rename to QueuePresent + make textureslice input a pointer

submit_rewrite
cosmonaut 2020-12-21 18:54:36 -08:00
parent 8752ed4391
commit a795e1f825
4 changed files with 23 additions and 23 deletions

View File

@ -797,7 +797,7 @@ REFRESHAPI REFRESH_Texture* REFRESH_CreateTextureCube(
REFRESHAPI REFRESH_ColorTarget* REFRESH_CreateColorTarget(
REFRESH_Device *device,
REFRESH_SampleCount multisampleCount,
REFRESH_TextureSlice textureSlice
REFRESH_TextureSlice *textureSlice
);
/* Creates a depth/stencil target.
@ -1273,19 +1273,19 @@ REFRESHAPI void REFRESH_BindIndexBuffer(
/* Submission/Presentation */
/* Prepares for an image to be presented to the screen.
/* Queues an image to be presented to the screen.
* The image will be presented upon the next REFRESH_Submit call.
*
* NOTE:
* It is an error to call this function in headless mode.
*
* texture: The image to present.
* textureSlice: The texture slice to present.
* sourceRectangle: The region of the image to present (or NULL).
* destinationRectangle: The region of the window to update (or NULL).
*/
REFRESHAPI void REFRESH_PreparePresent(
REFRESHAPI void REFRESH_QueuePresent(
REFRESH_Device *device,
REFRESH_Texture* texture,
REFRESH_TextureSlice *textureSlice,
REFRESH_Rect *sourceRectangle,
REFRESH_Rect *destinationRectangle
);

View File

@ -347,7 +347,7 @@ REFRESH_Texture* REFRESH_CreateTextureCube(
REFRESH_ColorTarget* REFRESH_CreateColorTarget(
REFRESH_Device *device,
REFRESH_SampleCount multisampleCount,
REFRESH_TextureSlice textureSlice
REFRESH_TextureSlice *textureSlice
) {
NULL_RETURN_NULL(device);
return device->CreateColorTarget(
@ -835,16 +835,16 @@ void REFRESH_BindIndexBuffer(
);
}
void REFRESH_PreparePresent(
void REFRESH_QueuePresent(
REFRESH_Device *device,
REFRESH_Texture *texture,
REFRESH_TextureSlice* textureSlice,
REFRESH_Rect *sourceRectangle,
REFRESH_Rect *destinationRectangle
) {
NULL_RETURN(device);
device->PreparePresent(
device->QueuePresent(
device->driverData,
texture,
textureSlice,
sourceRectangle,
destinationRectangle
);

View File

@ -269,7 +269,7 @@ struct REFRESH_Device
REFRESH_ColorTarget* (*CreateColorTarget)(
REFRESH_Renderer *driverData,
REFRESH_SampleCount multisampleCount,
REFRESH_TextureSlice textureSlice
REFRESH_TextureSlice *textureSlice
);
REFRESH_DepthStencilTarget* (*CreateDepthStencilTarget)(
@ -505,9 +505,9 @@ struct REFRESH_Device
REFRESH_IndexElementSize indexElementSize
);
void(*PreparePresent)(
void(*QueuePresent)(
REFRESH_Renderer *driverData,
REFRESH_Texture *texture,
REFRESH_TextureSlice *textureSlice,
REFRESH_Rect *sourceRectangle,
REFRESH_Rect *destinationRectangle
);
@ -567,7 +567,7 @@ struct REFRESH_Device
ASSIGN_DRIVER_FUNC(BindGraphicsPipeline, name) \
ASSIGN_DRIVER_FUNC(BindVertexBuffers, name) \
ASSIGN_DRIVER_FUNC(BindIndexBuffer, name) \
ASSIGN_DRIVER_FUNC(PreparePresent, name) \
ASSIGN_DRIVER_FUNC(QueuePresent, name) \
ASSIGN_DRIVER_FUNC(Submit, name)
typedef struct REFRESH_Driver

View File

@ -3620,7 +3620,7 @@ static REFRESH_Texture* VULKAN_CreateTextureCube(
static REFRESH_ColorTarget* VULKAN_CreateColorTarget(
REFRESH_Renderer *driverData,
REFRESH_SampleCount multisampleCount,
REFRESH_TextureSlice textureSlice
REFRESH_TextureSlice *textureSlice
) {
VkResult vulkanResult;
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
@ -3628,7 +3628,7 @@ static REFRESH_ColorTarget* VULKAN_CreateColorTarget(
VkImageViewCreateInfo imageViewCreateInfo;
VkComponentMapping swizzle = IDENTITY_SWIZZLE;
colorTarget->texture = (VulkanTexture*) textureSlice.texture;
colorTarget->texture = (VulkanTexture*) textureSlice->texture;
colorTarget->multisampleTexture = NULL;
colorTarget->multisampleCount = 1;
@ -3679,7 +3679,7 @@ static REFRESH_ColorTarget* VULKAN_CreateColorTarget(
imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
imageViewCreateInfo.subresourceRange.baseMipLevel = 0;
imageViewCreateInfo.subresourceRange.levelCount = 1;
imageViewCreateInfo.subresourceRange.baseArrayLayer = textureSlice.layer;
imageViewCreateInfo.subresourceRange.baseArrayLayer = textureSlice->layer;
imageViewCreateInfo.subresourceRange.layerCount = 1;
imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
@ -4756,9 +4756,9 @@ static void VULKAN_BindIndexBuffer(
));
}
static void VULKAN_PreparePresent(
static void VULKAN_QueuePresent(
REFRESH_Renderer* driverData,
REFRESH_Texture* texture,
REFRESH_TextureSlice* textureSlice,
REFRESH_Rect* sourceRectangle,
REFRESH_Rect* destinationRectangle
) {
@ -4769,12 +4769,12 @@ static void VULKAN_PreparePresent(
REFRESH_Rect dstRect;
VkImageBlit blit;
VulkanRenderer* renderer = (VulkanRenderer*)driverData;
VulkanTexture* vulkanTexture = (VulkanTexture*)texture;
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
VulkanTexture* vulkanTexture = (VulkanTexture*) textureSlice->texture;
if (renderer->headless)
{
REFRESH_LogError("Cannot call PreparePresent in headless mode!");
REFRESH_LogError("Cannot call QueuePresent in headless mode!");
return;
}
@ -4870,7 +4870,7 @@ static void VULKAN_PreparePresent(
blit.dstOffsets[1].z = 1;
blit.dstSubresource.mipLevel = 0;
blit.dstSubresource.baseArrayLayer = 0;
blit.dstSubresource.baseArrayLayer = textureSlice->layer;
blit.dstSubresource.layerCount = 1;
blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;