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2 years ago | |
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Cameras | 3 years ago | |
Data | 2 years ago | |
EffectInterfaces | 3 years ago | |
Effects | 2 years ago | |
Enums | 3 years ago | |
Geometry | 3 years ago | |
Lights | 3 years ago | |
Loaders | 3 years ago | |
Models | 3 years ago | |
Utils | 3 years ago | |
Vertices | 3 years ago | |
.gitattributes | 3 years ago | |
.gitignore | 3 years ago | |
DirectionalShadowMapData.cs | 3 years ago | |
Kav.Core.csproj | 3 years ago | |
Kav.Core.sln | 3 years ago | |
Kav.Framework.csproj | 3 years ago | |
Kav.Framework.sln | 3 years ago | |
README.md | 3 years ago | |
Renderer.cs | 2 years ago | |
Resources.cs | 3 years ago | |
VertexDeclarations.cs | 3 years ago |
README.md
Kav
A 3D renderer built on top of FNA.
Roadmap
Essential
- PBR shading
- Deferred rendering
- Point lighting
- Directional lighting
- Directional shadow maps
- Cascading shadow maps
- Tone map shader
- Poisson soft shadowing
- Frustum culling
- Shadow-casting point lights
- Parabolic lights
- Skyboxes
- Screen-space reflection
Nice-To-Haves
- Anti-aliasing
- Image-based lighting
- Volumetric lighting
- Volumetric smoke