cosmonaut
|
b6a09517c2
|
change clear color type
|
2021-02-09 22:51:49 -08:00 |
cosmonaut
|
8f1cdf190f
|
change shader uniform push to take pipelines instead of command buffers
|
2021-02-05 19:59:29 -08:00 |
cosmonaut
|
7f3e89315e
|
uniform API update
|
2021-02-02 16:37:01 -08:00 |
cosmonaut
|
4699c158f3
|
calculate texture length internally + fix rename
|
2021-01-31 21:17:27 -08:00 |
cosmonaut
|
68d9a74ff4
|
change renderArea to a pointer
|
2021-01-26 20:27:42 -08:00 |
cosmonaut
|
316e662f44
|
remove distinction between color target and depth target
|
2021-01-26 18:57:46 -08:00 |
cosmonaut
|
fe03f1739a
|
change Clear definition to make more sense
|
2021-01-22 14:16:02 -08:00 |
cosmonaut
|
8d51b423cd
|
isCube should be a byte
|
2021-01-14 02:05:21 -08:00 |
cosmonaut
|
56f4c3c2c4
|
texture creation uses one function + Refresh_TextureCreateInfo
|
2021-01-14 01:52:45 -08:00 |
cosmonaut
|
79bc36d99d
|
replace topologyState with primitiveType
|
2021-01-13 21:06:20 -08:00 |
cosmonaut
|
b25daa5198
|
remove unused parameters from draw calls
|
2021-01-13 21:04:53 -08:00 |
thatcosmonaut
|
b12b785dbe
|
External Interop (#14)
|
2021-01-13 17:37:54 -08:00 |
thatcosmonaut
|
4783d2efc2
|
remove unused DepthStencilTexture typedef
|
2021-01-06 17:36:08 -08:00 |
cosmonaut
|
ecbf434df9
|
fix multisampleState
|
2021-01-05 18:05:01 -08:00 |
cosmonaut
|
4b6f17054c
|
rename AddDispose to QueueDestroy
|
2021-01-05 17:02:36 -08:00 |
cosmonaut
|
d3d9c9ad55
|
rename Set_Samplers to Bind_Samplers
|
2021-01-05 17:00:06 -08:00 |
cosmonaut
|
c1612c496f
|
clear options have bits now
|
2021-01-05 16:19:27 -08:00 |
cosmonaut
|
df88c6a67c
|
expose HookLogFunctions
|
2021-01-05 16:07:42 -08:00 |
cosmonaut
|
b19fab415d
|
misc API tweaks
|
2021-01-05 15:53:16 -08:00 |
cosmonaut
|
4ca101099d
|
uncapitalize REFRESH in API calls
|
2021-01-05 15:05:16 -08:00 |
cosmonaut
|
5a92fdf984
|
move count param on REFRESH_Submit
|
2021-01-03 14:57:46 -08:00 |
cosmonaut
|
788c63f3ac
|
rename SURFACEFORMAT to COLORFORMAT
|
2021-01-03 14:53:12 -08:00 |
thatcosmonaut
|
b4dee16f80
|
Texture API Refactor (#9)
|
2021-01-03 14:37:02 -08:00 |
cosmonaut
|
e82bce10dc
|
texture copy API
|
2021-01-03 14:00:43 -08:00 |
cosmonaut
|
087a60fa52
|
add wait API call
|
2021-01-03 14:00:43 -08:00 |
cosmonaut
|
540c0985b7
|
proper texture staging + fix buffer dispose api
|
2021-01-03 14:00:43 -08:00 |
cosmonaut
|
dc2c3ef111
|
transfer fixes
|
2021-01-03 14:00:43 -08:00 |
cosmonaut
|
f8c99c4e18
|
make gets and sets async
|
2021-01-03 14:00:43 -08:00 |
cosmonaut
|
e0ff380989
|
implement transfer queue
|
2021-01-03 14:00:43 -08:00 |
cosmonaut
|
c818e332e7
|
started exposing command buffers
|
2021-01-03 14:00:43 -08:00 |
cosmonaut
|
bc3c52162b
|
compute barriers
|
2020-12-30 23:07:59 -08:00 |
cosmonaut
|
5b3fa07790
|
more compute implementation
|
2020-12-30 23:07:59 -08:00 |
cosmonaut
|
5bddb9faab
|
add compute related functions to API
|
2020-12-30 23:07:59 -08:00 |
cosmonaut
|
dc92a1e274
|
started implementing compute structure
|
2020-12-30 23:07:59 -08:00 |
cosmonaut
|
b891d44cf3
|
fix var name
|
2020-12-28 23:44:54 -08:00 |
cosmonaut
|
d6cd3715cb
|
implement texture getters
|
2020-12-28 23:41:59 -08:00 |
cosmonaut
|
cea9b853a4
|
implement Clear
|
2020-12-28 22:19:46 -08:00 |
cosmonaut
|
ee91cca9f6
|
add new barrier for any-shader sampling
|
2020-12-28 21:43:14 -08:00 |
cosmonaut
|
fd01d6c033
|
name tweak + remove d24s8
|
2020-12-28 20:09:31 -08:00 |
cosmonaut
|
2548833525
|
update API to allow batchable shader params
|
2020-12-28 19:32:49 -08:00 |
cosmonaut
|
a92a03a69a
|
texture usage for auto layout transition
|
2020-12-28 13:40:26 -08:00 |
cosmonaut
|
941cce595c
|
add texture layout transition to API
|
2020-12-28 12:15:17 -08:00 |
cosmonaut
|
ce0eea711b
|
SetSamplers no longer takes pipeline
|
2020-12-27 23:13:49 -08:00 |
cosmonaut
|
6e59750ff2
|
image load and save
|
2020-12-27 22:45:12 -08:00 |
cosmonaut
|
d23b2a6a75
|
cacheing descriptor set layouts and pipeline layouts
|
2020-12-27 13:26:55 -08:00 |
cosmonaut
|
ae44d3ef23
|
shader uniforms
|
2020-12-23 13:11:09 -08:00 |
cosmonaut
|
25314dad57
|
layout transition on BeginRenderPass
|
2020-12-22 23:17:09 -08:00 |
cosmonaut
|
89f8ef1e9e
|
draw call API revision
|
2020-12-22 22:56:26 -08:00 |
cosmonaut
|
87920c0048
|
hack to fix sub buffer index issue
|
2020-12-22 21:53:39 -08:00 |
cosmonaut
|
a586040123
|
misc fixes
|
2020-12-22 20:22:17 -08:00 |
cosmonaut
|
a795e1f825
|
rename to QueuePresent + make textureslice input a pointer
|
2020-12-21 18:54:36 -08:00 |
cosmonaut
|
bab86149c9
|
some init fixes
|
2020-12-21 17:59:08 -08:00 |
cosmonaut
|
9fa0e54e67
|
add PresentationParameters
|
2020-12-21 16:18:21 -08:00 |
cosmonaut
|
7de212c322
|
rename Gen_ functions to Create_
|
2020-12-21 15:50:12 -08:00 |
cosmonaut
|
06b805cf93
|
presentation loop
|
2020-12-21 15:44:43 -08:00 |
cosmonaut
|
feb4b5e16b
|
vertex and index buffers
|
2020-12-21 12:37:54 -08:00 |
cosmonaut
|
778a8d89bd
|
splitting up push shader params by stages
|
2020-12-20 01:33:32 -08:00 |
cosmonaut
|
4233c7767e
|
draw functions
|
2020-12-20 01:29:15 -08:00 |
cosmonaut
|
2f06a8a13f
|
BeginRenderPass
|
2020-12-20 00:05:12 -08:00 |
cosmonaut
|
ffae2d8bfb
|
remove AddDisposeShaderParamBuffer
|
2020-12-19 23:41:03 -08:00 |
cosmonaut
|
db50e07be6
|
note about setting buffer data
|
2020-12-19 23:35:30 -08:00 |
cosmonaut
|
7d2018e712
|
BindVertexBuffers and BindIndexBuffer
|
2020-12-19 23:31:55 -08:00 |
cosmonaut
|
bedc1f7196
|
set sampler functions
|
2020-12-18 21:35:21 -08:00 |
cosmonaut
|
bd4bd74020
|
revising shader param API
|
2020-12-18 18:24:22 -08:00 |
cosmonaut
|
ba9447ae4c
|
render targets
|
2020-12-18 16:39:03 -08:00 |
cosmonaut
|
a6f13dff8d
|
implement texture creation
|
2020-12-18 14:35:33 -08:00 |
cosmonaut
|
501a9d61a2
|
fix some warnings and add vulkan headers
|
2020-12-17 16:39:25 -08:00 |
cosmonaut
|
91bea9e25a
|
remove unneeded layout info
|
2020-12-17 12:11:50 -08:00 |
cosmonaut
|
75093afddb
|
fix some doc comments
|
2020-12-17 11:44:34 -08:00 |
cosmonaut
|
09b776d172
|
implement CreateGraphicsPipeline
|
2020-12-17 11:40:49 -08:00 |
cosmonaut
|
b10b9bfafd
|
VULKAN_CreateRenderPass
|
2020-12-17 00:19:02 -08:00 |
cosmonaut
|
fd731ac648
|
add Present call to API
|
2020-12-16 20:19:11 -08:00 |
cosmonaut
|
458bd6049d
|
swapchain creation
|
2020-12-16 19:50:31 -08:00 |
cosmonaut
|
36eb134c9f
|
instantiation madness
|
2020-12-16 19:28:02 -08:00 |
cosmonaut
|
ee6bcdc427
|
fix warnings on all but vulkan driver
|
2020-12-16 18:38:22 -08:00 |
cosmonaut
|
f8621562f2
|
remove FNA3D dependency
|
2020-12-16 18:12:20 -08:00 |
cosmonaut
|
dcef2e68c7
|
add boilerplate
|
2020-12-16 17:08:44 -08:00 |
cosmonaut
|
c57842afb9
|
laying out the multi-driver skeleton
|
2020-12-16 16:27:14 -08:00 |
cosmonaut
|
491c49d8ad
|
device create and destroy
|
2020-12-16 15:33:09 -08:00 |
cosmonaut
|
1d152a61bf
|
shader param buffer stuff
|
2020-12-16 15:15:42 -08:00 |
cosmonaut
|
fddba3a94d
|
shader interface
|
2020-12-16 14:59:14 -08:00 |
cosmonaut
|
5850d0851f
|
getters and setters and disposers
|
2020-12-16 14:53:34 -08:00 |
cosmonaut
|
6d10378978
|
targets
|
2020-12-16 14:02:03 -08:00 |
cosmonaut
|
3bd6dfae2d
|
texture creation
|
2020-12-16 13:49:10 -08:00 |
cosmonaut
|
78f2dc1bde
|
comments
|
2020-12-16 13:40:11 -08:00 |
cosmonaut
|
2229af92d4
|
render pass related things
|
2020-12-16 13:28:06 -08:00 |
cosmonaut
|
1d66372b83
|
sampler and shader param sets
|
2020-12-16 12:47:54 -08:00 |
cosmonaut
|
5961876847
|
separate sampler layout
|
2020-12-16 12:28:45 -08:00 |
cosmonaut
|
9526a40420
|
render state structure
|
2020-12-16 12:11:43 -08:00 |
cosmonaut
|
b43ecacfc4
|
draw functions
|
2020-12-15 18:29:26 -08:00 |
cosmonaut
|
de3b25ab82
|
make more stuff opaque
|
2020-12-15 18:08:49 -08:00 |
cosmonaut
|
98ca0d4c57
|
RenderTargetBinding
|
2020-12-15 16:45:11 -08:00 |
cosmonaut
|
cb3cc4007b
|
include FNA3D.h
|
2020-12-15 15:27:06 -08:00 |
cosmonaut
|
715950f44a
|
initial commit
|
2020-12-15 15:00:46 -08:00 |