.NET Standard Collision Detection

Updated 2021-01-05 07:41:22 +00:00

A free cross-platform game development framework.

Updated 2024-02-09 21:53:37 +00:00

C# interop for the Refresh graphics library.

Updated 2023-09-19 06:16:41 +00:00

A .NET Standard wrapper around the PhysFS IO library

Updated 2020-03-03 01:51:42 +00:00

.NET Standard Utility Structs for games

Updated 2020-02-20 23:38:12 +00:00

Fast Collections in C#

Updated 2020-02-23 02:25:45 +00:00

A Bezier curve library for .NET Standard

Updated 2020-12-12 12:44:01 +00:00

Easing function implementations for .NET Standard

Updated 2022-08-09 23:10:47 +00:00

A GC-friendly graph theory library for .NET Standard intended for use with games.

Updated 2020-02-23 03:18:27 +00:00

Updated 2021-03-26 21:45:40 +00:00

Template (and VSCode build tasks) for developing a cross-platform multi-target .NET Framework and .NET Core FNA project with Encompass.

Updated 2020-07-11 21:20:13 +00:00

Template (and VSCode build tasks) for developing a cross-platform multi-target .NET Framework and .NET Core game using Encompass and FNA.

Updated 2020-12-20 20:16:39 +00:00

A Pong tutorial for learning Encompass and FNA.

Updated 2020-07-20 03:16:20 +00:00

A simple script for managing resolution scaling in FNA.

Updated 2020-07-18 03:05:16 +00:00

.NET Standard Collision Detection

Updated 2020-07-19 10:00:44 +00:00

A 3D model library for sneaking around the XNA content pipeline.

Updated 2020-12-09 07:43:47 +00:00

Updated 2020-08-04 01:27:57 +00:00

A 3D renderer for FNA

Updated 2020-12-14 08:52:59 +00:00

Showing off the capabilities of Kav

Updated 2021-01-12 03:51:53 +00:00

A convenient wrapper around the RefreshCS interop library for the Refresh graphics system.

Updated 2021-01-19 04:47:53 +00:00