forked from MoonsideGames/MoonWorks
				
			remove some unnecessary qualifiers
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						436affe5de
					
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			@ -206,7 +206,7 @@ namespace MoonWorks
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			}
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		}
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		private void HandleTextInput(SDL2.SDL.SDL_Event evt)
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		private void HandleTextInput(SDL.SDL_Event evt)
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		{
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			// Based on the SDL2# LPUtf8StrMarshaler
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			unsafe
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			@ -234,7 +234,7 @@ namespace MoonWorks
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			}
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		}
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		private unsafe void HandleFileDrop(SDL2.SDL.SDL_Event evt)
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		private void HandleFileDrop(SDL.SDL_Event evt)
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		{
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			// Need to do it this way because SDL2 expects you to free the filename string.
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			string filePath = SDL.UTF8_ToManaged(evt.drop.file, true);
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