forked from MoonsideGames/Refresh
fix warnings on all but vulkan driver
parent
f8621562f2
commit
ee6bcdc427
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@ -579,6 +579,10 @@ REFRESHAPI uint32_t REFRESH_LinkedVersion(void);
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/* Functions */
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/* Logging */
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typedef void (REFRESHCALL * REFRESH_LogFunc)(const char *msg);
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/* Device */
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/* Create a rendering context for use on the calling thread.
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@ -586,8 +590,8 @@ REFRESHAPI uint32_t REFRESH_LinkedVersion(void);
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* to ease interoperability with existing FNA graphics code.
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*
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* deviceWindowHandle:
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* A handle to an SDL_Window.
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* If this is NULL, Refresh will attempt to run in headless mode.
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* A handle to a window.
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* If this is NULL, Refresh will run in headless mode.
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*/
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REFRESHAPI REFRESH_Device* REFRESH_CreateDevice(
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void *deviceWindowHandle
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130
src/Refresh.c
130
src/Refresh.c
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@ -29,6 +29,7 @@
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#include <SDL.h>
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#define NULL_RETURN(name) if (name == NULL) { return; }
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#define NULL_RETURN_NULL(name) if (name == NULL) { return NULL; }
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/* Drivers */
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@ -37,6 +38,83 @@ static const REFRESH_Driver *drivers[] = {
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NULL
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};
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/* Logging */
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static void REFRESH_Default_LogInfo(const char *msg)
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{
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SDL_LogInfo(
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SDL_LOG_CATEGORY_APPLICATION,
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"%s",
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msg
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);
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}
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static void REFRESH_Default_LogWarn(const char *msg)
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{
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SDL_LogWarn(
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SDL_LOG_CATEGORY_APPLICATION,
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"%s",
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msg
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);
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}
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static void REFRESH_Default_LogError(const char *msg)
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{
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SDL_LogError(
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SDL_LOG_CATEGORY_APPLICATION,
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"%s",
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msg
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);
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}
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static REFRESH_LogFunc REFRESH_LogInfoFunc = REFRESH_Default_LogInfo;
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static REFRESH_LogFunc REFRESH_LogWarnFunc = REFRESH_Default_LogWarn;
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static REFRESH_LogFunc REFRESH_LogErrorFunc = REFRESH_Default_LogError;
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#define MAX_MESSAGE_SIZE 1024
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void REFRESH_LogInfo(const char *fmt, ...)
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{
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char msg[MAX_MESSAGE_SIZE];
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va_list ap;
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va_start(ap, fmt);
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SDL_vsnprintf(msg, sizeof(msg), fmt, ap);
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va_end(ap);
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REFRESH_LogInfoFunc(msg);
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}
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void REFRESH_LogWarn(const char *fmt, ...)
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{
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char msg[MAX_MESSAGE_SIZE];
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va_list ap;
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va_start(ap, fmt);
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SDL_vsnprintf(msg, sizeof(msg), fmt, ap);
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va_end(ap);
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REFRESH_LogWarnFunc(msg);
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}
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void REFRESH_LogError(const char *fmt, ...)
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{
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char msg[MAX_MESSAGE_SIZE];
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va_list ap;
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va_start(ap, fmt);
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SDL_vsnprintf(msg, sizeof(msg), fmt, ap);
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va_end(ap);
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REFRESH_LogErrorFunc(msg);
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}
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#undef MAX_MESSAGE_SIZE
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void REFRESH_HookLogFunctions(
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REFRESH_LogFunc info,
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REFRESH_LogFunc warn,
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REFRESH_LogFunc error
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) {
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REFRESH_LogInfoFunc = info;
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REFRESH_LogWarnFunc = warn;
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REFRESH_LogErrorFunc = error;
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}
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/* Version API */
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uint32_t REFRESH_LinkedVersion(void)
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@ -148,8 +226,8 @@ REFRESH_RenderPass* REFRESH_CreateRenderPass(
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REFRESH_Device *device,
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REFRESH_RenderPassCreateInfo *renderPassCreateInfo
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) {
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NULL_RETURN(device);
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device->CreateRenderPass(
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NULL_RETURN_NULL(device);
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return device->CreateRenderPass(
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device->driverData,
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renderPassCreateInfo
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);
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@ -159,8 +237,8 @@ REFRESH_GraphicsPipeline* REFRESH_CreateGraphicsPipeline(
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REFRESH_Device *device,
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REFRESH_GraphicsPipelineCreateInfo *pipelineCreateInfo
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) {
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NULL_RETURN(device);
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device->CreateGraphicsPipeline(
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NULL_RETURN_NULL(device);
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return device->CreateGraphicsPipeline(
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device->driverData,
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pipelineCreateInfo
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);
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@ -170,8 +248,8 @@ REFRESH_Sampler* REFRESH_CreateSampler(
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REFRESH_Device *device,
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REFRESH_SamplerStateCreateInfo *samplerStateCreateInfo
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) {
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NULL_RETURN(device);
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device->CreateSampler(
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NULL_RETURN_NULL(device);
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return device->CreateSampler(
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device->driverData,
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samplerStateCreateInfo
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);
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@ -181,8 +259,8 @@ REFRESH_Framebuffer* REFRESH_CreateFramebuffer(
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REFRESH_Device *device,
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REFRESH_FramebufferCreateInfo *framebufferCreateInfo
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) {
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NULL_RETURN(device);
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device->CreateFramebuffer(
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NULL_RETURN_NULL(device);
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return device->CreateFramebuffer(
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device->driverData,
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framebufferCreateInfo
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);
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@ -192,8 +270,8 @@ REFRESH_ShaderModule* REFRESH_CreateShaderModule(
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REFRESH_Device *device,
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REFRESH_ShaderModuleCreateInfo *shaderModuleCreateInfo
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) {
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NULL_RETURN(device);
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device->CreateShaderModule(
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NULL_RETURN_NULL(device);
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return device->CreateShaderModule(
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device->driverData,
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shaderModuleCreateInfo
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);
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@ -206,8 +284,8 @@ REFRESH_Texture* REFRESH_CreateTexture2D(
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uint32_t height,
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uint32_t levelCount
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) {
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NULL_RETURN(device);
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device->CreateTexture2D(
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NULL_RETURN_NULL(device);
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return device->CreateTexture2D(
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device->driverData,
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format,
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width,
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@ -224,8 +302,8 @@ REFRESH_Texture* REFRESH_CreateTexture3D(
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uint32_t depth,
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uint32_t levelCount
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) {
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NULL_RETURN(device);
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device->CreateTexture3D(
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NULL_RETURN_NULL(device);
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return device->CreateTexture3D(
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device->driverData,
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format,
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width,
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@ -241,8 +319,8 @@ REFRESH_Texture* REFRESH_CreateTextureCube(
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uint32_t size,
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uint32_t levelCount
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) {
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NULL_RETURN(device);
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device->CreateTextureCube(
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NULL_RETURN_NULL(device);
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return device->CreateTextureCube(
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device->driverData,
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format,
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size,
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@ -258,8 +336,8 @@ REFRESH_ColorTarget* REFRESH_GenColorTarget(
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uint32_t multisampleCount,
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REFRESH_Texture *texture
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) {
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NULL_RETURN(device);
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device->GenColorTarget(
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NULL_RETURN_NULL(device);
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return device->GenColorTarget(
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device->driverData,
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width,
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height,
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@ -276,8 +354,8 @@ REFRESH_DepthStencilTarget* REFRESH_GenDepthStencilTarget(
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REFRESH_DepthFormat format,
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REFRESH_Texture *texture
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) {
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NULL_RETURN(device);
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device->GenDepthStencilTarget(
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NULL_RETURN_NULL(device);
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return device->GenDepthStencilTarget(
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device->driverData,
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width,
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height,
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@ -290,8 +368,8 @@ REFRESH_Buffer* REFRESH_GenVertexBuffer(
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REFRESH_Device *device,
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uint32_t sizeInBytes
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) {
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NULL_RETURN(device);
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device->GenVertexBuffer(
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NULL_RETURN_NULL(device);
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return device->GenVertexBuffer(
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device->driverData,
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sizeInBytes
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);
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@ -301,8 +379,8 @@ REFRESH_Buffer* REFRESH_GenIndexBuffer(
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REFRESH_Device *device,
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uint32_t sizeInBytes
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) {
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NULL_RETURN(device);
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device->GenIndexBuffer(
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NULL_RETURN_NULL(device);
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return device->GenIndexBuffer(
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device->driverData,
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sizeInBytes
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);
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@ -312,8 +390,8 @@ REFRESH_Buffer* REFRESH_GenShaderParamBuffer(
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REFRESH_Device *device,
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uint32_t sizeInBytes
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) {
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NULL_RETURN(device);
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device->GenShaderParamBuffer(
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NULL_RETURN_NULL(device);
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return device->GenShaderParamBuffer(
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device->driverData,
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sizeInBytes
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);
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@ -34,6 +34,12 @@
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#define inline __inline
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#endif
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/* Logging */
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extern void REFRESH_LogInfo(const char *fmt, ...);
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extern void REFRESH_LogWarn(const char *fmt, ...);
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extern void REFRESH_LogError(const char *fmt, ...);
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/* Internal Helper Utilities */
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static inline uint32_t Texture_GetFormatSize(
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case REFRESH_SURFACEFORMAT_R32G32B32A32_SFLOAT:
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return 16;
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default:
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FNA3D_LogError(
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REFRESH_LogError(
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"Unrecognized SurfaceFormat!"
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);
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return 0;
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@ -203,32 +209,32 @@ struct REFRESH_Device
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/* State Creation */
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void (*CreateRenderPass)(
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REFRESH_RenderPass* (*CreateRenderPass)(
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REFRESH_Renderer *driverData,
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REFRESH_RenderPassCreateInfo *renderPassCreateInfo
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);
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void (*CreateGraphicsPipeline)(
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REFRESH_GraphicsPipeline* (*CreateGraphicsPipeline)(
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REFRESH_Renderer *driverData,
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REFRESH_GraphicsPipelineCreateInfo *pipelineCreateInfo
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);
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void (*CreateSampler)(
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REFRESH_Sampler* (*CreateSampler)(
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REFRESH_Renderer *driverData,
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REFRESH_SamplerStateCreateInfo *samplerStateCreateInfo
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);
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void (*CreateFramebuffer)(
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REFRESH_Framebuffer* (*CreateFramebuffer)(
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REFRESH_Renderer *driverData,
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REFRESH_FramebufferCreateInfo *framebufferCreateInfo
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);
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void (*CreateShaderModule)(
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REFRESH_ShaderModule* (*CreateShaderModule)(
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REFRESH_Renderer *driverData,
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REFRESH_ShaderModuleCreateInfo *shaderModuleCreateInfo
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);
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void (*CreateTexture2D)(
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REFRESH_Texture* (*CreateTexture2D)(
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REFRESH_Renderer *driverData,
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REFRESH_SurfaceFormat format,
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uint32_t width,
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@ -236,7 +242,7 @@ struct REFRESH_Device
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uint32_t levelCount
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);
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void (*CreateTexture3D)(
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REFRESH_Texture* (*CreateTexture3D)(
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REFRESH_Renderer *driverData,
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REFRESH_SurfaceFormat format,
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uint32_t width,
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@ -245,14 +251,14 @@ struct REFRESH_Device
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uint32_t levelCount
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);
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void (*CreateTextureCube)(
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REFRESH_Texture* (*CreateTextureCube)(
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REFRESH_Renderer *driverData,
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REFRESH_SurfaceFormat format,
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uint32_t size,
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uint32_t levelCount
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);
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void (*GenColorTarget)(
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REFRESH_ColorTarget* (*GenColorTarget)(
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REFRESH_Renderer *driverData,
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uint32_t width,
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uint32_t height,
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@ -261,7 +267,7 @@ struct REFRESH_Device
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REFRESH_Texture *texture
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);
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void(*GenDepthStencilTarget)(
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REFRESH_DepthStencilTarget* (*GenDepthStencilTarget)(
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REFRESH_Renderer *driverData,
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uint32_t width,
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uint32_t height,
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@ -269,17 +275,17 @@ struct REFRESH_Device
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REFRESH_Texture *texture
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);
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void(*GenVertexBuffer)(
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REFRESH_Buffer* (*GenVertexBuffer)(
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REFRESH_Renderer *driverData,
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uint32_t sizeInBytes
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);
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void(*GenIndexBuffer)(
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REFRESH_Buffer* (*GenIndexBuffer)(
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REFRESH_Renderer *driverData,
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uint32_t sizeInBytes
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);
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void(*GenShaderParamBuffer)(
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REFRESH_Buffer* (*GenShaderParamBuffer)(
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REFRESH_Renderer *driverData,
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uint32_t sizeInBytes
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);
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@ -35,9 +35,76 @@
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#include <SDL_syswm.h>
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#include <SDL_vulkan.h>
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/* Global Vulkan Loader Entry Points */
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static PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = NULL;
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#define VULKAN_GLOBAL_FUNCTION(name) \
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static PFN_##name name = NULL;
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#include "Refresh_Driver_Vulkan_vkfuncs.h"
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/* vkInstance/vkDevice function typedefs */
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#define VULKAN_INSTANCE_FUNCTION(ext, ret, func, params) \
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typedef ret (VKAPI_CALL *vkfntype_##func) params;
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#define VULKAN_DEVICE_FUNCTION(ext, ret, func, params) \
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typedef ret (VKAPI_CALL *vkfntype_##func) params;
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#include "Refresh_Driver_Vulkan_vkfuncs.h"
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/* Required extensions */
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static const char* deviceExtensionNames[] =
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{
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/* Globally supported */
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VK_KHR_SWAPCHAIN_EXTENSION_NAME,
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/* Core since 1.1 */
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VK_KHR_MAINTENANCE1_EXTENSION_NAME,
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VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME,
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VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME,
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/* Core since 1.2 */
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VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
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/* EXT, probably not going to be Core */
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VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
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};
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static uint32_t deviceExtensionCount = SDL_arraysize(deviceExtensionNames);
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typedef struct QueueFamilyIndices
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{
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uint32_t graphicsFamily;
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uint32_t presentFamily;
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} QueueFamilyIndices;
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typedef struct Refresh_VulkanRenderer
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{
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VkInstance instance;
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VkPhysicalDevice physicalDevice;
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VkPhysicalDeviceProperties2 physicalDeviceProperties;
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VkPhysicalDeviceDriverPropertiesKHR physicalDeviceDriverProperties;
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VkDevice logicalDevice;
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void* deviceWindowHandle;
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QueueFamilyIndices queueFamilyIndices;
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VkQueue graphicsQueue;
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VkQueue presentQueue;
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/* Command Buffers */
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VkCommandPool commandPool;
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VkCommandBuffer *inactiveCommandBuffers;
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VkCommandBuffer *activeCommandBuffers;
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VkCommandBuffer *submittedCommandBuffers;
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uint32_t inactiveCommandBufferCount;
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uint32_t activeCommandBufferCount;
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uint32_t submittedCommandBufferCount;
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uint32_t allocatedCommandBufferCount;
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uint32_t currentCommandCount;
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VkCommandBuffer currentCommandBuffer;
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uint32_t numActiveCommands;
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#define VULKAN_INSTANCE_FUNCTION(ext, ret, func, params) \
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vkfntype_##func func;
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#define VULKAN_DEVICE_FUNCTION(ext, ret, func, params) \
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vkfntype_##func func;
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#include "Refresh_Driver_Vulkan_vkfuncs.h"
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} Refresh_VulkanRenderer;
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static void VULKAN_DestroyDevice(
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|
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@ -0,0 +1,166 @@
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/* Refresh - XNA-inspired 3D Graphics Library with modern capabilities
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*
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* Copyright (c) 2020 Evan Hemsley
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*
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* This software is provided 'as-is', without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from
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* the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software in a
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* product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*
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* Evan "cosmonaut" Hemsley <evan@moonside.games>
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*
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*/
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/*
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* Global functions from the Vulkan Loader
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*/
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#ifndef VULKAN_GLOBAL_FUNCTION
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#define VULKAN_GLOBAL_FUNCTION(name)
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#endif
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VULKAN_GLOBAL_FUNCTION(vkCreateInstance)
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VULKAN_GLOBAL_FUNCTION(vkEnumerateInstanceExtensionProperties)
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VULKAN_GLOBAL_FUNCTION(vkEnumerateInstanceLayerProperties)
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/*
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* vkInstance, created by global vkCreateInstance function
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*/
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|
||||
#ifndef VULKAN_INSTANCE_FUNCTION
|
||||
#define VULKAN_INSTANCE_FUNCTION(ext, ret, func, params)
|
||||
#endif
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, PFN_vkVoidFunction, vkGetDeviceProcAddr, (VkDevice device, const char *pName))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkCreateDevice, (VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDevice *pDevice))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkDestroyInstance, (VkInstance instance, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkDestroySurfaceKHR, (VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkEnumerateDeviceExtensionProperties, (VkPhysicalDevice physicalDevice, const char *pLayerName, uint32_t *pPropertyCount, VkExtensionProperties *pProperties))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkEnumeratePhysicalDevices, (VkInstance instance, uint32_t *pPhysicalDeviceCount, VkPhysicalDevice *pPhysicalDevices))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkGetPhysicalDeviceFeatures, (VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures *pFeatures))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkGetPhysicalDeviceFormatProperties, (VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties *pFormatProperties))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkGetPhysicalDeviceImageFormatProperties, (VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties *pImageFormatProperties))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkGetPhysicalDeviceMemoryProperties, (VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties *pMemoryProperties))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkGetPhysicalDeviceProperties, (VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties *pProperties))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkGetPhysicalDeviceProperties2KHR, (VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2 *pProperties))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkGetPhysicalDeviceQueueFamilyProperties, (VkPhysicalDevice physicalDevice, uint32_t *pQueueFamilyPropertyCount, VkQueueFamilyProperties *pQueueFamilyProperties))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkGetPhysicalDeviceSurfaceCapabilitiesKHR, (VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR *pSurfaceCapabilities))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkGetPhysicalDeviceSurfaceFormatsKHR, (VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t *pSurfaceFormatCount, VkSurfaceFormatKHR *pSurfaceFormats))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkGetPhysicalDeviceSurfacePresentModesKHR, (VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t *pPresentModeCount, VkPresentModeKHR *pPresentModes))
|
||||
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkGetPhysicalDeviceSurfaceSupportKHR, (VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32 *pSupported))
|
||||
|
||||
/* Optional debug feature, used by SetStringMarker */
|
||||
VULKAN_INSTANCE_FUNCTION(VK_EXT_debug_utils, void, vkCmdInsertDebugUtilsLabelEXT, (VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT *pMarkerInfo))
|
||||
|
||||
/*
|
||||
* vkDevice, created by a vkInstance
|
||||
*/
|
||||
|
||||
#ifndef VULKAN_DEVICE_FUNCTION
|
||||
#define VULKAN_DEVICE_FUNCTION(ext, ret, func, params)
|
||||
#endif
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkAcquireNextImageKHR, (VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t *pImageIndex))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkAllocateCommandBuffers, (VkDevice device, const VkCommandBufferAllocateInfo *pAllocateInfo, VkCommandBuffer *pCommandBuffers))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkAllocateDescriptorSets, (VkDevice device, const VkDescriptorSetAllocateInfo *pAllocateInfo, VkDescriptorSet *pDescriptorSets))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkAllocateMemory, (VkDevice device, const VkMemoryAllocateInfo *pAllocateInfo, const VkAllocationCallbacks *pAllocator, VkDeviceMemory *pMemory))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkBeginCommandBuffer, (VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo *pBeginInfo))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkBindBufferMemory, (VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkBindImageMemory, (VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBeginRenderPass, (VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo *pRenderPassBegin, VkSubpassContents contents))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBindDescriptorSets, (VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet *pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t *pDynamicOffsets))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBindIndexBuffer, (VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBindPipeline, (VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBindVertexBuffers, (VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer *pBuffers, const VkDeviceSize *pOffsets))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBlitImage, (VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit *pRegions, VkFilter filter))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdClearAttachments, (VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment *pAttachments, uint32_t rectCount, const VkClearRect *pRects))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdClearColorImage, (VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue *pColor, uint32_t rangeCount, const VkImageSubresourceRange *pRanges))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdClearDepthStencilImage, (VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue *pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange *pRanges))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdCopyBufferToImage, (VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy *pRegions))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdCopyImageToBuffer, (VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy *pRegions))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdDraw, (VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdDrawIndexed, (VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdEndRenderPass, (VkCommandBuffer commandBuffer))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdPipelineBarrier, (VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier *pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier *pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier *pImageMemoryBarriers))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdResolveImage, (VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve *pRegions))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdSetBlendConstants, (VkCommandBuffer commandBuffer, const float blendConstants[4]))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdSetDepthBias, (VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdSetScissor, (VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D *pScissors))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdSetStencilReference, (VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdSetViewport, (VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport *pViewports))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateBuffer, (VkDevice device, const VkBufferCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkBuffer *pBuffer))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateCommandPool, (VkDevice device, const VkCommandPoolCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkCommandPool *pCommandPool))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateDescriptorPool, (VkDevice device, const VkDescriptorPoolCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDescriptorPool *pDescriptorPool))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateDescriptorSetLayout, (VkDevice device, const VkDescriptorSetLayoutCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDescriptorSetLayout *pSetLayout))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateFence, (VkDevice device, const VkFenceCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkFence *pFence))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateFramebuffer, (VkDevice device, const VkFramebufferCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkFramebuffer *pFramebuffer))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateGraphicsPipelines, (VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo *pCreateInfos, const VkAllocationCallbacks *pAllocator, VkPipeline *pPipelines))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateImage, (VkDevice device, const VkImageCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkImage *pImage))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateImageView, (VkDevice device, const VkImageViewCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkImageView *pView))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreatePipelineCache, (VkDevice device, const VkPipelineCacheCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkPipelineCache *pPipelineCache))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreatePipelineLayout, (VkDevice device, const VkPipelineLayoutCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkPipelineLayout *pPipelineLayout))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateRenderPass, (VkDevice device, const VkRenderPassCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateSampler, (VkDevice device, const VkSamplerCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkSampler *pSampler))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateSemaphore, (VkDevice device, const VkSemaphoreCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkSemaphore *pSemaphore))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateShaderModule, (VkDevice device, const VkShaderModuleCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkShaderModule *pShaderModule))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateSwapchainKHR, (VkDevice device, const VkSwapchainCreateInfoKHR *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkSwapchainKHR *pSwapchain))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateQueryPool, (VkDevice device, const VkQueryPoolCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkQueryPool *pQueryPool))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyBuffer, (VkDevice device, VkBuffer buffer, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyCommandPool, (VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyDescriptorPool, (VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyDescriptorSetLayout, (VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyDevice, (VkDevice device, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyFence, (VkDevice device, VkFence fence, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyFramebuffer, (VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyImage, (VkDevice device, VkImage image, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyImageView, (VkDevice device, VkImageView imageView, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyPipeline, (VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyPipelineCache, (VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyPipelineLayout, (VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyRenderPass, (VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroySampler, (VkDevice device, VkSampler sampler, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroySemaphore, (VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroySwapchainKHR, (VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyQueryPool, (VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkDeviceWaitIdle, (VkDevice device))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkEndCommandBuffer, (VkCommandBuffer commandBuffer))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkFreeCommandBuffers, (VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer *pCommandBuffers))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkFreeMemory, (VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks *pAllocator))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkGetBufferMemoryRequirements2KHR, (VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkGetDeviceQueue, (VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue *pQueue))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkGetImageMemoryRequirements2KHR, (VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkGetFenceStatus, (VkDevice device, VkFence fence))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkGetSwapchainImagesKHR, (VkDevice device, VkSwapchainKHR swapchain, uint32_t *pSwapchainImageCount, VkImage *pSwapchainImages))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkMapMemory, (VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void **ppData))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkQueuePresentKHR, (VkQueue queue, const VkPresentInfoKHR *pPresentInfo))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkQueueSubmit, (VkQueue queue, uint32_t submitCount, const VkSubmitInfo *pSubmits, VkFence fence))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkQueueWaitIdle, (VkQueue queue))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkResetCommandBuffer, (VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkResetCommandPool, (VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkResetDescriptorPool, (VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkResetFences, (VkDevice device, uint32_t fenceCount, const VkFence *pFences))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkUnmapMemory, (VkDevice device, VkDeviceMemory memory))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkUpdateDescriptorSets, (VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet *pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet *pDescriptorCopies))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkWaitForFences, (VkDevice device, uint32_t fenceCount, const VkFence *pFences, VkBool32 waitAll, uint64_t timeout))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdResetQueryPool, (VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBeginQuery, (VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdEndQuery, (VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkGetQueryPoolResults, (VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void *pData, VkDeviceSize stride, VkQueryResultFlags flags))
|
||||
|
||||
/*
|
||||
* Redefine these every time you include this header!
|
||||
*/
|
||||
#undef VULKAN_GLOBAL_FUNCTION
|
||||
#undef VULKAN_INSTANCE_FUNCTION
|
||||
#undef VULKAN_DEVICE_FUNCTION
|
Loading…
Reference in New Issue