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main

f5b3e466a8 · Prep for PS5Driver · Updated 2022-08-13 21:28:41 -04:00

Branches

d3d11-revived

345924f12d · Fix infinite while loop in D3D11_INTERNAL_WaitForFence · Updated 2024-02-11 00:40:48 -06:00

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MoonsideGames/Refresh#47 Open
template-and-window-fixes

925ab37385 · vulkan: Fix crash when acquiring the swapchain texture of an unclaimed window · Updated 2023-09-29 20:55:10 -05:00

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MoonsideGames/Refresh#46 Merged
depth-msaa

2f9c8aed3b · add msaa support for depth textures · Updated 2023-01-30 22:48:38 -05:00

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36
MoonsideGames/Refresh#38 Merged
samplecount

e697739ae6 · abi break: textures now have a sample count, not render passes · Updated 2023-01-27 21:19:21 -05:00

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MoonsideGames/Refresh#37 Merged
rt-mips

7e23ce97ce · fix framebuffer creation with mip levels · Updated 2023-01-22 23:14:45 -05:00

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MoonsideGames/Refresh#36 Merged
3dtextures

d41088da89 · vulkan: fix 3D texture creation · Updated 2023-01-22 16:23:38 -05:00

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MoonsideGames/Refresh#35 Merged
shadercompiler

ec2a3a273b · Use custom blob format for combining shader code for multiple backends into a single file · Updated 2023-01-20 15:04:01 -05:00

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MoonsideGames/Refresh#34 Merged
no-fixed-command-buffers

864d381d2a · Remove fixed command buffers + minor cleanup · Updated 2023-01-13 20:33:07 -05:00

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MoonsideGames/Refresh#33 Merged
indirect

11d262dc11 · enable multiDrawIndirect feature, add indirect command struct · Updated 2023-01-04 12:01:26 -05:00

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MoonsideGames/Refresh#30 Merged
docs-and-cleanup

cd83f269fa · update documentation + remove validation + misc cleanup · Updated 2022-12-29 03:04:18 +00:00

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MoonsideGames/Refresh#29 Closed
mutex-order

9dcc3fff28 · perform pending destroys before unlocking the submit mutex · Updated 2022-12-22 22:08:13 -05:00

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MoonsideGames/Refresh#28 Merged
nosrc1

611eb20185 · remove unused occlusionQueryPrecise feature · Updated 2022-11-19 23:11:22 -05:00

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MoonsideGames/Refresh#27 Closed
api-changes

a0b18dc32e · miscellaneous API changes + more MSAA fixes · Updated 2022-11-04 23:27:30 -04:00

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MoonsideGames/Refresh#26 Merged
msaa

0f47f5bc54 · transition the multisample texture when creating a render pass · Updated 2022-11-03 15:45:40 -04:00

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MoonsideGames/Refresh#25 Merged
anisotropy

e62b5b919c · enable samplerAnisotropy device feature · Updated 2022-11-02 17:21:34 -04:00

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MoonsideGames/Refresh#24 Merged
d3d11

2a9dbc963a · Remove spirv-cross, take HLSL files as shader module input, update vertex format ABI · Updated 2022-03-20 18:25:19 -04:00

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MoonsideGames/Refresh#17 Closed
updatetemplate

bd5957d17c · Merge branch 'main' into updatetemplate · Updated 2022-03-07 08:01:10 +00:00

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MoonsideGames/Refresh#16 Merged
driver-template

6b6823ca88 · Forgot a semicolon... · Updated 2022-02-21 22:08:45 -05:00

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MoonsideGames/Refresh#12 Merged
submit_rewrite

bb948846c0 · memory fixes · Updated 2022-02-18 22:22:45 -08:00

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