A 3D renderer for FNA
 
 
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cosmonaut 4d562f545b trying to tighten frustum but the sampling is broken 2020-09-07 23:50:49 -07:00
Cameras top level cleanup 2020-08-06 00:13:39 -07:00
EffectInterfaces supporting directional lights 2020-08-07 01:12:46 -07:00
Effects trying to tighten frustum but the sampling is broken 2020-09-07 23:50:49 -07:00
Extensions trying to tighten frustum but the sampling is broken 2020-09-07 23:50:49 -07:00
Geometry supporting directional lights 2020-08-07 01:12:46 -07:00
Lights trying to tighten frustum but the sampling is broken 2020-09-07 23:50:49 -07:00
Loaders Deferred Shading Path (#1) 2020-08-27 18:14:17 +00:00
.gitignore initial commit 2020-08-04 02:32:02 -07:00
Kav.Core.csproj trying to tighten frustum but the sampling is broken 2020-09-07 23:50:49 -07:00
Kav.Framework.csproj trying to tighten frustum but the sampling is broken 2020-09-07 23:50:49 -07:00
Kav.sln camera tweak + fix capitalization 2020-08-05 23:58:18 -07:00
Renderer.cs trying to tighten frustum but the sampling is broken 2020-09-07 23:50:49 -07:00
Resources.cs Deferred Shading Path (#1) 2020-08-27 18:14:17 +00:00