thatcosmonaut
|
629e23e98c
|
start working on preloading generic code paths for JIT
|
2019-12-16 14:51:12 -08:00 |
Evan Hemsley
|
f6d93c7579
|
slight entity manager optimization
|
2019-12-16 02:17:39 -08:00 |
Evan Hemsley
|
db8964b54c
|
generating stores at init time
|
2019-12-15 23:28:02 -08:00 |
Evan Hemsley
|
f904f566ac
|
0.18.0
|
2019-12-06 13:17:03 -08:00 |
Evan Hemsley
|
9e25494b2f
|
0.18.0-preview8
|
2019-12-06 12:02:16 -08:00 |
Evan Hemsley
|
4a2771d6a2
|
optimize away boxing for messages
|
2019-12-06 12:01:56 -08:00 |
Evan Hemsley
|
a29251f3d8
|
0.18.0-preview7
|
2019-12-06 00:37:16 -08:00 |
Evan Hemsley
|
25b8dc6749
|
fixes various write priority related bugs
|
2019-12-06 00:36:54 -08:00 |
Evan Hemsley
|
bb5173f4e4
|
0.18.0-preview6
|
2019-12-05 23:55:38 -08:00 |
Evan Hemsley
|
436cd9c5d2
|
fix write priorities not breing cleared after frame
|
2019-12-05 23:55:17 -08:00 |
Evan Hemsley
|
6ec05a1625
|
0.18.0-preview5
|
2019-12-05 23:17:10 -08:00 |
Evan Hemsley
|
f0ef0fbb21
|
fix erroneous engine cycle detection
|
2019-12-05 23:16:47 -08:00 |
Evan Hemsley
|
ba286f337c
|
0.18.0-preview4
|
2019-12-05 22:32:52 -08:00 |
Evan Hemsley
|
8218ada6d1
|
fix emitters not being generated for certain component types +rename component message manager
|
2019-12-05 22:32:09 -08:00 |
Evan Hemsley
|
005405512e
|
remove component messages
|
2019-12-05 19:55:17 -08:00 |
Evan Hemsley
|
d4c6b9416d
|
0.18.0-preview3
|
2019-12-05 17:50:40 -08:00 |
Evan Hemsley
|
ec191c69d8
|
fix issue where components would not be readable by renderers if they were not updated the previous frame
|
2019-12-05 17:50:05 -08:00 |
Evan Hemsley
|
8a676b3e4b
|
hashsets cant set capacity lol
|
2019-12-05 17:07:54 -08:00 |
Evan Hemsley
|
c11b5720b7
|
adding default capacities to avoid lots of initial runtime resizing
|
2019-12-05 17:07:06 -08:00 |
Evan Hemsley
|
65e5ea2ec0
|
remove Collections.Pooled
|
2019-12-05 16:23:39 -08:00 |
Evan Hemsley
|
23b3241f60
|
0.18.0-preview2
|
2019-12-05 16:19:54 -08:00 |
Evan Hemsley
|
bdac3d8541
|
fix panic when using runtime HasComponent
|
2019-12-05 16:19:35 -08:00 |
Evan Hemsley
|
2a62adee51
|
0.18.0-preview1
|
2019-12-05 16:01:09 -08:00 |
Evan Hemsley
|
571310e579
|
fixed world initialization and draw component removal issues
|
2019-12-05 16:00:00 -08:00 |
Evan Hemsley
|
0293263684
|
fix component updates
|
2019-12-05 15:14:28 -08:00 |
Evan Hemsley
|
5513402573
|
removed all component ID stuff
|
2019-12-05 14:59:55 -08:00 |
Evan Hemsley
|
a4c3040239
|
start removing component ID system
|
2019-12-05 12:10:33 -08:00 |
Evan Hemsley
|
506aee8c37
|
started rewriting managers to not reference interfaces
|
2019-12-04 20:50:08 -08:00 |
Evan Hemsley
|
2a7e97463e
|
forgot to rename SendMessageDelayed on WorldBuilder
|
2019-11-25 19:37:03 -08:00 |
Evan Hemsley
|
1424ae8593
|
0.17.0
|
2019-11-25 19:29:46 -08:00 |
Evan Hemsley
|
d76c991447
|
0.17.0-preview3
|
2019-11-22 16:43:31 -08:00 |
Evan Hemsley
|
1195f03fb2
|
Merge branch 'master' of github.com:thatcosmonaut/encompass-cs
|
2019-11-22 16:43:10 -08:00 |
Evan Hemsley
|
038b3aceee
|
SetComponent should not require Reads
|
2019-11-22 16:43:07 -08:00 |
thatcosmonaut
|
3ca8c50e82
|
0.17.0-preview2
|
2019-11-22 13:19:00 -08:00 |
thatcosmonaut
|
f05b7f725d
|
remove time dilation priority system in favor of averaging
|
2019-11-22 13:14:36 -08:00 |
thatcosmonaut
|
3aeb8bf252
|
0.17.0-preview1
|
2019-11-22 10:16:19 -08:00 |
thatcosmonaut
|
d45295ae87
|
messages with time dilation system
|
2019-11-21 14:22:10 -08:00 |
thatcosmonaut
|
fc50bf9b81
|
implementation of time dilation system for engines
|
2019-11-21 13:53:33 -08:00 |
Evan Hemsley
|
83b180fadb
|
system for changing drawable component layer
|
2019-11-20 19:26:44 -08:00 |
Evan Hemsley
|
d53bf043db
|
replace IDrawComponent with IDrawableComponent and remove SetDrawComponent
|
2019-11-20 19:16:44 -08:00 |
Evan Hemsley
|
62dfdb758a
|
remove exposed GUIDs from the API
|
2019-11-20 19:01:29 -08:00 |
Evan Hemsley
|
6579c706c5
|
0.16.0
|
2019-11-17 10:55:28 -08:00 |
Evan Hemsley
|
b8d66e7642
|
adds Engine.RemoveComponent<TComponent>(Entity)
|
2019-11-17 10:48:39 -08:00 |
thatcosmonaut
|
bc66012c3d
|
0.15.0
|
2019-11-14 10:57:37 -08:00 |
Evan Hemsley
|
c994e9d7fe
|
add component reader methods that include entities
|
2019-11-13 20:08:11 -08:00 |
thatcosmonaut
|
3b6d473aeb
|
implement runtime type GetComponent
|
2019-11-13 13:24:20 -08:00 |
thatcosmonaut
|
591cd980d9
|
runtime type HasComponent
|
2019-11-13 13:15:43 -08:00 |
thatcosmonaut
|
0920b9a8f7
|
fix bug where multiple messages between same engines caused build crash
|
2019-11-13 13:05:31 -08:00 |
Evan Hemsley
|
1172866c9f
|
0.14.0
|
2019-10-24 13:18:05 -07:00 |
Evan Hemsley
|
790e36b2d3
|
graph logic depends on MoonTools.Core.Graph
|
2019-10-24 13:13:43 -07:00 |
Evan Hemsley
|
85f99a565c
|
adds some convenience methods and doc comments
|
2019-10-24 12:48:36 -07:00 |
Evan Hemsley
|
27c3fa1058
|
explicitly require IDrawComponent interface on SetDrawComponent
|
2019-09-26 13:34:56 -07:00 |
Evan Hemsley
|
3e04e7ad03
|
0.13.0
|
2019-09-26 13:29:25 -07:00 |
Evan Hemsley
|
5f72bef256
|
DefaultWritePriority attribute for engines
|
2019-09-26 13:26:48 -07:00 |
thatcosmonaut
|
5872e916ac
|
Merge pull request #3 from thatcosmonaut/component_write_priority
Component write priority
|
2019-09-26 12:33:51 -07:00 |
Evan Hemsley
|
ddbfd492d3
|
ordered renderer now requires IDrawComponent interface
|
2019-09-26 12:29:59 -07:00 |
Evan Hemsley
|
2ff1396664
|
0.13.0-rc7
|
2019-08-22 20:11:05 -07:00 |
Evan Hemsley
|
44e01fbfc1
|
fix another related issue lol
|
2019-08-22 20:10:41 -07:00 |
Evan Hemsley
|
0873761bc7
|
0.13.0-rc6
|
2019-08-22 20:08:20 -07:00 |
Evan Hemsley
|
5bcde8bb96
|
fix crash where overwriting an existing component on the same frame as an entity was being destroyed would cause the component to not be destroyed
|
2019-08-22 20:07:41 -07:00 |
Evan Hemsley
|
f26cd48afd
|
0.13.0-rc5
|
2019-08-22 15:27:52 -07:00 |
Evan Hemsley
|
fa6958ed95
|
more helpful ID lookup error messages
|
2019-08-22 15:20:10 -07:00 |
Evan Hemsley
|
0a2cc2527a
|
0.13.0-rc4
|
2019-08-21 19:22:14 -07:00 |
Evan Hemsley
|
dd22c00072
|
fix crash on multiple write declarations
|
2019-08-21 19:21:55 -07:00 |
Evan Hemsley
|
4a7f65f2f5
|
more write conflict checks
|
2019-08-21 17:54:43 -07:00 |
Evan Hemsley
|
46d742fe49
|
0.13.0-rc3
|
2019-08-21 15:14:53 -07:00 |
Evan Hemsley
|
971a663cf9
|
write priority system and require read declaration for entity lookups by component
|
2019-08-21 15:13:48 -07:00 |
thatcosmonaut
|
9813c260ae
|
started the component write priority system
|
2019-08-20 19:25:59 -07:00 |
thatcosmonaut
|
5429783633
|
0.13.0-rc2
|
2019-08-20 15:44:27 -07:00 |
thatcosmonaut
|
b8d3d706ad
|
fix crash when entity is added and removed same frame
|
2019-08-20 15:44:01 -07:00 |
thatcosmonaut
|
524548ea0e
|
0.13.0-rc1
|
2019-08-19 19:07:13 -07:00 |
thatcosmonaut
|
d084286c83
|
delayed message system
|
2019-08-19 19:05:18 -07:00 |
thatcosmonaut
|
6a51ceb590
|
0.12.1-rc9
|
2019-08-19 18:11:59 -07:00 |
thatcosmonaut
|
0447610b23
|
fix crash when components are added to an entity that will be destroyed
|
2019-08-19 18:11:15 -07:00 |
thatcosmonaut
|
3e7bba1e4c
|
0.12.1-rc8
|
2019-08-19 17:39:56 -07:00 |
thatcosmonaut
|
1b30f3bd39
|
caching more info in ComponentMessageManager
|
2019-08-19 17:30:31 -07:00 |
Evan Hemsley
|
bea247e896
|
0.12.1-rc7
|
2019-08-11 11:47:40 -07:00 |
Evan Hemsley
|
8fd2307fbb
|
fix pending component type and id lookups
|
2019-08-11 11:47:12 -07:00 |
Evan Hemsley
|
37a27ee739
|
0.12.1-rc6
|
2019-08-11 11:27:25 -07:00 |
Evan Hemsley
|
162dbe52a2
|
fix broken entity ID lookup on pending components
|
2019-08-11 11:26:31 -07:00 |
Evan Hemsley
|
ccf243ad2d
|
0.12.1-rc5
|
2019-08-10 18:18:12 -07:00 |
Evan Hemsley
|
1ce6e0e907
|
fix issue with reading pending component
|
2019-08-10 18:17:52 -07:00 |
Evan Hemsley
|
df27c78e02
|
0.12.1-rc4
|
2019-08-10 17:41:54 -07:00 |
Evan Hemsley
|
c1e206ef49
|
allow only one component per type per entity
|
2019-08-10 17:34:00 -07:00 |
Evan Hemsley
|
314a064b4e
|
0.12.1-rc3
|
2019-08-09 20:04:54 -07:00 |
Evan Hemsley
|
583776dd53
|
remove nested pooled collections
|
2019-08-09 20:04:11 -07:00 |
Evan Hemsley
|
bde0c0437e
|
0.12.1-rc2
|
2019-08-09 19:29:34 -07:00 |
Evan Hemsley
|
fc36d0ace7
|
more hashset pools
|
2019-08-09 19:29:08 -07:00 |
Evan Hemsley
|
e808565342
|
0.12.1-rc1
|
2019-08-08 22:39:27 -07:00 |
Evan Hemsley
|
fa7d1eeb77
|
change sets inside pooled dictionaries to be pooled
|
2019-08-08 22:38:48 -07:00 |
Evan Hemsley
|
5c5c62cfcd
|
0.12.0
|
2019-08-05 18:46:55 -07:00 |
Evan Hemsley
|
e4d1baf170
|
0.12.0-rc11
|
2019-08-01 23:11:56 -07:00 |
Evan Hemsley
|
dbe6cc4f53
|
accidentally destroyed every pooled dictionary when an entity was destroyed LOOOL
|
2019-08-01 23:09:41 -07:00 |
Evan Hemsley
|
60662dc80b
|
0.12.0-rc10
|
2019-08-01 18:59:09 -07:00 |
Evan Hemsley
|
efb47c2879
|
adds pooled dictionary to componentmanager lookup
|
2019-08-01 18:56:52 -07:00 |
Evan Hemsley
|
062b31dfb8
|
adds pooled dictionary to component message manager
|
2019-08-01 18:53:44 -07:00 |
Evan Hemsley
|
26aeb46cb8
|
todo note on componentmessagemanager
|
2019-08-01 17:34:54 -07:00 |
Evan Hemsley
|
6dbc82c5fc
|
0.12.0-rc9
|
2019-08-01 17:05:53 -07:00 |
Evan Hemsley
|
8b9a778bfd
|
fix bug when doing pending and existing read
|
2019-08-01 17:05:36 -07:00 |
Evan Hemsley
|
8097c4433b
|
0.12.0-rc8
|
2019-08-01 16:44:58 -07:00 |
Evan Hemsley
|
5e2ae80518
|
optimize componentmanager and renderer
|
2019-08-01 16:44:29 -07:00 |
Evan Hemsley
|
d86c002305
|
optimize component message system
|
2019-08-01 16:24:57 -07:00 |
Evan Hemsley
|
ec3b0df585
|
rework EntityRenderer to OrderedRenderer
|
2019-08-01 15:06:19 -07:00 |
Evan Hemsley
|
2fd054d8e0
|
0.12.0-rc5
|
2019-07-31 12:08:16 -07:00 |
Evan Hemsley
|
ef7847ecf0
|
entity and component type index
|
2019-07-31 12:07:13 -07:00 |
Evan Hemsley
|
186ea66c7c
|
0.12.0-rc4
|
2019-07-31 10:48:50 -07:00 |
Evan Hemsley
|
d6c84b950a
|
remove activation concept from components and entities
|
2019-07-31 10:35:17 -07:00 |
Evan Hemsley
|
71e5d286ed
|
0.11.1
|
2019-07-28 22:28:35 -07:00 |
Evan Hemsley
|
bd7c316ea8
|
message improvements
|
2019-07-28 22:27:50 -07:00 |
Evan Hemsley
|
ed965d43a3
|
unparameterized SendMessage
|
2019-07-28 22:25:34 -07:00 |
Evan Hemsley
|
27c5a9e73e
|
0.11.0
|
2019-07-25 13:15:36 -07:00 |
Evan Hemsley
|
3d3301dfe9
|
0.11.0-rc7
|
2019-07-23 10:18:59 -07:00 |
Evan Hemsley
|
c7cae0d9d1
|
bring back ReadsPending attribute
|
2019-07-23 10:17:53 -07:00 |
Evan Hemsley
|
c6192d5b4c
|
0.11.0-rc6
|
2019-07-22 22:53:18 -07:00 |
Evan Hemsley
|
41c81a0aa0
|
addcomponent optionally sends pending component message
|
2019-07-22 22:52:51 -07:00 |
Evan Hemsley
|
7c6b77c7ab
|
0.11.0-rc5
|
2019-07-20 14:14:24 -07:00 |
Evan Hemsley
|
faefa3d687
|
better RepeatUpdateComponentException message
|
2019-07-20 14:13:11 -07:00 |
Evan Hemsley
|
fd8a0b1b00
|
read existing or pending components automagically based on attribute declarations
|
2019-07-20 14:10:06 -07:00 |
thatcosmonaut
|
911f766cfa
|
0.11.0-rc4
|
2019-07-19 17:50:36 -07:00 |
thatcosmonaut
|
fea5c57860
|
update engine generator
|
2019-07-19 17:50:13 -07:00 |
thatcosmonaut
|
573657fd39
|
0.11.0-rc3
|
2019-07-19 16:16:54 -07:00 |
thatcosmonaut
|
89154f21d7
|
introduce concept of pending component
|
2019-07-19 16:15:48 -07:00 |
Evan Hemsley
|
1845d5f766
|
read new and existing component system
|
2019-07-19 12:47:17 -07:00 |
Evan Hemsley
|
80effc06dc
|
fix componentmessage self-cycle and rename WorldBuilder.EmitMessage
|
2019-07-18 21:07:26 -07:00 |
Evan Hemsley
|
42a9934d65
|
0.11.0-rc2
|
2019-07-18 20:31:49 -07:00 |
Evan Hemsley
|
0639eef118
|
rename EmitMessage to SendMessage and add special case for component self-cycle
|
2019-07-18 20:31:31 -07:00 |
Evan Hemsley
|
44614c796a
|
0.11.0-rc1
|
2019-07-18 18:24:03 -07:00 |
Evan Hemsley
|
c8c5a8c7c4
|
change attributes
|
2019-07-18 18:20:38 -07:00 |
Evan Hemsley
|
3deff94dfe
|
all component reads use ComponentMessage now
|
2019-07-18 17:50:38 -07:00 |
thatcosmonaut
|
a42123f58d
|
the big ComponentMessage rework
|
2019-07-18 14:02:57 -07:00 |
thatcosmonaut
|
0b2ef55634
|
reverse lookup optimization
|
2019-07-17 18:56:02 -07:00 |
thatcosmonaut
|
a62153730f
|
component updates at end of frame
|
2019-07-17 18:53:31 -07:00 |
thatcosmonaut
|
ca82fa82cf
|
0.10.0
|
2019-07-17 18:18:12 -07:00 |
thatcosmonaut
|
f960712f57
|
component writes moved back to end of frame
|
2019-07-17 18:12:29 -07:00 |
Evan Hemsley
|
1016f05d42
|
0.9.1
|
2019-07-17 13:16:44 -07:00 |
Evan Hemsley
|
949c3aa26d
|
adds read check to HasComponent and HasComponent and SomeComponent to Renderer
|
2019-07-17 13:15:15 -07:00 |
Evan Hemsley
|
4c82337362
|
0.9.0
|
2019-07-17 12:15:34 -07:00 |
Evan Hemsley
|
918621db73
|
adds SomeComponent to Engine and renames Some to SomeMessage
|
2019-07-17 11:46:54 -07:00 |
Evan Hemsley
|
c344ab0c67
|
project structure cleanup
|
2019-07-17 11:34:29 -07:00 |
Evan Hemsley
|
d5a196b298
|
read write lookups use hashset
|
2019-07-17 11:31:18 -07:00 |
Evan Hemsley
|
64f6e13216
|
move all methods off of Entity
|
2019-07-17 11:24:21 -07:00 |
Evan Hemsley
|
9b58473ae8
|
engines must declare component reads + validation for Reads and Writes arguments
|
2019-07-16 11:17:07 -07:00 |
Evan Hemsley
|
7ab512e522
|
started reworking component mutation
|
2019-07-16 09:47:58 -07:00 |
Evan Hemsley
|
ff21ebcee0
|
0.8.1
|
2019-07-14 20:45:26 -07:00 |
Evan Hemsley
|
016e2c5612
|
change entities marked for destroy list to a hashset
|
2019-07-14 20:43:24 -07:00 |
Evan Hemsley
|
0f44d6c544
|
0.8.0
|
2019-07-12 21:48:30 -07:00 |
Evan Hemsley
|
ff3be9636b
|
adds GetEntityIDByComponentID and GetEntityByComponentID to Renderer
|
2019-07-12 21:48:08 -07:00 |
Evan Hemsley
|
c946251302
|
0.7.0
|
2019-07-12 17:40:00 -07:00 |
Evan Hemsley
|
2d929e4665
|
adds EntityExists method + fixes crash when destroying an entity that has no components
|
2019-07-12 17:37:31 -07:00 |
Evan Hemsley
|
5ec8c4da82
|
0.6.3
|
2019-07-10 18:23:10 -07:00 |