forked from MoonsideGames/MoonWorks
add Fix64-int arithmetic
parent
49f852a822
commit
a427b79510
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@ -531,6 +531,16 @@ namespace MoonWorks.Math.Fixed
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return new Fix64(sum);
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}
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public static Fix64 operator +(Fix64 x, int y)
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{
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return x + new Fix64(y);
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}
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public static Fix64 operator +(int x, Fix64 y)
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{
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return new Fix64(x) + y;
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}
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public static Fix64 operator -(Fix64 x, Fix64 y)
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{
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var xl = x.RawValue;
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@ -544,6 +554,16 @@ namespace MoonWorks.Math.Fixed
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return new Fix64(diff);
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}
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public static Fix64 operator -(Fix64 x, int y)
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{
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return x - new Fix64(y);
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}
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public static Fix64 operator -(int x, Fix64 y)
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{
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return new Fix64(x) - y;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static Fix64 FastSub(Fix64 x, Fix64 y)
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{
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@ -668,6 +688,16 @@ namespace MoonWorks.Math.Fixed
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return result;
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}
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public static Fix64 operator *(Fix64 x, int y)
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{
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return x * new Fix64(y);
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}
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public static Fix64 operator *(int x, Fix64 y)
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{
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return new Fix64(x) * y;
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}
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public static Fix64 operator /(Fix64 x, Fix64 y)
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{
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var xl = x.RawValue;
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@ -726,6 +756,16 @@ namespace MoonWorks.Math.Fixed
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return new Fix64(result);
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}
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public static Fix64 operator /(Fix64 x, int y)
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{
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return x / new Fix64(y);
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}
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public static Fix64 operator /(int x, Fix64 y)
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{
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return new Fix64(x) / y;
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}
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public static Fix64 operator %(Fix64 x, Fix64 y)
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{
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return new Fix64(
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@ -734,6 +774,16 @@ namespace MoonWorks.Math.Fixed
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x.RawValue % y.RawValue);
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}
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public static Fix64 operator %(Fix64 x, int y)
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{
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return x % new Fix64(y);
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}
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public static Fix64 operator %(int x, Fix64 y)
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{
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return new Fix64(x) % y;
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}
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public static Fix64 operator -(Fix64 x)
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{
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return x.RawValue == MIN_VALUE ? MaxValue : new Fix64(-x.RawValue);
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