Mega Refactor (#20)
continuous-integration/drone/push Build is passing Details

Co-Authored-By: cosmonaut <evan@moonside.games>
Co-Committed-By: cosmonaut <evan@moonside.games>
main
cosmonaut 2021-03-12 08:25:25 +00:00
parent df0e251650
commit 6858ec1b0f
29 changed files with 188 additions and 718 deletions

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@ -0,0 +1,16 @@
using System;
using System.Collections.Generic;
namespace Encompass
{
[AttributeUsage(AttributeTargets.Class)]
public class Adds : Attribute
{
public readonly HashSet<Type> addTypes;
public Adds(params Type[] addTypes)
{
this.addTypes = new HashSet<Type>(addTypes);
}
}
}

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@ -1,7 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Encompass.Exceptions;
namespace Encompass
{
@ -12,15 +10,6 @@ namespace Encompass
public Receives(params Type[] receiveTypes)
{
foreach (var receiveType in receiveTypes)
{
var isMessage = receiveType.GetInterfaces().Contains(typeof(IMessage));
if (!isMessage)
{
throw new IllegalSendTypeException("{0} must be a Message", receiveType.Name);
}
}
ReceiveTypes = new HashSet<Type>(receiveTypes);
}
}

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@ -1,7 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Encompass.Exceptions;
namespace Encompass
{
@ -12,15 +10,6 @@ namespace Encompass
public Sends(params Type[] sendTypes)
{
foreach (var sendType in sendTypes)
{
var isMessage = sendType.GetInterfaces().Contains(typeof(IMessage));
if (!isMessage)
{
throw new IllegalSendTypeException("{0} must be a Message", sendType.Name);
}
}
this.SendTypes = new HashSet<Type>(sendTypes);
}
}

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@ -8,60 +8,60 @@ namespace Encompass
{
private readonly Dictionary<Type, TypedMessageStore> _stores = new Dictionary<Type, TypedMessageStore>(512);
private void RegisterMessageType<TMessage>() where TMessage : struct, IMessage
private void RegisterMessageType<TMessage>() where TMessage : struct
{
_stores.Add(typeof(TMessage), new TypedMessageStore<TMessage>());
}
private TypedMessageStore<TMessage> Lookup<TMessage>() where TMessage : struct, IMessage
private TypedMessageStore<TMessage> Lookup<TMessage>() where TMessage : struct
{
if (!_stores.ContainsKey(typeof(TMessage))) { RegisterMessageType<TMessage>(); }
return _stores[typeof(TMessage)] as TypedMessageStore<TMessage>;
}
public void AddMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage
public void AddMessage<TMessage>(in TMessage message) where TMessage : struct
{
Lookup<TMessage>().Add(message);
}
public void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
public void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct
{
Lookup<TMessage>().Add(message, time);
}
public void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
public void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
{
Lookup<TMessage>().AddIgnoringTimeDilation(message, time);
}
public ref readonly TMessage First<TMessage>() where TMessage : struct, IMessage
public ref readonly TMessage First<TMessage>() where TMessage : struct
{
if (!Any<TMessage>()) { throw new NoMessageOfTypeException("No Message of type {0} exists", typeof(TMessage).Name); }
return ref Lookup<TMessage>().First();
}
public ReadOnlySpan<TMessage> All<TMessage>() where TMessage : struct, IMessage
public ReadOnlySpan<TMessage> All<TMessage>() where TMessage : struct
{
return Lookup<TMessage>().All();
}
public bool Any<TMessage>() where TMessage : struct, IMessage
public bool Any<TMessage>() where TMessage : struct
{
return Lookup<TMessage>().Any();
}
public IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
public IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
{
return Lookup<TMessage>().WithEntity(entityID);
}
public ref readonly TMessage FirstWithEntity<TMessage>(int entityID) where TMessage : struct, IMessage
public ref readonly TMessage FirstWithEntity<TMessage>(int entityID) where TMessage : struct
{
return ref Lookup<TMessage>().FirstWithEntity(entityID);
}
public bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
public bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
{
return Lookup<TMessage>().SomeWithEntity(entityID);
}

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@ -78,8 +78,8 @@ namespace Encompass
{
if (!_priorities.ContainsKey(entityID) || priority <= _priorities[entityID]) // if priorities are equal that means it's the same engine
{
_priorities[entityID] = priority;
ForceRemove(entityID);
_priorities[entityID] = priority;
return true;
}
@ -92,7 +92,6 @@ namespace Encompass
{
var storageIndex = _entityIDToStorageIndex[entityID];
_entityIDToStorageIndex.Remove(entityID);
_priorities.Remove(entityID);
// move a component into the hole to maintain contiguous memory
if (_nextID > 1 && storageIndex != _nextID - 1)

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@ -9,7 +9,7 @@ namespace Encompass
public abstract void Clear();
}
internal class TypedMessageStore<TMessage> : TypedMessageStore where TMessage : struct, IMessage
internal class TypedMessageStore<TMessage> : TypedMessageStore where TMessage : struct
{
// messages are placed in a contiguous region
// so we can return the collection as a Span

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@ -5,8 +5,6 @@ namespace Encompass
{
internal class ComponentManager
{
private readonly DrawLayerManager _drawLayerManager;
private readonly ComponentStore _existingComponentStore;
private readonly ComponentStore _immediateComponentStore;
private readonly ComponentDeltaStore _replayStore;
@ -19,9 +17,8 @@ namespace Encompass
internal ComponentBitSet ImmediateBits { get { return _immediateComponentStore.ComponentBitSet; } }
internal ComponentBitSet ExistingBits { get { return _existingComponentStore.ComponentBitSet; } }
public ComponentManager(DrawLayerManager drawLayerManager, Dictionary<Type, int> typeToIndex)
public ComponentManager(Dictionary<Type, int> typeToIndex)
{
this._drawLayerManager = drawLayerManager;
_existingComponentStore = new ComponentStore(typeToIndex);
_immediateComponentStore = new ComponentStore(typeToIndex);
_replayStore = new ComponentDeltaStore(typeToIndex);
@ -47,11 +44,6 @@ namespace Encompass
_upToDateComponentStore.SwapWith(componentStore);
}
internal void RegisterDrawableComponent<TComponent>(int entityID, int layer) where TComponent : struct
{
_drawLayerManager.RegisterComponentWithLayer<TComponent>(entityID, layer);
}
internal void WriteComponents()
{
_existingComponentStore.UpdateUsing(_replayStore);
@ -264,7 +256,6 @@ namespace Encompass
_immediateComponentStore.Remove(entityID);
_replayStore.Remove(entityID);
_upToDateComponentStore.Remove(entityID);
_drawLayerManager.UnRegisterEntityWithLayer(entityID);
}
_entitiesMarkedForRemoval.Clear();
@ -276,7 +267,6 @@ namespace Encompass
{
_replayStore.Remove<TComponent>(entityID, priority);
_upToDateComponentStore.Remove<TComponent>(entityID, priority);
_drawLayerManager.UnRegisterComponentWithLayer<TComponent>(entityID);
return true;
}
return false;
@ -287,7 +277,6 @@ namespace Encompass
if (_upToDateComponentStore.Remove<TComponent>(entityID, priority))
{
_replayStore.Remove<TComponent>(entityID, priority);
_drawLayerManager.UnRegisterComponentWithLayer<TComponent>(entityID);
}
}

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@ -1,132 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Encompass.Exceptions;
namespace Encompass
{
internal class DrawLayerManager
{
private readonly SortedList<int, int> _layerOrder = new SortedList<int, int>();
private readonly Dictionary<int, Dictionary<Type, HashSet<int>>> _layerIndexToTypeToID = new Dictionary<int, Dictionary<Type, HashSet<int>>>();
private readonly Dictionary<int, HashSet<GeneralRenderer>> _layerIndexToGeneralRenderers = new Dictionary<int, HashSet<GeneralRenderer>>(512);
private readonly Dictionary<Type, Dictionary<int, int>> _typeToEntityToLayer = new Dictionary<Type, Dictionary<int, int>>(512);
public IEnumerable<int> LayerOrder { get { return _layerOrder.Values; } }
public DrawLayerManager()
{
RegisterDrawLayer(0);
}
public void RegisterDrawLayer(int layer)
{
if (!_layerIndexToTypeToID.ContainsKey(layer))
{
_layerOrder.Add(layer, layer);
_layerIndexToGeneralRenderers.Add(layer, new HashSet<GeneralRenderer>());
_layerIndexToTypeToID.Add(layer, new Dictionary<Type, HashSet<int>>());
}
}
public void RegisterOrderedDrawable<TComponent>() where TComponent : struct
{
if (!_typeToEntityToLayer.ContainsKey(typeof(TComponent)))
{
_typeToEntityToLayer.Add(typeof(TComponent), new Dictionary<int, int>(128));
}
foreach (var pair in _layerIndexToTypeToID)
{
if (!pair.Value.ContainsKey(typeof(TComponent)))
{
pair.Value.Add(typeof(TComponent), new HashSet<int>());
}
}
}
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
{
RegisterDrawLayer(layer);
var set = _layerIndexToGeneralRenderers[layer];
set.Add(renderer);
}
public void RegisterComponentWithLayer<TComponent>(int entityID, int layer) where TComponent : struct
{
if (!_layerIndexToTypeToID.ContainsKey(layer))
{
throw new UndefinedLayerException("Layer {0} is not defined. Use WorldBuilder.RegisterDrawLayer to register the layer.", layer);
}
if (_typeToEntityToLayer[typeof(TComponent)].ContainsKey(entityID))
{
if (_typeToEntityToLayer[typeof(TComponent)][entityID] != layer)
{
UnRegisterComponentWithLayer<TComponent>(entityID);
var set = _layerIndexToTypeToID[layer][typeof(TComponent)];
set.Add(entityID);
_typeToEntityToLayer[typeof(TComponent)].Add(entityID, layer);
}
}
else
{
var set = _layerIndexToTypeToID[layer][typeof(TComponent)];
set.Add(entityID);
_typeToEntityToLayer[typeof(TComponent)].Add(entityID, layer);
}
}
public void UnRegisterComponentWithLayer<TComponent>(int entityID) where TComponent : struct
{
if (!_typeToEntityToLayer.ContainsKey(typeof(TComponent))) { return; }
if (_typeToEntityToLayer[typeof(TComponent)].ContainsKey(entityID))
{
var layer = _typeToEntityToLayer[typeof(TComponent)][entityID];
_layerIndexToTypeToID[layer][typeof(TComponent)].Remove(entityID);
}
_typeToEntityToLayer[typeof(TComponent)].Remove(entityID);
}
public void UnRegisterEntityWithLayer(int entityID)
{
foreach (var store in _layerIndexToTypeToID.Values)
{
foreach (var typeToSet in store)
{
var type = typeToSet.Key;
var set = typeToSet.Value;
if (set.Contains(entityID))
{
_typeToEntityToLayer[type].Remove(entityID);
set.Remove(entityID);
}
}
}
}
public IEnumerable<GeneralRenderer> GeneralRenderersByLayer(int layer)
{
return _layerIndexToGeneralRenderers.ContainsKey(layer) ?
_layerIndexToGeneralRenderers[layer] :
Enumerable.Empty<GeneralRenderer>();
}
public IEnumerable<(int, Type)> AllInLayer(int layer)
{
foreach (var kvp in _layerIndexToTypeToID[layer])
{
foreach (var id in kvp.Value)
{
yield return (id, kvp.Key);
}
}
}
}
}

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@ -23,6 +23,7 @@ namespace Encompass
internal readonly HashSet<Type> WriteImmediateTypes = new HashSet<Type>();
internal readonly HashSet<Type> QueryWithTypes = new HashSet<Type>();
internal readonly HashSet<Type> QueryWithoutTypes = new HashSet<Type>();
internal readonly HashSet<Type> AddTypes = new HashSet<Type>();
internal readonly Dictionary<Type, int> WritePriorities = new Dictionary<Type, int>();
internal readonly int DefaultWritePriority = 0;
@ -58,6 +59,12 @@ namespace Encompass
{
_id = Guid.NewGuid();
var addsAttribute = GetType().GetCustomAttribute<Adds>(false);
if (addsAttribute != null)
{
AddTypes = addsAttribute.addTypes;
}
var sendsAttribute = GetType().GetCustomAttribute<Sends>(false);
if (sendsAttribute != null)
{
@ -169,7 +176,7 @@ namespace Encompass
_trackingManager = trackingManager;
}
internal void CheckMessageRead<TMessage>() where TMessage : struct, IMessage
internal void CheckMessageRead<TMessage>() where TMessage : struct
{
if (!ReceiveTypes.Contains(typeof(TMessage)))
{
@ -222,7 +229,7 @@ namespace Encompass
/// <summary>
/// Returns all Entities containing the specified Component type.
/// </summary>
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct, IComponent
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct
{
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
var existingRead = ReadTypes.Contains(typeof(TComponent));
@ -247,7 +254,7 @@ namespace Encompass
/// <summary>
/// Returns an Entity containing the specified Component type.
/// </summary>
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct, IComponent
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct
{
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
var existingRead = ReadTypes.Contains(typeof(TComponent));
@ -272,7 +279,7 @@ namespace Encompass
/// <summary>
/// Returns all of the Components with the specified Component Type.
/// </summary>
protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct, IComponent
protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct
{
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
var existingRead = ReadTypes.Contains(typeof(TComponent));
@ -297,7 +304,7 @@ namespace Encompass
/// <summary>
/// Returns a Component with the specified Component Type. If multiples exist, an arbitrary Component is returned.
/// </summary>
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct, IComponent
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct
{
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
var existingRead = ReadTypes.Contains(typeof(TComponent));
@ -322,7 +329,7 @@ namespace Encompass
/// <summary>
/// Returns true if any Component with the specified Component Type exists.
/// </summary>
protected bool SomeComponent<TComponent>() where TComponent : struct, IComponent
protected bool SomeComponent<TComponent>() where TComponent : struct
{
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
var existingRead = ReadTypes.Contains(typeof(TComponent));
@ -344,7 +351,7 @@ namespace Encompass
}
}
private ref TComponent GetComponentHelper<TComponent>(int entityID) where TComponent : struct, IComponent
private ref TComponent GetComponentHelper<TComponent>(int entityID) where TComponent : struct
{
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
var existingRead = ReadTypes.Contains(typeof(TComponent));
@ -375,7 +382,7 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalReadException">
/// Thrown when the Engine does not declare that it reads the given Component Type.
/// </exception>
protected ref readonly TComponent GetComponent<TComponent>(in Entity entity) where TComponent : struct, IComponent
protected ref readonly TComponent GetComponent<TComponent>(in Entity entity) where TComponent : struct
{
return ref GetComponentHelper<TComponent>(entity.ID);
}
@ -386,7 +393,7 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalReadException">
/// Thrown when the Engine does not declare that is Reads the given Component Type.
/// </exception>
protected bool HasComponent<TComponent>(in Entity entity) where TComponent : struct, IComponent
protected bool HasComponent<TComponent>(in Entity entity) where TComponent : struct
{
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
var existingRead = ReadTypes.Contains(typeof(TComponent));
@ -444,7 +451,7 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalWriteException">
/// Thrown when the Engine does not declare that it Writes the given Component Type.
/// </exception>
protected void SetComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct, IComponent
protected void SetComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct
{
var priority = WritePriorities.ContainsKey(typeof(TComponent)) ? WritePriorities[typeof(TComponent)] : DefaultWritePriority;
@ -471,11 +478,6 @@ namespace Encompass
{
_trackingManager.RegisterAddition(entity.ID, typeof(TComponent));
}
if (written && component is IDrawableComponent drawableComponent)
{
_componentManager.RegisterDrawableComponent<TComponent>(entity.ID, drawableComponent.Layer);
}
}
/// <summary>
@ -484,8 +486,13 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalWriteException">
/// Thrown when the Engine does not declare that it Writes the given Component Type.
/// </exception>
protected void AddComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct, IComponent
protected void AddComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct
{
if (!AddTypes.Contains(typeof(TComponent)))
{
throw new IllegalWriteException("Engine {0} tried to add undeclared Component {1}", GetType().Name, typeof(TComponent).Name);
}
if (!EntityCreatedThisFrame(entity.ID))
{
throw new IllegalWriteException("AddComponent used on Entity that was not created in this context. Use SetComponent instead.");
@ -502,11 +509,6 @@ namespace Encompass
}
_trackingManager.RegisterAddition(entity.ID, typeof(TComponent));
if (component is IDrawableComponent drawableComponent)
{
_componentManager.RegisterDrawableComponent<TComponent>(entity.ID, drawableComponent.Layer);
}
}
/// <summary>
@ -515,7 +517,7 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalSendException">
/// Thrown when the Engine does not declare that it Sends the Message Type.
/// </exception>
protected void SendMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage
protected void SendMessage<TMessage>(in TMessage message) where TMessage : struct
{
if (!SendTypes.Contains(typeof(TMessage)))
{
@ -529,7 +531,7 @@ namespace Encompass
/// Sends a message after the specified number of seconds, respecting time dilation.
/// </summary>
/// <param name="time">The time in seconds that will elapse before the message is sent.</param>
protected void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
protected void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct
{
_messageManager.AddMessage(message, time);
}
@ -538,7 +540,7 @@ namespace Encompass
/// Sends a message after the specified number of seconds, ignoring time dilation.
/// </summary>
/// <param name="time">The time in seconds that will elapse before the message is sent.</param>
protected void SendMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
protected void SendMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
{
_messageManager.AddMessageIgnoringTimeDilation(message, time);
}
@ -549,7 +551,7 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalReadException">
/// Thrown when the Engine does not declare that it Receives the specified Message Type.
/// </exception>
protected ReadOnlySpan<TMessage> ReadMessages<TMessage>() where TMessage : struct, IMessage
protected ReadOnlySpan<TMessage> ReadMessages<TMessage>() where TMessage : struct
{
CheckMessageRead<TMessage>();
return _messageManager.GetMessagesByType<TMessage>();
@ -561,7 +563,7 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalReadException">
/// Thrown when the Engine does not declare that it Receives the specified Message Type.
/// </exception>
protected ref readonly TMessage ReadMessage<TMessage>() where TMessage : struct, IMessage
protected ref readonly TMessage ReadMessage<TMessage>() where TMessage : struct
{
CheckMessageRead<TMessage>();
return ref _messageManager.First<TMessage>();
@ -573,7 +575,7 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalReadException">
/// Thrown when the Engine does not declare that it Receives the specified Message Type.
/// </exception>
protected bool SomeMessage<TMessage>() where TMessage : struct, IMessage
protected bool SomeMessage<TMessage>() where TMessage : struct
{
CheckMessageRead<TMessage>();
return _messageManager.Any<TMessage>();
@ -592,7 +594,7 @@ namespace Encompass
/// Destroys an arbitrary Entity containing a Component of the specified Type.
/// Entity destruction takes place after all the Engines have been processed by World Update.
/// </summary>
protected void DestroyWith<TComponent>() where TComponent : struct, IComponent
protected void DestroyWith<TComponent>() where TComponent : struct
{
Destroy(ReadEntity<TComponent>());
}
@ -601,7 +603,7 @@ namespace Encompass
/// Destroys all Entities containing a Component of the specified Type.
/// Entity destruction takes place after all the Engines have been processed by World Update.
/// </summary>
protected void DestroyAllWith<TComponent>() where TComponent : struct, IComponent
protected void DestroyAllWith<TComponent>() where TComponent : struct
{
foreach (var entity in ReadEntities<TComponent>())
{
@ -614,7 +616,7 @@ namespace Encompass
/// Note that the Engine must Read the Component type that is being removed.
/// If a Component with the specified type does not exist on the Entity, returns false and does not mutate the Entity.
/// </summary>
protected void RemoveComponent<TComponent>(in Entity entity) where TComponent : struct, IComponent
protected void RemoveComponent<TComponent>(in Entity entity) where TComponent : struct
{
var priority = WritePriorities.ContainsKey(typeof(TComponent)) ? WritePriorities[typeof(TComponent)] : DefaultWritePriority;
@ -707,7 +709,7 @@ namespace Encompass
/// <typeparam name="TMessage">The Message subtype.</typeparam>
/// <param name="entity">The entity that all messages in the IEnumerable refer to.</param>
/// <returns></returns>
protected IEnumerable<TMessage> ReadMessagesWithEntity<TMessage>(in Entity entity) where TMessage : struct, IMessage, IHasEntity
protected IEnumerable<TMessage> ReadMessagesWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
{
CheckMessageRead<TMessage>();
return _messageManager.WithEntity<TMessage>(entity.ID);
@ -717,7 +719,7 @@ namespace Encompass
/// Efficiently reads a single Message of a given type that references a given Entity.
/// It is recommended to use this method in conjunction with SomeMessageWithEntity to prevent errors.
/// </summary>
protected ref readonly TMessage ReadMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IMessage, IHasEntity
protected ref readonly TMessage ReadMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
{
CheckMessageRead<TMessage>();
return ref _messageManager.WithEntitySingular<TMessage>(entity.ID);
@ -726,7 +728,7 @@ namespace Encompass
/// <summary>
/// Efficiently checks if any Message of a given type referencing a given Entity exists.
/// </summary>
protected bool SomeMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IMessage, IHasEntity
protected bool SomeMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
{
CheckMessageRead<TMessage>();
return _messageManager.SomeWithEntity<TMessage>(entity.ID);

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@ -6,7 +6,7 @@ namespace Encompass
/// A Spawner is a special type of Engine that runs a Spawn method in response to each Message it receives.
/// Spawners are useful for organizing the building of new Entities in your game.
/// </summary>
public abstract class Spawner<TMessage> : Engine where TMessage : struct, IMessage
public abstract class Spawner<TMessage> : Engine where TMessage : struct
{
protected Spawner() : base()
{

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@ -1,12 +0,0 @@
using System;
namespace Encompass.Exceptions
{
public class IllegalSendTypeException : Exception
{
public IllegalSendTypeException(
string format,
params object[] args
) : base(string.Format(format, args)) { }
}
}

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@ -1,7 +0,0 @@
namespace Encompass
{
/// <summary>
/// Structs that implement IMessage are considered to be Messages.
/// </summary>
public interface IMessage { }
}

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@ -1,4 +0,0 @@
namespace Encompass
{
public interface IComponent { }
}

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@ -1,7 +0,0 @@
namespace Encompass
{
public interface IDrawableComponent
{
int Layer { get; }
}
}

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@ -13,17 +13,17 @@ namespace Encompass
_timeManager = timeManager;
}
internal void AddMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage
internal void AddMessage<TMessage>(in TMessage message) where TMessage : struct
{
_messageStore.AddMessage(message);
}
internal void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
internal void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct
{
_messageStore.AddMessage(message, time);
}
internal void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
internal void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
{
_messageStore.AddMessageIgnoringTimeDilation(message, time);
}
@ -38,32 +38,32 @@ namespace Encompass
_messageStore.ProcessDelayedMessages(dt * _timeManager.TimeDilationFactor, dt);
}
internal ReadOnlySpan<TMessage> GetMessagesByType<TMessage>() where TMessage : struct, IMessage
internal ReadOnlySpan<TMessage> GetMessagesByType<TMessage>() where TMessage : struct
{
return _messageStore.All<TMessage>();
}
internal bool Any<TMessage>() where TMessage : struct, IMessage
internal bool Any<TMessage>() where TMessage : struct
{
return _messageStore.Any<TMessage>();
}
internal ref readonly TMessage First<TMessage>() where TMessage : struct, IMessage
internal ref readonly TMessage First<TMessage>() where TMessage : struct
{
return ref _messageStore.First<TMessage>();
}
internal IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
internal IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
{
return _messageStore.WithEntity<TMessage>(entityID);
}
internal ref readonly TMessage WithEntitySingular<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
internal ref readonly TMessage WithEntitySingular<TMessage>(int entityID) where TMessage : struct, IHasEntity
{
return ref _messageStore.FirstWithEntity<TMessage>(entityID);
}
internal bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
internal bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
{
return _messageStore.SomeWithEntity<TMessage>(entityID);
}

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@ -1,51 +1,27 @@
using System;
using System.Collections.Generic;
using System.Collections.Generic;
namespace Encompass
{
internal class RenderManager
{
private readonly EntityManager _entityManager;
private readonly DrawLayerManager _drawLayerManager;
private readonly List<Renderer> renderers = new List<Renderer>();
private readonly Dictionary<Type, Action<Entity>> _drawComponentTypeToOrderedRenderer = new Dictionary<Type, Action<Entity>>(256);
public RenderManager(EntityManager entityManager, DrawLayerManager drawLayerManager)
public RenderManager(EntityManager entityManager)
{
_entityManager = entityManager;
_drawLayerManager = drawLayerManager;
}
public void RegisterOrderedRenderer<TComponent>(Action<Entity> renderAction) where TComponent : struct
public void AddRenderer(Renderer renderer)
{
_drawComponentTypeToOrderedRenderer.Add(typeof(TComponent), renderAction);
_drawLayerManager.RegisterOrderedDrawable<TComponent>();
}
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
{
_drawLayerManager.RegisterGeneralRendererWithLayer(renderer, layer);
renderers.Add(renderer);
}
public void Draw()
{
foreach (var layer in _drawLayerManager.LayerOrder)
foreach (var renderer in renderers)
{
var generalRendererSet = _drawLayerManager.GeneralRenderersByLayer(layer);
foreach (var (entityID, componentType) in _drawLayerManager.AllInLayer(layer))
{
if (_drawComponentTypeToOrderedRenderer.ContainsKey(componentType))
{
var internalRenderAction = _drawComponentTypeToOrderedRenderer[componentType];
internalRenderAction(_entityManager.GetEntity(entityID));
}
}
foreach (var generalRenderer in generalRendererSet)
{
generalRenderer.Render();
}
renderer.Render();
}
}
}

View File

@ -18,47 +18,49 @@ namespace Encompass
_componentManager = componentManager;
}
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct, IComponent
public abstract void Render();
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct
{
return _componentManager.GetExistingEntities<TComponent>();
}
protected IEnumerable<Entity> ReadEntitiesAsEnumerable<TComponent>() where TComponent : struct, IComponent
protected IEnumerable<Entity> ReadEntitiesAsEnumerable<TComponent>() where TComponent : struct
{
return _componentManager.GetExistingEntitiesAsEnumerable<TComponent>();
}
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct, IComponent
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct
{
return ref _componentManager.ExistingSingularEntity<TComponent>();
}
protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct, IComponent
protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct
{
return _componentManager.GetComponentsByType<TComponent>();
}
protected IEnumerable<TComponent> ReadComponentsAsEnumerable<TComponent>() where TComponent : struct, IComponent
protected IEnumerable<TComponent> ReadComponentsAsEnumerable<TComponent>() where TComponent : struct
{
return _componentManager.GetComponentsByTypeEnumerable<TComponent>();
}
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct, IComponent
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct
{
return ref _componentManager.ExistingSingular<TComponent>();
}
protected ref readonly TComponent GetComponent<TComponent>(Entity entity) where TComponent : struct, IComponent
protected ref readonly TComponent GetComponent<TComponent>(Entity entity) where TComponent : struct
{
return ref _componentManager.GetComponentByEntityAndType<TComponent>(entity.ID);
}
protected bool HasComponent<TComponent>(Entity entity) where TComponent : struct, IComponent
protected bool HasComponent<TComponent>(Entity entity) where TComponent : struct
{
return _componentManager.EntityHasComponentOfType<TComponent>(entity.ID);
}
protected bool SomeComponent<TComponent>() where TComponent : struct, IComponent
protected bool SomeComponent<TComponent>() where TComponent : struct
{
return _componentManager.SomeExistingComponent<TComponent>();
}

View File

@ -1,11 +0,0 @@
namespace Encompass
{
/// <summary>
/// GeneralRenderer is a Renderer which generically reads the game state in order to draw elements to the screen.
/// GeneralRenderers have a layer specified when they are added to the World.
/// </summary>
public abstract class GeneralRenderer : Renderer
{
public abstract void Render();
}
}

View File

@ -1,18 +0,0 @@
using System;
namespace Encompass
{
/// <summary>
/// OrdereredRenderer provides a structure for the common pattern of wishing to draw a specific DrawComponent at a specific layer.
/// </summary>
public abstract class OrderedRenderer<TComponent> : Renderer where TComponent : struct, IComponent, IDrawableComponent
{
public abstract void Render(Entity entity, in TComponent drawComponent);
internal void InternalRender(Entity entity)
{
ref readonly var component = ref GetComponent<TComponent>(entity);
Render(entity, component);
}
}
}

View File

@ -14,6 +14,7 @@ namespace Encompass
{
_componentTypes = componentTypes;
_messageTypes = messageTypes;
AddTypes.UnionWith(componentTypes);
ReadTypes.UnionWith(componentTypes);
WriteTypes.UnionWith(componentTypes);
SendTypes.UnionWith(messageTypes);
@ -54,7 +55,7 @@ namespace Encompass
// we can't reflect invoke on byref returns or Span returns right now... so we have non-return wrapper methods
protected void CallAllComponentMethods<TComponent>() where TComponent : struct, IComponent
protected void CallAllComponentMethods<TComponent>() where TComponent : struct
{
ReadComponent<TComponent>();
ReadComponents<TComponent>();
@ -69,7 +70,7 @@ namespace Encompass
AddComponent<TComponent>(Entity, default);
}
protected void CallAllMessageMethods<TMessage>() where TMessage : struct, IMessage
protected void CallAllMessageMethods<TMessage>() where TMessage : struct
{
SendMessageIgnoringTimeDilation<TMessage>(default, 0.1);
SendMessage<TMessage>(default);
@ -79,7 +80,7 @@ namespace Encompass
SomeMessage<TMessage>();
}
protected void CallAllEntityMessageMethods<TMessage>() where TMessage : struct, IMessage, IHasEntity
protected void CallAllEntityMessageMethods<TMessage>() where TMessage : struct, IHasEntity
{
ReadMessagesWithEntity<TMessage>(Entity);
ReadMessageWithEntity<TMessage>(Entity);

View File

@ -20,7 +20,7 @@ namespace Encompass
}
// can't reflect invoke on Span returns...
public void Render()
public override void Render()
{
foreach (var type in _componentTypes)
{
@ -28,7 +28,7 @@ namespace Encompass
}
}
protected void CallAllComponentMethods<TComponent>() where TComponent : struct, IComponent
protected void CallAllComponentMethods<TComponent>() where TComponent : struct
{
ReadEntity<TComponent>();
ReadEntities<TComponent>();

View File

@ -26,7 +26,6 @@ namespace Encompass
private readonly EntityManager _entityManager;
private readonly MessageManager _messageManager;
private readonly TimeManager _timeManager;
private readonly DrawLayerManager _drawLayerManager;
private readonly RenderManager _renderManager;
private readonly TrackingManager _trackingManager;
@ -36,18 +35,15 @@ namespace Encompass
private readonly HashSet<Type> _messageTypes = new HashSet<Type>();
private readonly Dictionary<Type, int> _typeToIndex = new Dictionary<Type, int>();
private bool _rendererRegistered = false;
public WorldBuilder(int entityCapacity = 32768)
{
_entityCapacity = entityCapacity;
_drawLayerManager = new DrawLayerManager();
_timeManager = new TimeManager();
_trackingManager = new TrackingManager();
_componentManager = new ComponentManager(_drawLayerManager, _typeToIndex);
_componentManager = new ComponentManager(_typeToIndex);
_messageManager = new MessageManager(_timeManager);
_entityManager = new EntityManager(_componentManager, entityCapacity);
_renderManager = new RenderManager(_entityManager, _drawLayerManager);
_renderManager = new RenderManager(_entityManager);
_startingExistingComponentStore = new ComponentStore(_typeToIndex);
_startingUpToDateComponentStore = new ComponentStore(_typeToIndex);
@ -64,7 +60,7 @@ namespace Encompass
/// <summary>
/// Specifies that the given Message should be sent immediately on the first World Update.
/// </summary>
public void SendMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage
public void SendMessage<TMessage>(in TMessage message) where TMessage : struct
{
_messageManager.AddMessage(message);
}
@ -72,7 +68,7 @@ namespace Encompass
/// <summary>
/// Specifies that the given Message should be sent after the specified number of seconds after the first World Update.
/// </summary>
public void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
public void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct
{
_messageManager.AddMessage<TMessage>(message, time);
}
@ -80,20 +76,21 @@ namespace Encompass
/// <summary>
/// Sets Component data for the specified Component Type on the specified Entity.
/// </summary>
public void SetComponent<TComponent>(Entity entity, in TComponent component) where TComponent : struct, IComponent
public void SetComponent<TComponent>(Entity entity, in TComponent component) where TComponent : struct
{
RegisterComponentType<TComponent>();
_startingExistingComponentStore.Set(entity.ID, component);
_startingUpToDateComponentStore.Set(entity.ID, component);
if (component is IDrawableComponent drawableComponent)
{
_componentManager.RegisterDrawableComponent<TComponent>(entity.ID, drawableComponent.Layer);
_drawLayerManager.RegisterOrderedDrawable<TComponent>();
}
}
internal void RegisterComponentType<TComponent>() where TComponent : struct, IComponent
internal void RegisterComponentTypeNonGeneric(Type type)
{
var method = GetType().GetMethod("RegisterComponentType", BindingFlags.NonPublic | BindingFlags.Instance);
var generic = method.MakeGenericMethod(type);
generic.Invoke(this, null);
}
internal void RegisterComponentType<TComponent>() where TComponent : struct
{
if (!_typeToIndex.ContainsKey(typeof(TComponent)))
{
@ -158,6 +155,26 @@ namespace Encompass
_senders.Add(engine);
}
foreach (var componentType in engine.ReadTypes)
{
RegisterComponentTypeNonGeneric(componentType);
}
foreach (var componentType in engine.AddTypes)
{
RegisterComponentTypeNonGeneric(componentType);
}
foreach (var componentType in engine.WriteTypes)
{
RegisterComponentTypeNonGeneric(componentType);
}
foreach (var componentType in engine.WriteImmediateTypes)
{
RegisterComponentTypeNonGeneric(componentType);
}
foreach (var componentType in engine.QueryWithTypes)
{
_trackingManager.RegisterComponentTypeToEngine(componentType, engine);
@ -200,44 +217,13 @@ namespace Encompass
}
/// <summary>
/// Registers a draw layer. This must be done before any Renderers are registered.
/// Adds the specified Renderer to the World.
/// </summary>
/// <param name="layer">The draw layer to register.</param>
public void RegisterDrawLayer(int layer)
public void AddRenderer(Renderer renderer)
{
if (_rendererRegistered)
{
throw new IllegalDrawLayerException("Cannot register a draw layer after a Renderer has been registered.");
}
_drawLayerManager.RegisterDrawLayer(layer);
}
/// <summary>
/// Adds the specified OrderedRenderer to the World.
/// </summary>
public OrderedRenderer<TComponent> AddOrderedRenderer<TComponent>(OrderedRenderer<TComponent> renderer) where TComponent : struct, IComponent, IDrawableComponent
{
RegisterComponentType<TComponent>();
renderer.AssignEntityManager(_entityManager);
renderer.AssignComponentManager(_componentManager);
_renderManager.RegisterOrderedRenderer<TComponent>(renderer.InternalRender);
_rendererRegistered = true;
return renderer;
}
/// <summary>
/// Adds the specified GeneralRenderer to the World at the specified layer.
/// Higher layer numbers draw on top of lower layer numbers.
/// </summary>
/// <param name="renderer">An instance of a GeneralRenderer.</param>
/// <param name="layer">The layer at which the GeneralRenderer should render. Higher numbers draw over lower numbers.</param>
public TRenderer AddGeneralRenderer<TRenderer>(TRenderer renderer, int layer) where TRenderer : GeneralRenderer
{
renderer.AssignEntityManager(_entityManager);
renderer.AssignComponentManager(_componentManager);
_renderManager.RegisterGeneralRendererWithLayer(renderer, layer);
_rendererRegistered = true;
return renderer;
_renderManager.AddRenderer(renderer);
}
private void BuildEngineGraph()
@ -441,44 +427,20 @@ namespace Encompass
{
var dummyTimeManager = new TimeManager();
var dummyMessageManager = new MessageManager(dummyTimeManager);
var dummyDrawLayerManager = new DrawLayerManager();
var dummyTrackingManager = new TrackingManager();
var dummyComponentManager = new ComponentManager(dummyDrawLayerManager, _typeToIndex);
var dummyComponentManager = new ComponentManager(_typeToIndex);
var dummyEntityManager = new EntityManager(dummyComponentManager, _entityCapacity);
var dummyRenderManager = new RenderManager(dummyEntityManager, dummyDrawLayerManager);
// doing reflection to grab all component types, because not all writes need to be declared
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
{
foreach (var componentType in assembly.GetTypes())
{
if (typeof(IComponent).IsAssignableFrom(componentType) && componentType.IsValueType && !componentType.IsEnum && !componentType.IsPrimitive)
{
var method = typeof(WorldBuilder).GetMethod("RegisterComponentType", BindingFlags.NonPublic | BindingFlags.Instance);
var generic = method.MakeGenericMethod(componentType);
generic.Invoke(this, null);
var dummyRegisterMethod = typeof(ComponentManager).GetMethod("RegisterComponentType", BindingFlags.Public | BindingFlags.Instance);
var dummyGeneric = dummyRegisterMethod.MakeGenericMethod(componentType);
dummyGeneric.Invoke(dummyComponentManager, null);
}
if (componentType.GetInterface("IDrawableComponent") != null)
{
// register draw layer using property value
var instance = Activator.CreateInstance(componentType);
var layerPropertyInfo = componentType.GetProperty("Layer");
dummyDrawLayerManager.RegisterDrawLayer((int)layerPropertyInfo.GetValue(instance));
var drawLayerManagerRegisterMethod = typeof(DrawLayerManager).GetMethod("RegisterOrderedDrawable");
var drawLayerManagerRegisterGenericMethod = drawLayerManagerRegisterMethod.MakeGenericMethod(componentType);
drawLayerManagerRegisterGenericMethod.Invoke(dummyDrawLayerManager, null);
}
}
}
var dummyRenderManager = new RenderManager(dummyEntityManager);
var prepEngineOrder = new List<Engine>();
foreach (var componentType in _componentTypesToPreload)
{
var dummyRegisterMethod = typeof(ComponentManager).GetMethod("RegisterComponentType", BindingFlags.Public | BindingFlags.Instance);
var dummyGeneric = dummyRegisterMethod.MakeGenericMethod(componentType);
dummyGeneric.Invoke(dummyComponentManager, null);
}
var uberEngine = new UberEngine(_componentTypesToPreload, messageTypes);
uberEngine.AssignEntityManager(dummyEntityManager);

View File

@ -8,12 +8,12 @@ namespace Tests
{
public class ComponentTests
{
struct MockComponent : IComponent
struct MockComponent
{
public int myInt;
}
struct EntityMessage : IMessage
struct EntityMessage
{
public Entity entity;
}
@ -33,7 +33,7 @@ namespace Tests
}
}
struct AddComponentTestMessage : IMessage
struct AddComponentTestMessage
{
public Entity entity;
public MockComponent mockComponent;
@ -62,8 +62,6 @@ namespace Tests
var entity = worldBuilder.CreateEntity();
const string MyString = "hello";
MockComponent mockComponent;
mockComponent.myInt = 3;
@ -174,7 +172,7 @@ namespace Tests
Assert.DoesNotThrow(() => world.Update(0.01));
}
struct AddMockComponentMessage : IMessage
struct AddMockComponentMessage
{
public Entity entity;
public MockComponent mockComponent;
@ -271,7 +269,7 @@ namespace Tests
Assert.AreEqual(mockComponent, gottenMockComponent);
}
struct HasComponentTestMessage : IMessage
struct HasComponentTestMessage
{
public Entity entity;
}
@ -369,7 +367,7 @@ namespace Tests
Assert.IsFalse(hasComponentRuntimeTypeResult);
}
struct RemoveComponentTestMessage : IMessage
struct RemoveComponentTestMessage
{
public Entity entity;
}
@ -463,7 +461,7 @@ namespace Tests
hasComponentResult.Should().BeFalse();
}
struct CheckHasMockComponentMessage : IMessage
struct CheckHasMockComponentMessage
{
public Entity entity;
public bool shouldHaveComponent;

View File

@ -10,7 +10,7 @@ using Encompass.Exceptions;
namespace Tests
{
struct MockComponent : IComponent
struct MockComponent
{
public int myInt;
}
@ -271,7 +271,7 @@ namespace Tests
Assert.That(ex.Message, Is.EqualTo("Engine UndeclaredUpdateComponentTestEngine tried to update undeclared Component MockComponent"));
}
struct MockMessage : IMessage
struct MockMessage
{
public string myString;
}
@ -435,7 +435,7 @@ namespace Tests
Assert.Throws<IllegalReadException>(() => world.Update(0.01f));
}
struct EntityMessage : IMessage, IHasEntity
struct EntityMessage : IHasEntity
{
public EntityMessage(Entity entity, int myInt)
{
@ -650,7 +650,7 @@ namespace Tests
world.Update(0.01f);
}
struct DestroyerComponent : IComponent { }
struct DestroyerComponent { }
[Reads(typeof(DestroyerComponent))]
class DestroyerEngine : Engine
@ -955,7 +955,7 @@ namespace Tests
resultComponents.Should().BeEmpty();
}
struct DestroyComponentMessage : IMessage { public Entity entity; }
struct DestroyComponentMessage { public Entity entity; }
[Reads(typeof(MockComponent))]
[Writes(typeof(MockComponent))]
@ -1007,7 +1007,7 @@ namespace Tests
Assert.Throws<NoComponentOfTypeException>(() => world.Update(0.01), "No component of type MockComponent exists");
}
struct MockComponentB : IComponent
struct MockComponentB
{
private int value;
@ -1324,6 +1324,7 @@ namespace Tests
undilatedDeltaTime.Should().Be(0.5);
}
[Adds(typeof(MockComponent))]
class AddComponentWithoutPriorityEngine : Engine
{
public override void Update(double dt)
@ -1380,6 +1381,7 @@ namespace Tests
Assert.Throws<IllegalWriteException>(() => world.Update(0.01));
}
[Adds(typeof(MockComponentB))]
[WritesImmediate(typeof(MockComponentB))]
class AddImmediateComponentEngine : Engine
{
@ -1450,9 +1452,9 @@ namespace Tests
public class QueryTests
{
struct MockComponentB : IComponent { }
struct MockComponentC : IComponent { }
struct MockComponentD : IComponent { }
struct MockComponentB { }
struct MockComponentC { }
struct MockComponentD { }
[Writes(typeof(MockComponentB))]
[QueryWith(typeof(MockComponent), typeof(MockComponentB))]
@ -1902,7 +1904,7 @@ namespace Tests
_components.Should().NotBeEmpty();
}
struct MockTimerComponent : IComponent
struct MockTimerComponent
{
public double Timer { get; }

View File

@ -1,109 +0,0 @@
using System;
using NUnit.Framework;
using FluentAssertions;
using Encompass;
using System.Collections.Generic;
namespace Tests
{
public class OrderedRendererTest
{
struct AComponent : IComponent { }
struct BComponent : IComponent { }
struct CComponent : IComponent { }
struct TestDrawComponent : IComponent, IDrawableComponent
{
public int Layer { get; set; }
}
class TestRenderer : OrderedRenderer<TestDrawComponent>
{
public override void Render(Entity entity, in TestDrawComponent testDrawComponent) { }
}
static bool called = false;
class DeactivatedRenderer : TestRenderer
{
public override void Render(Entity entity, in TestDrawComponent testDrawComponent)
{
called = true;
}
}
static bool calledOnDraw = false;
static (TestDrawComponent, Entity) resultComponent;
class CalledRenderer : OrderedRenderer<TestDrawComponent>
{
public override void Render(Entity entity, in TestDrawComponent testDrawComponent)
{
resultComponent = (testDrawComponent, entity);
calledOnDraw = true;
}
}
[Test]
public void RenderMethodCalledOnWorldDraw()
{
var worldBuilder = new WorldBuilder();
worldBuilder.RegisterDrawLayer(2);
var renderer = worldBuilder.AddOrderedRenderer(new CalledRenderer());
AComponent aComponent;
CComponent cComponent;
var testDrawComponent = new TestDrawComponent { Layer = 2 };
var entity = worldBuilder.CreateEntity();
worldBuilder.SetComponent(entity, aComponent);
worldBuilder.SetComponent(entity, cComponent);
worldBuilder.SetComponent(entity, testDrawComponent);
var world = worldBuilder.Build();
world.Update(0.01f);
world.Draw();
Assert.IsTrue(calledOnDraw);
resultComponent.Should().BeEquivalentTo((testDrawComponent, entity));
}
[Reads(typeof(TestDrawComponent))]
class DestroyerEngine : Engine
{
public override void Update(double dt)
{
foreach (var entity in ReadEntities<TestDrawComponent>())
{
Destroy(entity);
}
}
}
[Test]
public void RenderMethodNotCalledAfterDestroy()
{
calledOnDraw = false;
var worldBuilder = new WorldBuilder();
worldBuilder.RegisterDrawLayer(1);
worldBuilder.AddEngine(new DestroyerEngine());
var renderer = worldBuilder.AddOrderedRenderer(new CalledRenderer());
TestDrawComponent testDrawComponent = new TestDrawComponent { Layer = 1 };
var entity = worldBuilder.CreateEntity();
worldBuilder.SetComponent(entity, testDrawComponent);
var world = worldBuilder.Build();
world.Update(0.01);
world.Draw();
Assert.IsFalse(calledOnDraw);
}
}
}

View File

@ -5,13 +5,13 @@ namespace Tests
{
public static class GeneralRendererTest
{
struct AComponent : IComponent { }
struct AComponent { }
public class SingletonRead
{
static (AComponent, Entity) result;
class TestRenderer : GeneralRenderer
class TestRenderer : Renderer
{
public override void Render()
{
@ -24,7 +24,7 @@ namespace Tests
public void SingletonComponent()
{
var worldBuilder = new WorldBuilder();
worldBuilder.AddGeneralRenderer(new TestRenderer(), 1);
worldBuilder.AddRenderer(new TestRenderer());
AComponent aComponent;
@ -46,7 +46,7 @@ namespace Tests
public void MultipleComponents()
{
var worldBuilder = new WorldBuilder();
worldBuilder.AddGeneralRenderer(new TestRenderer(), 1);
worldBuilder.AddRenderer(new TestRenderer());
AComponent aComponent;
AComponent aComponentTwo;

View File

@ -5,8 +5,8 @@ namespace Tests
{
public class SpawnerTest
{
struct TestComponent : IComponent { }
struct SpawnMessageA : IMessage { }
struct TestComponent { }
struct SpawnMessageA { }
static Entity resultEntity;

View File

@ -13,8 +13,8 @@ namespace Tests
{
public class EngineCycleSimple
{
struct AMessage : IMessage { }
struct BMessage : IMessage { }
struct AMessage { }
struct BMessage { }
[Receives(typeof(AMessage))]
[Sends(typeof(BMessage))]
@ -51,10 +51,10 @@ namespace Tests
public class EngineCycleComplex
{
struct AMessage : IMessage { }
struct BMessage : IMessage { }
struct CMessage : IMessage { }
struct DMessage : IMessage { }
struct AMessage { }
struct BMessage { }
struct CMessage { }
struct DMessage { }
[Receives(typeof(AMessage))]
[Sends(typeof(BMessage))]
@ -142,12 +142,12 @@ namespace Tests
public class MultipleEngineWriteWithPriority
{
struct SetMessage : IMessage
struct SetMessage
{
public Entity entity;
}
struct AComponent : IComponent
struct AComponent
{
public int myInt;
}
@ -211,12 +211,12 @@ namespace Tests
public class DefaultWritePriority
{
struct SetMessage : IMessage
struct SetMessage
{
public Entity entity;
}
struct AComponent : IComponent
struct AComponent
{
public int myInt;
}
@ -298,7 +298,7 @@ namespace Tests
public class EngineMessageSelfCycle
{
struct AMessage : IMessage { }
struct AMessage { }
[Receives(typeof(AMessage))]
[Sends(typeof(AMessage))]
@ -319,28 +319,6 @@ namespace Tests
}
}
public class IllegalWriteType
{
struct ANonMessage { }
[Sends(typeof(ANonMessage))]
class MyEngine : Engine
{
public override void Update(double dt)
{
}
}
[Test]
public void ThrowsError()
{
var worldBuilder = new WorldBuilder();
Assert.Throws<IllegalSendTypeException>(() => worldBuilder.AddEngine(new MyEngine()), "ANonMessage must be a Message or Component");
}
}
public class PriorityConflict
{
[Writes(typeof(MockComponent), 2)]
@ -407,13 +385,13 @@ namespace Tests
{
static List<Engine> order = new List<Engine>();
struct AComponent : IComponent { }
struct BComponent : IComponent { }
struct AComponent { }
struct BComponent { }
struct AMessage : IMessage { }
struct BMessage : IMessage { }
struct CMessage : IMessage { }
struct DMessage : IMessage { }
struct AMessage { }
struct BMessage { }
struct CMessage { }
struct DMessage { }
[Sends(typeof(AMessage))]
class AEngine : Engine
@ -520,8 +498,8 @@ namespace Tests
{
static List<Engine> order = new List<Engine>();
struct AMessage : IMessage { }
struct BMessage : IMessage { }
struct AMessage { }
struct BMessage { }
[Sends(typeof(AMessage), typeof(BMessage))]
class AEngine : Engine
@ -558,57 +536,5 @@ namespace Tests
Assert.That(order.IndexOf(engineA), Is.LessThan(order.IndexOf(engineB)));
}
}
public class DrawLayerRegister
{
struct AComponent : IComponent, IDrawableComponent
{
public int Layer { get; }
}
struct BComponent : IComponent, IDrawableComponent
{
public int Layer { get => 3; }
}
class ARenderer : OrderedRenderer<AComponent>
{
public override void Render(Entity entity, in AComponent drawComponent) { }
}
class BRenderer : OrderedRenderer<BComponent>
{
public override void Render(Entity entity, in BComponent drawComponent) { }
}
[Test]
public void DrawLayerRegisterAfterOrderedRendererRegisterThrows()
{
var worldBuilder = new WorldBuilder();
var rendererA = worldBuilder.AddOrderedRenderer(new ARenderer());
Assert.Throws<IllegalDrawLayerException>(() => worldBuilder.RegisterDrawLayer(1));
}
[Test]
public void DrawLayerRegisterBeforeOrderedRendererDoesNotThrow()
{
var worldBuilder = new WorldBuilder();
Assert.DoesNotThrow(() => worldBuilder.RegisterDrawLayer(1));
Assert.DoesNotThrow(() => worldBuilder.AddOrderedRenderer(new ARenderer()));
}
[Test]
public void DrawLayerWithProperty()
{
var worldBuilder = new WorldBuilder();
var rendererB = worldBuilder.AddOrderedRenderer(new BRenderer());
Assert.DoesNotThrow(() => worldBuilder.Build());
}
}
}
}

View File

@ -1,81 +0,0 @@
using NUnit.Framework;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Text;
using Encompass;
namespace Tests
{
public class WorldTest
{
struct TestComponent : IComponent { }
struct TestDrawComponent : IComponent, IDrawableComponent
{
public int Layer { get; set; }
}
static List<object> drawOrder = new List<object>();
class TestEntityRenderer : OrderedRenderer<TestDrawComponent>
{
public override void Render(Entity entity, in TestDrawComponent testDrawComponent)
{
drawOrder.Add(entity);
}
}
class TestGeneralRenderer : GeneralRenderer
{
public override void Render()
{
drawOrder.Add(this);
}
}
[Test]
public void DrawOrder()
{
var worldBuilder = new WorldBuilder();
worldBuilder.RegisterDrawLayer(1);
worldBuilder.RegisterDrawLayer(2);
worldBuilder.RegisterDrawLayer(3);
worldBuilder.RegisterDrawLayer(4);
worldBuilder.RegisterDrawLayer(7);
worldBuilder.AddOrderedRenderer(new TestEntityRenderer());
var testGeneralRenderer = worldBuilder.AddGeneralRenderer(new TestGeneralRenderer(), 7);
TestComponent testComponent;
TestDrawComponent drawComponentThree = new TestDrawComponent { Layer = 3 };
var drawComponentTwo = new TestDrawComponent { Layer = 2 };
var drawComponentOne = new TestDrawComponent { Layer = 1 };
var drawComponentFour = new TestDrawComponent { Layer = 4 };
var entity = worldBuilder.CreateEntity();
worldBuilder.SetComponent(entity, testComponent);
worldBuilder.SetComponent(entity, drawComponentThree);
var entityTwo = worldBuilder.CreateEntity();
worldBuilder.SetComponent(entityTwo, testComponent);
worldBuilder.SetComponent(entityTwo, drawComponentTwo);
var entityThree = worldBuilder.CreateEntity();
worldBuilder.SetComponent(entityThree, testComponent);
worldBuilder.SetComponent(entityThree, drawComponentThree);
var entityFour = worldBuilder.CreateEntity();
worldBuilder.SetComponent(entityFour, testComponent);
worldBuilder.SetComponent(entityFour, drawComponentFour);
var world = worldBuilder.Build();
world.Update(0.01f);
world.Draw();
drawOrder.Should().BeEquivalentTo(entityFour, entityTwo, entity, entityThree, testGeneralRenderer);
}
}
}