AddEntityRenderer and AddGeneralRenderer take initialized renderers
							parent
							
								
									29179e0ad6
								
							
						
					
					
						commit
						148d629e51
					
				|  | @ -97,9 +97,8 @@ namespace Encompass | |||
|             return engine; | ||||
|         } | ||||
| 
 | ||||
|         public TRenderer AddEntityRenderer<TRenderer>() where TRenderer : Renderer, new() | ||||
|         public TRenderer AddEntityRenderer<TRenderer>(TRenderer renderer) where TRenderer : Renderer | ||||
|         { | ||||
|             var renderer = new TRenderer(); | ||||
|             renderer.AssignEntityManager(entityManager); | ||||
|             renderer.AssignComponentManager(componentManager); | ||||
| 
 | ||||
|  | @ -112,9 +111,8 @@ namespace Encompass | |||
|             return renderer; | ||||
|         } | ||||
| 
 | ||||
|         public TRenderer AddGeneralRenderer<TRenderer>(int layer) where TRenderer : GeneralRenderer, new() | ||||
|         public TRenderer AddGeneralRenderer<TRenderer>(TRenderer renderer, int layer) where TRenderer : GeneralRenderer | ||||
|         { | ||||
|             var renderer = new TRenderer(); | ||||
|             renderer.AssignEntityManager(entityManager); | ||||
|             renderer.AssignComponentManager(componentManager); | ||||
| 
 | ||||
|  |  | |||
|  | @ -1,6 +1,6 @@ | |||
| using System; | ||||
| 
 | ||||
| namespace Encompass | ||||
| namespace Encompass.Exceptions | ||||
| { | ||||
|     public class ComponentTypeMismatchException : Exception | ||||
|     { | ||||
|  |  | |||
|  | @ -25,7 +25,7 @@ namespace Tests | |||
|         public void CheckAndTrackEntities() | ||||
|         { | ||||
|             var worldBuilder = new WorldBuilder(); | ||||
|             var renderer = worldBuilder.AddEntityRenderer<TestRenderer>(); | ||||
|             var renderer = worldBuilder.AddEntityRenderer(new TestRenderer()); | ||||
| 
 | ||||
|             AComponent aComponent; | ||||
|             BComponent bComponent; | ||||
|  | @ -68,7 +68,7 @@ namespace Tests | |||
|         public void InactiveDrawComponent() | ||||
|         { | ||||
|             var worldBuilder = new WorldBuilder(); | ||||
|             var renderer = worldBuilder.AddEntityRenderer<TestRenderer>(); | ||||
|             var renderer = worldBuilder.AddEntityRenderer(new TestRenderer()); | ||||
| 
 | ||||
|             AComponent aComponent; | ||||
|             BComponent bComponent; | ||||
|  | @ -110,7 +110,7 @@ namespace Tests | |||
|         public void RenderMethodCalledOnWorldDraw() | ||||
|         { | ||||
|             var worldBuilder = new WorldBuilder(); | ||||
|             var renderer = worldBuilder.AddEntityRenderer<CalledRenderer>(); | ||||
|             var renderer = worldBuilder.AddEntityRenderer(new CalledRenderer()); | ||||
| 
 | ||||
|             AComponent aComponent; | ||||
|             CComponent cComponent; | ||||
|  |  | |||
|  | @ -27,7 +27,7 @@ namespace Tests | |||
|             public void SingletonComponent() | ||||
|             { | ||||
|                 var worldBuilder = new WorldBuilder(); | ||||
|                 worldBuilder.AddGeneralRenderer<TestRenderer>(1); | ||||
|                 worldBuilder.AddGeneralRenderer(new TestRenderer(), 1); | ||||
| 
 | ||||
|                 AComponent aComponent; | ||||
| 
 | ||||
|  | @ -46,7 +46,7 @@ namespace Tests | |||
|             public void MultipleComponents() | ||||
|             { | ||||
|                 var worldBuilder = new WorldBuilder(); | ||||
|                 worldBuilder.AddGeneralRenderer<TestRenderer>(1); | ||||
|                 worldBuilder.AddGeneralRenderer(new TestRenderer(), 1); | ||||
| 
 | ||||
|                 AComponent aComponent; | ||||
|                 AComponent aComponentTwo; | ||||
|  |  | |||
|  | @ -37,8 +37,8 @@ namespace Tests | |||
|         public void DrawOrder() | ||||
|         { | ||||
|             var worldBuilder = new WorldBuilder(); | ||||
|             worldBuilder.AddEntityRenderer<TestEntityRenderer>(); | ||||
|             var testGeneralRenderer = worldBuilder.AddGeneralRenderer<TestGeneralRenderer>(7); | ||||
|             worldBuilder.AddEntityRenderer(new TestEntityRenderer()); | ||||
|             var testGeneralRenderer = worldBuilder.AddGeneralRenderer(new TestGeneralRenderer(), 7); | ||||
| 
 | ||||
|             TestComponent testComponent; | ||||
|             TestDrawComponent testDrawComponent = default(TestDrawComponent); | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue