Deferred Shading Path #1
cosmonaut
commented 2020-08-27 18:14:04 +00:00
Owner
There is no content yet.
cosmonaut
referenced this issue from a commit 2020-08-27 18:14:18 +00:00
Deferred Shading Path (#1)
add directional light + rename GBufferEffect for clarity
fix texture leak
fix intensity array for point lights
deferred pbr shading
rendering g-buffer
add a core and framework csproj
Reviewed-on: https://gitea.moonside.games/MoonsideGames/Kav/pulls/1
cosmonaut
merged commit 4095b7eda5 into main 2020-08-27 18:14:18 +00:00
cosmonaut
deleted branch deferred 2020-08-27 18:14:31 +00:00
Loading…
Reference in New Issue
There is no content yet.
Delete Branch "deferred"
Deleting a branch is permanent. Although the deleted branch may exist for a short time before cleaning up, in most cases it CANNOT be undone. Continue?