Consistency/data/entities/animals/acidshooter.xml

119 lines
3.5 KiB
XML

<Entity name="$animal_acidshooter">
<Base file="data/entities/base_enemy_flying.xml" >
<ItemChestComponent level="1" > </ItemChestComponent>
<AnimalAIComponent
attack_ranged_entity_file="data/entities/projectiles/acidshot.xml"
attack_ranged_state_duration_frames="70"
attack_ranged_enabled="1"
attack_dash_enabled="0"
attack_ranged_frames_between="40"
attack_ranged_offset_y="0.1"
needs_food="0"
can_fly="1" >
</AnimalAIComponent>
<DamageModelComponent
hp="0.5"
materials_that_damage="lava,poison,blood_cold,blood_cold_vapour"
materials_how_much_damage="0.08,0.02,0.016,0.014"
ragdoll_material="meat_slime_green"
blood_material="slime_green"
blood_spray_material="acid"
ragdoll_filenames_file="data/ragdolls/acidshooter/filenames.txt"
blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_green_$[1-3].xml"
blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_green_$[1-3].xml"
>
<damage_multipliers
radioactive="0.0" >
</damage_multipliers>
</DamageModelComponent>
<PathFindingComponent
can_fly="1"
can_walk="0"
>
</PathFindingComponent>
<SpriteComponent
image_file="data/enemies_gfx/acidshooter.xml"
offset_x="0"
offset_y="0">
</SpriteComponent>
<HitboxComponent
_enabled="1"
aabb_min_x="-4.5"
aabb_max_x="4.5"
aabb_min_y="-8.0"
aabb_max_y="3"
is_enemy="1"
is_item="0"
is_player="0" >
</HitboxComponent>
<GenomeDataComponent
herd_id="slimes" >
</GenomeDataComponent>
<CharacterDataComponent
collision_aabb_min_x="-4.0"
collision_aabb_max_x="4.0"
collision_aabb_min_y="-10"
collision_aabb_max_y="3"
mass="1.2"
>
</CharacterDataComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/slime">
</AudioComponent>
</Base>
<MaterialInventoryComponent
_enabled="1"
drop_as_item="0"
leak_on_damage_percent="0.999"
>
<count_per_material_type>
<Material material="acid" count="200" />
</count_per_material_type>
</MaterialInventoryComponent>
<LightComponent
_enabled="1"
radius="70"
r="149"
g="255"
b="149">
</LightComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/acidshooter" >
</AudioComponent>
<AudioLoopComponent
_tags="sound_spray"
file="data/audio/Desktop/materials.bank"
event_name="materials/spray_animal"
volume_autofade_speed="0.25" >
</AudioLoopComponent>
<AudioLoopComponent
file="data/audio/Desktop/animals.bank"
event_name="animals/slimy_small/movement_loop"
set_speed_parameter="1"
auto_play="1">
</AudioLoopComponent>
<Entity> <Base file="data/entities/verlet_chains/slime_tentacle/slime_tentacle_02.xml"> <InheritTransformComponent><Transform position.x="-3" position.y="-1" ></Transform></InheritTransformComponent> </Base> </Entity>
<Entity> <Base file="data/entities/verlet_chains/slime_tentacle/slime_tentacle_01.xml"> <InheritTransformComponent><Transform position.x="-4" position.y="-1" ></Transform></InheritTransformComponent> </Base> </Entity>
<Entity> <Base file="data/entities/verlet_chains/slime_tentacle/slime_tentacle_01.xml"> <InheritTransformComponent><Transform position.x="0" position.y="-1" ></Transform></InheritTransformComponent> </Base> </Entity>
<Entity> <Base file="data/entities/verlet_chains/slime_tentacle/slime_tentacle_thin_01.xml"> <InheritTransformComponent><Transform position.x="4" position.y="-1" ></Transform></InheritTransformComponent> </Base> </Entity>
</Entity>