cosmonaut
f06ad263b7
add Fixed.Vector2.Lerp
2022-08-09 17:14:38 -07:00
cosmonaut
28e3479444
remove decimal cast from Fix64.Atan2
2022-08-05 16:56:26 -07:00
cosmonaut
72ad850ab4
fix unnecessary double cast
2022-08-03 16:34:15 -07:00
cosmonaut
9cd6e6cc7b
add Vector2.Rotate methods
2022-08-03 16:15:47 -07:00
cosmonaut
9c8ec7ad5a
ButtonState now has a public constructor
2022-08-03 10:13:20 -07:00
cosmonaut
1e6455d070
fix StreamingSoundOgg seek
2022-08-02 14:15:16 -07:00
cosmonaut
efb9893aef
Theora video support + audio improvements ( #20 )
...
- `SoundInstance.Play` no longer takes a loop parameter
- `SoundInstance.Stop` is split into `Stop` and `StopImmediate` instead of taking an immediate parameter
- Added `StreamingSoundSeekable` to better support streaming audio that does not support seek
- `StreamingSound` no longer has a Loop property, but `StreamingSoundSeekable` does
- abstract `StreamingSound.AddBuffer` renamed to `FillBuffer`
- `FillBuffer` is now provided with a native buffer to avoid an extra data copy
- `StreamingSound` buffer implementation optimized to avoid repeated alloc/frees
- added `Video` class which can load and play Theora (.ogv) streaming video/audio
Reviewed-on: #20
2022-08-02 21:04:12 +00:00
cosmonaut
5a5fbc0c77
handle OS window size changes
2022-07-28 16:06:50 -07:00
cosmonaut
40a2b31e90
add StartMaximized flag to WindowCreateInfo
2022-07-28 16:06:37 -07:00
cosmonaut
424f410688
add SystemResizable flag to WindowCreateInfo
2022-07-26 19:08:21 -07:00
cosmonaut
f6fc80804e
improve gamepad init and support hotplugging
2022-07-13 11:53:09 -07:00
cosmonaut
646e5e9283
empty virtual button
2022-07-12 17:57:37 -07:00
cosmonaut
ab619192a6
combine button states
2022-07-12 17:57:27 -07:00
cosmonaut
d07a722fb1
VirtualButton system
2022-07-12 16:09:23 -07:00
cosmonaut
3543f074f4
fix erroneous Normalize
2022-07-12 16:06:13 -07:00
cosmonaut
d3e124cea1
reset AnyPressedButton at start of Update
2022-07-08 16:52:37 -07:00
cosmonaut
1cf3a13541
Inputs.AnyPressed implementation
2022-07-08 16:47:12 -07:00
cosmonaut
db5ca97726
Packer.TextBounds
2022-06-30 16:24:28 -07:00
cosmonaut
d190df55b2
update wellspring
2022-06-30 13:25:52 -07:00
cosmonaut
1aa522ffa1
avoid TextBatch.Draw smashing the stack with big strings
2022-06-30 13:24:51 -07:00
cosmonaut
a9b3b53ce9
add optional Destroy method to Game
2022-06-23 23:59:23 -07:00
cosmonaut
d32bbcd537
radian and degree conversions on Fix64
2022-06-21 11:20:32 -07:00
cosmonaut
b23792acd0
remove empty struct constructors for language compatibility
2022-06-20 13:04:44 -07:00
cosmonaut
2f5d25b458
Fix64 random fix
2022-06-16 00:51:02 -07:00
cosmonaut
ba662d7c3e
add Fix64 random range
2022-06-14 18:25:37 -07:00
cosmonaut
c1085db9c5
add store ops to depth stencil attach info struct
2022-06-08 17:15:14 -07:00
cosmonaut
bb0b6daa91
Fix64.Fractional
2022-06-07 17:01:44 -07:00
cosmonaut
13519c3150
fix stencil clear
2022-06-06 18:44:03 -07:00
cosmonaut
6ab7a2f722
read ShaderModules from stream
2022-06-06 10:42:05 -07:00
cosmonaut
436affe5de
remove some unnecessary qualifiers
2022-06-05 12:29:35 -07:00
darkerbit
ff544140e0
add file drop API
2022-06-05 12:27:46 -07:00
cosmonaut
26e7e5c809
move mouse wheel reset to sensible location
2022-06-04 15:51:19 -07:00
cosmonaut
d2a51ce524
decouple fixed timestep from draw, add frame cap
2022-06-04 15:48:55 -07:00
cosmonaut
5a9709c843
revert Game and GameState change
2022-06-01 18:31:22 -07:00
cosmonaut
0e8188682e
game state now changes on next update
2022-05-23 19:12:27 -07:00
cosmonaut
9862bfd0a0
TextureSamplerBinding now stores IntPtrs
2022-05-23 19:12:17 -07:00
cosmonaut
4756fe2b14
add SetMasteringVolume method to AudioDevice
2022-05-23 19:11:48 -07:00
cosmonaut
e5c72c6f46
add lerp to Fix64
2022-05-18 18:28:53 -07:00
cosmonaut
318ca22021
add default case for clarity
2022-05-15 12:16:41 -07:00
cosmonaut
547f7a388e
add Fix64 random methods
2022-05-15 12:16:41 -07:00
cosmonaut
dd3fb75905
fix DDS mip level loader
2022-05-14 10:31:56 -07:00
cosmonaut
2bd88e1dc1
add a few useful functions
2022-05-13 16:26:26 -07:00
cosmonaut
66d363459b
improve DDS format support
2022-05-12 11:21:07 -07:00
cosmonaut
b22d3bed30
add DDS and BC7 support
2022-05-11 21:22:20 -07:00
cosmonaut
0d93207ae9
Fixed Point Math ( #19 )
...
Reviewed-on: #19
2022-05-11 17:34:09 +00:00
cosmonaut
a0082bcec6
change Marshal.SizeOf to sizeof
2022-04-27 14:14:15 -07:00
cosmonaut
810f270a41
blittable button identifiers
2022-04-27 11:37:35 -07:00
cosmonaut
27e0404ec0
expose Line properties + no-ID retrieve
2022-04-21 16:04:40 -07:00
cosmonaut
be4b5cf2c7
fix audio not being disposed in correct order
2022-04-20 14:57:24 -07:00
cosmonaut
83eb268a4a
add audio Seek functionality
2022-04-20 14:29:46 -07:00
cosmonaut
985e096a7b
add Update and Remove to SpatialHash2D
2022-04-20 10:57:16 -07:00
cosmonaut
dccd81e029
change collision API to support multi shapes
2022-04-18 11:33:40 -07:00
cosmonaut
65568ea234
Font rendering update
2022-04-13 15:10:23 -07:00
cosmonaut
61a6d0bdc0
Font Rendering ( #18 )
...
Adds a font rendering system based on Wellspring.
Reviewed-on: #18
2022-04-13 03:06:14 +00:00
cosmonaut
72c9dd4bda
close vorbis stream before freeing data
2022-04-08 00:17:58 -07:00
cosmonaut
412f0ca179
game state system
2022-04-08 00:03:42 -07:00
cosmonaut
b252d0eb92
forgot that C# arrays are not just memory
2022-04-07 15:11:14 -07:00
cosmonaut
ba66ed4225
stream ogg from memory instead of disk
2022-04-07 14:19:43 -07:00
cosmonaut
5e2b8de2d3
Spatial Hash Retrieve returns collision groups
2022-04-06 20:25:46 -07:00
cosmonaut
35ded250ed
some more collision fast paths
2022-04-05 17:31:27 -07:00
cosmonaut
f8146b799a
store rectangle properties as ints
2022-04-05 16:35:55 -07:00
cosmonaut
4b4abaab01
fix AABB2D transform method
2022-04-05 16:06:34 -07:00
cosmonaut
6a1fa004d6
set loop on play instead of construct
2022-04-05 16:05:42 -07:00
cosmonaut
b1b6b84809
WAV static sounds + static sound instance pool
2022-04-04 23:33:36 -07:00
cosmonaut
08a3c01f66
add Vector2.Angle
2022-03-31 15:31:53 -07:00
cosmonaut
ec5160c060
add int variant to MathHelper.Approach
2022-03-31 14:51:18 -07:00
cosmonaut
c96c7a0d90
MathHelper.Approach should not return delta
2022-03-29 00:11:50 -07:00
cosmonaut
f0d3dfccf9
add collision mask system to spatial hash
2022-03-25 15:11:38 -07:00
cosmonaut
9f4b69e6aa
keyboard uses Button instead of ButtonState
2022-03-24 16:41:00 -07:00
cosmonaut
80c34c6b16
Collision API ( #17 )
2022-03-24 06:07:34 +00:00
cosmonaut
cc876b2132
GetGamepad no longer throws if slot is empty
2022-03-18 12:11:00 -07:00
cosmonaut
71d9f8f4fe
remove unnecessary setters and add doc comments
2022-03-18 11:58:10 -07:00
cosmonaut
5050a9369d
Input API rework
2022-03-18 11:46:44 -07:00
cosmonaut
3623e6b07c
add debug exception for binding a null texture
2022-03-17 14:42:43 -07:00
cosmonaut
1b5221f2c7
vertex format ABI break
2022-03-17 14:42:30 -07:00
cosmonaut
0fb7e98cb5
add Vector2.Transform Matrix3x2 overload
2022-03-15 23:02:38 -07:00
cosmonaut
5424d05d63
RasterizerState ABI break
2022-03-14 10:48:31 -07:00
cosmonaut
2a9286f31e
Clear and AcquireSwapchainTexture ABI break
2022-03-10 10:25:41 -08:00
cosmonaut
8f9aaf6d61
ButtonState is now a struct
2022-03-07 10:54:52 -08:00
cosmonaut
cf2d8473a1
renderArea NULL inputs
2022-03-06 22:33:12 -08:00
cosmonaut
b5b0f35b50
SetViewport and SetScissor doc comments
2022-03-04 14:14:22 -08:00
cosmonaut
527f47436a
Refresh 1.2.0
2022-03-04 13:21:52 -08:00
cosmonaut
40d9cdd33a
add element-wise SetBufferData overload
2022-03-04 10:00:29 -08:00
cosmonaut
a413863cf9
add Size property to Buffer
2022-03-03 17:18:38 -08:00
cosmonaut
17333cfb67
destroy update
2022-03-03 17:16:39 -08:00
cosmonaut
111df04c0f
fix some Window stuff
2022-03-02 14:46:55 -08:00
cosmonaut
9c83423c79
add buffer creation convenience method
2022-03-02 14:29:43 -08:00
cosmonaut
7d3a7901b2
convenience constructors for graphics state
2022-03-02 13:57:30 -08:00
cosmonaut
278db7d55b
fix a few missing renames
2022-03-02 11:45:37 -08:00
cosmonaut
774028a013
D3D compatibility ABI break
2022-03-02 11:42:26 -08:00
cosmonaut
f6369b6bce
add some notes to AcquireSwapchainTexture
2022-03-02 10:13:52 -08:00
cosmonaut
c34f74a99d
do not destroy untracked resource
2022-03-02 09:58:32 -08:00
cosmonaut
d6606d90f6
AcquireSwapchainTexture nullable
2022-03-02 09:39:23 -08:00
cosmonaut
ef10be4e9d
add some shortcut defaults to structs
2022-03-01 23:32:44 -08:00
cosmonaut
1fa73f0275
more presentation API improvements
2022-03-01 23:21:42 -08:00
cosmonaut
81c882bd48
presentation ABI break
2022-03-01 22:57:10 -08:00
cosmonaut
7328cbc13d
add some constructors to reduce boilerplate
2022-02-25 18:01:22 -08:00
cosmonaut
32b269526f
Blend state ABI break
2022-02-25 17:50:08 -08:00
cosmonaut
9028a8b1a0
remove Window namespace
2022-02-25 13:23:31 -08:00
cosmonaut
edd21ec573
remove count from managed GraphicsPipelineAttachmentInfo
2022-02-25 11:10:35 -08:00
Caleb Cornett
2469cf530a
Capitalized attachment info struct member names
2022-02-25 11:17:37 -05:00
cosmonaut
e5213da686
fix clear color conversion
2022-02-24 22:06:29 -08:00
cosmonaut
1064bae828
Render Pass Streamlining ( #14 )
...
Changes as per a531fb8593
Reviewed-on: #14
Co-authored-by: cosmonaut <evan@moonside.games>
Co-committed-by: cosmonaut <evan@moonside.games>
2022-02-25 05:34:36 +00:00
cosmonaut
8a3d93d2dc
intellisense improvement + API tweak
2022-02-22 22:16:06 -08:00
cosmonaut
8973b3e658
Formatting pass
2022-02-22 21:14:32 -08:00
cosmonaut
a0c57c7a59
Cleanup fixes
2022-02-22 16:44:39 -08:00
cosmonaut
5679dba978
Actually dispose graphics resources
2022-02-22 14:29:50 -08:00
cosmonaut
cb25e6feff
resource destroy now requires a CB
2022-02-18 21:02:16 -08:00
cosmonaut
4acc2588e1
QueuePresent ABI break
2022-02-08 17:17:51 -08:00
cosmonaut
8022cd1011
add DispatchCompute to command buffer
2022-01-17 20:39:03 -08:00
cosmonaut
d2fca3654b
never mind on SetDataOptions, bad idea
2022-01-13 14:48:32 -08:00
cosmonaut
a5c8ebfc3a
update buffer upload ABI
2022-01-13 14:29:08 -08:00
cosmonaut
7d7437721c
uniforms are now pushed via command buffer
2022-01-12 13:01:32 -08:00
cosmonaut
0c588b96f4
add more info to Texture
2022-01-10 12:20:01 -08:00
cosmonaut
1fe256a479
get rid of badly conceived command buffer queue
2022-01-10 12:11:24 -08:00
cosmonaut
9df9aaeb3a
update texture SetData API
2021-11-14 21:08:02 -08:00
cosmonaut
9f588d389b
tighten game loop timing
2021-07-23 15:47:02 -07:00
cosmonaut
a337b94dfa
.NET 5
2021-07-23 14:33:16 -07:00
cosmonaut
681e620477
add mouse wheel support
2021-03-26 12:20:05 -07:00
cosmonaut
3b83eb41da
add LookAt method to Quaternion
2021-03-26 12:07:46 -07:00
cosmonaut
984e30cc4c
add system for text input
2021-03-25 15:57:26 -07:00
cosmonaut
ccefe570db
add meta keys to keycodes
2021-03-23 17:38:53 -07:00
cosmonaut
7ecb27c98a
add vibration support + fix controller axes
2021-03-09 21:48:31 -08:00
cosmonaut
5eb5027bf1
initial 3D audio implementation
2021-02-26 16:17:26 -08:00
cosmonaut
8e627c9b18
add window resize function
2021-02-24 13:03:39 -08:00
cosmonaut
b928257d3c
document lots of graphics stuff
2021-02-24 12:43:35 -08:00
cosmonaut
72c676a1e0
add doc comments to CommandBuffer
2021-02-23 23:41:14 -08:00
cosmonaut
09c03fece9
add Matrix3x2 and rename Matrix to Matrix4x4
2021-02-16 18:07:50 -08:00
cosmonaut
e6fa95b823
rework sampler binding API call
2021-02-11 12:25:12 -08:00
cosmonaut
44cd77eecb
fix orthographic projection for vulkan NDC space
2021-02-10 18:13:24 -08:00
cosmonaut
dc59b851d4
fix begin render pass
2021-02-10 17:15:46 -08:00
cosmonaut
d1e691a02b
change clear color type
2021-02-09 22:51:30 -08:00
cosmonaut
aab0917603
fix clear options input
2021-02-08 19:22:27 -08:00
cosmonaut
4eb2cb6b09
some state tweaks
2021-02-08 18:10:02 -08:00
cosmonaut
29a86c2040
move uniform pushes to pipeline
2021-02-05 19:51:10 -08:00
cosmonaut
0daf548fd3
update uniform API
2021-02-02 16:34:40 -08:00
cosmonaut
68bb51439f
change type buffer setdata to use element offset and length
2021-02-01 22:53:24 -08:00
cosmonaut
ada9a1bb05
rename params to uniforms
2021-01-31 21:18:43 -08:00
cosmonaut
c62edbdf91
rename ShaderParams to ShaderUniforms
2021-01-31 19:39:41 -08:00
cosmonaut
9e4007f9f0
buffer setData tweak and pin depthstenciltargetdescription
2021-01-28 21:49:33 -08:00
cosmonaut
55d8e5a1df
remove FileInfo references
2021-01-28 18:07:48 -08:00
cosmonaut
eda1efedbe
properly destroy audio
2021-01-28 18:01:42 -08:00
cosmonaut
c65485a31c
use in for graphicspipelinecreateinfo
2021-01-28 17:44:12 -08:00
cosmonaut
addea0f810
reverting to CreateInfo pattern for consistency
2021-01-28 13:50:20 -08:00
cosmonaut
9b06225d7d
capitalize struct fields
2021-01-27 14:02:57 -08:00
cosmonaut
5524e501f3
add explicit resource dependencies to graphics resource objects
2021-01-27 14:02:46 -08:00
cosmonaut
186b025b4d
add depth buffer create shortcuts
2021-01-26 21:18:55 -08:00
cosmonaut
d10f018f14
fix graphics resources disposing out of order
2021-01-26 21:06:15 -08:00
cosmonaut
7f6236cb49
update render target and texture format API
2021-01-26 19:10:09 -08:00
cosmonaut
6ce1ce21b8
remove more of refresh from the API
2021-01-26 17:39:20 -08:00
cosmonaut
b93945c51b
draw every loop
2021-01-26 14:09:10 -08:00
cosmonaut
a55cd83123
update sampler definition
2021-01-25 20:57:26 -08:00
cosmonaut
66e0fe9924
remove Bit from flags enum
2021-01-25 20:47:39 -08:00
cosmonaut
ce27a4bc4c
adding some GetDatas and SetDatas
2021-01-25 18:18:25 -08:00
cosmonaut
0dcb103994
rename Window to OSWindow for namespacing + add alpha timing to draw
2021-01-25 13:02:35 -08:00
cosmonaut
2978528f3b
set a more sensible max delta time
2021-01-22 23:43:48 -08:00
cosmonaut
a3307c0066
input refactor
2021-01-22 14:41:34 -08:00
cosmonaut
12c5f37ae9
update Clear
2021-01-22 14:16:38 -08:00
cosmonaut
f84c4dad26
make BindVertexSamplers like BindFragmentSamplers
2021-01-22 13:57:49 -08:00
cosmonaut
c02c23bc16
change BindIndexBuffer
2021-01-22 13:56:24 -08:00
cosmonaut
94a260ebd1
add convenience overload to BindVertexBuffers
2021-01-22 13:54:49 -08:00
cosmonaut
e4f68ae1df
fix mouse button input
2021-01-22 12:48:56 -08:00
cosmonaut
45861e122d
math struct layouts + change Matrix projections to use right handed NDC space
2021-01-22 00:46:22 -08:00
cosmonaut
f2487cd71b
add mouse input + move inputs to Input namespace
2021-01-22 00:20:07 -08:00
cosmonaut
1e77ad2cb4
remove another RefreshCS thing from the API
2021-01-21 19:55:09 -08:00
cosmonaut
db44c3e37a
change refs + a SetData convenience method
2021-01-21 17:27:25 -08:00
cosmonaut
a6ea645e91
some API tweaks
2021-01-21 14:05:10 -08:00
cosmonaut
0cdc398e43
rearrange Color struct
2021-01-20 16:09:29 -08:00
cosmonaut
a025e9ad76
Color and PackedVector
2021-01-20 15:16:37 -08:00
cosmonaut
e251d30aa9
Math
2021-01-20 14:44:59 -08:00
cosmonaut
d22a70c116
removing explicit RefreshCS references in API
2021-01-20 13:32:48 -08:00
cosmonaut
52b60b66f4
whoops that shouldn't be in there
2021-01-20 12:42:36 -08:00
cosmonaut
58427b8c90
refactor sound API to support generic decoding
2021-01-20 12:39:31 -08:00
cosmonaut
ab8a7846dd
allow static sound to be trimmed
2021-01-20 11:13:55 -08:00
cosmonaut
481c17945a
fix static sound length
2021-01-20 11:03:26 -08:00
cosmonaut
ffc51cca18
fix dynamic looping
2021-01-20 10:55:15 -08:00
cosmonaut
ec09a5952b
attach reverb
2021-01-19 22:06:23 -08:00
cosmonaut
ec28d17a75
fix static sound loading + window title
2021-01-19 21:33:25 -08:00
cosmonaut
adf047955e
handle quit
2021-01-19 20:23:09 -08:00
cosmonaut
408e438efc
fix invalid cast
2021-01-19 20:08:00 -08:00
cosmonaut
bc69931042
small style change
2021-01-19 19:34:26 -08:00
cosmonaut
2cabaa6186
replace Campari with MoonWorks.Graphics
2021-01-19 19:33:27 -08:00
cosmonaut
2b58edb257
more audio implementation
2021-01-19 19:26:30 -08:00
cosmonaut
768bf38e3f
starting audio implementation
2021-01-19 18:06:10 -08:00
cosmonaut
55cd87ab28
more window init stuff
2021-01-19 11:24:23 -08:00
cosmonaut
adc06fb4fc
gamepad constructor should be internal
2021-01-18 23:47:34 -08:00
cosmonaut
7d3932da9b
initial input handling
2021-01-18 23:29:07 -08:00