fix warnings on all but vulkan driver

submit_rewrite
cosmonaut 2020-12-16 18:38:22 -08:00
parent f8621562f2
commit ee6bcdc427
5 changed files with 363 additions and 42 deletions

View File

@ -579,6 +579,10 @@ REFRESHAPI uint32_t REFRESH_LinkedVersion(void);
/* Functions */
/* Logging */
typedef void (REFRESHCALL * REFRESH_LogFunc)(const char *msg);
/* Device */
/* Create a rendering context for use on the calling thread.
@ -586,8 +590,8 @@ REFRESHAPI uint32_t REFRESH_LinkedVersion(void);
* to ease interoperability with existing FNA graphics code.
*
* deviceWindowHandle:
* A handle to an SDL_Window.
* If this is NULL, Refresh will attempt to run in headless mode.
* A handle to a window.
* If this is NULL, Refresh will run in headless mode.
*/
REFRESHAPI REFRESH_Device* REFRESH_CreateDevice(
void *deviceWindowHandle

View File

@ -29,6 +29,7 @@
#include <SDL.h>
#define NULL_RETURN(name) if (name == NULL) { return; }
#define NULL_RETURN_NULL(name) if (name == NULL) { return NULL; }
/* Drivers */
@ -37,6 +38,83 @@ static const REFRESH_Driver *drivers[] = {
NULL
};
/* Logging */
static void REFRESH_Default_LogInfo(const char *msg)
{
SDL_LogInfo(
SDL_LOG_CATEGORY_APPLICATION,
"%s",
msg
);
}
static void REFRESH_Default_LogWarn(const char *msg)
{
SDL_LogWarn(
SDL_LOG_CATEGORY_APPLICATION,
"%s",
msg
);
}
static void REFRESH_Default_LogError(const char *msg)
{
SDL_LogError(
SDL_LOG_CATEGORY_APPLICATION,
"%s",
msg
);
}
static REFRESH_LogFunc REFRESH_LogInfoFunc = REFRESH_Default_LogInfo;
static REFRESH_LogFunc REFRESH_LogWarnFunc = REFRESH_Default_LogWarn;
static REFRESH_LogFunc REFRESH_LogErrorFunc = REFRESH_Default_LogError;
#define MAX_MESSAGE_SIZE 1024
void REFRESH_LogInfo(const char *fmt, ...)
{
char msg[MAX_MESSAGE_SIZE];
va_list ap;
va_start(ap, fmt);
SDL_vsnprintf(msg, sizeof(msg), fmt, ap);
va_end(ap);
REFRESH_LogInfoFunc(msg);
}
void REFRESH_LogWarn(const char *fmt, ...)
{
char msg[MAX_MESSAGE_SIZE];
va_list ap;
va_start(ap, fmt);
SDL_vsnprintf(msg, sizeof(msg), fmt, ap);
va_end(ap);
REFRESH_LogWarnFunc(msg);
}
void REFRESH_LogError(const char *fmt, ...)
{
char msg[MAX_MESSAGE_SIZE];
va_list ap;
va_start(ap, fmt);
SDL_vsnprintf(msg, sizeof(msg), fmt, ap);
va_end(ap);
REFRESH_LogErrorFunc(msg);
}
#undef MAX_MESSAGE_SIZE
void REFRESH_HookLogFunctions(
REFRESH_LogFunc info,
REFRESH_LogFunc warn,
REFRESH_LogFunc error
) {
REFRESH_LogInfoFunc = info;
REFRESH_LogWarnFunc = warn;
REFRESH_LogErrorFunc = error;
}
/* Version API */
uint32_t REFRESH_LinkedVersion(void)
@ -148,8 +226,8 @@ REFRESH_RenderPass* REFRESH_CreateRenderPass(
REFRESH_Device *device,
REFRESH_RenderPassCreateInfo *renderPassCreateInfo
) {
NULL_RETURN(device);
device->CreateRenderPass(
NULL_RETURN_NULL(device);
return device->CreateRenderPass(
device->driverData,
renderPassCreateInfo
);
@ -159,8 +237,8 @@ REFRESH_GraphicsPipeline* REFRESH_CreateGraphicsPipeline(
REFRESH_Device *device,
REFRESH_GraphicsPipelineCreateInfo *pipelineCreateInfo
) {
NULL_RETURN(device);
device->CreateGraphicsPipeline(
NULL_RETURN_NULL(device);
return device->CreateGraphicsPipeline(
device->driverData,
pipelineCreateInfo
);
@ -170,8 +248,8 @@ REFRESH_Sampler* REFRESH_CreateSampler(
REFRESH_Device *device,
REFRESH_SamplerStateCreateInfo *samplerStateCreateInfo
) {
NULL_RETURN(device);
device->CreateSampler(
NULL_RETURN_NULL(device);
return device->CreateSampler(
device->driverData,
samplerStateCreateInfo
);
@ -181,8 +259,8 @@ REFRESH_Framebuffer* REFRESH_CreateFramebuffer(
REFRESH_Device *device,
REFRESH_FramebufferCreateInfo *framebufferCreateInfo
) {
NULL_RETURN(device);
device->CreateFramebuffer(
NULL_RETURN_NULL(device);
return device->CreateFramebuffer(
device->driverData,
framebufferCreateInfo
);
@ -192,8 +270,8 @@ REFRESH_ShaderModule* REFRESH_CreateShaderModule(
REFRESH_Device *device,
REFRESH_ShaderModuleCreateInfo *shaderModuleCreateInfo
) {
NULL_RETURN(device);
device->CreateShaderModule(
NULL_RETURN_NULL(device);
return device->CreateShaderModule(
device->driverData,
shaderModuleCreateInfo
);
@ -206,8 +284,8 @@ REFRESH_Texture* REFRESH_CreateTexture2D(
uint32_t height,
uint32_t levelCount
) {
NULL_RETURN(device);
device->CreateTexture2D(
NULL_RETURN_NULL(device);
return device->CreateTexture2D(
device->driverData,
format,
width,
@ -224,8 +302,8 @@ REFRESH_Texture* REFRESH_CreateTexture3D(
uint32_t depth,
uint32_t levelCount
) {
NULL_RETURN(device);
device->CreateTexture3D(
NULL_RETURN_NULL(device);
return device->CreateTexture3D(
device->driverData,
format,
width,
@ -241,8 +319,8 @@ REFRESH_Texture* REFRESH_CreateTextureCube(
uint32_t size,
uint32_t levelCount
) {
NULL_RETURN(device);
device->CreateTextureCube(
NULL_RETURN_NULL(device);
return device->CreateTextureCube(
device->driverData,
format,
size,
@ -258,8 +336,8 @@ REFRESH_ColorTarget* REFRESH_GenColorTarget(
uint32_t multisampleCount,
REFRESH_Texture *texture
) {
NULL_RETURN(device);
device->GenColorTarget(
NULL_RETURN_NULL(device);
return device->GenColorTarget(
device->driverData,
width,
height,
@ -276,8 +354,8 @@ REFRESH_DepthStencilTarget* REFRESH_GenDepthStencilTarget(
REFRESH_DepthFormat format,
REFRESH_Texture *texture
) {
NULL_RETURN(device);
device->GenDepthStencilTarget(
NULL_RETURN_NULL(device);
return device->GenDepthStencilTarget(
device->driverData,
width,
height,
@ -290,8 +368,8 @@ REFRESH_Buffer* REFRESH_GenVertexBuffer(
REFRESH_Device *device,
uint32_t sizeInBytes
) {
NULL_RETURN(device);
device->GenVertexBuffer(
NULL_RETURN_NULL(device);
return device->GenVertexBuffer(
device->driverData,
sizeInBytes
);
@ -301,8 +379,8 @@ REFRESH_Buffer* REFRESH_GenIndexBuffer(
REFRESH_Device *device,
uint32_t sizeInBytes
) {
NULL_RETURN(device);
device->GenIndexBuffer(
NULL_RETURN_NULL(device);
return device->GenIndexBuffer(
device->driverData,
sizeInBytes
);
@ -312,8 +390,8 @@ REFRESH_Buffer* REFRESH_GenShaderParamBuffer(
REFRESH_Device *device,
uint32_t sizeInBytes
) {
NULL_RETURN(device);
device->GenShaderParamBuffer(
NULL_RETURN_NULL(device);
return device->GenShaderParamBuffer(
device->driverData,
sizeInBytes
);

View File

@ -34,6 +34,12 @@
#define inline __inline
#endif
/* Logging */
extern void REFRESH_LogInfo(const char *fmt, ...);
extern void REFRESH_LogWarn(const char *fmt, ...);
extern void REFRESH_LogError(const char *fmt, ...);
/* Internal Helper Utilities */
static inline uint32_t Texture_GetFormatSize(
@ -67,7 +73,7 @@ static inline uint32_t Texture_GetFormatSize(
case REFRESH_SURFACEFORMAT_R32G32B32A32_SFLOAT:
return 16;
default:
FNA3D_LogError(
REFRESH_LogError(
"Unrecognized SurfaceFormat!"
);
return 0;
@ -203,32 +209,32 @@ struct REFRESH_Device
/* State Creation */
void (*CreateRenderPass)(
REFRESH_RenderPass* (*CreateRenderPass)(
REFRESH_Renderer *driverData,
REFRESH_RenderPassCreateInfo *renderPassCreateInfo
);
void (*CreateGraphicsPipeline)(
REFRESH_GraphicsPipeline* (*CreateGraphicsPipeline)(
REFRESH_Renderer *driverData,
REFRESH_GraphicsPipelineCreateInfo *pipelineCreateInfo
);
void (*CreateSampler)(
REFRESH_Sampler* (*CreateSampler)(
REFRESH_Renderer *driverData,
REFRESH_SamplerStateCreateInfo *samplerStateCreateInfo
);
void (*CreateFramebuffer)(
REFRESH_Framebuffer* (*CreateFramebuffer)(
REFRESH_Renderer *driverData,
REFRESH_FramebufferCreateInfo *framebufferCreateInfo
);
void (*CreateShaderModule)(
REFRESH_ShaderModule* (*CreateShaderModule)(
REFRESH_Renderer *driverData,
REFRESH_ShaderModuleCreateInfo *shaderModuleCreateInfo
);
void (*CreateTexture2D)(
REFRESH_Texture* (*CreateTexture2D)(
REFRESH_Renderer *driverData,
REFRESH_SurfaceFormat format,
uint32_t width,
@ -236,7 +242,7 @@ struct REFRESH_Device
uint32_t levelCount
);
void (*CreateTexture3D)(
REFRESH_Texture* (*CreateTexture3D)(
REFRESH_Renderer *driverData,
REFRESH_SurfaceFormat format,
uint32_t width,
@ -245,14 +251,14 @@ struct REFRESH_Device
uint32_t levelCount
);
void (*CreateTextureCube)(
REFRESH_Texture* (*CreateTextureCube)(
REFRESH_Renderer *driverData,
REFRESH_SurfaceFormat format,
uint32_t size,
uint32_t levelCount
);
void (*GenColorTarget)(
REFRESH_ColorTarget* (*GenColorTarget)(
REFRESH_Renderer *driverData,
uint32_t width,
uint32_t height,
@ -261,7 +267,7 @@ struct REFRESH_Device
REFRESH_Texture *texture
);
void(*GenDepthStencilTarget)(
REFRESH_DepthStencilTarget* (*GenDepthStencilTarget)(
REFRESH_Renderer *driverData,
uint32_t width,
uint32_t height,
@ -269,17 +275,17 @@ struct REFRESH_Device
REFRESH_Texture *texture
);
void(*GenVertexBuffer)(
REFRESH_Buffer* (*GenVertexBuffer)(
REFRESH_Renderer *driverData,
uint32_t sizeInBytes
);
void(*GenIndexBuffer)(
REFRESH_Buffer* (*GenIndexBuffer)(
REFRESH_Renderer *driverData,
uint32_t sizeInBytes
);
void(*GenShaderParamBuffer)(
REFRESH_Buffer* (*GenShaderParamBuffer)(
REFRESH_Renderer *driverData,
uint32_t sizeInBytes
);

View File

@ -35,9 +35,76 @@
#include <SDL_syswm.h>
#include <SDL_vulkan.h>
/* Global Vulkan Loader Entry Points */
static PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = NULL;
#define VULKAN_GLOBAL_FUNCTION(name) \
static PFN_##name name = NULL;
#include "Refresh_Driver_Vulkan_vkfuncs.h"
/* vkInstance/vkDevice function typedefs */
#define VULKAN_INSTANCE_FUNCTION(ext, ret, func, params) \
typedef ret (VKAPI_CALL *vkfntype_##func) params;
#define VULKAN_DEVICE_FUNCTION(ext, ret, func, params) \
typedef ret (VKAPI_CALL *vkfntype_##func) params;
#include "Refresh_Driver_Vulkan_vkfuncs.h"
/* Required extensions */
static const char* deviceExtensionNames[] =
{
/* Globally supported */
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
/* Core since 1.1 */
VK_KHR_MAINTENANCE1_EXTENSION_NAME,
VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME,
VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME,
/* Core since 1.2 */
VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
/* EXT, probably not going to be Core */
VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
};
static uint32_t deviceExtensionCount = SDL_arraysize(deviceExtensionNames);
typedef struct QueueFamilyIndices
{
uint32_t graphicsFamily;
uint32_t presentFamily;
} QueueFamilyIndices;
typedef struct Refresh_VulkanRenderer
{
VkInstance instance;
VkPhysicalDevice physicalDevice;
VkPhysicalDeviceProperties2 physicalDeviceProperties;
VkPhysicalDeviceDriverPropertiesKHR physicalDeviceDriverProperties;
VkDevice logicalDevice;
void* deviceWindowHandle;
QueueFamilyIndices queueFamilyIndices;
VkQueue graphicsQueue;
VkQueue presentQueue;
/* Command Buffers */
VkCommandPool commandPool;
VkCommandBuffer *inactiveCommandBuffers;
VkCommandBuffer *activeCommandBuffers;
VkCommandBuffer *submittedCommandBuffers;
uint32_t inactiveCommandBufferCount;
uint32_t activeCommandBufferCount;
uint32_t submittedCommandBufferCount;
uint32_t allocatedCommandBufferCount;
uint32_t currentCommandCount;
VkCommandBuffer currentCommandBuffer;
uint32_t numActiveCommands;
#define VULKAN_INSTANCE_FUNCTION(ext, ret, func, params) \
vkfntype_##func func;
#define VULKAN_DEVICE_FUNCTION(ext, ret, func, params) \
vkfntype_##func func;
#include "Refresh_Driver_Vulkan_vkfuncs.h"
} Refresh_VulkanRenderer;
static void VULKAN_DestroyDevice(

View File

@ -0,0 +1,166 @@
/* Refresh - XNA-inspired 3D Graphics Library with modern capabilities
*
* Copyright (c) 2020 Evan Hemsley
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
* Evan "cosmonaut" Hemsley <evan@moonside.games>
*
*/
/*
* Global functions from the Vulkan Loader
*/
#ifndef VULKAN_GLOBAL_FUNCTION
#define VULKAN_GLOBAL_FUNCTION(name)
#endif
VULKAN_GLOBAL_FUNCTION(vkCreateInstance)
VULKAN_GLOBAL_FUNCTION(vkEnumerateInstanceExtensionProperties)
VULKAN_GLOBAL_FUNCTION(vkEnumerateInstanceLayerProperties)
/*
* vkInstance, created by global vkCreateInstance function
*/
#ifndef VULKAN_INSTANCE_FUNCTION
#define VULKAN_INSTANCE_FUNCTION(ext, ret, func, params)
#endif
VULKAN_INSTANCE_FUNCTION(BaseVK, PFN_vkVoidFunction, vkGetDeviceProcAddr, (VkDevice device, const char *pName))
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkCreateDevice, (VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDevice *pDevice))
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkDestroyInstance, (VkInstance instance, const VkAllocationCallbacks *pAllocator))
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkDestroySurfaceKHR, (VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks *pAllocator))
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkEnumerateDeviceExtensionProperties, (VkPhysicalDevice physicalDevice, const char *pLayerName, uint32_t *pPropertyCount, VkExtensionProperties *pProperties))
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkEnumeratePhysicalDevices, (VkInstance instance, uint32_t *pPhysicalDeviceCount, VkPhysicalDevice *pPhysicalDevices))
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkGetPhysicalDeviceFeatures, (VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures *pFeatures))
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkGetPhysicalDeviceFormatProperties, (VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties *pFormatProperties))
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkGetPhysicalDeviceImageFormatProperties, (VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties *pImageFormatProperties))
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkGetPhysicalDeviceMemoryProperties, (VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties *pMemoryProperties))
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkGetPhysicalDeviceProperties, (VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties *pProperties))
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkGetPhysicalDeviceProperties2KHR, (VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2 *pProperties))
VULKAN_INSTANCE_FUNCTION(BaseVK, void, vkGetPhysicalDeviceQueueFamilyProperties, (VkPhysicalDevice physicalDevice, uint32_t *pQueueFamilyPropertyCount, VkQueueFamilyProperties *pQueueFamilyProperties))
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkGetPhysicalDeviceSurfaceCapabilitiesKHR, (VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR *pSurfaceCapabilities))
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkGetPhysicalDeviceSurfaceFormatsKHR, (VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t *pSurfaceFormatCount, VkSurfaceFormatKHR *pSurfaceFormats))
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkGetPhysicalDeviceSurfacePresentModesKHR, (VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t *pPresentModeCount, VkPresentModeKHR *pPresentModes))
VULKAN_INSTANCE_FUNCTION(BaseVK, VkResult, vkGetPhysicalDeviceSurfaceSupportKHR, (VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32 *pSupported))
/* Optional debug feature, used by SetStringMarker */
VULKAN_INSTANCE_FUNCTION(VK_EXT_debug_utils, void, vkCmdInsertDebugUtilsLabelEXT, (VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT *pMarkerInfo))
/*
* vkDevice, created by a vkInstance
*/
#ifndef VULKAN_DEVICE_FUNCTION
#define VULKAN_DEVICE_FUNCTION(ext, ret, func, params)
#endif
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkAcquireNextImageKHR, (VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t *pImageIndex))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkAllocateCommandBuffers, (VkDevice device, const VkCommandBufferAllocateInfo *pAllocateInfo, VkCommandBuffer *pCommandBuffers))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkAllocateDescriptorSets, (VkDevice device, const VkDescriptorSetAllocateInfo *pAllocateInfo, VkDescriptorSet *pDescriptorSets))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkAllocateMemory, (VkDevice device, const VkMemoryAllocateInfo *pAllocateInfo, const VkAllocationCallbacks *pAllocator, VkDeviceMemory *pMemory))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkBeginCommandBuffer, (VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo *pBeginInfo))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkBindBufferMemory, (VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkBindImageMemory, (VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBeginRenderPass, (VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo *pRenderPassBegin, VkSubpassContents contents))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBindDescriptorSets, (VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet *pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t *pDynamicOffsets))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBindIndexBuffer, (VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBindPipeline, (VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBindVertexBuffers, (VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer *pBuffers, const VkDeviceSize *pOffsets))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBlitImage, (VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit *pRegions, VkFilter filter))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdClearAttachments, (VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment *pAttachments, uint32_t rectCount, const VkClearRect *pRects))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdClearColorImage, (VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue *pColor, uint32_t rangeCount, const VkImageSubresourceRange *pRanges))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdClearDepthStencilImage, (VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue *pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange *pRanges))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdCopyBufferToImage, (VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy *pRegions))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdCopyImageToBuffer, (VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy *pRegions))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdDraw, (VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdDrawIndexed, (VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdEndRenderPass, (VkCommandBuffer commandBuffer))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdPipelineBarrier, (VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier *pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier *pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier *pImageMemoryBarriers))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdResolveImage, (VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve *pRegions))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdSetBlendConstants, (VkCommandBuffer commandBuffer, const float blendConstants[4]))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdSetDepthBias, (VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdSetScissor, (VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D *pScissors))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdSetStencilReference, (VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdSetViewport, (VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport *pViewports))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateBuffer, (VkDevice device, const VkBufferCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkBuffer *pBuffer))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateCommandPool, (VkDevice device, const VkCommandPoolCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkCommandPool *pCommandPool))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateDescriptorPool, (VkDevice device, const VkDescriptorPoolCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDescriptorPool *pDescriptorPool))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateDescriptorSetLayout, (VkDevice device, const VkDescriptorSetLayoutCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDescriptorSetLayout *pSetLayout))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateFence, (VkDevice device, const VkFenceCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkFence *pFence))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateFramebuffer, (VkDevice device, const VkFramebufferCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkFramebuffer *pFramebuffer))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateGraphicsPipelines, (VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo *pCreateInfos, const VkAllocationCallbacks *pAllocator, VkPipeline *pPipelines))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateImage, (VkDevice device, const VkImageCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkImage *pImage))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateImageView, (VkDevice device, const VkImageViewCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkImageView *pView))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreatePipelineCache, (VkDevice device, const VkPipelineCacheCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkPipelineCache *pPipelineCache))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreatePipelineLayout, (VkDevice device, const VkPipelineLayoutCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkPipelineLayout *pPipelineLayout))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateRenderPass, (VkDevice device, const VkRenderPassCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateSampler, (VkDevice device, const VkSamplerCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkSampler *pSampler))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateSemaphore, (VkDevice device, const VkSemaphoreCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkSemaphore *pSemaphore))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateShaderModule, (VkDevice device, const VkShaderModuleCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkShaderModule *pShaderModule))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateSwapchainKHR, (VkDevice device, const VkSwapchainCreateInfoKHR *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkSwapchainKHR *pSwapchain))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkCreateQueryPool, (VkDevice device, const VkQueryPoolCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkQueryPool *pQueryPool))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyBuffer, (VkDevice device, VkBuffer buffer, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyCommandPool, (VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyDescriptorPool, (VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyDescriptorSetLayout, (VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyDevice, (VkDevice device, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyFence, (VkDevice device, VkFence fence, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyFramebuffer, (VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyImage, (VkDevice device, VkImage image, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyImageView, (VkDevice device, VkImageView imageView, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyPipeline, (VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyPipelineCache, (VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyPipelineLayout, (VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyRenderPass, (VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroySampler, (VkDevice device, VkSampler sampler, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroySemaphore, (VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroySwapchainKHR, (VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkDestroyQueryPool, (VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkDeviceWaitIdle, (VkDevice device))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkEndCommandBuffer, (VkCommandBuffer commandBuffer))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkFreeCommandBuffers, (VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer *pCommandBuffers))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkFreeMemory, (VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks *pAllocator))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkGetBufferMemoryRequirements2KHR, (VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkGetDeviceQueue, (VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue *pQueue))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkGetImageMemoryRequirements2KHR, (VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkGetFenceStatus, (VkDevice device, VkFence fence))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkGetSwapchainImagesKHR, (VkDevice device, VkSwapchainKHR swapchain, uint32_t *pSwapchainImageCount, VkImage *pSwapchainImages))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkMapMemory, (VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void **ppData))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkQueuePresentKHR, (VkQueue queue, const VkPresentInfoKHR *pPresentInfo))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkQueueSubmit, (VkQueue queue, uint32_t submitCount, const VkSubmitInfo *pSubmits, VkFence fence))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkQueueWaitIdle, (VkQueue queue))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkResetCommandBuffer, (VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkResetCommandPool, (VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkResetDescriptorPool, (VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkResetFences, (VkDevice device, uint32_t fenceCount, const VkFence *pFences))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkUnmapMemory, (VkDevice device, VkDeviceMemory memory))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkUpdateDescriptorSets, (VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet *pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet *pDescriptorCopies))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkWaitForFences, (VkDevice device, uint32_t fenceCount, const VkFence *pFences, VkBool32 waitAll, uint64_t timeout))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdResetQueryPool, (VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBeginQuery, (VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags))
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdEndQuery, (VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query))
VULKAN_DEVICE_FUNCTION(BaseVK, VkResult, vkGetQueryPoolResults, (VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void *pData, VkDeviceSize stride, VkQueryResultFlags flags))
/*
* Redefine these every time you include this header!
*/
#undef VULKAN_GLOBAL_FUNCTION
#undef VULKAN_INSTANCE_FUNCTION
#undef VULKAN_DEVICE_FUNCTION