Consistency/data/entities/animals/darkghost.xml

149 lines
3.0 KiB
XML

<Entity
name="$animal_darkghost"
tags="mortal,hittable,enemy,glue_NOT"
serialize="0" >
<_Transform
position.x="0"
position.y="0"
rotation="0"
scale.x="1"
scale.y="1" >
</_Transform>
<DamageModelComponent
_enabled="1"
air_in_lungs="5"
air_in_lungs_max="5"
air_lack_of_damage="0.2"
air_needed="0"
blood_material="blood_worm"
blood_spray_material="blood_worm"
blood_multiplier="1"
drop_items_on_death="1"
falling_damage_damage_max="1.2"
falling_damage_damage_min="0.1"
falling_damage_height_max="250"
falling_damage_height_min="70"
falling_damages="0"
fire_damage_amount="0.2"
fire_damage_ignited_amount="0.0003"
fire_probability_of_ignition="0.5"
hp="10"
in_liquid_shooting_electrify_prob="0"
invincibility_frames="0"
is_on_fire="0"
material_damage_min_cell_count="4"
materials_create_messages="0"
materials_damage="1"
materials_how_much_damage="2"
materials_that_create_messages="meat"
materials_that_damage="acid"
max_hp="10"
ragdoll_filenames_file=""
ragdoll_material="meat_worm"
ragdoll_offset_x="0"
ragdoll_offset_y="-6"
blood_sprite_directional=""
blood_sprite_large=""
>
<damage_multipliers
drill="0"
electricity="0"
explosion="0"
fire="0"
melee="0"
projectile="0"
ice="0"
slice="0"
>
</damage_multipliers>
</DamageModelComponent>
<GenomeDataComponent
_enabled="1"
food_chain_rank="6"
herd_id="ghost"
is_predator="1" >
</GenomeDataComponent>
<DamageNearbyEntitiesComponent
radius="16"
time_between_damaging="3"
damage_min="0.2"
damage_max="0.3"
target_tag="player_unit"
ragdoll_fx="NONE">
</DamageNearbyEntitiesComponent>
<GhostComponent
_enabled="1"
hunt_box_radius="412"
new_hunt_target_check_every="150"
speed="30"
velocity.x="-0.37877"
velocity.y="-0.307411" >
</GhostComponent>
<PathFindingGridMarkerComponent
_enabled="1"
marker_offset_x="0"
marker_offset_y="0"
marker_work_flag="16" >
</PathFindingGridMarkerComponent>
<SpriteComponent
_enabled="1"
additive="1"
alpha="0.671429"
emissive="1"
has_special_scale="0"
image_file="data/enemies_gfx/darkghost.xml"
is_text_sprite="0"
kill_entity_after_finished="0"
next_rect_animation=""
rect_animation=""
smooth_filtering="0"
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
>
</SpriteComponent>
<SpriteComponent
_enabled="1"
has_special_scale="0"
image_file="data/enemies_gfx/darkghost_skull.xml"
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
>
</SpriteComponent>
<LuaComponent
_enabled="1"
script_source_file="data/scripts/animals/darkghost.lua"
execute_every_n_frame="80"
>
</LuaComponent>
</Entity>