.NET Standard Utility Structs for games
Updated
Fast Collections in C#
Updated
A GC-friendly graph theory library for .NET Standard intended for use with games.
Updated
A .NET Standard wrapper around the PhysFS IO library
Updated
Template (and VSCode build tasks) for developing a cross-platform multi-target .NET Framework and .NET Core FNA project with Encompass.
Updated
A simple script for managing resolution scaling in FNA.
Updated
.NET Standard Collision Detection
Updated
A Pong tutorial for learning Encompass and FNA.
Updated
Updated
A 3D model library for sneaking around the XNA content pipeline.
Updated
A Bezier curve library for .NET Standard
Updated
A 3D renderer for FNA
Updated
Template (and VSCode build tasks) for developing a cross-platform multi-target .NET Framework and .NET Core game using Encompass and FNA.
Updated
.NET Standard Collision Detection
Updated
Showing off the capabilities of Kav
Updated
A convenient wrapper around the RefreshCS interop library for the Refresh graphics system.
Updated
Updated
For converting GMS sound directory structure to an external system like FAudioGMS
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For palette indexing
Updated
A demonstration of how to integrate Dear ImGui with MoonWorks.
Updated