forked from MoonsideGames/MoonWorks
fix DDS mip level loader
parent
2bd88e1dc1
commit
dd3fb75905
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@ -96,8 +96,8 @@ namespace MoonWorks.Graphics
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{
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for (int j = 0; j < levels; j += 1)
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{
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var levelWidth = width >> i;
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var levelHeight = height >> i;
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var levelWidth = width >> j;
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var levelHeight = height >> j;
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var pixels = reader.ReadBytes(
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Texture.CalculateDDSLevelSize(
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