update TexturedQuad

refresh2
cosmonaut 2024-02-23 00:07:51 -08:00
parent 59c99daa9c
commit 91aecfd13c
1 changed files with 29 additions and 31 deletions

View File

@ -1,4 +1,4 @@
using MoonWorks;
using System;
using MoonWorks.Graphics;
using MoonWorks.Math.Float;
@ -7,8 +7,8 @@ namespace MoonWorks.Test
class TexturedQuadGame : Game
{
private GraphicsPipeline pipeline;
private Buffer vertexBuffer;
private Buffer indexBuffer;
private GpuBuffer vertexBuffer;
private GpuBuffer indexBuffer;
private Sampler[] samplers = new Sampler[6];
private string[] samplerNames = new string[]
{
@ -71,34 +71,32 @@ namespace MoonWorks.Test
samplers[4] = new Sampler(GraphicsDevice, SamplerCreateInfo.AnisotropicClamp);
samplers[5] = new Sampler(GraphicsDevice, SamplerCreateInfo.AnisotropicWrap);
// Create and populate the GPU resources
vertexBuffer = Buffer.Create<PositionTextureVertex>(GraphicsDevice, BufferUsageFlags.Vertex, 4);
indexBuffer = Buffer.Create<ushort>(GraphicsDevice, BufferUsageFlags.Index, 6);
var vertexData = new Span<PositionTextureVertex>([
new PositionTextureVertex(new Vector3(-1, -1, 0), new Vector2(0, 0)),
new PositionTextureVertex(new Vector3(1, -1, 0), new Vector2(4, 0)),
new PositionTextureVertex(new Vector3(1, 1, 0), new Vector2(4, 4)),
new PositionTextureVertex(new Vector3(-1, 1, 0), new Vector2(0, 4)),
]);
CommandBuffer cmdbuf = GraphicsDevice.AcquireCommandBuffer();
cmdbuf.SetBufferData(
vertexBuffer,
new PositionTextureVertex[]
{
new PositionTextureVertex(new Vector3(-1, -1, 0), new Vector2(0, 0)),
new PositionTextureVertex(new Vector3(1, -1, 0), new Vector2(4, 0)),
new PositionTextureVertex(new Vector3(1, 1, 0), new Vector2(4, 4)),
new PositionTextureVertex(new Vector3(-1, 1, 0), new Vector2(0, 4)),
}
);
cmdbuf.SetBufferData(
indexBuffer,
new ushort[]
{
0, 1, 2,
0, 2, 3,
}
);
textures[0] = Texture.FromImageFile(GraphicsDevice, cmdbuf, TestUtils.GetTexturePath("ravioli.png"));
textures[1] = Texture.FromImageBytes(GraphicsDevice, cmdbuf, pngBytes);
textures[2] = Texture.FromImageFile(GraphicsDevice, cmdbuf, TestUtils.GetTexturePath("ravioli.qoi"));
textures[3] = Texture.FromImageBytes(GraphicsDevice, cmdbuf, qoiBytes);
GraphicsDevice.Submit(cmdbuf);
var indexData = new Span<ushort>([
0, 1, 2,
0, 2, 3,
]);
// Create and populate the GPU resources
var resourceInitializer = new ResourceInitializer(GraphicsDevice);
vertexBuffer = resourceInitializer.CreateBuffer(vertexData, BufferUsageFlags.Vertex);
indexBuffer = resourceInitializer.CreateBuffer(indexData, BufferUsageFlags.Index);
textures[0] = resourceInitializer.CreateTexture2D(TestUtils.GetTexturePath("ravioli.png"));
textures[1] = resourceInitializer.CreateTexture2D(pngBytes);
textures[2] = resourceInitializer.CreateTexture2D(TestUtils.GetTexturePath("ravioli.qoi"));
textures[3] = resourceInitializer.CreateTexture2D(qoiBytes);
resourceInitializer.Upload();
resourceInitializer.Dispose();
}
protected override void Update(System.TimeSpan delta)
@ -152,7 +150,7 @@ namespace MoonWorks.Test
cmdbuf.BindVertexBuffers(vertexBuffer);
cmdbuf.BindIndexBuffer(indexBuffer, IndexElementSize.Sixteen);
cmdbuf.BindFragmentSamplers(new TextureSamplerBinding(textures[currentTextureIndex], samplers[currentSamplerIndex]));
cmdbuf.DrawIndexedPrimitives(0, 0, 2, 0, 0);
cmdbuf.DrawIndexedPrimitives(0, 0, 2);
cmdbuf.EndRenderPass();
}
GraphicsDevice.Submit(cmdbuf);