scale up all material damage by 20x
parent
11898f7d35
commit
9d31a0c556
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@ -41,7 +41,7 @@
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materials_that_damage="acid,radioactive_liquid,lava,poison"
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materials_how_much_damage="0.0005,0.000001,0.00003,0.0001"
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materials_how_much_damage="0.01,0.00002,0.0006,0.002"
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>
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</DamageModelComponent>
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@ -102,4 +102,3 @@
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</LightComponent>
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</Entity>
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@ -17,7 +17,7 @@
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<DamageModelComponent
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hp="0.5"
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materials_that_damage="lava,poison,blood_cold,blood_cold_vapour"
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materials_how_much_damage="0.004,0.001,0.0008,0.0007"
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materials_how_much_damage="0.08,0.02,0.016,0.014"
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ragdoll_material="meat_slime_green"
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blood_material="slime_green"
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blood_spray_material="acid"
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@ -31,7 +31,7 @@
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blood_spray_material="blood"
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blood_spray_create_some_cosmetic="1"
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materials_that_damage="acid,poison,blood_cold,blood_cold_vapour,radioactive_gas,radioactive_gas_static,rock_static_radioactive"
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materials_how_much_damage="0.004,0.001,0.0008,0.0007,0.001,0.001,0.001"
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materials_how_much_damage="0.08,0.02,0.016,0.014,0.02,0.02,0.02"
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>
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<damage_multipliers
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explosion="0.2"
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@ -32,7 +32,7 @@
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blood_spray_material="slime"
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fire_probability_of_ignition="5"
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materials_that_damage="lava,poison,blood_cold,blood_cold_vapour"
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materials_how_much_damage="0.004,0.001,0.0008,0.0007"
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materials_how_much_damage="0.08,0.02,0.016,0.014"
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air_lack_of_damage="0.2"
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air_needed="1"
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blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_purple_$[1-3].xml"
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@ -21,7 +21,7 @@
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<DamageModelComponent
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hp="0.5"
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materials_that_damage="acid,water,poison,blood_cold,blood_cold_vapour,mud,water_swamp,water_salt,swamp,snow,water_ice"
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materials_how_much_damage="0.004,0.005,0.001,0.0008,0.0007,0.005,0.005,0.005,0.005,0.005,0.005"
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materials_how_much_damage="0.08,0.1,0.02,0.016,0.014,0.1,0.1,0.1,0.1,0.1,0.1"
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fire_probability_of_ignition="0"
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ragdoll_filenames_file="data/ragdolls/bigfirebug/filenames.txt"
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@ -43,7 +43,7 @@
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fire_probability_of_ignition="0"
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hp="60"
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materials_damage="1"
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materials_how_much_damage="0.1"
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materials_how_much_damage="2"
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materials_that_damage="acid"
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ragdoll_filenames_file=""
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ragdoll_offset_y="-6"
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@ -42,7 +42,7 @@
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material_damage_min_cell_count="4"
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materials_create_messages="0"
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materials_damage="1"
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materials_how_much_damage="0.1"
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materials_how_much_damage="2"
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materials_that_create_messages="meat"
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materials_that_damage="acid"
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max_hp="10"
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@ -62,7 +62,7 @@
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mLastCheckY="0"
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materials_damage="1"
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materials_that_damage="acid,lava,poison,blood_cold,blood_cold_vapour"
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materials_how_much_damage="0.004,0.004,0.001,0.0008,0.0007"
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materials_how_much_damage="0.08,0.08,0.02,0.016,0.014"
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ragdoll_filenames_file=""
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ragdoll_material="meat_worm"
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ragdoll_offset_y="-6"
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@ -41,7 +41,7 @@
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fire_probability_of_ignition="0"
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hp="35"
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materials_damage="1"
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materials_how_much_damage="0.1"
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materials_how_much_damage="2"
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materials_that_damage="acid"
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ragdoll_filenames_file=""
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ragdoll_offset_y="-6"
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@ -21,7 +21,7 @@
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<DamageModelComponent
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hp="0.2"
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materials_that_damage="acid,water,poison,blood_cold,blood_cold_vapour,mud,water_swamp,water_salt,swamp,snow,water_ice"
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materials_how_much_damage="0.004,0.005,0.001,0.0008,0.0007,0.005,0.005,0.005,0.005,0.005,0.005"
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materials_how_much_damage="0.08,0.10,0.02,0.016,0.014,0.1,0.1,0.1,0.1,0.1,0.1"
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fire_probability_of_ignition="0"
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ragdoll_filenames_file="data/ragdolls/firebug/filenames.txt"
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ragdoll_material="lavarock_static"
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@ -134,4 +134,3 @@
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</AudioLoopComponent>
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</Entity>
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@ -28,7 +28,7 @@
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ragdoll_filenames_file="data/ragdolls/firemage/filenames.txt"
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fire_probability_of_ignition="0"
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materials_that_damage="acid,water,poison,blood_cold,blood_cold_vapour,mud,water_swamp,water_salt,swamp,snow,water_ice"
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materials_how_much_damage="0.004,0.001,0.001,0.0008,0.0007,0.0005,0.0005,0.0005,0.0005,0.0005,0.0005"
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materials_how_much_damage="0.08,0.02,0.02,0.016,0.014,0.01,0.01,0.01,0.01,0.01,0.01"
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ragdoll_material="lavarock_static"
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blood_material="lava"
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blood_spray_material="lava"
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@ -18,7 +18,7 @@
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hp="0.75"
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materials_that_damage="acid,water,poison,blood_cold,blood_cold_vapour,mud,water_swamp,water_salt,swamp,snow,water_ice"
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materials_how_much_damage="0.004,0.001,0.001,0.0008,0.0007,0.001,0.001,0.001,0.001,0.001,0.001"
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materials_how_much_damage="0.08,0.02,0.02,0.016,0.014,0.02,0.02,0.02,0.02,0.02,0.02"
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ragdoll_filenames_file="data/ragdolls/skull/filenames.txt"
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ragdoll_material="bone_box2d"
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blood_material="gunpowder_unstable"
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@ -19,7 +19,7 @@
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air_lack_of_damage="0.2"
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air_needed="0"
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materials_that_damage="acid,lava,poison,blood_cold,blood_cold_vapour,magic_liquid_mana_regeneration"
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materials_how_much_damage="0.004,0.004,0.001,0.0008,0.0007,0.004"
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materials_how_much_damage="0.08,0.08,0.02,0.016,0.014,0.08"
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falling_damage_damage_max="1.2"
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falling_damage_damage_min="0.1"
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falling_damage_height_max="450"
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@ -20,7 +20,7 @@
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fire_probability_of_ignition="0"
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ragdoll_filenames_file="data/ragdolls/gazer/filenames.txt"
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materials_that_damage="acid,poison,blood_cold,blood_cold_vapour"
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materials_how_much_damage="0.004,0.001,0.0008,0.0007"
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materials_how_much_damage="0.08,0.02,0.016,0.014"
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blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_orange_$[1-3].xml"
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blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_orange_$[1-3].xml"
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wet_status_effect_damage="0.1"
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@ -27,7 +27,7 @@
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material_damage_min_cell_count="4"
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materials_create_messages="0"
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materials_damage="1"
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materials_how_much_damage="0.1"
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materials_how_much_damage="2"
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materials_that_create_messages="meat"
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materials_that_damage="acid"
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max_hp="10"
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@ -39,7 +39,7 @@
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blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_blue_$[1-3].xml"
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healing_particle_effect_entity="data/entities/particles/heal_effect.xml"
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materials_that_damage="acid,lava,poison,radioactive_gas,radioactive_gas_static,rock_static_radioactive,rock_static_poison,ice_radioactive_static,ice_radioactive_glass,ice_acid_static,ice_acid_glass,rock_static_cursed,poo_gas"
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materials_how_much_damage="0.004,0.004,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.005,0.00001"
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materials_how_much_damage="0.08,0.08,0.02,0.02,0.02,0.02,0.02,0.02,0.02,0.02,0.02,0.1,0.0002"
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>
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<damage_multipliers
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explosion="0.2"
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@ -21,7 +21,7 @@
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blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_green_$[1-3].xml"
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blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_green_$[1-3].xml"
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materials_that_damage="lava,poison,blood_cold,blood_cold_vapour"
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materials_how_much_damage="0.004,0.001,0.0008,0.0007"
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materials_how_much_damage="0.08,0.02,0.01,0.014"
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>
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</DamageModelComponent>
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@ -33,7 +33,7 @@
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air_needed="0"
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healing_particle_effect_entity="data/entities/particles/heal_effect.xml"
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materials_that_damage="acid,lava,poison"
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materials_how_much_damage="0.004,0.0005,0.001"
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materials_how_much_damage="0.08,0.01,0.02"
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>
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<damage_multipliers
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projectile="0.9"
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@ -31,7 +31,7 @@
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ragdoll_material="steel"
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blood_material="oil"
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materials_that_damage="acid,lava,poison"
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materials_how_much_damage="0.004,0.004,0.001"
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materials_how_much_damage="0.08,0.08,0.02"
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>
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<damage_multipliers
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ice="0.0"
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@ -17,7 +17,7 @@
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<DamageModelComponent
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hp="1"
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materials_that_damage="acid,lava,poison,radioactive_gas,radioactive_gas_static,rock_static_radioactive"
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materials_how_much_damage="0.004,0.004,0.001,0.001,0.001,0.001"
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materials_how_much_damage="0.08,0.08,0.02,0.02,0.02,0.02"
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ragdoll_filenames_file="data/ragdolls/iceskull/filenames.txt"
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ragdoll_material="ice_b2"
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blood_material="blood_cold"
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@ -27,7 +27,7 @@
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blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_green_$[1-3].xml"
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blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_green_$[1-3].xml"
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materials_that_damage="lava,poison,blood_cold,blood_cold_vapour"
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materials_how_much_damage="0.004,0.001,0.0008,0.0007"
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materials_how_much_damage="0.08,0.02,0.016,0.014"
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>
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</DamageModelComponent>
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@ -29,7 +29,7 @@
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blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_purple_$[1-3].xml"
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blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_purple_$[1-3].xml"
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materials_that_damage="lava,poison,blood_cold,blood_cold_vapour"
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materials_how_much_damage="0.004,0.001,0.0008,0.0007"
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materials_how_much_damage="0.08,0.02,0.016,0.014"
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>
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<damage_multipliers
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radioactive="0.0"
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@ -30,7 +30,7 @@
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ragdoll_filenames_file="data/ragdolls/scavenger_poison/filenames.txt"
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fire_probability_of_ignition="1"
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materials_that_damage="acid,lava,blood_cold,blood_cold_vapour,radioactive_gas,radioactive_gas_static,rock_static_radioactive"
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materials_how_much_damage="0.004,0.004,0.0008,0.0007,0.001,0.001,0.001"
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materials_how_much_damage="0.08,0.08,0.016,0.014,0.02,0.02,0.02"
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blood_spray_material="blood"
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>
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<damage_multipliers
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fire_probability_of_ignition="0"
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ragdoll_filenames_file="data/ragdolls/skygazer/filenames.txt"
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materials_that_damage="acid,poison,blood_cold,blood_cold_vapour"
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materials_how_much_damage="0.004,0.001,0.0008,0.0007"
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materials_how_much_damage="0.08,0.02,0.016,0.014"
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blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_purple_$[1-3].xml"
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blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_purple_$[1-3].xml"
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wet_status_effect_damage="0"
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@ -22,7 +22,7 @@
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blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_green_$[1-3].xml"
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blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_green_$[1-3].xml"
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materials_that_damage="lava,poison,blood_cold,blood_cold_vapour"
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materials_how_much_damage="0.004,0.001,0.0008,0.0007"
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materials_how_much_damage="0.08,0.02,0.016,0.014"
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>
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<damage_multipliers
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radioactive="0.0" >
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blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_orange_$[1-3].xml"
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wet_status_effect_damage="0.05"
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materials_that_damage="acid,poison,blood_cold,blood_cold_vapour,radioactive_gas,radioactive_gas_static,rock_static_radioactive,rock_static_poison,ice_radioactive_static,ice_radioactive_glass,ice_acid_static,ice_acid_glass"
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materials_how_much_damage="0.004,0.001,0.0008,0.0007,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.001"
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materials_how_much_damage="0.08,0.02,0.016,0.014,0.02,0.02,0.02,0.02,0.02,0.02,0.02,0.02"
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>
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<damage_multipliers
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melee="1.0"
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<DamageModelComponent
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hp="2.3"
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materials_that_damage="acid,lava,poison,radioactive_gas,radioactive_gas_static,rock_static_radioactive"
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materials_how_much_damage="0.004,0.004,0.001,0.001,0.001,0.001"
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materials_how_much_damage="0.08,0.08,0.02,0.02,0.02,0.02"
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ragdoll_filenames_file="data/ragdolls/thunderskull/filenames.txt"
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ragdoll_material="ice_b2"
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blood_material="blood_cold"
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mLastCheckX="0"
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mLastCheckY="0"
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materials_damage="1"
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materials_how_much_damage="0.1"
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materials_how_much_damage="2"
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materials_that_damage="acid"
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ragdoll_filenames_file=""
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ragdoll_material="meat_worm"
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mLastCheckX="0"
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mLastCheckY="0"
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materials_damage="1"
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materials_how_much_damage="0.0001,0.0001"
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materials_how_much_damage="0.002,0.002"
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materials_that_damage="acid,lava"
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ragdoll_filenames_file=""
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ragdoll_material="meat_worm"
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mLastCheckX="0"
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mLastCheckY="0"
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materials_damage="1"
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materials_how_much_damage="0.1"
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materials_how_much_damage="2"
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materials_that_damage="acid"
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ragdoll_filenames_file=""
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ragdoll_offset_y="-6"
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mLastCheckX="0"
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mLastCheckY="0"
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materials_damage="1"
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materials_how_much_damage="0.1"
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materials_how_much_damage="2"
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materials_that_damage="acid"
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ragdoll_filenames_file=""
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ragdoll_offset_y="-6"
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mLastCheckX="0"
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mLastCheckY="0"
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materials_damage="1"
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materials_how_much_damage="0.1"
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materials_how_much_damage="2"
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materials_that_damage="acid"
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ragdoll_filenames_file=""
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ragdoll_material="meat_worm"
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blood_spray_material="oil"
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fire_probability_of_ignition="0"
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materials_that_damage="acid,lava,magic_liquid_mana_regeneration"
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materials_how_much_damage="0.001,0.0007,0.001"
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materials_how_much_damage="0.02,0.014,0.02"
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blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_oil_$[1-3].xml"
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blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_oil_$[1-3].xml"
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air_needed="0"
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mLastCheckY="0"
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materials_damage="1"
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materials_that_damage="acid,lava,poison,blood_cold,blood_cold_vapour"
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materials_how_much_damage="0.004,0.004,0.001,0.0008,0.0007"
|
||||
materials_how_much_damage="0.08,0.08,0.02,0.016,0.014"
|
||||
ragdoll_filenames_file="data/ragdolls/player/filenames.txt"
|
||||
ragdoll_material="meat_helpless"
|
||||
ragdoll_offset_y="-6"
|
||||
|
|
|
@ -178,7 +178,7 @@
|
|||
is_on_fire="0"
|
||||
materials_damage="1"
|
||||
materials_that_damage="acid,lava,poison,blood_cold,blood_cold_vapour,radioactive_gas,radioactive_gas_static,rock_static_radioactive,rock_static_poison,ice_radioactive_static,ice_radioactive_glass,ice_acid_static,ice_acid_glass,rock_static_cursed,poo_gas"
|
||||
materials_how_much_damage="0.004,0.004,0.001,0.0008,0.0007,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.005,0.00001"
|
||||
materials_how_much_damage="0.08,0.08,0.02,0.016,0.014,0.02,0.02,0.02,0.02,0.02,0.02,0.02,0.02,0.1,0.002"
|
||||
ragdoll_filenames_file="data/ragdolls/player/filenames.txt"
|
||||
ragdoll_material="meat"
|
||||
physics_objects_damage="1"
|
||||
|
|
Loading…
Reference in New Issue