Kav/Effects
cosmonaut 4d562f545b trying to tighten frustum but the sampling is broken 2020-09-07 23:50:49 -07:00
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FXB trying to tighten frustum but the sampling is broken 2020-09-07 23:50:49 -07:00
HLSL trying to tighten frustum but the sampling is broken 2020-09-07 23:50:49 -07:00
DeferredPBREffect.cs trying to tighten frustum but the sampling is broken 2020-09-07 23:50:49 -07:00
DeferredPBR_GBufferEffect.cs Deferred Shading Path (#1) 2020-08-27 18:14:17 +00:00
DirectionalLightCollection.cs trying to tighten frustum but the sampling is broken 2020-09-07 23:50:49 -07:00
EffectHelpers.cs add pbr effect 2020-08-04 20:50:44 -07:00
PBREffect.cs pack directional shadow maps into a cubemap 2020-08-27 22:57:15 -07:00
PointLightCollection.cs Deferred Shading Path (#1) 2020-08-27 18:14:17 +00:00
SimpleDepthEffect.cs trying to tighten frustum but the sampling is broken 2020-09-07 23:50:49 -07:00