cosmonaut
15aefc2212
add MoonWorks.Math.Easing
2022-08-16 18:24:46 -07:00
cosmonaut
a427b79510
add Fix64-int arithmetic
2022-08-16 18:24:34 -07:00
TheSpydog
49f852a822
Combine all dependencies into the main csproj ( #21 )
...
This removes the need for per-library dllmap logic and simplifies the build process.
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: MoonsideGames/MoonWorks#21
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2022-08-14 20:44:55 +00:00
cosmonaut
c649b24dad
Game.Timestep is now public
2022-08-11 21:55:12 -07:00
cosmonaut
f06ad263b7
add Fixed.Vector2.Lerp
2022-08-09 17:14:38 -07:00
cosmonaut
28e3479444
remove decimal cast from Fix64.Atan2
2022-08-05 16:56:26 -07:00
cosmonaut
72ad850ab4
fix unnecessary double cast
2022-08-03 16:34:15 -07:00
cosmonaut
9cd6e6cc7b
add Vector2.Rotate methods
2022-08-03 16:15:47 -07:00
cosmonaut
9c8ec7ad5a
ButtonState now has a public constructor
2022-08-03 10:13:20 -07:00
cosmonaut
1e6455d070
fix StreamingSoundOgg seek
2022-08-02 14:15:16 -07:00
cosmonaut
efb9893aef
Theora video support + audio improvements ( #20 )
...
- `SoundInstance.Play` no longer takes a loop parameter
- `SoundInstance.Stop` is split into `Stop` and `StopImmediate` instead of taking an immediate parameter
- Added `StreamingSoundSeekable` to better support streaming audio that does not support seek
- `StreamingSound` no longer has a Loop property, but `StreamingSoundSeekable` does
- abstract `StreamingSound.AddBuffer` renamed to `FillBuffer`
- `FillBuffer` is now provided with a native buffer to avoid an extra data copy
- `StreamingSound` buffer implementation optimized to avoid repeated alloc/frees
- added `Video` class which can load and play Theora (.ogv) streaming video/audio
Reviewed-on: MoonsideGames/MoonWorks#20
2022-08-02 21:04:12 +00:00
cosmonaut
5a5fbc0c77
handle OS window size changes
2022-07-28 16:06:50 -07:00
cosmonaut
40a2b31e90
add StartMaximized flag to WindowCreateInfo
2022-07-28 16:06:37 -07:00
cosmonaut
424f410688
add SystemResizable flag to WindowCreateInfo
2022-07-26 19:08:21 -07:00
cosmonaut
f6fc80804e
improve gamepad init and support hotplugging
2022-07-13 11:53:09 -07:00
cosmonaut
646e5e9283
empty virtual button
2022-07-12 17:57:37 -07:00
cosmonaut
ab619192a6
combine button states
2022-07-12 17:57:27 -07:00
cosmonaut
d07a722fb1
VirtualButton system
2022-07-12 16:09:23 -07:00
cosmonaut
3543f074f4
fix erroneous Normalize
2022-07-12 16:06:13 -07:00
cosmonaut
d3e124cea1
reset AnyPressedButton at start of Update
2022-07-08 16:52:37 -07:00
cosmonaut
1cf3a13541
Inputs.AnyPressed implementation
2022-07-08 16:47:12 -07:00
cosmonaut
db5ca97726
Packer.TextBounds
2022-06-30 16:24:28 -07:00
cosmonaut
d190df55b2
update wellspring
2022-06-30 13:25:52 -07:00
cosmonaut
1aa522ffa1
avoid TextBatch.Draw smashing the stack with big strings
2022-06-30 13:24:51 -07:00
cosmonaut
a9b3b53ce9
add optional Destroy method to Game
2022-06-23 23:59:23 -07:00
cosmonaut
d32bbcd537
radian and degree conversions on Fix64
2022-06-21 11:20:32 -07:00
cosmonaut
b23792acd0
remove empty struct constructors for language compatibility
2022-06-20 13:04:44 -07:00
cosmonaut
2f5d25b458
Fix64 random fix
2022-06-16 00:51:02 -07:00
cosmonaut
ba662d7c3e
add Fix64 random range
2022-06-14 18:25:37 -07:00
cosmonaut
c1085db9c5
add store ops to depth stencil attach info struct
2022-06-08 17:15:14 -07:00
cosmonaut
bb0b6daa91
Fix64.Fractional
2022-06-07 17:01:44 -07:00
cosmonaut
13519c3150
fix stencil clear
2022-06-06 18:44:03 -07:00
cosmonaut
6ab7a2f722
read ShaderModules from stream
2022-06-06 10:42:05 -07:00
cosmonaut
436affe5de
remove some unnecessary qualifiers
2022-06-05 12:29:35 -07:00
darkerbit
ff544140e0
add file drop API
2022-06-05 12:27:46 -07:00
cosmonaut
26e7e5c809
move mouse wheel reset to sensible location
2022-06-04 15:51:19 -07:00
cosmonaut
d2a51ce524
decouple fixed timestep from draw, add frame cap
2022-06-04 15:48:55 -07:00
cosmonaut
5a9709c843
revert Game and GameState change
2022-06-01 18:31:22 -07:00
cosmonaut
0e8188682e
game state now changes on next update
2022-05-23 19:12:27 -07:00
cosmonaut
9862bfd0a0
TextureSamplerBinding now stores IntPtrs
2022-05-23 19:12:17 -07:00
cosmonaut
4756fe2b14
add SetMasteringVolume method to AudioDevice
2022-05-23 19:11:48 -07:00
cosmonaut
e5c72c6f46
add lerp to Fix64
2022-05-18 18:28:53 -07:00
cosmonaut
318ca22021
add default case for clarity
2022-05-15 12:16:41 -07:00
cosmonaut
547f7a388e
add Fix64 random methods
2022-05-15 12:16:41 -07:00
cosmonaut
dd3fb75905
fix DDS mip level loader
2022-05-14 10:31:56 -07:00
cosmonaut
2bd88e1dc1
add a few useful functions
2022-05-13 16:26:26 -07:00
cosmonaut
66d363459b
improve DDS format support
2022-05-12 11:21:07 -07:00
cosmonaut
b22d3bed30
add DDS and BC7 support
2022-05-11 21:22:20 -07:00
cosmonaut
0d93207ae9
Fixed Point Math ( #19 )
...
Reviewed-on: MoonsideGames/MoonWorks#19
2022-05-11 17:34:09 +00:00
cosmonaut
a0082bcec6
change Marshal.SizeOf to sizeof
2022-04-27 14:14:15 -07:00
cosmonaut
810f270a41
blittable button identifiers
2022-04-27 11:37:35 -07:00
cosmonaut
27e0404ec0
expose Line properties + no-ID retrieve
2022-04-21 16:04:40 -07:00
cosmonaut
be4b5cf2c7
fix audio not being disposed in correct order
2022-04-20 14:57:24 -07:00
cosmonaut
83eb268a4a
add audio Seek functionality
2022-04-20 14:29:46 -07:00
cosmonaut
985e096a7b
add Update and Remove to SpatialHash2D
2022-04-20 10:57:16 -07:00
cosmonaut
dccd81e029
change collision API to support multi shapes
2022-04-18 11:33:40 -07:00
cosmonaut
65568ea234
Font rendering update
2022-04-13 15:10:23 -07:00
cosmonaut
61a6d0bdc0
Font Rendering ( #18 )
...
Adds a font rendering system based on Wellspring.
Reviewed-on: MoonsideGames/MoonWorks#18
2022-04-13 03:06:14 +00:00
cosmonaut
72c9dd4bda
close vorbis stream before freeing data
2022-04-08 00:17:58 -07:00
cosmonaut
412f0ca179
game state system
2022-04-08 00:03:42 -07:00
cosmonaut
b252d0eb92
forgot that C# arrays are not just memory
2022-04-07 15:11:14 -07:00
cosmonaut
ba66ed4225
stream ogg from memory instead of disk
2022-04-07 14:19:43 -07:00
cosmonaut
5e2b8de2d3
Spatial Hash Retrieve returns collision groups
2022-04-06 20:25:46 -07:00
cosmonaut
35ded250ed
some more collision fast paths
2022-04-05 17:31:27 -07:00
cosmonaut
f8146b799a
store rectangle properties as ints
2022-04-05 16:35:55 -07:00
cosmonaut
4b4abaab01
fix AABB2D transform method
2022-04-05 16:06:34 -07:00
cosmonaut
6a1fa004d6
set loop on play instead of construct
2022-04-05 16:05:42 -07:00
cosmonaut
b1b6b84809
WAV static sounds + static sound instance pool
2022-04-04 23:33:36 -07:00
cosmonaut
08a3c01f66
add Vector2.Angle
2022-03-31 15:31:53 -07:00
cosmonaut
ec5160c060
add int variant to MathHelper.Approach
2022-03-31 14:51:18 -07:00
cosmonaut
c96c7a0d90
MathHelper.Approach should not return delta
2022-03-29 00:11:50 -07:00
cosmonaut
f0d3dfccf9
add collision mask system to spatial hash
2022-03-25 15:11:38 -07:00
cosmonaut
9f4b69e6aa
keyboard uses Button instead of ButtonState
2022-03-24 16:41:00 -07:00
cosmonaut
80c34c6b16
Collision API ( #17 )
2022-03-24 06:07:34 +00:00
cosmonaut
cc876b2132
GetGamepad no longer throws if slot is empty
2022-03-18 12:11:00 -07:00
cosmonaut
71d9f8f4fe
remove unnecessary setters and add doc comments
2022-03-18 11:58:10 -07:00
cosmonaut
5050a9369d
Input API rework
2022-03-18 11:46:44 -07:00
cosmonaut
3623e6b07c
add debug exception for binding a null texture
2022-03-17 14:42:43 -07:00
cosmonaut
1b5221f2c7
vertex format ABI break
2022-03-17 14:42:30 -07:00
cosmonaut
0fb7e98cb5
add Vector2.Transform Matrix3x2 overload
2022-03-15 23:02:38 -07:00
cosmonaut
5424d05d63
RasterizerState ABI break
2022-03-14 10:48:31 -07:00
cosmonaut
2a9286f31e
Clear and AcquireSwapchainTexture ABI break
2022-03-10 10:25:41 -08:00
cosmonaut
8f9aaf6d61
ButtonState is now a struct
2022-03-07 10:54:52 -08:00
cosmonaut
cf2d8473a1
renderArea NULL inputs
2022-03-06 22:33:12 -08:00
cosmonaut
b5b0f35b50
SetViewport and SetScissor doc comments
2022-03-04 14:14:22 -08:00
cosmonaut
527f47436a
Refresh 1.2.0
2022-03-04 13:21:52 -08:00
cosmonaut
40d9cdd33a
add element-wise SetBufferData overload
2022-03-04 10:00:29 -08:00
cosmonaut
a413863cf9
add Size property to Buffer
2022-03-03 17:18:38 -08:00
cosmonaut
17333cfb67
destroy update
2022-03-03 17:16:39 -08:00
cosmonaut
111df04c0f
fix some Window stuff
2022-03-02 14:46:55 -08:00
cosmonaut
9c83423c79
add buffer creation convenience method
2022-03-02 14:29:43 -08:00
cosmonaut
7d3a7901b2
convenience constructors for graphics state
2022-03-02 13:57:30 -08:00
cosmonaut
278db7d55b
fix a few missing renames
2022-03-02 11:45:37 -08:00
cosmonaut
774028a013
D3D compatibility ABI break
2022-03-02 11:42:26 -08:00
cosmonaut
f6369b6bce
add some notes to AcquireSwapchainTexture
2022-03-02 10:13:52 -08:00
cosmonaut
c34f74a99d
do not destroy untracked resource
2022-03-02 09:58:32 -08:00
cosmonaut
d6606d90f6
AcquireSwapchainTexture nullable
2022-03-02 09:39:23 -08:00
cosmonaut
ef10be4e9d
add some shortcut defaults to structs
2022-03-01 23:32:44 -08:00
cosmonaut
1fa73f0275
more presentation API improvements
2022-03-01 23:21:42 -08:00
cosmonaut
81c882bd48
presentation ABI break
2022-03-01 22:57:10 -08:00