thatcosmonaut
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bf7c10648a
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Update README
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2020-12-30 23:22:20 -08:00 |
cosmonaut
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14c75e058d
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compute pipeline cleanup
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2020-12-30 23:07:59 -08:00 |
cosmonaut
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da52bd68f0
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fix texture set data sync
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2020-12-30 23:07:59 -08:00 |
cosmonaut
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bc3c52162b
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compute barriers
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2020-12-30 23:07:59 -08:00 |
cosmonaut
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08c4f8a24f
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some cleanup
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2020-12-30 23:07:59 -08:00 |
cosmonaut
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5b3fa07790
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more compute implementation
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2020-12-30 23:07:59 -08:00 |
cosmonaut
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e832b9cfbf
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compute functions
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2020-12-30 23:07:59 -08:00 |
cosmonaut
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c6418cfdf3
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clean up descriptor set layout
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2020-12-30 23:07:59 -08:00 |
cosmonaut
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5bddb9faab
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add compute related functions to API
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2020-12-30 23:07:59 -08:00 |
cosmonaut
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602e669970
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buffer descriptor set cache
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2020-12-30 23:07:59 -08:00 |
cosmonaut
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223d053274
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generalized image descriptor set cache
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2020-12-30 23:07:59 -08:00 |
cosmonaut
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234048d366
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unify descriptor set layout cacheing
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2020-12-30 23:07:59 -08:00 |
cosmonaut
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dc92a1e274
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started implementing compute structure
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2020-12-30 23:07:59 -08:00 |
cosmonaut
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b891d44cf3
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fix var name
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2020-12-28 23:44:54 -08:00 |
cosmonaut
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d6cd3715cb
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implement texture getters
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2020-12-28 23:41:59 -08:00 |
cosmonaut
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cea9b853a4
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implement Clear
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2020-12-28 22:19:46 -08:00 |
cosmonaut
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ee91cca9f6
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add new barrier for any-shader sampling
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2020-12-28 21:43:14 -08:00 |
cosmonaut
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fd01d6c033
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name tweak + remove d24s8
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2020-12-28 20:09:31 -08:00 |
cosmonaut
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031f36f450
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dispose renderpass
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2020-12-28 19:44:34 -08:00 |
cosmonaut
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2548833525
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update API to allow batchable shader params
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2020-12-28 19:32:49 -08:00 |
cosmonaut
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da9b255dec
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dispose framebuffer
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2020-12-28 17:35:18 -08:00 |
cosmonaut
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aa9b27aecf
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dispose sampler
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2020-12-28 16:56:49 -08:00 |
cosmonaut
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6bfc44ca98
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more disposal
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2020-12-28 16:42:51 -08:00 |
cosmonaut
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e3f07a9f5a
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implementing some disposals
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2020-12-28 16:28:14 -08:00 |
cosmonaut
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9cecc63991
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texture dispose
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2020-12-28 15:11:05 -08:00 |
cosmonaut
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5a38907294
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implement DestroyDevice
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2020-12-28 14:57:14 -08:00 |
cosmonaut
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6367ccdac0
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sync point on SetTextureData
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2020-12-28 14:29:29 -08:00 |
cosmonaut
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0a7eb1fb2e
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dummy uniform buffers
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2020-12-28 14:07:13 -08:00 |
cosmonaut
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a92a03a69a
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texture usage for auto layout transition
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2020-12-28 13:40:26 -08:00 |
cosmonaut
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941cce595c
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add texture layout transition to API
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2020-12-28 12:15:17 -08:00 |
cosmonaut
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ce0eea711b
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SetSamplers no longer takes pipeline
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2020-12-27 23:13:49 -08:00 |
cosmonaut
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6e59750ff2
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image load and save
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2020-12-27 22:45:12 -08:00 |
cosmonaut
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39ec13501a
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fix null reference
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2020-12-27 15:38:58 -08:00 |
cosmonaut
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2a4811315b
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deactivate unused descriptor sets
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2020-12-27 15:34:15 -08:00 |
cosmonaut
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3780772bdd
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descriptor set cacheing system
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2020-12-27 15:20:59 -08:00 |
cosmonaut
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d23b2a6a75
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cacheing descriptor set layouts and pipeline layouts
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2020-12-27 13:26:55 -08:00 |
cosmonaut
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1b22664756
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whoops
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2020-12-23 13:49:53 -08:00 |
cosmonaut
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838e840a70
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fix vert UBO size check
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2020-12-23 13:14:36 -08:00 |
cosmonaut
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ae44d3ef23
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shader uniforms
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2020-12-23 13:11:09 -08:00 |
cosmonaut
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d2d2dee5f4
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fix sub buffer index oversight
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2020-12-22 23:46:37 -08:00 |
cosmonaut
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25314dad57
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layout transition on BeginRenderPass
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2020-12-22 23:17:09 -08:00 |
cosmonaut
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89f8ef1e9e
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draw call API revision
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2020-12-22 22:56:26 -08:00 |
cosmonaut
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a174573b02
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proper sub buffer index system
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2020-12-22 22:05:01 -08:00 |
cosmonaut
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87920c0048
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hack to fix sub buffer index issue
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2020-12-22 21:53:39 -08:00 |
cosmonaut
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14993a4f22
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handle case where shader does not take samplers
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2020-12-22 20:50:32 -08:00 |
cosmonaut
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a586040123
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misc fixes
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2020-12-22 20:22:17 -08:00 |
cosmonaut
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a795e1f825
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rename to QueuePresent + make textureslice input a pointer
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2020-12-21 18:54:36 -08:00 |
cosmonaut
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8752ed4391
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misc fixes
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2020-12-21 18:34:57 -08:00 |
cosmonaut
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bab86149c9
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some init fixes
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2020-12-21 17:59:08 -08:00 |
cosmonaut
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9fa0e54e67
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add PresentationParameters
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2020-12-21 16:18:21 -08:00 |