cosmonaut
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43cd8f0182
|
change backend selection behavior
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2024-03-07 10:35:12 -08:00 |
cosmonaut
|
f3eacbf776
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comment on DepthMSAA
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2024-03-07 00:03:42 -08:00 |
cosmonaut
|
17a321dcf7
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change success message from error to info
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2024-03-06 23:59:34 -08:00 |
cosmonaut
|
2435b4d226
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rename TestUtils.DefaultBackend to just TestUtils.Backend
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2024-03-06 14:31:22 -08:00 |
cosmonaut
|
e4f4e53f2c
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more tests on D3D11
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2024-03-06 14:23:06 -08:00 |
cosmonaut
|
5159442540
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start converting tests to be D3D11-compatibility
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2024-03-06 00:15:44 -08:00 |
cosmonaut
|
beacd05925
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fix BasicStencil
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2024-03-02 23:10:52 -08:00 |
cosmonaut
|
0855bf6e26
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update bindings and WriteOptions API
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2024-03-01 15:03:29 -08:00 |
cosmonaut
|
52f4e361ae
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use element-wise buffer upload in GetBufferData
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2024-02-23 15:40:18 -08:00 |
cosmonaut
|
b8bbbe2327
|
update VideoPlayer
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2024-02-23 15:29:03 -08:00 |
cosmonaut
|
844e330a48
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update WindowResizing
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2024-02-23 14:54:46 -08:00 |
cosmonaut
|
89dea810cc
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update examples that load from compressed image files
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2024-02-23 14:54:01 -08:00 |
cosmonaut
|
347290bae2
|
update TextureMipmaps
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2024-02-23 14:42:47 -08:00 |
cosmonaut
|
b462f5d140
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update TexturedAnimatedQuad
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2024-02-23 14:37:45 -08:00 |
cosmonaut
|
cd235b9172
|
rename ResourceInitializer to ResourceUploader
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2024-02-23 14:32:56 -08:00 |
cosmonaut
|
795331c133
|
convert Cube test to use UploadAndWait
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2024-02-23 14:30:53 -08:00 |
cosmonaut
|
1876258114
|
update Texture3DGame
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2024-02-23 14:05:05 -08:00 |
cosmonaut
|
6b0f80119a
|
update StoreLoad
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2024-02-23 13:34:03 -08:00 |
cosmonaut
|
6c54808407
|
update RenderTextureMipmaps
|
2024-02-23 13:32:49 -08:00 |
cosmonaut
|
59d25a0ee7
|
update RenderTextureCube
|
2024-02-23 13:30:29 -08:00 |
cosmonaut
|
ffd7f76843
|
update RenderTexture3D
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2024-02-23 13:27:36 -08:00 |
cosmonaut
|
d3ae483074
|
update RenderTexture2D
|
2024-02-23 13:25:21 -08:00 |
cosmonaut
|
c2a029ce85
|
update MSAA
|
2024-02-23 13:09:23 -08:00 |
cosmonaut
|
683fffad16
|
update InstancingAndOffsets
|
2024-02-23 13:06:53 -08:00 |
cosmonaut
|
c2f1a02ba3
|
update GetBufferData
|
2024-02-23 13:04:59 -08:00 |
cosmonaut
|
c878a26b74
|
update DrawIndirect
|
2024-02-23 12:51:42 -08:00 |
cosmonaut
|
f71917310d
|
update DepthMSAA
|
2024-02-23 12:49:17 -08:00 |
cosmonaut
|
5534edb8fe
|
update CullFace
|
2024-02-23 12:42:01 -08:00 |
cosmonaut
|
3299ff578f
|
update CopyTexture
|
2024-02-23 12:40:12 -08:00 |
cosmonaut
|
b9337fdbe6
|
update ComputeUniforms
|
2024-02-23 12:03:46 -08:00 |
cosmonaut
|
165af544de
|
update CompressedTexture
|
2024-02-23 12:00:15 -08:00 |
cosmonaut
|
329f3c68f4
|
update ClearScreen_MultiWindow
|
2024-02-23 11:08:15 -08:00 |
cosmonaut
|
b50df03dd7
|
update BasicTriangle
|
2024-02-23 11:03:04 -08:00 |
cosmonaut
|
94438c8991
|
update BasicStencil
|
2024-02-23 10:59:38 -08:00 |
cosmonaut
|
d6ec93525e
|
update BasicCompute
|
2024-02-23 10:57:54 -08:00 |
cosmonaut
|
d8f402646a
|
update CubeGame to use resourceInitializer
|
2024-02-23 10:12:47 -08:00 |
cosmonaut
|
91aecfd13c
|
update TexturedQuad
|
2024-02-23 00:07:51 -08:00 |
cosmonaut
|
59c99daa9c
|
re-add Cube screenshot feature
|
2024-02-22 22:51:01 -08:00 |
cosmonaut
|
110151ad56
|
update Cube for new API
|
2024-02-21 23:30:15 -08:00 |
Caleb Cornett
|
691ba400a0
|
Added MSAACube test + minor cleanup
|
2024-02-10 00:24:09 -06:00 |
Caleb Cornett
|
0846c09f53
|
Add RenderTexture2D test + README update for StoreLoad
|
2024-02-09 11:47:55 -06:00 |
Caleb Cornett
|
f9a41ce231
|
Texture3D: Apply a slight offset to the fragment uniform to account for rounding errors
|
2024-02-07 10:09:48 -06:00 |
Caleb Cornett
|
74b6e00bc8
|
Tabs, not spaces
|
2024-02-07 09:27:55 -06:00 |
Caleb Cornett
|
a64db5d0e1
|
Ignore Properties/ folders generated by VS2022
|
2024-02-07 09:25:26 -06:00 |
Caleb Cornett
|
2bd6531766
|
Configuration fixes + CopyMoonlibs.targets fixes
|
2024-02-06 21:34:14 -06:00 |
cosmonaut
|
bae05596e2
|
fix VideoAV1 constructor
|
2024-01-15 22:04:48 -08:00 |
cosmonaut
|
77d8357186
|
StoreLoad Test
|
2024-01-15 17:15:59 -08:00 |
cosmonaut
|
a32c337c69
|
.NET 8
|
2024-01-15 17:15:53 -08:00 |
cosmonaut
|
5709a063ae
|
update examples to use WaitForFences
|
2023-09-18 23:28:32 -07:00 |
Caleb Cornett
|
0d48af5f7d
|
Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
|
2023-07-01 13:41:42 -04:00 |