expose Line properties + no-ID retrieve
parent
be4b5cf2c7
commit
27e0404ec0
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@ -8,8 +8,8 @@ namespace MoonWorks.Collision
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/// </summary>
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public struct Line : IShape2D, System.IEquatable<Line>
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{
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private Vector2 Start { get; }
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private Vector2 End { get; }
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public Vector2 Start { get; }
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public Vector2 End { get; }
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public AABB2D AABB { get; }
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@ -99,6 +99,43 @@ namespace MoonWorks.Collision
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FreeHashSet(returned);
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}
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/// <summary>
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/// Retrieves all the potential collisions of a shape-transform pair.
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/// </summary>
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public IEnumerable<(T, ICollidable, Transform2D, uint)> Retrieve(ICollidable shape, Transform2D transform2D, uint collisionMask = uint.MaxValue)
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{
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var returned = AcquireHashSet();
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var box = shape.TransformedAABB(transform2D);
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var (minX, minY) = Hash(box.Min);
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var (maxX, maxY) = Hash(box.Max);
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if (minX < MinX) { minX = MinX; }
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if (maxX > MaxX) { maxX = MaxX; }
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if (minY < MinY) { minY = MinY; }
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if (maxY > MaxY) { maxY = MaxY; }
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foreach (var key in Keys(minX, minY, maxX, maxY))
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{
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if (hashDictionary.ContainsKey(key))
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{
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foreach (var t in hashDictionary[key])
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{
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if (!returned.Contains(t))
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{
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var (otherShape, otherTransform, collisionGroups) = IDLookup[t];
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if (((collisionGroups & collisionMask) > 0) && AABB2D.TestOverlap(box, otherShape.TransformedAABB(otherTransform)))
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{
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returned.Add(t);
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yield return (t, otherShape, otherTransform, collisionGroups);
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}
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}
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}
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}
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}
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FreeHashSet(returned);
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}
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/// <summary>
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/// Retrieves objects based on a pre-transformed AABB.
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