Commit Graph

181 Commits (3007b4c9897f08793983bada08268596aaab89a2)

Author SHA1 Message Date
cosmonaut 17524fd30b fix depth attachment barriers 2021-02-09 17:52:26 -08:00
cosmonaut 8f1cdf190f change shader uniform push to take pipelines instead of command buffers 2021-02-05 19:59:29 -08:00
cosmonaut 7f3e89315e uniform API update 2021-02-02 16:37:01 -08:00
cosmonaut 4699c158f3 calculate texture length internally + fix rename 2021-01-31 21:17:27 -08:00
cosmonaut 76c845cbb4 rename PushShaderParams to PushShaderUniforms 2021-01-31 19:37:16 -08:00
cosmonaut 254d209a48 fix issue where texture staging buffer would be too small to contain incoming data 2021-01-31 18:01:21 -08:00
cosmonaut a60725fecc fix bad malloc size 2021-01-31 17:16:32 -08:00
cosmonaut d99bd756f4 remove extra region merge checks 2021-01-31 16:29:38 -08:00
cosmonaut 952cf974b4 fix empty compute image descriptor set creation 2021-01-31 14:30:16 -08:00
cosmonaut 52d06f9f6c merge free regions 2021-01-29 16:03:00 -08:00
cosmonaut b2199fcaae improve device enumeration + fix host memory allocation 2021-01-29 15:57:58 -08:00
cosmonaut 978d1e9451 cpu texture alloc tweak 2021-01-28 22:05:44 -08:00
cosmonaut 7bbb15d8a5 fix depth RTs 2021-01-28 21:48:50 -08:00
cosmonaut b854a822d6 fix some depth issues 2021-01-28 21:37:11 -08:00
cosmonaut 6457967470 texture alloc fallback to host memory 2021-01-27 12:51:36 -08:00
cosmonaut 68d9a74ff4 change renderArea to a pointer 2021-01-26 20:27:42 -08:00
cosmonaut 316e662f44 remove distinction between color target and depth target 2021-01-26 18:57:46 -08:00
cosmonaut fe03f1739a change Clear definition to make more sense 2021-01-22 14:16:02 -08:00
cosmonaut d9700707d0 fix index buffer binding 2021-01-21 14:03:36 -08:00
cosmonaut 41ea091749 fix hang when staging buffer flushes 2021-01-21 12:34:50 -08:00
cosmonaut 6a1c2aa9bf fix transfer flush submission 2021-01-20 17:16:43 -08:00
cosmonaut 56f4c3c2c4 texture creation uses one function + Refresh_TextureCreateInfo 2021-01-14 01:52:45 -08:00
cosmonaut 79bc36d99d replace topologyState with primitiveType 2021-01-13 21:06:20 -08:00
cosmonaut b25daa5198 remove unused parameters from draw calls 2021-01-13 21:04:53 -08:00
cosmonaut bf91de783f Vulkan: persisent map buffers 2021-01-13 18:02:45 -08:00
thatcosmonaut b12b785dbe
External Interop (#14) 2021-01-13 17:37:54 -08:00
cosmonaut 4b6f17054c rename AddDispose to QueueDestroy 2021-01-05 17:02:36 -08:00
cosmonaut d3d9c9ad55 rename Set_Samplers to Bind_Samplers 2021-01-05 17:00:06 -08:00
cosmonaut b19fab415d misc API tweaks 2021-01-05 15:53:16 -08:00
cosmonaut 4ca101099d uncapitalize REFRESH in API calls 2021-01-05 15:05:16 -08:00
thatcosmonaut 2dbfab6b98
DroneCI (#12) 2021-01-04 23:31:56 -08:00
cosmonaut 5a92fdf984 move count param on REFRESH_Submit 2021-01-03 14:57:46 -08:00
cosmonaut 788c63f3ac rename SURFACEFORMAT to COLORFORMAT 2021-01-03 14:53:12 -08:00
thatcosmonaut b4dee16f80
Texture API Refactor (#9) 2021-01-03 14:37:02 -08:00
cosmonaut 3066fce16b few more mutex fixes 2021-01-03 14:00:43 -08:00
cosmonaut 62d962cf23 staging buffer lock 2021-01-03 14:00:43 -08:00
cosmonaut e91a83f357 memory thread safety 2021-01-03 14:00:43 -08:00
cosmonaut e82bce10dc texture copy API 2021-01-03 14:00:43 -08:00
cosmonaut 087a60fa52 add wait API call 2021-01-03 14:00:43 -08:00
cosmonaut 540c0985b7 proper texture staging + fix buffer dispose api 2021-01-03 14:00:43 -08:00
cosmonaut 10d326b201 revert exclusive transfer queue 2021-01-03 14:00:43 -08:00
cosmonaut dc2c3ef111 transfer fixes 2021-01-03 14:00:43 -08:00
cosmonaut 47c951ec14 new command pool structure 2021-01-03 14:00:43 -08:00
cosmonaut f8c99c4e18 make gets and sets async 2021-01-03 14:00:43 -08:00
cosmonaut e0ff380989 implement transfer queue 2021-01-03 14:00:43 -08:00
cosmonaut c818e332e7 started exposing command buffers 2021-01-03 14:00:43 -08:00
cosmonaut 14c75e058d compute pipeline cleanup 2020-12-30 23:07:59 -08:00
cosmonaut da52bd68f0 fix texture set data sync 2020-12-30 23:07:59 -08:00
cosmonaut bc3c52162b compute barriers 2020-12-30 23:07:59 -08:00
cosmonaut 08c4f8a24f some cleanup 2020-12-30 23:07:59 -08:00
cosmonaut 5b3fa07790 more compute implementation 2020-12-30 23:07:59 -08:00
cosmonaut e832b9cfbf compute functions 2020-12-30 23:07:59 -08:00
cosmonaut c6418cfdf3 clean up descriptor set layout 2020-12-30 23:07:59 -08:00
cosmonaut 5bddb9faab add compute related functions to API 2020-12-30 23:07:59 -08:00
cosmonaut 602e669970 buffer descriptor set cache 2020-12-30 23:07:59 -08:00
cosmonaut 223d053274 generalized image descriptor set cache 2020-12-30 23:07:59 -08:00
cosmonaut 234048d366 unify descriptor set layout cacheing 2020-12-30 23:07:59 -08:00
cosmonaut dc92a1e274 started implementing compute structure 2020-12-30 23:07:59 -08:00
cosmonaut d6cd3715cb implement texture getters 2020-12-28 23:41:59 -08:00
cosmonaut cea9b853a4 implement Clear 2020-12-28 22:19:46 -08:00
cosmonaut ee91cca9f6 add new barrier for any-shader sampling 2020-12-28 21:43:14 -08:00
cosmonaut fd01d6c033 name tweak + remove d24s8 2020-12-28 20:09:31 -08:00
cosmonaut 031f36f450 dispose renderpass 2020-12-28 19:44:34 -08:00
cosmonaut 2548833525 update API to allow batchable shader params 2020-12-28 19:32:49 -08:00
cosmonaut da9b255dec dispose framebuffer 2020-12-28 17:35:18 -08:00
cosmonaut aa9b27aecf dispose sampler 2020-12-28 16:56:49 -08:00
cosmonaut 6bfc44ca98 more disposal 2020-12-28 16:42:51 -08:00
cosmonaut e3f07a9f5a implementing some disposals 2020-12-28 16:28:14 -08:00
cosmonaut 9cecc63991 texture dispose 2020-12-28 15:11:05 -08:00
cosmonaut 5a38907294 implement DestroyDevice 2020-12-28 14:57:14 -08:00
cosmonaut 6367ccdac0 sync point on SetTextureData 2020-12-28 14:29:29 -08:00
cosmonaut 0a7eb1fb2e dummy uniform buffers 2020-12-28 14:07:13 -08:00
cosmonaut a92a03a69a texture usage for auto layout transition 2020-12-28 13:40:26 -08:00
cosmonaut 941cce595c add texture layout transition to API 2020-12-28 12:15:17 -08:00
cosmonaut ce0eea711b SetSamplers no longer takes pipeline 2020-12-27 23:13:49 -08:00
cosmonaut 6e59750ff2 image load and save 2020-12-27 22:45:12 -08:00
cosmonaut 39ec13501a fix null reference 2020-12-27 15:38:58 -08:00
cosmonaut 2a4811315b deactivate unused descriptor sets 2020-12-27 15:34:15 -08:00
cosmonaut 3780772bdd descriptor set cacheing system 2020-12-27 15:20:59 -08:00
cosmonaut d23b2a6a75 cacheing descriptor set layouts and pipeline layouts 2020-12-27 13:26:55 -08:00
cosmonaut 1b22664756 whoops 2020-12-23 13:49:53 -08:00
cosmonaut 838e840a70 fix vert UBO size check 2020-12-23 13:14:36 -08:00
cosmonaut ae44d3ef23 shader uniforms 2020-12-23 13:11:09 -08:00
cosmonaut d2d2dee5f4 fix sub buffer index oversight 2020-12-22 23:46:37 -08:00
cosmonaut 25314dad57 layout transition on BeginRenderPass 2020-12-22 23:17:09 -08:00
cosmonaut 89f8ef1e9e draw call API revision 2020-12-22 22:56:26 -08:00
cosmonaut a174573b02 proper sub buffer index system 2020-12-22 22:05:01 -08:00
cosmonaut 87920c0048 hack to fix sub buffer index issue 2020-12-22 21:53:39 -08:00
cosmonaut 14993a4f22 handle case where shader does not take samplers 2020-12-22 20:50:32 -08:00
cosmonaut a586040123 misc fixes 2020-12-22 20:22:17 -08:00
cosmonaut a795e1f825 rename to QueuePresent + make textureslice input a pointer 2020-12-21 18:54:36 -08:00
cosmonaut 8752ed4391 misc fixes 2020-12-21 18:34:57 -08:00
cosmonaut bab86149c9 some init fixes 2020-12-21 17:59:08 -08:00
cosmonaut 9fa0e54e67 add PresentationParameters 2020-12-21 16:18:21 -08:00
cosmonaut 7de212c322 rename Gen_ functions to Create_ 2020-12-21 15:50:12 -08:00
cosmonaut 06b805cf93 presentation loop 2020-12-21 15:44:43 -08:00
cosmonaut 6827eea6d3 push vertex param functions 2020-12-21 13:02:07 -08:00
cosmonaut feb4b5e16b vertex and index buffers 2020-12-21 12:37:54 -08:00
cosmonaut 778a8d89bd splitting up push shader params by stages 2020-12-20 01:33:32 -08:00
cosmonaut 4233c7767e draw functions 2020-12-20 01:29:15 -08:00