Evan Hemsley
|
5e2ae80518
|
optimize componentmanager and renderer
|
2019-08-01 16:44:29 -07:00 |
Evan Hemsley
|
d86c002305
|
optimize component message system
|
2019-08-01 16:24:57 -07:00 |
Evan Hemsley
|
ec3b0df585
|
rework EntityRenderer to OrderedRenderer
|
2019-08-01 15:06:19 -07:00 |
Evan Hemsley
|
2fd054d8e0
|
0.12.0-rc5
|
2019-07-31 12:08:16 -07:00 |
Evan Hemsley
|
ef7847ecf0
|
entity and component type index
|
2019-07-31 12:07:13 -07:00 |
Evan Hemsley
|
186ea66c7c
|
0.12.0-rc4
|
2019-07-31 10:48:50 -07:00 |
Evan Hemsley
|
d6c84b950a
|
remove activation concept from components and entities
|
2019-07-31 10:35:17 -07:00 |
Evan Hemsley
|
71e5d286ed
|
0.11.1
|
2019-07-28 22:28:35 -07:00 |
Evan Hemsley
|
bd7c316ea8
|
message improvements
|
2019-07-28 22:27:50 -07:00 |
Evan Hemsley
|
ed965d43a3
|
unparameterized SendMessage
|
2019-07-28 22:25:34 -07:00 |
Evan Hemsley
|
27c5a9e73e
|
0.11.0
|
2019-07-25 13:15:36 -07:00 |
Evan Hemsley
|
3d3301dfe9
|
0.11.0-rc7
|
2019-07-23 10:18:59 -07:00 |
Evan Hemsley
|
c7cae0d9d1
|
bring back ReadsPending attribute
|
2019-07-23 10:17:53 -07:00 |
Evan Hemsley
|
c6192d5b4c
|
0.11.0-rc6
|
2019-07-22 22:53:18 -07:00 |
Evan Hemsley
|
41c81a0aa0
|
addcomponent optionally sends pending component message
|
2019-07-22 22:52:51 -07:00 |
Evan Hemsley
|
7c6b77c7ab
|
0.11.0-rc5
|
2019-07-20 14:14:24 -07:00 |
Evan Hemsley
|
faefa3d687
|
better RepeatUpdateComponentException message
|
2019-07-20 14:13:11 -07:00 |
Evan Hemsley
|
fd8a0b1b00
|
read existing or pending components automagically based on attribute declarations
|
2019-07-20 14:10:06 -07:00 |
thatcosmonaut
|
911f766cfa
|
0.11.0-rc4
|
2019-07-19 17:50:36 -07:00 |
thatcosmonaut
|
fea5c57860
|
update engine generator
|
2019-07-19 17:50:13 -07:00 |
thatcosmonaut
|
573657fd39
|
0.11.0-rc3
|
2019-07-19 16:16:54 -07:00 |
thatcosmonaut
|
89154f21d7
|
introduce concept of pending component
|
2019-07-19 16:15:48 -07:00 |
Evan Hemsley
|
1845d5f766
|
read new and existing component system
|
2019-07-19 12:47:17 -07:00 |
Evan Hemsley
|
80effc06dc
|
fix componentmessage self-cycle and rename WorldBuilder.EmitMessage
|
2019-07-18 21:07:26 -07:00 |
Evan Hemsley
|
42a9934d65
|
0.11.0-rc2
|
2019-07-18 20:31:49 -07:00 |
Evan Hemsley
|
0639eef118
|
rename EmitMessage to SendMessage and add special case for component self-cycle
|
2019-07-18 20:31:31 -07:00 |
Evan Hemsley
|
44614c796a
|
0.11.0-rc1
|
2019-07-18 18:24:03 -07:00 |
Evan Hemsley
|
c8c5a8c7c4
|
change attributes
|
2019-07-18 18:20:38 -07:00 |
Evan Hemsley
|
3deff94dfe
|
all component reads use ComponentMessage now
|
2019-07-18 17:50:38 -07:00 |
thatcosmonaut
|
a42123f58d
|
the big ComponentMessage rework
|
2019-07-18 14:02:57 -07:00 |
thatcosmonaut
|
0b2ef55634
|
reverse lookup optimization
|
2019-07-17 18:56:02 -07:00 |
thatcosmonaut
|
a62153730f
|
component updates at end of frame
|
2019-07-17 18:53:31 -07:00 |
thatcosmonaut
|
ca82fa82cf
|
0.10.0
|
2019-07-17 18:18:12 -07:00 |
thatcosmonaut
|
f960712f57
|
component writes moved back to end of frame
|
2019-07-17 18:12:29 -07:00 |
Evan Hemsley
|
1016f05d42
|
0.9.1
|
2019-07-17 13:16:44 -07:00 |
Evan Hemsley
|
949c3aa26d
|
adds read check to HasComponent and HasComponent and SomeComponent to Renderer
|
2019-07-17 13:15:15 -07:00 |
Evan Hemsley
|
4c82337362
|
0.9.0
|
2019-07-17 12:15:34 -07:00 |
Evan Hemsley
|
918621db73
|
adds SomeComponent to Engine and renames Some to SomeMessage
|
2019-07-17 11:46:54 -07:00 |
Evan Hemsley
|
c344ab0c67
|
project structure cleanup
|
2019-07-17 11:34:29 -07:00 |
Evan Hemsley
|
d5a196b298
|
read write lookups use hashset
|
2019-07-17 11:31:18 -07:00 |
Evan Hemsley
|
64f6e13216
|
move all methods off of Entity
|
2019-07-17 11:24:21 -07:00 |
Evan Hemsley
|
9b58473ae8
|
engines must declare component reads + validation for Reads and Writes arguments
|
2019-07-16 11:17:07 -07:00 |
Evan Hemsley
|
7ab512e522
|
started reworking component mutation
|
2019-07-16 09:47:58 -07:00 |
Evan Hemsley
|
ff21ebcee0
|
0.8.1
|
2019-07-14 20:45:26 -07:00 |
Evan Hemsley
|
016e2c5612
|
change entities marked for destroy list to a hashset
|
2019-07-14 20:43:24 -07:00 |
Evan Hemsley
|
0f44d6c544
|
0.8.0
|
2019-07-12 21:48:30 -07:00 |
Evan Hemsley
|
ff3be9636b
|
adds GetEntityIDByComponentID and GetEntityByComponentID to Renderer
|
2019-07-12 21:48:08 -07:00 |
Evan Hemsley
|
c946251302
|
0.7.0
|
2019-07-12 17:40:00 -07:00 |
Evan Hemsley
|
2d929e4665
|
adds EntityExists method + fixes crash when destroying an entity that has no components
|
2019-07-12 17:37:31 -07:00 |
Evan Hemsley
|
5ec8c4da82
|
0.6.3
|
2019-07-10 18:23:10 -07:00 |
Evan Hemsley
|
751d36a844
|
fix crash when removing a specific component from an entity the same frame the entity is destroyed
|
2019-07-10 18:22:08 -07:00 |
Evan Hemsley
|
caac238ff9
|
fix issue where ReadComponents would read inactive components
|
2019-07-10 09:53:38 -07:00 |
Evan Hemsley
|
0b07e146ac
|
0.6.1
|
2019-06-28 22:58:02 -07:00 |
Evan Hemsley
|
8d39c27b7f
|
fix engine ordering issue with Spawner
|
2019-06-28 22:57:18 -07:00 |
Evan Hemsley
|
dc99f58334
|
0.6.0
|
2019-06-28 22:11:37 -07:00 |
Evan Hemsley
|
ca0781fc56
|
Merge branch 'master' of github.com:thatcosmonaut/encompass-cs
|
2019-06-28 22:08:09 -07:00 |
Evan Hemsley
|
a9d774a43f
|
add Spawner engine type
|
2019-06-28 22:07:48 -07:00 |
Evan Hemsley
|
53ec91d64f
|
fix cycle detector exception string printing backwards
|
2019-06-28 21:48:04 -07:00 |
Evan Hemsley
|
d6fd469563
|
0.5.0
|
2019-06-27 16:59:52 -07:00 |
Evan Hemsley
|
87c5a785c7
|
changing KeyValueTuple component returns to ValueTuple
|
2019-06-27 16:55:12 -07:00 |
Evan Hemsley
|
51c014eb1e
|
0.4.1
|
2019-06-24 16:53:54 -07:00 |
Evan Hemsley
|
148d629e51
|
AddEntityRenderer and AddGeneralRenderer take initialized renderers
|
2019-06-24 16:49:26 -07:00 |
Evan Hemsley
|
87570445e8
|
0.4.0
|
2019-06-24 12:36:40 -07:00 |
thatcosmonaut
|
c7a4297cff
|
Merge pull request #1 from encompass-ecs/special_engines
Detectors and some API Changes
|
2019-06-24 12:35:32 -07:00 |
Evan Hemsley
|
9bb8fbda25
|
change WorldBuilder.AddEngine to take an instantiated Engine
|
2019-06-24 12:26:19 -07:00 |
Evan Hemsley
|
b4347f4085
|
implement Detector and change World and Engine update to use double
|
2019-06-24 12:14:37 -07:00 |
Evan Hemsley
|
f8d8a08c92
|
0.3.0
|
2019-06-21 17:53:00 -07:00 |
Evan Hemsley
|
88248a962c
|
rename some engine methods for consistency
|
2019-06-21 17:50:01 -07:00 |
Evan Hemsley
|
e964055ec1
|
add some convenience methods to Engines
|
2019-06-21 17:44:07 -07:00 |
Evan Hemsley
|
fde3cfe9e3
|
fix null lookup bug in message manager
|
2019-06-21 17:23:52 -07:00 |
Evan Hemsley
|
a2171e9915
|
bump version number
|
2019-06-20 12:39:43 -07:00 |
Evan Hemsley
|
987b30ceae
|
fix cast bug in Entity.GetComponents
|
2019-06-20 12:38:19 -07:00 |
Evan Hemsley
|
366f9ba03f
|
roslynator stuff
|
2019-06-20 10:46:15 -07:00 |
Evan Hemsley
|
5e161e2254
|
update csproj files again
|
2019-06-19 23:22:47 -07:00 |
Evan Hemsley
|
8bfbd91450
|
update csproj files
|
2019-06-19 23:10:01 -07:00 |
Evan Hemsley
|
4a54a5544c
|
refactor rendering to not use layer property
|
2019-06-19 22:38:56 -07:00 |
Evan Hemsley
|
dd75a94d18
|
misc backend fixes + more tests
|
2019-06-19 20:37:46 -07:00 |
Evan Hemsley
|
cf6d59bb5b
|
draw layer manager and final entity renderer tests
|
2019-06-19 17:40:01 -07:00 |
Evan Hemsley
|
f010b39c3c
|
entity tracker system
|
2019-06-19 16:13:02 -07:00 |
Evan Hemsley
|
5941029927
|
initial rendering implementation
|
2019-06-19 14:14:44 -07:00 |
Evan Hemsley
|
8501b0670b
|
rearrange project
|
2019-06-19 11:19:18 -07:00 |