cosmonaut
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bb694d3dbe
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handle case where there are no instances
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2020-12-07 15:51:24 -08:00 |
cosmonaut
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e2fdbff7d1
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cullable instance calls
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2020-12-07 14:58:03 -08:00 |
cosmonaut
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283b078641
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instanced g buffer draws work now
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2020-12-07 14:42:02 -08:00 |
cosmonaut
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b784f9df4b
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trying different shader semantics
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2020-12-07 13:50:32 -08:00 |
cosmonaut
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8b43e8f45e
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start removing global render procedures
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2020-12-07 01:57:57 -08:00 |
cosmonaut
|
ee8b0c5ee8
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started adding support for instanced draws + started decoupling API
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2020-12-07 01:30:09 -08:00 |
cosmonaut
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c9a4e35816
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fix meshsprite normal
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2020-12-06 19:45:03 -08:00 |
cosmonaut
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7f986c546a
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abstract frustum culling
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2020-12-06 19:36:00 -08:00 |
cosmonaut
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fc09082f1b
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frustum cull meshsprites
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2020-12-06 19:27:46 -08:00 |
cosmonaut
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46f2cad81a
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optimize mesh sprite index buffer
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2020-12-06 19:01:23 -08:00 |
cosmonaut
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ca6c91446e
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new mesh sprite and diffuse lit sprite system
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2020-12-06 18:52:14 -08:00 |
cosmonaut
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60ebb19e24
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pass ambient light to shader
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2020-12-05 19:58:29 -08:00 |
cosmonaut
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47242e4f52
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initial diffuse lit sprite effect
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2020-12-05 19:47:01 -08:00 |
cosmonaut
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ae445d94d3
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implement different kinds of billboarding
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2020-12-04 18:51:59 -08:00 |
cosmonaut
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665ff6dd44
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all public facing renderer functions take an RT
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2020-12-04 15:49:35 -08:00 |
cosmonaut
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56cdffdff6
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remove broken rotation code
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2020-12-04 15:46:30 -08:00 |
cosmonaut
|
acaafdcdcd
|
batched billboard implementation
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2020-12-04 15:39:29 -08:00 |
cosmonaut
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d83aacd57f
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remove anycpu and x86
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2020-11-22 16:51:22 -08:00 |
cosmonaut
|
ed5a7df614
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check off frustum culling
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2020-10-19 18:24:02 -07:00 |
cosmonaut
|
8fa22260d2
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frustum culling
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2020-10-19 18:22:54 -07:00 |
cosmonaut
|
cb0baf0bf0
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integrate all shadows
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2020-10-19 14:00:11 -07:00 |
cosmonaut
|
8407a34c37
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flip horizontal UVs of cubemap render
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2020-10-19 12:48:32 -07:00 |
cosmonaut
|
0a7698c315
|
starting on point shadows
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2020-10-19 03:01:37 -07:00 |
cosmonaut
|
06e5523996
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deferred skybox
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2020-10-17 13:53:26 -07:00 |
cosmonaut
|
19a61985ca
|
support dithered shadow toggle
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2020-10-15 18:19:43 -07:00 |
cosmonaut
|
1f10698811
|
more toon shader control + dithered shading
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2020-10-05 15:45:10 -07:00 |
cosmonaut
|
a914c586b2
|
experiment with color banding
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2020-10-02 17:29:20 -07:00 |
cosmonaut
|
d370d4e2e4
|
toon shadows
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2020-10-02 12:28:28 -07:00 |
cosmonaut
|
632f0a5b06
|
break shadow computes out into include file
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2020-10-02 11:57:13 -07:00 |
cosmonaut
|
2fb20747e4
|
more toon effect + remove material from MeshPart
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2020-10-01 22:26:40 -07:00 |
cosmonaut
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565be374bb
|
basic toon shading + controllable ambient light setting
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2020-10-01 14:52:19 -07:00 |
cosmonaut
|
66d4e5bf6e
|
Directional Light + Shadows + Tone Mapping + One Pass Per Light (#2)
|
2020-10-01 19:46:25 +00:00 |
cosmonaut
|
4095b7eda5
|
Deferred Shading Path (#1)
add directional light + rename GBufferEffect for clarity
fix texture leak
fix intensity array for point lights
deferred pbr shading
rendering g-buffer
add a core and framework csproj
Reviewed-on: #1
|
2020-08-27 18:14:17 +00:00 |
Evan Hemsley
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f972392544
|
renormalize world normal in pixel shader
|
2020-08-16 11:48:51 -07:00 |
cosmonaut
|
393b8bcb03
|
supporting directional lights
|
2020-08-07 01:12:46 -07:00 |
cosmonaut
|
86cc23b0ad
|
start on depth rendering
|
2020-08-06 17:58:50 -07:00 |
cosmonaut
|
2d1a50e1c4
|
package stuff
|
2020-08-06 15:28:50 -07:00 |
cosmonaut
|
55b1555df2
|
prevent point lights from overflowing shader
|
2020-08-06 01:12:15 -07:00 |
cosmonaut
|
d156fbc39a
|
top level cleanup
|
2020-08-06 00:13:39 -07:00 |
cosmonaut
|
da52273dd0
|
add dependency on smuggler
|
2020-08-06 00:10:23 -07:00 |
cosmonaut
|
4c41506204
|
camera tweak + fix capitalization
|
2020-08-05 23:58:18 -07:00 |
Evan Hemsley
|
2419a89d32
|
fix intensity calculation
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2020-08-05 15:09:48 -07:00 |
Evan Hemsley
|
f0f09115f5
|
basic rendering structure
|
2020-08-05 12:15:22 -07:00 |
Evan Hemsley
|
7857679666
|
rename Scene to Renderer
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2020-08-04 21:11:40 -07:00 |
Evan Hemsley
|
fecc7e6c05
|
add pbr effect
|
2020-08-04 20:50:44 -07:00 |
cosmonaut
|
ae607cc4cb
|
some organization
|
2020-08-04 02:35:51 -07:00 |
cosmonaut
|
1f1854aa0e
|
initial commit
|
2020-08-04 02:32:02 -07:00 |