Commit Graph

281 Commits (main)

Author SHA1 Message Date
cosmonaut 36e98b0376 add dt and alpha params to renderers
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2021-03-23 17:37:47 -07:00
cosmonaut 6858ec1b0f Mega Refactor (#20)
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Co-Authored-By: cosmonaut <evan@moonside.games>
Co-Committed-By: cosmonaut <evan@moonside.games>
2021-03-12 08:25:25 +00:00
cosmonaut 5183c04632 fix configuration
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2021-01-29 17:04:13 -08:00
cosmonaut d5186e6011 remove some dependencies (#18)
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Co-Authored-By: cosmonaut <evan@moonside.games>
Co-Committed-By: cosmonaut <evan@moonside.games>
2021-01-30 00:36:42 +00:00
cosmonaut 49ea9e7a5d 0.23.0 (#16)
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2020-11-16 07:24:37 +00:00
cosmonaut 40e6d75638 Expose some enumerable iterators + some tweaks (#15)
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2020-11-16 07:21:51 +00:00
cosmonaut 327a458f17 Update 'encompass-cs/encompass-cs.csproj'
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2020-07-22 01:10:45 +00:00
Evan Hemsley d661ed5b17 Spawner.Spawn now requires in param
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2020-07-21 18:05:47 -07:00
cosmonaut 1d458e3563 0.21.3
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2020-07-20 03:18:12 +00:00
Evan Hemsley a5fd322791 fix silent failure when performing singular reads
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2020-07-19 20:10:38 -07:00
Evan Hemsley b234b9bad1 0.21.2
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2020-07-16 00:12:31 -07:00
cosmonaut 703e088430 fix IDrawableComponent throwing if non auto property used for Layer (#9)
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2020-07-16 07:10:21 +00:00
cosmonaut 59014c7a9e QueryWith and QueryWithout implicitly Read (#8)
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2020-07-12 22:17:38 +00:00
Evan Hemsley 154c26a39c 0.21.1
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2020-07-10 12:40:23 -07:00
Evan Hemsley a4be308f41 throw if RegisterDrawLayer called after adding renderer
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2020-07-10 12:37:10 -07:00
Evan Hemsley 72e9566041 0.21.0
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2020-07-05 00:06:37 -07:00
Evan Hemsley 045b0917ba fix reflection breaking on .net framework
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2020-03-25 14:19:40 -07:00
Evan Hemsley 18fd4ceaa6 remove mutable get
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2020-03-25 11:56:56 -07:00
Evan Hemsley df4a953628 remove unnecessary lookup checks
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2020-03-25 11:52:42 -07:00
Evan Hemsley 20d382f51a JIT Renderer methods
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2020-03-24 22:19:24 -07:00
Evan Hemsley 0df0916347 update JIT preload
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2020-03-24 21:28:56 -07:00
Evan Hemsley 7c8154efdd fix some reads
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2020-03-22 19:20:55 -07:00
Evan Hemsley ca9c9c84a3 getting rid of tuple returns
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2020-03-22 19:10:28 -07:00
Evan Hemsley d5a45d6419 fix bug in delta store + storage index map is now an array
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2020-03-22 17:18:23 -07:00
Evan Hemsley 61845d752a contiguous component storage
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2020-03-22 17:03:18 -07:00
Evan Hemsley e4d4df9fdd resizeable message store 2020-03-22 16:07:58 -07:00
Evan Hemsley 5bc0294158 buhhhh
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2020-03-22 14:24:59 -07:00
Evan Hemsley a00735650a update another ref readonly
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2020-03-22 14:21:59 -07:00
Evan Hemsley 26216a295f singular message reads are ref readonly
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2020-03-22 14:20:22 -07:00
Evan Hemsley 0d969322ad trying PrepareMethod instead of Invoke
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2020-03-22 14:04:09 -07:00
Evan Hemsley 5a536e6123 optimize singular entity message read
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2020-03-22 13:53:23 -07:00
Evan Hemsley cdc68e46e5 rework ReadMessages to return a Span
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2020-03-22 13:41:55 -07:00
Evan Hemsley 67bc55e780 actually free IDs on message clear
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2020-03-22 12:14:57 -07:00
Evan Hemsley 002cff1c2e rework typed message store
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2020-03-22 12:12:26 -07:00
Evan Hemsley e3d8f42bd9 fix not allowing same engine to write twice
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2020-03-21 22:53:05 -07:00
Evan Hemsley 150043b0e5 fix bugs in component storage and draw layer manager
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2020-03-21 22:19:31 -07:00
Evan Hemsley 4178e8f02c rework delta store to not use inheritance
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2020-03-21 20:29:15 -07:00
Evan Hemsley 812fe10ca1 remove unmanaged constraint from component storage
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2020-03-21 17:38:35 -07:00
Evan Hemsley 255760a3d7 unmanaged component store
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2020-03-20 18:09:24 -07:00
Evan Hemsley 408dd9bfeb unmanaged structs
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2020-03-20 15:45:58 -07:00
Evan Hemsley 6d699e4b17 passing draw components by ref
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2020-03-20 14:13:26 -07:00
Evan Hemsley b6ae9eaebc more cleanup
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2020-03-20 02:28:10 -07:00
Evan Hemsley 63e9ca63c0 get rid of component stores on DrawLayerManager
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2020-03-20 00:58:33 -07:00
Evan Hemsley 7f89e9b4a0 fix style issues
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2020-03-20 00:09:57 -07:00
Evan Hemsley ffc052ded3 fix creating new component index on every set
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2020-03-19 17:26:22 -07:00
Evan Hemsley 98955f3048 converting component storage to pack data and return refs
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2020-03-19 15:44:04 -07:00
Evan Hemsley 7c1a798b01 use clearly named method
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2020-03-18 14:23:08 -07:00
Evan Hemsley 130890b9cc bump to 0.20.0
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2020-03-18 14:17:35 -07:00
Evan Hemsley 9bd793e337 remove now unnecessary type lookup
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2020-03-18 14:14:07 -07:00
Evan Hemsley 1c3c6c6b69 register and preload component types via reflection in worldbuilder
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2020-03-18 13:49:37 -07:00