texture dispose

submit_rewrite
cosmonaut 2020-12-28 15:11:05 -08:00
parent 5a38907294
commit 9cecc63991
1 changed files with 138 additions and 4 deletions

View File

@ -1058,6 +1058,17 @@ typedef struct VulkanRenderer
SDL_mutex *allocatorLock;
SDL_mutex *commandLock;
SDL_mutex *disposeLock;
/* Deferred destroy storage */
VulkanTexture **texturesToDestroy;
uint32_t texturesToDestroyCount;
uint32_t texturesToDestroyCapacity;
VulkanTexture **submittedTexturesToDestroy;
uint32_t submittedTexturesToDestroyCount;
uint32_t submittedTexturesToDestroyCapacity;
#define VULKAN_INSTANCE_FUNCTION(ext, ret, func, params) \
vkfntype_##func func;
@ -1853,9 +1864,47 @@ static void VULKAN_INTERNAL_DestroySwapchain(VulkanRenderer* renderer)
);
}
static void VULKAN_INTERNAL_PerformDeferredDestroys(VulkanRenderer* renderer)
{
/* TODO */
static void VULKAN_INTERNAL_DestroyTexture(
VulkanRenderer* renderer,
VulkanTexture* texture
) {
if (texture->allocation->dedicated)
{
renderer->vkFreeMemory(
renderer->logicalDevice,
texture->allocation->memory,
NULL
);
SDL_free(texture->allocation->freeRegions);
SDL_free(texture->allocation);
}
else
{
SDL_LockMutex(renderer->allocatorLock);
VULKAN_INTERNAL_NewMemoryFreeRegion(
texture->allocation,
texture->offset,
texture->memorySize
);
SDL_UnlockMutex(renderer->allocatorLock);
}
renderer->vkDestroyImageView(
renderer->logicalDevice,
texture->view,
NULL
);
renderer->vkDestroyImage(
renderer->logicalDevice,
texture->image,
NULL
);
SDL_free(texture);
}
static void VULKAN_INTERNAL_DestroyTextureStagingBuffer(
@ -1873,6 +1922,11 @@ static void VULKAN_INTERNAL_DestroySamplerDescriptorSetCache(
) {
uint32_t i;
if (cache == NULL)
{
return;
}
for (i = 0; i < cache->samplerDescriptorPoolCount; i += 1)
{
renderer->vkDestroyDescriptorPool(
@ -1894,6 +1948,47 @@ static void VULKAN_INTERNAL_DestroySamplerDescriptorSetCache(
SDL_free(cache);
}
static void VULKAN_INTERNAL_PerformDeferredDestroys(VulkanRenderer* renderer)
{
uint32_t i;
/* Destroy submitted resources */
SDL_LockMutex(renderer->disposeLock);
for (i = 0; i < renderer->submittedTexturesToDestroyCount; i += 1)
{
VULKAN_INTERNAL_DestroyTexture(
renderer,
renderer->submittedTexturesToDestroy[i]
);
}
renderer->submittedTexturesToDestroyCount = 0;
/* Re-size submitted destroy lists */
if (renderer->submittedTexturesToDestroyCapacity < renderer->texturesToDestroyCount)
{
renderer->submittedTexturesToDestroy = SDL_realloc(
renderer->submittedTexturesToDestroy,
sizeof(VulkanTexture*) * renderer->texturesToDestroyCount
);
renderer->submittedTexturesToDestroyCapacity = renderer->texturesToDestroyCount;
}
/* Rotate destroy lists */
for (i = 0; i < renderer->texturesToDestroyCount; i += 1)
{
renderer->submittedTexturesToDestroy[i] = renderer->texturesToDestroy[i];
}
renderer->submittedTexturesToDestroyCount = renderer->texturesToDestroyCount;
renderer->texturesToDestroyCount = 0;
SDL_UnlockMutex(renderer->disposeLock);
}
/* Swapchain */
static inline VkExtent2D VULKAN_INTERNAL_ChooseSwapExtent(
@ -2684,6 +2779,7 @@ static void VULKAN_DestroyDevice(
SDL_DestroyMutex(renderer->commandLock);
SDL_DestroyMutex(renderer->allocatorLock);
SDL_DestroyMutex(renderer->disposeLock);
SDL_free(renderer->buffersInUse);
@ -5508,7 +5604,25 @@ static void VULKAN_AddDisposeTexture(
REFRESH_Renderer *driverData,
REFRESH_Texture *texture
) {
SDL_assert(0);
VulkanRenderer* renderer = (VulkanRenderer*)driverData;
VulkanTexture* vulkanTexture = (VulkanTexture*)texture;
SDL_LockMutex(renderer->disposeLock);
if (renderer->texturesToDestroyCount + 1 >= renderer->texturesToDestroyCapacity)
{
renderer->texturesToDestroyCapacity *= 2;
renderer->texturesToDestroy = SDL_realloc(
renderer->texturesToDestroy,
sizeof(VulkanTexture*) * renderer->texturesToDestroyCapacity
);
}
renderer->texturesToDestroy[renderer->texturesToDestroyCount] = vulkanTexture;
renderer->texturesToDestroyCount += 1;
SDL_UnlockMutex(renderer->disposeLock);
}
static void VULKAN_AddDisposeSampler(
@ -7083,6 +7197,7 @@ static REFRESH_Device* VULKAN_CreateDevice(
renderer->allocatorLock = SDL_CreateMutex();
renderer->commandLock = SDL_CreateMutex();
renderer->disposeLock = SDL_CreateMutex();
/*
* Create command pool and buffers
@ -7397,9 +7512,28 @@ static REFRESH_Device* VULKAN_CreateDevice(
renderer->descriptorPoolCount = 0;
/* State tracking */
renderer->currentGraphicsPipeline = NULL;
renderer->currentFramebuffer = NULL;
/* Deferred destroy storage */
renderer->texturesToDestroyCapacity = 16;
renderer->texturesToDestroyCount = 0;
renderer->texturesToDestroy = (VulkanTexture**)SDL_malloc(
sizeof(VulkanTexture*) *
renderer->texturesToDestroyCapacity
);
renderer->submittedTexturesToDestroyCapacity = 16;
renderer->submittedTexturesToDestroyCount = 0;
renderer->submittedTexturesToDestroy = (VulkanTexture**)SDL_malloc(
sizeof(VulkanTexture*) *
renderer->submittedTexturesToDestroyCapacity
);
return result;
}