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f5cdd0b566 · fix crash on 0 instance · Updated 2020-12-14 00:52:40 -08:00

Branches

sprite_light_experimental

b964af26bd · fix bad palette crush FLT_MAX · Updated 2020-12-12 21:13:48 -08:00

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5
#7 Open
tiled_draw_refactor

40b5d71bfe · trying to do tiled draws · Updated 2020-12-10 16:02:13 -08:00

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1
mesh_sprite_draw

8ff6e26887 · tweak to mesh sprite draws · Updated 2020-12-10 00:34:06 -08:00

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0
Included
palette_crush

2c113ed642 · palette crush effect · Updated 2020-12-09 12:44:53 -08:00

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0
Included
instancing

14e07c7476 · instanced directional shadows · Updated 2020-12-08 03:35:06 -08:00

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0
#6 Merged
sprites

665ff6dd44 · all public facing renderer functions take an RT · Updated 2020-12-04 15:49:35 -08:00

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0
#5 Merged
spotlight

b66f3a750a · started spotlight effect · Updated 2020-10-20 13:59:19 -07:00

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1
tight_frustum

4d562f545b · trying to tighten frustum but the sampling is broken · Updated 2020-09-07 23:50:49 -07:00

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4
shadows

3a89e9a091 · pack directional shadow maps into a cubemap · Updated 2020-08-27 22:57:15 -07:00

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2