generalized image descriptor set cache

submit_rewrite
cosmonaut 2020-12-29 16:19:19 -08:00 committed by thatcosmonaut
parent 234048d366
commit 223d053274
1 changed files with 110 additions and 110 deletions

View File

@ -677,15 +677,15 @@ typedef struct SwapChainSupportDetails
uint32_t presentModesLength;
} SwapChainSupportDetails;
typedef struct SamplerDescriptorSetCache SamplerDescriptorSetCache;
typedef struct ImageDescriptorSetCache ImageDescriptorSetCache;
typedef struct ComputeBufferDescriptorSetCache ComputeBufferDescriptorSetCache;
typedef struct ComputeImageDescriptorSetCache ComputeImageDescriptorSetCache;
typedef struct VulkanGraphicsPipelineLayout
{
VkPipelineLayout pipelineLayout;
SamplerDescriptorSetCache *vertexSamplerDescriptorSetCache;
SamplerDescriptorSetCache *fragmentSamplerDescriptorSetCache;
ImageDescriptorSetCache *vertexSamplerDescriptorSetCache;
ImageDescriptorSetCache *fragmentSamplerDescriptorSetCache;
} VulkanGraphicsPipelineLayout;
typedef struct VulkanGraphicsPipeline
@ -706,7 +706,7 @@ typedef struct VulkanComputePipelineLayout
{
VkPipelineLayout pipelineLayout;
ComputeBufferDescriptorSetCache *bufferDescriptorSetCache;
ComputeImageDescriptorSetCache *imageDescriptorSetCache;
ImageDescriptorSetCache *imageDescriptorSetCache;
} VulkanComputePipelineLayout;
typedef struct VulkanComputePipeline
@ -846,30 +846,30 @@ static inline void DescriptorSetLayoutHashTable_Insert(
/* Descriptor Set Caches */
typedef struct SamplerDescriptorSetData
typedef struct ImageDescriptorSetData
{
VkDescriptorImageInfo descriptorImageInfo[MAX_TEXTURE_SAMPLERS]; /* used for vertex samplers as well */
} SamplerDescriptorSetData;
} ImageDescriptorSetData;
typedef struct SamplerDescriptorSetHashMap
typedef struct ImageDescriptorSetHashMap
{
uint64_t key;
SamplerDescriptorSetData descriptorSetData;
ImageDescriptorSetData descriptorSetData;
VkDescriptorSet descriptorSet;
uint8_t inactiveFrameCount;
} SamplerDescriptorSetHashMap;
} ImageDescriptorSetHashMap;
typedef struct SamplerDescriptorSetHashArray
typedef struct ImageDescriptorSetHashArray
{
uint32_t *elements;
int32_t count;
int32_t capacity;
} SamplerDescriptorSetHashArray;
} ImageDescriptorSetHashArray;
#define NUM_DESCRIPTOR_SET_HASH_BUCKETS 1031
static inline uint64_t SamplerDescriptorSetHashTable_GetHashCode(
SamplerDescriptorSetData *descriptorSetData,
static inline uint64_t ImageDescriptorSetHashTable_GetHashCode(
ImageDescriptorSetData *descriptorSetData,
uint32_t samplerCount
) {
const uint64_t HASH_FACTOR = 97;
@ -885,18 +885,18 @@ static inline uint64_t SamplerDescriptorSetHashTable_GetHashCode(
return result;
}
struct SamplerDescriptorSetCache
struct ImageDescriptorSetCache
{
VkDescriptorSetLayout descriptorSetLayout;
uint32_t samplerBindingCount;
uint32_t bindingCount;
SamplerDescriptorSetHashArray buckets[NUM_DESCRIPTOR_SET_HASH_BUCKETS]; /* these buckets store indices */
SamplerDescriptorSetHashMap *elements; /* where the hash map elements are stored */
ImageDescriptorSetHashArray buckets[NUM_DESCRIPTOR_SET_HASH_BUCKETS]; /* these buckets store indices */
ImageDescriptorSetHashMap *elements; /* where the hash map elements are stored */
uint32_t count;
uint32_t capacity;
VkDescriptorPool *samplerDescriptorPools;
uint32_t samplerDescriptorPoolCount;
VkDescriptorPool *imageDescriptorPools;
uint32_t imageDescriptorPoolCount;
uint32_t nextPoolSize;
VkDescriptorSet *inactiveDescriptorSets;
@ -2217,7 +2217,7 @@ static void VULKAN_INTERNAL_DestroyTextureStagingBuffer(
static void VULKAN_INTERNAL_DestroySamplerDescriptorSetCache(
VulkanRenderer* renderer,
SamplerDescriptorSetCache* cache
ImageDescriptorSetCache* cache
) {
uint32_t i;
@ -2226,16 +2226,16 @@ static void VULKAN_INTERNAL_DestroySamplerDescriptorSetCache(
return;
}
for (i = 0; i < cache->samplerDescriptorPoolCount; i += 1)
for (i = 0; i < cache->imageDescriptorPoolCount; i += 1)
{
renderer->vkDestroyDescriptorPool(
renderer->logicalDevice,
cache->samplerDescriptorPools[i],
cache->imageDescriptorPools[i],
NULL
);
}
SDL_free(cache->samplerDescriptorPools);
SDL_free(cache->imageDescriptorPools);
SDL_free(cache->inactiveDescriptorSets);
SDL_free(cache->elements);
@ -3868,57 +3868,57 @@ static uint8_t VULKAN_INTERNAL_AllocateSamplerDescriptorSets(
return 1;
}
static SamplerDescriptorSetCache* VULKAN_INTERNAL_CreateSamplerDescriptorSetCache(
static ImageDescriptorSetCache* VULKAN_INTERNAL_CreateImageDescriptorSetCache(
VulkanRenderer *renderer,
VkDescriptorSetLayout descriptorSetLayout,
uint32_t samplerBindingCount
uint32_t bindingCount
) {
uint32_t i;
SamplerDescriptorSetCache *samplerDescriptorSetCache = SDL_malloc(sizeof(SamplerDescriptorSetCache));
ImageDescriptorSetCache *imageDescriptorSetCache = SDL_malloc(sizeof(ImageDescriptorSetCache));
samplerDescriptorSetCache->elements = SDL_malloc(sizeof(SamplerDescriptorSetHashMap) * 16);
samplerDescriptorSetCache->count = 0;
samplerDescriptorSetCache->capacity = 16;
imageDescriptorSetCache->elements = SDL_malloc(sizeof(ImageDescriptorSetHashMap) * 16);
imageDescriptorSetCache->count = 0;
imageDescriptorSetCache->capacity = 16;
for (i = 0; i < NUM_DESCRIPTOR_SET_HASH_BUCKETS; i += 1)
{
samplerDescriptorSetCache->buckets[i].elements = NULL;
samplerDescriptorSetCache->buckets[i].count = 0;
samplerDescriptorSetCache->buckets[i].capacity = 0;
imageDescriptorSetCache->buckets[i].elements = NULL;
imageDescriptorSetCache->buckets[i].count = 0;
imageDescriptorSetCache->buckets[i].capacity = 0;
}
samplerDescriptorSetCache->descriptorSetLayout = descriptorSetLayout;
samplerDescriptorSetCache->samplerBindingCount = samplerBindingCount;
imageDescriptorSetCache->descriptorSetLayout = descriptorSetLayout;
imageDescriptorSetCache->bindingCount = bindingCount;
samplerDescriptorSetCache->samplerDescriptorPools = SDL_malloc(sizeof(VkDescriptorPool));
samplerDescriptorSetCache->samplerDescriptorPoolCount = 1;
imageDescriptorSetCache->imageDescriptorPools = SDL_malloc(sizeof(VkDescriptorPool));
imageDescriptorSetCache->imageDescriptorPoolCount = 1;
VULKAN_INTERNAL_CreateSamplerDescriptorPool(
renderer,
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
SAMPLER_POOL_STARTING_SIZE,
SAMPLER_POOL_STARTING_SIZE * samplerBindingCount,
&samplerDescriptorSetCache->samplerDescriptorPools[0]
SAMPLER_POOL_STARTING_SIZE * bindingCount,
&imageDescriptorSetCache->imageDescriptorPools[0]
);
samplerDescriptorSetCache->samplerDescriptorPoolCount = 1;
samplerDescriptorSetCache->nextPoolSize = SAMPLER_POOL_STARTING_SIZE * 2;
imageDescriptorSetCache->imageDescriptorPoolCount = 1;
imageDescriptorSetCache->nextPoolSize = SAMPLER_POOL_STARTING_SIZE * 2;
samplerDescriptorSetCache->inactiveDescriptorSetCapacity = SAMPLER_POOL_STARTING_SIZE;
samplerDescriptorSetCache->inactiveDescriptorSetCount = SAMPLER_POOL_STARTING_SIZE;
samplerDescriptorSetCache->inactiveDescriptorSets = SDL_malloc(
imageDescriptorSetCache->inactiveDescriptorSetCapacity = SAMPLER_POOL_STARTING_SIZE;
imageDescriptorSetCache->inactiveDescriptorSetCount = SAMPLER_POOL_STARTING_SIZE;
imageDescriptorSetCache->inactiveDescriptorSets = SDL_malloc(
sizeof(VkDescriptorSet) * SAMPLER_POOL_STARTING_SIZE
);
VULKAN_INTERNAL_AllocateSamplerDescriptorSets(
renderer,
samplerDescriptorSetCache->samplerDescriptorPools[0],
samplerDescriptorSetCache->descriptorSetLayout,
imageDescriptorSetCache->imageDescriptorPools[0],
imageDescriptorSetCache->descriptorSetLayout,
SAMPLER_POOL_STARTING_SIZE,
samplerDescriptorSetCache->inactiveDescriptorSets
imageDescriptorSetCache->inactiveDescriptorSets
);
return samplerDescriptorSetCache;
return imageDescriptorSetCache;
}
static VkDescriptorSetLayout VULKAN_INTERNAL_FetchDescriptorSetLayout(
@ -4094,7 +4094,7 @@ static VulkanGraphicsPipelineLayout* VULKAN_INTERNAL_FetchGraphicsPipelineLayout
else
{
vulkanGraphicsPipelineLayout->vertexSamplerDescriptorSetCache =
VULKAN_INTERNAL_CreateSamplerDescriptorSetCache(
VULKAN_INTERNAL_CreateImageDescriptorSetCache(
renderer,
pipelineLayoutHash.vertexSamplerLayout,
vertexSamplerBindingCount
@ -4108,7 +4108,7 @@ static VulkanGraphicsPipelineLayout* VULKAN_INTERNAL_FetchGraphicsPipelineLayout
else
{
vulkanGraphicsPipelineLayout->fragmentSamplerDescriptorSetCache =
VULKAN_INTERNAL_CreateSamplerDescriptorSetCache(
VULKAN_INTERNAL_CreateImageDescriptorSetCache(
renderer,
pipelineLayoutHash.fragmentSamplerLayout,
fragmentSamplerBindingCount
@ -4579,7 +4579,7 @@ static VulkanComputePipelineLayout* VULKAN_INTERNAL_FetchComputePipelineLayout(
pipelineLayoutHash.imageLayout = VULKAN_INTERNAL_FetchDescriptorSetLayout(
renderer,
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
imageBindingCount,
VK_SHADER_STAGE_COMPUTE_BIT
);
@ -4652,7 +4652,7 @@ static VulkanComputePipelineLayout* VULKAN_INTERNAL_FetchComputePipelineLayout(
else
{
vulkanComputePipelineLayout->imageDescriptorSetCache =
VULKAN_INTERNAL_CreateComputeImageDescriptorSetSetCache(
VULKAN_INTERNAL_CreateImageDescriptorSetCache(
renderer,
pipelineLayoutHash.imageLayout,
imageBindingCount
@ -6009,8 +6009,8 @@ static uint32_t VULKAN_PushFragmentShaderParams(
}
static inline uint8_t SamplerDescriptorSetDataEqual(
SamplerDescriptorSetData *a,
SamplerDescriptorSetData *b,
ImageDescriptorSetData *a,
ImageDescriptorSetData *b,
uint8_t samplerCount
) {
uint32_t i;
@ -6030,29 +6030,29 @@ static inline uint8_t SamplerDescriptorSetDataEqual(
static VkDescriptorSet VULKAN_INTERNAL_FetchSamplerDescriptorSet(
VulkanRenderer *renderer,
SamplerDescriptorSetCache *samplerDescriptorSetCache,
SamplerDescriptorSetData *samplerDescriptorSetData
ImageDescriptorSetCache *imageDescriptorSetCache,
ImageDescriptorSetData *samplerDescriptorSetData
) {
uint32_t i;
uint64_t hashcode;
SamplerDescriptorSetHashArray *arr;
ImageDescriptorSetHashArray *arr;
VkDescriptorSet newDescriptorSet;
VkWriteDescriptorSet writeDescriptorSets[MAX_TEXTURE_SAMPLERS];
SamplerDescriptorSetHashMap *map;
ImageDescriptorSetHashMap *map;
hashcode = SamplerDescriptorSetHashTable_GetHashCode(
hashcode = ImageDescriptorSetHashTable_GetHashCode(
samplerDescriptorSetData,
samplerDescriptorSetCache->samplerBindingCount
imageDescriptorSetCache->bindingCount
);
arr = &samplerDescriptorSetCache->buckets[hashcode % NUM_DESCRIPTOR_SET_HASH_BUCKETS];
arr = &imageDescriptorSetCache->buckets[hashcode % NUM_DESCRIPTOR_SET_HASH_BUCKETS];
for (i = 0; i < arr->count; i += 1)
{
SamplerDescriptorSetHashMap *e = &samplerDescriptorSetCache->elements[arr->elements[i]];
ImageDescriptorSetHashMap *e = &imageDescriptorSetCache->elements[arr->elements[i]];
if (SamplerDescriptorSetDataEqual(
samplerDescriptorSetData,
&e->descriptorSetData,
samplerDescriptorSetCache->samplerBindingCount
imageDescriptorSetCache->bindingCount
)) {
e->inactiveFrameCount = 0;
return e->descriptorSet;
@ -6062,46 +6062,46 @@ static VkDescriptorSet VULKAN_INTERNAL_FetchSamplerDescriptorSet(
/* If no match exists, assign a new descriptor set and prepare it for update */
/* If no inactive descriptor sets remain, create a new pool and allocate new inactive sets */
if (samplerDescriptorSetCache->inactiveDescriptorSetCount == 0)
if (imageDescriptorSetCache->inactiveDescriptorSetCount == 0)
{
samplerDescriptorSetCache->samplerDescriptorPoolCount += 1;
samplerDescriptorSetCache->samplerDescriptorPools = SDL_realloc(
samplerDescriptorSetCache->samplerDescriptorPools,
sizeof(VkDescriptorPool) * samplerDescriptorSetCache->samplerDescriptorPoolCount
imageDescriptorSetCache->imageDescriptorPoolCount += 1;
imageDescriptorSetCache->imageDescriptorPools = SDL_realloc(
imageDescriptorSetCache->imageDescriptorPools,
sizeof(VkDescriptorPool) * imageDescriptorSetCache->imageDescriptorPoolCount
);
VULKAN_INTERNAL_CreateSamplerDescriptorPool(
renderer,
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
samplerDescriptorSetCache->nextPoolSize,
samplerDescriptorSetCache->nextPoolSize * samplerDescriptorSetCache->samplerBindingCount,
&samplerDescriptorSetCache->samplerDescriptorPools[samplerDescriptorSetCache->samplerDescriptorPoolCount - 1]
imageDescriptorSetCache->nextPoolSize,
imageDescriptorSetCache->nextPoolSize * imageDescriptorSetCache->bindingCount,
&imageDescriptorSetCache->imageDescriptorPools[imageDescriptorSetCache->imageDescriptorPoolCount - 1]
);
samplerDescriptorSetCache->inactiveDescriptorSetCapacity += samplerDescriptorSetCache->nextPoolSize;
imageDescriptorSetCache->inactiveDescriptorSetCapacity += imageDescriptorSetCache->nextPoolSize;
samplerDescriptorSetCache->inactiveDescriptorSets = SDL_realloc(
samplerDescriptorSetCache->inactiveDescriptorSets,
sizeof(VkDescriptorSet) * samplerDescriptorSetCache->inactiveDescriptorSetCapacity
imageDescriptorSetCache->inactiveDescriptorSets = SDL_realloc(
imageDescriptorSetCache->inactiveDescriptorSets,
sizeof(VkDescriptorSet) * imageDescriptorSetCache->inactiveDescriptorSetCapacity
);
VULKAN_INTERNAL_AllocateSamplerDescriptorSets(
renderer,
samplerDescriptorSetCache->samplerDescriptorPools[samplerDescriptorSetCache->samplerDescriptorPoolCount - 1],
samplerDescriptorSetCache->descriptorSetLayout,
samplerDescriptorSetCache->nextPoolSize,
samplerDescriptorSetCache->inactiveDescriptorSets
imageDescriptorSetCache->imageDescriptorPools[imageDescriptorSetCache->imageDescriptorPoolCount - 1],
imageDescriptorSetCache->descriptorSetLayout,
imageDescriptorSetCache->nextPoolSize,
imageDescriptorSetCache->inactiveDescriptorSets
);
samplerDescriptorSetCache->inactiveDescriptorSetCount = samplerDescriptorSetCache->nextPoolSize;
imageDescriptorSetCache->inactiveDescriptorSetCount = imageDescriptorSetCache->nextPoolSize;
samplerDescriptorSetCache->nextPoolSize *= 2;
imageDescriptorSetCache->nextPoolSize *= 2;
}
newDescriptorSet = samplerDescriptorSetCache->inactiveDescriptorSets[samplerDescriptorSetCache->inactiveDescriptorSetCount - 1];
samplerDescriptorSetCache->inactiveDescriptorSetCount -= 1;
newDescriptorSet = imageDescriptorSetCache->inactiveDescriptorSets[imageDescriptorSetCache->inactiveDescriptorSetCount - 1];
imageDescriptorSetCache->inactiveDescriptorSetCount -= 1;
for (i = 0; i < samplerDescriptorSetCache->samplerBindingCount; i += 1)
for (i = 0; i < imageDescriptorSetCache->bindingCount; i += 1)
{
writeDescriptorSets[i].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
writeDescriptorSets[i].pNext = NULL;
@ -6116,30 +6116,30 @@ static VkDescriptorSet VULKAN_INTERNAL_FetchSamplerDescriptorSet(
renderer->vkUpdateDescriptorSets(
renderer->logicalDevice,
samplerDescriptorSetCache->samplerBindingCount,
imageDescriptorSetCache->bindingCount,
writeDescriptorSets,
0,
NULL
);
EXPAND_ELEMENTS_IF_NEEDED(arr, 2, uint32_t)
arr->elements[arr->count] = samplerDescriptorSetCache->count;
arr->elements[arr->count] = imageDescriptorSetCache->count;
arr->count += 1;
if (samplerDescriptorSetCache->count == samplerDescriptorSetCache->capacity)
if (imageDescriptorSetCache->count == imageDescriptorSetCache->capacity)
{
samplerDescriptorSetCache->capacity *= 2;
imageDescriptorSetCache->capacity *= 2;
samplerDescriptorSetCache->elements = SDL_realloc(
samplerDescriptorSetCache->elements,
sizeof(SamplerDescriptorSetHashMap) * samplerDescriptorSetCache->capacity
imageDescriptorSetCache->elements = SDL_realloc(
imageDescriptorSetCache->elements,
sizeof(ImageDescriptorSetHashMap) * imageDescriptorSetCache->capacity
);
}
map = &samplerDescriptorSetCache->elements[samplerDescriptorSetCache->count];
map = &imageDescriptorSetCache->elements[imageDescriptorSetCache->count];
map->key = hashcode;
for (i = 0; i < samplerDescriptorSetCache->samplerBindingCount; i += 1)
for (i = 0; i < imageDescriptorSetCache->bindingCount; i += 1)
{
map->descriptorSetData.descriptorImageInfo[i].imageLayout =
samplerDescriptorSetData->descriptorImageInfo[i].imageLayout;
@ -6151,7 +6151,7 @@ static VkDescriptorSet VULKAN_INTERNAL_FetchSamplerDescriptorSet(
map->descriptorSet = newDescriptorSet;
map->inactiveFrameCount = 0;
samplerDescriptorSetCache->count += 1;
imageDescriptorSetCache->count += 1;
return newDescriptorSet;
}
@ -6166,14 +6166,14 @@ static void VULKAN_SetVertexSamplers(
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
VulkanGraphicsPipeline *graphicsPipeline = renderer->currentGraphicsPipeline;
SamplerDescriptorSetData vertexSamplerDescriptorSetData;
ImageDescriptorSetData vertexSamplerDescriptorSetData;
if (graphicsPipeline->pipelineLayout->vertexSamplerDescriptorSetCache == NULL)
{
return;
}
samplerCount = graphicsPipeline->pipelineLayout->vertexSamplerDescriptorSetCache->samplerBindingCount;
samplerCount = graphicsPipeline->pipelineLayout->vertexSamplerDescriptorSetCache->bindingCount;
for (i = 0; i < samplerCount; i += 1)
{
@ -6200,14 +6200,14 @@ static void VULKAN_SetFragmentSamplers(
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
VulkanGraphicsPipeline *graphicsPipeline = renderer->currentGraphicsPipeline;
SamplerDescriptorSetData fragmentSamplerDescriptorSetData;
ImageDescriptorSetData fragmentSamplerDescriptorSetData;
if (graphicsPipeline->pipelineLayout->fragmentSamplerDescriptorSetCache == NULL)
{
return;
}
samplerCount = graphicsPipeline->pipelineLayout->fragmentSamplerDescriptorSetCache->samplerBindingCount;
samplerCount = graphicsPipeline->pipelineLayout->fragmentSamplerDescriptorSetCache->bindingCount;
for (i = 0; i < samplerCount; i += 1)
{
@ -6989,18 +6989,18 @@ static void VULKAN_QueuePresent(
}
static void VULKAN_INTERNAL_DeactivateUnusedDescriptorSets(
SamplerDescriptorSetCache *samplerDescriptorSetCache
ImageDescriptorSetCache *imageDescriptorSetCache
) {
int32_t i, j;
SamplerDescriptorSetHashArray *arr;
ImageDescriptorSetHashArray *arr;
for (i = samplerDescriptorSetCache->count - 1; i >= 0; i -= 1)
for (i = imageDescriptorSetCache->count - 1; i >= 0; i -= 1)
{
samplerDescriptorSetCache->elements[i].inactiveFrameCount += 1;
imageDescriptorSetCache->elements[i].inactiveFrameCount += 1;
if (samplerDescriptorSetCache->elements[i].inactiveFrameCount + 1 > DESCRIPTOR_SET_DEACTIVATE_FRAMES)
if (imageDescriptorSetCache->elements[i].inactiveFrameCount + 1 > DESCRIPTOR_SET_DEACTIVATE_FRAMES)
{
arr = &samplerDescriptorSetCache->buckets[samplerDescriptorSetCache->elements[i].key % NUM_DESCRIPTOR_SET_HASH_BUCKETS];
arr = &imageDescriptorSetCache->buckets[imageDescriptorSetCache->elements[i].key % NUM_DESCRIPTOR_SET_HASH_BUCKETS];
/* remove index from bucket */
for (j = 0; j < arr->count; j += 1)
@ -7019,20 +7019,20 @@ static void VULKAN_INTERNAL_DeactivateUnusedDescriptorSets(
/* remove element from table and place in inactive sets */
samplerDescriptorSetCache->inactiveDescriptorSets[samplerDescriptorSetCache->inactiveDescriptorSetCount] = samplerDescriptorSetCache->elements[i].descriptorSet;
samplerDescriptorSetCache->inactiveDescriptorSetCount += 1;
imageDescriptorSetCache->inactiveDescriptorSets[imageDescriptorSetCache->inactiveDescriptorSetCount] = imageDescriptorSetCache->elements[i].descriptorSet;
imageDescriptorSetCache->inactiveDescriptorSetCount += 1;
/* move another descriptor set to fill the hole */
if (i < samplerDescriptorSetCache->count - 1)
if (i < imageDescriptorSetCache->count - 1)
{
samplerDescriptorSetCache->elements[i] = samplerDescriptorSetCache->elements[samplerDescriptorSetCache->count - 1];
imageDescriptorSetCache->elements[i] = imageDescriptorSetCache->elements[imageDescriptorSetCache->count - 1];
/* update index in bucket */
arr = &samplerDescriptorSetCache->buckets[samplerDescriptorSetCache->elements[i].key % NUM_DESCRIPTOR_SET_HASH_BUCKETS];
arr = &imageDescriptorSetCache->buckets[imageDescriptorSetCache->elements[i].key % NUM_DESCRIPTOR_SET_HASH_BUCKETS];
for (j = 0; j < arr->count; j += 1)
{
if (arr->elements[j] == samplerDescriptorSetCache->count - 1)
if (arr->elements[j] == imageDescriptorSetCache->count - 1)
{
arr->elements[j] = i;
break;
@ -7040,7 +7040,7 @@ static void VULKAN_INTERNAL_DeactivateUnusedDescriptorSets(
}
}
samplerDescriptorSetCache->count -= 1;
imageDescriptorSetCache->count -= 1;
}
}
}