A convenient wrapper around the RefreshCS interop library for the Refresh graphics system.

Upraveno 2021-01-19 04:47:53 +00:00

Template (and VSCode build tasks) for developing a cross-platform multi-target .NET Framework and .NET Core FNA project with Encompass.

Upraveno 2020-07-11 21:20:13 +00:00

Template (and VSCode build tasks) for developing a cross-platform multi-target .NET Framework and .NET Core game using Encompass and FNA.

Upraveno 2020-12-20 20:16:39 +00:00

An audio subsystem replacement for FNA.

Upraveno 2022-04-20 21:58:57 +00:00

For converting GMS sound directory structure to an external system like FAudioGMS

Upraveno 2021-10-25 20:25:16 +00:00

A 3D renderer for FNA

Upraveno 2020-12-14 08:52:59 +00:00

Showing off the capabilities of Kav

Upraveno 2021-01-12 03:51:53 +00:00

.NET Standard Collision Detection

Upraveno 2021-01-05 07:41:22 +00:00

.NET Standard Collision Detection

Upraveno 2020-07-19 10:00:44 +00:00

A Bezier curve library for .NET Standard

Upraveno 2020-12-12 12:44:01 +00:00

A very simple ECS system.

Upraveno 2024-02-27 23:48:22 +00:00

Easing function implementations for .NET Standard

Upraveno 2022-08-09 23:10:47 +00:00

Fast Collections in C#

Upraveno 2020-02-23 02:25:45 +00:00

A GC-friendly graph theory library for .NET Standard intended for use with games.

Upraveno 2020-02-23 03:18:27 +00:00

A .NET Standard wrapper around the PhysFS IO library

Upraveno 2020-03-03 01:51:42 +00:00

A simple script for managing resolution scaling in FNA.

Upraveno 2020-07-18 03:05:16 +00:00

.NET Standard Utility Structs for games

Upraveno 2020-02-20 23:38:12 +00:00

A free cross-platform game development framework.

Upraveno 2024-06-07 00:00:15 +00:00

A free cross-platform game development framework.

Upraveno 2023-01-30 21:39:09 +00:00

Testing a sprite batching compute pipeline.

Upraveno 2022-03-04 21:47:50 +00:00