forked from MoonsideGames/Refresh
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54 Commits
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...
641abe4bb5
Author | SHA1 | Date |
---|---|---|
Caleb Cornett | 641abe4bb5 | |
Caleb Cornett | 53128e0b66 | |
Caleb Cornett | 991b37c006 | |
Caleb Cornett | 94c2d15895 | |
Caleb Cornett | e6402cbb14 | |
Caleb Cornett | 4bdfc2293f | |
Caleb Cornett | d4ac8a1656 | |
Caleb Cornett | 42a9ce28e6 | |
Caleb Cornett | 6b39da7d2d | |
Caleb Cornett | e35efa4061 | |
Caleb Cornett | 741d3ebcff | |
Caleb Cornett | 0f1a2423d0 | |
Caleb Cornett | 38d51cf6de | |
Caleb Cornett | 88ca03f213 | |
Caleb Cornett | 9b139cf672 | |
Caleb Cornett | 2cb678d9a1 | |
Caleb Cornett | afcfacb305 | |
Caleb Cornett | e47e7b2c75 | |
Caleb Cornett | ce984f58d1 | |
Caleb Cornett | 413095923b | |
Caleb Cornett | e195e7f222 | |
Caleb Cornett | d7d89530de | |
Caleb Cornett | f4c332f4e3 | |
Caleb Cornett | 1637401a8a | |
Caleb Cornett | 49c64a230f | |
Caleb Cornett | 13ae5dee54 | |
Caleb Cornett | 951f124662 | |
Caleb Cornett | 547ed52305 | |
cosmonaut | c99b4cdfa1 | |
cosmonaut | 2803e6d94e | |
cosmonaut | 30b5f1dd21 | |
cosmonaut | 4ce2d80f80 | |
cosmonaut | 27e9c741f8 | |
cosmonaut | c10ca98ccd | |
cosmonaut | d441424b7c | |
cosmonaut | 55c77def69 | |
cosmonaut | 2634359b48 | |
cosmonaut | 56e3eb2af5 | |
cosmonaut | 859fc3b9fa | |
cosmonaut | 05350a9332 | |
cosmonaut | 760c29699f | |
cosmonaut | 20636ec951 | |
cosmonaut | 7297eba889 | |
cosmonaut | b72b0b5fde | |
cosmonaut | fa92e9e08a | |
cosmonaut | 483c07f3a8 | |
cosmonaut | f01d5d817a | |
cosmonaut | 17aae46eae | |
cosmonaut | 1b3e954da8 | |
Evan Hemsley | 0989e45f88 | |
Evan Hemsley | 6e6fec5224 | |
cosmonaut | 34b2e437de | |
cosmonaut | d69bbbe818 | |
cosmonaut | 54a8ff122c |
|
@ -9,7 +9,7 @@ option(BUILD_SHARED_LIBS "Build shared library" ON)
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||||||
# Version
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# Version
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SET(LIB_MAJOR_VERSION "1")
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SET(LIB_MAJOR_VERSION "1")
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SET(LIB_MINOR_VERSION "15")
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SET(LIB_MINOR_VERSION "15")
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SET(LIB_REVISION "0")
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SET(LIB_REVISION "4")
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SET(LIB_VERSION "${LIB_MAJOR_VERSION}.${LIB_MINOR_VERSION}.${LIB_REVISION}")
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SET(LIB_VERSION "${LIB_MAJOR_VERSION}.${LIB_MINOR_VERSION}.${LIB_REVISION}")
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|
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# Build Type
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# Build Type
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@ -41,6 +41,12 @@ add_definitions(
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-DREFRESH_DRIVER_VULKAN
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-DREFRESH_DRIVER_VULKAN
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)
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)
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|
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if (WIN32)
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add_definitions(
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-DREFRESH_DRIVER_D3D11
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)
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endif()
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|
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# Source lists
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# Source lists
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add_library(Refresh
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add_library(Refresh
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# Public Headers
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# Public Headers
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@ -49,8 +55,10 @@ add_library(Refresh
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# Internal Headers
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# Internal Headers
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src/Refresh_Driver.h
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src/Refresh_Driver.h
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src/Refresh_Driver_Vulkan_vkfuncs.h
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src/Refresh_Driver_Vulkan_vkfuncs.h
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Refresh_Driver_D3D11_cdefines.h
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# Source Files
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# Source Files
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src/Refresh.c
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src/Refresh.c
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src/Refresh_Driver_D3D11.c
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src/Refresh_Driver_Vulkan.c
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src/Refresh_Driver_Vulkan.c
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src/Refresh_Image.c
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src/Refresh_Image.c
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)
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)
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@ -60,6 +68,11 @@ if(NOT MSVC)
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set_property(TARGET Refresh PROPERTY COMPILE_FLAGS "-std=gnu99 -Wall -Wno-strict-aliasing -pedantic")
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set_property(TARGET Refresh PROPERTY COMPILE_FLAGS "-std=gnu99 -Wall -Wno-strict-aliasing -pedantic")
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endif()
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endif()
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|
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# Windows is silly and we need to manually include the Vulkan SDK
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if(MSVC)
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target_include_directories(Refresh PUBLIC $ENV{VULKAN_SDK}/include)
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endif()
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|
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# Refresh folders as includes, for other targets to consume
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# Refresh folders as includes, for other targets to consume
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target_include_directories(Refresh PUBLIC
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target_include_directories(Refresh PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
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|
|
|
@ -56,7 +56,7 @@ extern "C" {
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|
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#define REFRESH_MAJOR_VERSION 1
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#define REFRESH_MAJOR_VERSION 1
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#define REFRESH_MINOR_VERSION 15
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#define REFRESH_MINOR_VERSION 15
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#define REFRESH_PATCH_VERSION 0
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#define REFRESH_PATCH_VERSION 4
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|
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#define REFRESH_COMPILED_VERSION ( \
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#define REFRESH_COMPILED_VERSION ( \
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(REFRESH_MAJOR_VERSION * 100 * 100) + \
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(REFRESH_MAJOR_VERSION * 100 * 100) + \
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|
@ -330,6 +330,7 @@ typedef enum Refresh_Backend
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{
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{
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REFRESH_BACKEND_DONTCARE,
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REFRESH_BACKEND_DONTCARE,
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REFRESH_BACKEND_VULKAN,
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REFRESH_BACKEND_VULKAN,
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|
REFRESH_BACKEND_D3D11,
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REFRESH_BACKEND_PS5,
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REFRESH_BACKEND_PS5,
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REFRESH_BACKEND_INVALID
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REFRESH_BACKEND_INVALID
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} Refresh_Backend;
|
} Refresh_Backend;
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|
|
|
@ -200,20 +200,20 @@ partial class Program
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WriteShaderBlob(writer, inputPath, 1);
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WriteShaderBlob(writer, inputPath, 1);
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}
|
}
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|
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|
if (data.d3d11)
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|
{
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|
string inputPath = Path.Combine(tempDir, $"{shaderName}.hlsl");
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WriteShaderBlob(writer, inputPath, 2);
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|
}
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|
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#if PS5
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#if PS5
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if (data.ps5)
|
if (data.ps5)
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{
|
{
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string ext = GetPS5ShaderFileExtension();
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string ext = GetPS5ShaderFileExtension();
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string inputPath = Path.Combine(tempDir, $"{shaderName}{ext}");
|
string inputPath = Path.Combine(tempDir, $"{shaderName}{ext}");
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WriteShaderBlob(writer, inputPath, 2);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (data.d3d11)
|
|
||||||
{
|
|
||||||
string inputPath = Path.Combine(tempDir, $"{shaderName}.hlsl");
|
|
||||||
WriteShaderBlob(writer, inputPath, 3);
|
WriteShaderBlob(writer, inputPath, 3);
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||||||
}
|
}
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||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
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|
@ -238,7 +238,7 @@ partial class Program
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{
|
{
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Process glslc = Process.Start(
|
Process glslc = Process.Start(
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"glslc",
|
"glslc",
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$"""{glslPath}"" -o ""{outputPath}"""
|
$"\"{glslPath}\" -o \"{outputPath}\""
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||||||
);
|
);
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glslc.WaitForExit();
|
glslc.WaitForExit();
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if (glslc.ExitCode != 0)
|
if (glslc.ExitCode != 0)
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|
@ -254,7 +254,7 @@ partial class Program
|
||||||
{
|
{
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Process spirvcross = Process.Start(
|
Process spirvcross = Process.Start(
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"spirv-cross",
|
"spirv-cross",
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$"""{spirvPath}"" --hlsl --shader-model 50 --output ""{outputPath}"""
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$"\"{spirvPath}\" --hlsl --flip-vert-y --shader-model 50 --output \"{outputPath}\""
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||||||
);
|
);
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spirvcross.WaitForExit();
|
spirvcross.WaitForExit();
|
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if (spirvcross.ExitCode != 0)
|
if (spirvcross.ExitCode != 0)
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||||||
|
|
|
@ -39,6 +39,12 @@
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#define VULKAN_DRIVER NULL
|
#define VULKAN_DRIVER NULL
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#endif
|
#endif
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|
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|
#ifdef REFRESH_DRIVER_D3D11
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|
#define D3D11_DRIVER &D3D11Driver
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|
#else
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#define D3D11_DRIVER NULL
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|
#endif
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|
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#ifdef REFRESH_DRIVER_PS5
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#ifdef REFRESH_DRIVER_PS5
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#define PS5_DRIVER &PS5Driver
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#define PS5_DRIVER &PS5Driver
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#else
|
#else
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|
@ -48,6 +54,7 @@
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static const Refresh_Driver *backends[] = {
|
static const Refresh_Driver *backends[] = {
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NULL,
|
NULL,
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VULKAN_DRIVER,
|
VULKAN_DRIVER,
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||||||
|
D3D11_DRIVER,
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PS5_DRIVER
|
PS5_DRIVER
|
||||||
};
|
};
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||||||
|
|
||||||
|
|
|
@ -48,6 +48,46 @@ void Refresh_LogError(const char *fmt, ...);
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||||||
|
|
||||||
/* Internal Helper Utilities */
|
/* Internal Helper Utilities */
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||||||
|
|
||||||
|
static inline int32_t Texture_GetBlockSize(
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|
Refresh_TextureFormat format
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||||||
|
) {
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|
switch (format)
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|
{
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|
case REFRESH_TEXTUREFORMAT_BC1:
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|
case REFRESH_TEXTUREFORMAT_BC2:
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|
case REFRESH_TEXTUREFORMAT_BC3:
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|
case REFRESH_TEXTUREFORMAT_BC7:
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|
return 4;
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|
case REFRESH_TEXTUREFORMAT_R8:
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case REFRESH_TEXTUREFORMAT_R8_UINT:
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|
case REFRESH_TEXTUREFORMAT_R5G6B5:
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||||||
|
case REFRESH_TEXTUREFORMAT_B4G4R4A4:
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||||||
|
case REFRESH_TEXTUREFORMAT_A1R5G5B5:
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||||||
|
case REFRESH_TEXTUREFORMAT_R16_SFLOAT:
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||||||
|
case REFRESH_TEXTUREFORMAT_R8G8_SNORM:
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||||||
|
case REFRESH_TEXTUREFORMAT_R8G8_UINT:
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||||||
|
case REFRESH_TEXTUREFORMAT_R16_UINT:
|
||||||
|
case REFRESH_TEXTUREFORMAT_R8G8B8A8:
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||||||
|
case REFRESH_TEXTUREFORMAT_R32_SFLOAT:
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||||||
|
case REFRESH_TEXTUREFORMAT_R16G16_SFLOAT:
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||||||
|
case REFRESH_TEXTUREFORMAT_R8G8B8A8_SNORM:
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||||||
|
case REFRESH_TEXTUREFORMAT_A2R10G10B10:
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||||||
|
case REFRESH_TEXTUREFORMAT_R8G8B8A8_UINT:
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||||||
|
case REFRESH_TEXTUREFORMAT_R16G16_UINT:
|
||||||
|
case REFRESH_TEXTUREFORMAT_R16G16B16A16_SFLOAT:
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||||||
|
case REFRESH_TEXTUREFORMAT_R16G16B16A16:
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||||||
|
case REFRESH_TEXTUREFORMAT_R32G32_SFLOAT:
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case REFRESH_TEXTUREFORMAT_R16G16B16A16_UINT:
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|
case REFRESH_TEXTUREFORMAT_R32G32B32A32_SFLOAT:
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|
return 1;
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|
default:
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|
Refresh_LogError(
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||||||
|
"Unrecognized TextureFormat!"
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static inline uint32_t Texture_GetFormatSize(
|
static inline uint32_t Texture_GetFormatSize(
|
||||||
Refresh_TextureFormat format
|
Refresh_TextureFormat format
|
||||||
) {
|
) {
|
||||||
|
@ -87,7 +127,7 @@ static inline uint32_t Texture_GetFormatSize(
|
||||||
return 16;
|
return 16;
|
||||||
default:
|
default:
|
||||||
Refresh_LogError(
|
Refresh_LogError(
|
||||||
"Unrecognized SurfaceFormat!"
|
"Unrecognized TextureFormat!"
|
||||||
);
|
);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -597,6 +637,7 @@ typedef struct Refresh_Driver
|
||||||
} Refresh_Driver;
|
} Refresh_Driver;
|
||||||
|
|
||||||
extern Refresh_Driver VulkanDriver;
|
extern Refresh_Driver VulkanDriver;
|
||||||
|
extern Refresh_Driver D3D11Driver;
|
||||||
extern Refresh_Driver PS5Driver;
|
extern Refresh_Driver PS5Driver;
|
||||||
|
|
||||||
#endif /* REFRESH_DRIVER_H */
|
#endif /* REFRESH_DRIVER_H */
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,36 @@
|
||||||
|
/* Refresh - XNA-inspired 3D Graphics Library with modern capabilities
|
||||||
|
*
|
||||||
|
* Copyright (c) 2020 Evan Hemsley
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied warranty.
|
||||||
|
* In no event will the authors be held liable for any damages arising from
|
||||||
|
* the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software in a
|
||||||
|
* product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source distribution.
|
||||||
|
*
|
||||||
|
* Evan "cosmonaut" Hemsley <evan@moonside.games>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* Function Pointer Signatures */
|
||||||
|
typedef HRESULT(WINAPI* PFN_CREATE_DXGI_FACTORY1)(const GUID* riid, void** ppFactory);
|
||||||
|
|
||||||
|
/* IIDs (from https://magnumdb.com) */
|
||||||
|
|
||||||
|
static const IID D3D_IID_IDXGIFactory1 = { 0x770aae78,0xf26f,0x4dba,{0xa8,0x29,0x25,0x3c,0x83,0xd1,0xb3,0x87} };
|
||||||
|
static const IID D3D_IID_IDXGIFactory6 = { 0xc1b6694f,0xff09,0x44a9,{0xb0,0x3c,0x77,0x90,0x0a,0x0a,0x1d,0x17} };
|
||||||
|
static const IID D3D_IID_IDXGIAdapter1 = { 0x29038f61,0x3839,0x4626,{0x91,0xfd,0x08,0x68,0x79,0x01,0x1a,0x05} };
|
||||||
|
static const IID D3D_IID_ID3D11Texture2D = { 0x6f15aaf2,0xd208,0x4e89,{0x9a,0xb4,0x48,0x95,0x35,0xd3,0x4f,0x9c} };
|
||||||
|
static const IID D3D_IID_ID3D11Device1 = { 0xa04bfb29,0x08ef,0x43d6,{0xa4,0x9c,0xa9,0xbd,0xbd,0xcb,0xe6,0x86} };
|
|
@ -79,7 +79,8 @@ typedef struct VulkanExtensions
|
||||||
#define ALLOCATION_INCREMENT 16000000 /* 16MB */
|
#define ALLOCATION_INCREMENT 16000000 /* 16MB */
|
||||||
#define TRANSFER_BUFFER_STARTING_SIZE 8000000 /* 8MB */
|
#define TRANSFER_BUFFER_STARTING_SIZE 8000000 /* 8MB */
|
||||||
#define POOLED_TRANSFER_BUFFER_SIZE 16000000 /* 16MB */
|
#define POOLED_TRANSFER_BUFFER_SIZE 16000000 /* 16MB */
|
||||||
#define UBO_BUFFER_SIZE 16000 /* 16KB */
|
#define UBO_BUFFER_SIZE 16777216 /* 16MB */
|
||||||
|
#define UBO_SECTION_SIZE 4096 /* 4KB */
|
||||||
#define DESCRIPTOR_POOL_STARTING_SIZE 128
|
#define DESCRIPTOR_POOL_STARTING_SIZE 128
|
||||||
#define DEFRAG_TIME 200
|
#define DEFRAG_TIME 200
|
||||||
#define WINDOW_DATA "Refresh_VulkanWindowData"
|
#define WINDOW_DATA "Refresh_VulkanWindowData"
|
||||||
|
@ -560,8 +561,8 @@ static const VulkanResourceAccessInfo AccessMap[RESOURCE_ACCESS_TYPES_COUNT] =
|
||||||
|
|
||||||
/* RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE */
|
/* RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE */
|
||||||
{
|
{
|
||||||
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||||
VK_ACCESS_SHADER_READ_BIT,
|
VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT,
|
||||||
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
||||||
},
|
},
|
||||||
|
|
||||||
|
@ -707,6 +708,7 @@ struct VulkanBuffer
|
||||||
VulkanResourceAccessType resourceAccessType;
|
VulkanResourceAccessType resourceAccessType;
|
||||||
VkBufferUsageFlags usage;
|
VkBufferUsageFlags usage;
|
||||||
|
|
||||||
|
uint8_t requireHostVisible;
|
||||||
uint8_t preferDeviceLocal;
|
uint8_t preferDeviceLocal;
|
||||||
|
|
||||||
SDL_atomic_t referenceCount; /* Tracks command buffer usage */
|
SDL_atomic_t referenceCount; /* Tracks command buffer usage */
|
||||||
|
@ -719,8 +721,8 @@ typedef struct VulkanUniformBufferPool VulkanUniformBufferPool;
|
||||||
typedef struct VulkanUniformBuffer
|
typedef struct VulkanUniformBuffer
|
||||||
{
|
{
|
||||||
VulkanUniformBufferPool *pool;
|
VulkanUniformBufferPool *pool;
|
||||||
VulkanBuffer *vulkanBuffer;
|
VkDeviceSize poolOffset; /* memory offset relative to the pool buffer */
|
||||||
VkDeviceSize offset;
|
VkDeviceSize offset; /* based on uniform pushes */
|
||||||
VkDescriptorSet descriptorSet;
|
VkDescriptorSet descriptorSet;
|
||||||
} VulkanUniformBuffer;
|
} VulkanUniformBuffer;
|
||||||
|
|
||||||
|
@ -746,10 +748,13 @@ typedef struct VulkanUniformDescriptorPool
|
||||||
uint32_t availableDescriptorSetCount;
|
uint32_t availableDescriptorSetCount;
|
||||||
} VulkanUniformDescriptorPool;
|
} VulkanUniformDescriptorPool;
|
||||||
|
|
||||||
|
/* This is actually just one buffer that we carve slices out of. */
|
||||||
struct VulkanUniformBufferPool
|
struct VulkanUniformBufferPool
|
||||||
{
|
{
|
||||||
VulkanUniformBufferType type;
|
VulkanUniformBufferType type;
|
||||||
VulkanUniformDescriptorPool descriptorPool;
|
VulkanUniformDescriptorPool descriptorPool;
|
||||||
|
VulkanBuffer *buffer;
|
||||||
|
VkDeviceSize nextAvailableOffset;
|
||||||
SDL_mutex *lock;
|
SDL_mutex *lock;
|
||||||
|
|
||||||
VulkanUniformBuffer **availableBuffers;
|
VulkanUniformBuffer **availableBuffers;
|
||||||
|
@ -1776,6 +1781,8 @@ typedef struct VulkanRenderer
|
||||||
VkDescriptorSetLayout vertexUniformDescriptorSetLayout;
|
VkDescriptorSetLayout vertexUniformDescriptorSetLayout;
|
||||||
VkDescriptorSetLayout fragmentUniformDescriptorSetLayout;
|
VkDescriptorSetLayout fragmentUniformDescriptorSetLayout;
|
||||||
VkDescriptorSetLayout computeUniformDescriptorSetLayout;
|
VkDescriptorSetLayout computeUniformDescriptorSetLayout;
|
||||||
|
|
||||||
|
VulkanBuffer *dummyBuffer;
|
||||||
VulkanUniformBuffer *dummyVertexUniformBuffer;
|
VulkanUniformBuffer *dummyVertexUniformBuffer;
|
||||||
VulkanUniformBuffer *dummyFragmentUniformBuffer;
|
VulkanUniformBuffer *dummyFragmentUniformBuffer;
|
||||||
VulkanUniformBuffer *dummyComputeUniformBuffer;
|
VulkanUniformBuffer *dummyComputeUniformBuffer;
|
||||||
|
@ -1973,59 +1980,51 @@ static inline uint32_t VULKAN_INTERNAL_BytesPerPixel(VkFormat format)
|
||||||
{
|
{
|
||||||
switch (format)
|
switch (format)
|
||||||
{
|
{
|
||||||
|
case VK_FORMAT_R8_UNORM:
|
||||||
|
case VK_FORMAT_R8_UINT:
|
||||||
|
return 1;
|
||||||
|
case VK_FORMAT_R5G6B5_UNORM_PACK16:
|
||||||
|
case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
|
||||||
|
case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
|
||||||
|
case VK_FORMAT_R16_SFLOAT:
|
||||||
|
case VK_FORMAT_R8G8_SNORM:
|
||||||
|
case VK_FORMAT_R8G8_UINT:
|
||||||
|
case VK_FORMAT_R16_UINT:
|
||||||
|
case VK_FORMAT_D16_UNORM:
|
||||||
|
return 2;
|
||||||
|
case VK_FORMAT_D16_UNORM_S8_UINT:
|
||||||
|
return 3;
|
||||||
|
case VK_FORMAT_R8G8B8A8_UNORM:
|
||||||
|
case VK_FORMAT_B8G8R8A8_UNORM:
|
||||||
|
case VK_FORMAT_R32_SFLOAT:
|
||||||
|
case VK_FORMAT_R16G16_UNORM:
|
||||||
|
case VK_FORMAT_R16G16_SFLOAT:
|
||||||
|
case VK_FORMAT_R8G8B8A8_SNORM:
|
||||||
|
case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
|
||||||
|
case VK_FORMAT_R8G8B8A8_UINT:
|
||||||
|
case VK_FORMAT_R16G16_UINT:
|
||||||
|
case VK_FORMAT_D32_SFLOAT:
|
||||||
|
return 4;
|
||||||
|
case VK_FORMAT_D32_SFLOAT_S8_UINT:
|
||||||
|
return 5;
|
||||||
|
case VK_FORMAT_R16G16B16A16_SFLOAT:
|
||||||
|
case VK_FORMAT_R16G16B16A16_UNORM:
|
||||||
|
case VK_FORMAT_R32G32_SFLOAT:
|
||||||
|
case VK_FORMAT_R16G16B16A16_UINT:
|
||||||
|
case VK_FORMAT_BC1_RGBA_UNORM_BLOCK:
|
||||||
|
return 8;
|
||||||
case VK_FORMAT_R32G32B32A32_SFLOAT:
|
case VK_FORMAT_R32G32B32A32_SFLOAT:
|
||||||
case VK_FORMAT_BC2_UNORM_BLOCK:
|
case VK_FORMAT_BC2_UNORM_BLOCK:
|
||||||
case VK_FORMAT_BC3_UNORM_BLOCK:
|
case VK_FORMAT_BC3_UNORM_BLOCK:
|
||||||
case VK_FORMAT_BC7_UNORM_BLOCK:
|
case VK_FORMAT_BC7_UNORM_BLOCK:
|
||||||
case VK_FORMAT_R16G16B16A16_UINT:
|
|
||||||
return 16;
|
return 16;
|
||||||
|
|
||||||
case VK_FORMAT_R8G8B8A8_UNORM:
|
|
||||||
case VK_FORMAT_R8G8B8A8_SNORM:
|
|
||||||
case VK_FORMAT_B8G8R8A8_UNORM:
|
|
||||||
case VK_FORMAT_B8G8R8A8_SNORM:
|
|
||||||
case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
|
|
||||||
case VK_FORMAT_R16G16_UNORM:
|
|
||||||
case VK_FORMAT_R16G16_SFLOAT:
|
|
||||||
case VK_FORMAT_R32_SFLOAT:
|
|
||||||
case VK_FORMAT_D32_SFLOAT:
|
|
||||||
case VK_FORMAT_R8G8B8A8_UINT:
|
|
||||||
case VK_FORMAT_R16G16_UINT:
|
|
||||||
return 4;
|
|
||||||
|
|
||||||
case VK_FORMAT_R5G6B5_UNORM_PACK16:
|
|
||||||
case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
|
|
||||||
case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
|
|
||||||
case VK_FORMAT_R8G8_SNORM:
|
|
||||||
case VK_FORMAT_R16_SFLOAT:
|
|
||||||
case VK_FORMAT_D16_UNORM:
|
|
||||||
case VK_FORMAT_R8G8_UINT:
|
|
||||||
case VK_FORMAT_R16_UINT:
|
|
||||||
return 2;
|
|
||||||
|
|
||||||
case VK_FORMAT_R16G16B16A16_UNORM:
|
|
||||||
case VK_FORMAT_R32G32_SFLOAT:
|
|
||||||
case VK_FORMAT_R16G16B16A16_SFLOAT:
|
|
||||||
case VK_FORMAT_BC1_RGBA_UNORM_BLOCK:
|
|
||||||
case VK_FORMAT_R8_UINT:
|
|
||||||
return 8;
|
|
||||||
|
|
||||||
case VK_FORMAT_R8_UNORM:
|
|
||||||
return 1;
|
|
||||||
|
|
||||||
case VK_FORMAT_D16_UNORM_S8_UINT:
|
|
||||||
return 3;
|
|
||||||
|
|
||||||
case VK_FORMAT_D32_SFLOAT_S8_UINT:
|
|
||||||
return 5;
|
|
||||||
|
|
||||||
default:
|
default:
|
||||||
Refresh_LogError("Invalid texture format!");
|
Refresh_LogError("Texture format not recognized!");
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline uint32_t VULKAN_INTERNAL_GetTextureBlockSize(
|
static inline uint32_t VULKAN_INTERNAL_TextureBlockSize(
|
||||||
VkFormat format
|
VkFormat format
|
||||||
) {
|
) {
|
||||||
switch (format)
|
switch (format)
|
||||||
|
@ -2040,24 +2039,28 @@ static inline uint32_t VULKAN_INTERNAL_GetTextureBlockSize(
|
||||||
case VK_FORMAT_R5G6B5_UNORM_PACK16:
|
case VK_FORMAT_R5G6B5_UNORM_PACK16:
|
||||||
case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
|
case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
|
||||||
case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
|
case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
|
||||||
case VK_FORMAT_R8G8_SNORM:
|
|
||||||
case VK_FORMAT_R8G8B8A8_SNORM:
|
|
||||||
case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
|
case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
|
||||||
case VK_FORMAT_R16G16_UNORM:
|
case VK_FORMAT_R16G16_UNORM:
|
||||||
case VK_FORMAT_R16G16B16A16_UNORM:
|
case VK_FORMAT_R16G16B16A16_UNORM:
|
||||||
case VK_FORMAT_R8_UNORM:
|
case VK_FORMAT_R8_UNORM:
|
||||||
case VK_FORMAT_R32_SFLOAT:
|
case VK_FORMAT_R8G8_SNORM:
|
||||||
case VK_FORMAT_R32G32_SFLOAT:
|
case VK_FORMAT_R8G8B8A8_SNORM:
|
||||||
case VK_FORMAT_R32G32B32A32_SFLOAT:
|
|
||||||
case VK_FORMAT_R16_SFLOAT:
|
case VK_FORMAT_R16_SFLOAT:
|
||||||
case VK_FORMAT_R16G16_SFLOAT:
|
case VK_FORMAT_R16G16_SFLOAT:
|
||||||
case VK_FORMAT_R16G16B16A16_SFLOAT:
|
case VK_FORMAT_R16G16B16A16_SFLOAT:
|
||||||
|
case VK_FORMAT_R32_SFLOAT:
|
||||||
|
case VK_FORMAT_R32G32_SFLOAT:
|
||||||
|
case VK_FORMAT_R32G32B32A32_SFLOAT:
|
||||||
case VK_FORMAT_R8_UINT:
|
case VK_FORMAT_R8_UINT:
|
||||||
case VK_FORMAT_R8G8_UINT:
|
case VK_FORMAT_R8G8_UINT:
|
||||||
case VK_FORMAT_R8G8B8A8_UINT:
|
case VK_FORMAT_R8G8B8A8_UINT:
|
||||||
case VK_FORMAT_R16_UINT:
|
case VK_FORMAT_R16_UINT:
|
||||||
case VK_FORMAT_R16G16_UINT:
|
case VK_FORMAT_R16G16_UINT:
|
||||||
case VK_FORMAT_R16G16B16A16_UINT:
|
case VK_FORMAT_R16G16B16A16_UINT:
|
||||||
|
case VK_FORMAT_D16_UNORM:
|
||||||
|
case VK_FORMAT_D32_SFLOAT:
|
||||||
|
case VK_FORMAT_D16_UNORM_S8_UINT:
|
||||||
|
case VK_FORMAT_D32_SFLOAT_S8_UINT:
|
||||||
return 1;
|
return 1;
|
||||||
default:
|
default:
|
||||||
Refresh_LogError("Unrecognized texture format!");
|
Refresh_LogError("Unrecognized texture format!");
|
||||||
|
@ -2070,17 +2073,8 @@ static inline VkDeviceSize VULKAN_INTERNAL_BytesPerImage(
|
||||||
uint32_t height,
|
uint32_t height,
|
||||||
VkFormat format
|
VkFormat format
|
||||||
) {
|
) {
|
||||||
uint32_t blocksPerRow = width;
|
uint32_t blockSize = VULKAN_INTERNAL_TextureBlockSize(format);
|
||||||
uint32_t blocksPerColumn = height;
|
return (width * height * VULKAN_INTERNAL_BytesPerPixel(format)) / (blockSize * blockSize);
|
||||||
uint32_t blockSize = VULKAN_INTERNAL_GetTextureBlockSize(format);
|
|
||||||
|
|
||||||
if (blockSize > 1)
|
|
||||||
{
|
|
||||||
blocksPerRow = (width + blockSize - 1) / blockSize;
|
|
||||||
blocksPerColumn = (height + blockSize - 1) / blockSize;
|
|
||||||
}
|
|
||||||
|
|
||||||
return blocksPerRow * blocksPerColumn * VULKAN_INTERNAL_BytesPerPixel(format);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline Refresh_SampleCount VULKAN_INTERNAL_GetMaxMultiSampleCount(
|
static inline Refresh_SampleCount VULKAN_INTERNAL_GetMaxMultiSampleCount(
|
||||||
|
@ -2398,12 +2392,6 @@ static uint8_t VULKAN_INTERNAL_FindMemoryType(
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Refresh_LogWarn(
|
|
||||||
"Failed to find memory type %X, required %X, ignored %X",
|
|
||||||
typeFilter,
|
|
||||||
requiredProperties,
|
|
||||||
ignoredProperties
|
|
||||||
);
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2587,7 +2575,6 @@ static uint8_t VULKAN_INTERNAL_AllocateMemory(
|
||||||
|
|
||||||
SDL_free(allocation);
|
SDL_free(allocation);
|
||||||
|
|
||||||
Refresh_LogWarn("vkAllocateMemory: %s", VkErrorMessages(result));
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2821,7 +2808,6 @@ static uint8_t VULKAN_INTERNAL_BindResourceMemory(
|
||||||
SDL_UnlockMutex(renderer->allocatorLock);
|
SDL_UnlockMutex(renderer->allocatorLock);
|
||||||
|
|
||||||
/* Responsibility of the caller to handle being out of memory */
|
/* Responsibility of the caller to handle being out of memory */
|
||||||
Refresh_LogWarn("Failed to allocate memory!");
|
|
||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2947,7 +2933,7 @@ static uint8_t VULKAN_INTERNAL_BindMemoryForImage(
|
||||||
{
|
{
|
||||||
memoryTypeIndex = 0;
|
memoryTypeIndex = 0;
|
||||||
requiredMemoryPropertyFlags = 0;
|
requiredMemoryPropertyFlags = 0;
|
||||||
ignoredMemoryPropertyFlags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT;
|
ignoredMemoryPropertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||||
|
|
||||||
if (isRenderTarget)
|
if (isRenderTarget)
|
||||||
{
|
{
|
||||||
|
@ -2993,23 +2979,33 @@ static uint8_t VULKAN_INTERNAL_BindMemoryForBuffer(
|
||||||
VulkanRenderer* renderer,
|
VulkanRenderer* renderer,
|
||||||
VkBuffer buffer,
|
VkBuffer buffer,
|
||||||
VkDeviceSize size,
|
VkDeviceSize size,
|
||||||
|
uint8_t requireHostVisible,
|
||||||
uint8_t preferDeviceLocal,
|
uint8_t preferDeviceLocal,
|
||||||
uint8_t isTransferBuffer,
|
uint8_t dedicatedAllocation,
|
||||||
VulkanMemoryUsedRegion** usedRegion
|
VulkanMemoryUsedRegion** usedRegion
|
||||||
) {
|
) {
|
||||||
uint8_t bindResult = 0;
|
uint8_t bindResult = 0;
|
||||||
uint32_t memoryTypeIndex = 0;
|
uint32_t memoryTypeIndex = 0;
|
||||||
VkMemoryPropertyFlags requiredMemoryPropertyFlags;
|
VkMemoryPropertyFlags requiredMemoryPropertyFlags = 0;
|
||||||
VkMemoryPropertyFlags ignoredMemoryPropertyFlags;
|
VkMemoryPropertyFlags ignoredMemoryPropertyFlags = 0;
|
||||||
VkMemoryRequirements2KHR memoryRequirements =
|
VkMemoryRequirements2KHR memoryRequirements =
|
||||||
{
|
{
|
||||||
VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR,
|
VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR,
|
||||||
NULL
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
requiredMemoryPropertyFlags =
|
if (requireHostVisible)
|
||||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
{
|
||||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
requiredMemoryPropertyFlags =
|
||||||
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||||
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ignoredMemoryPropertyFlags =
|
||||||
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||||
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
|
}
|
||||||
|
|
||||||
if (preferDeviceLocal)
|
if (preferDeviceLocal)
|
||||||
{
|
{
|
||||||
|
@ -3030,7 +3026,7 @@ static uint8_t VULKAN_INTERNAL_BindMemoryForBuffer(
|
||||||
renderer,
|
renderer,
|
||||||
memoryTypeIndex,
|
memoryTypeIndex,
|
||||||
&memoryRequirements,
|
&memoryRequirements,
|
||||||
isTransferBuffer,
|
dedicatedAllocation,
|
||||||
size,
|
size,
|
||||||
buffer,
|
buffer,
|
||||||
VK_NULL_HANDLE,
|
VK_NULL_HANDLE,
|
||||||
|
@ -3051,9 +3047,17 @@ static uint8_t VULKAN_INTERNAL_BindMemoryForBuffer(
|
||||||
if (bindResult != 1 && preferDeviceLocal)
|
if (bindResult != 1 && preferDeviceLocal)
|
||||||
{
|
{
|
||||||
memoryTypeIndex = 0;
|
memoryTypeIndex = 0;
|
||||||
requiredMemoryPropertyFlags =
|
|
||||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
requiredMemoryPropertyFlags = 0;
|
||||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
|
||||||
|
if (requireHostVisible)
|
||||||
|
{
|
||||||
|
requiredMemoryPropertyFlags =
|
||||||
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||||
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
|
}
|
||||||
|
|
||||||
|
ignoredMemoryPropertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||||
|
|
||||||
/* Follow-up for the warning logged by FindMemoryType */
|
/* Follow-up for the warning logged by FindMemoryType */
|
||||||
if (!renderer->unifiedMemoryWarning)
|
if (!renderer->unifiedMemoryWarning)
|
||||||
|
@ -3074,7 +3078,7 @@ static uint8_t VULKAN_INTERNAL_BindMemoryForBuffer(
|
||||||
renderer,
|
renderer,
|
||||||
memoryTypeIndex,
|
memoryTypeIndex,
|
||||||
&memoryRequirements,
|
&memoryRequirements,
|
||||||
isTransferBuffer,
|
dedicatedAllocation,
|
||||||
size,
|
size,
|
||||||
buffer,
|
buffer,
|
||||||
VK_NULL_HANDLE,
|
VK_NULL_HANDLE,
|
||||||
|
@ -3606,6 +3610,8 @@ static void VULKAN_INTERNAL_DestroyCommandPool(
|
||||||
SDL_free(commandBuffer->transferBuffers);
|
SDL_free(commandBuffer->transferBuffers);
|
||||||
SDL_free(commandBuffer->boundUniformBuffers);
|
SDL_free(commandBuffer->boundUniformBuffers);
|
||||||
SDL_free(commandBuffer->boundDescriptorSetDatas);
|
SDL_free(commandBuffer->boundDescriptorSetDatas);
|
||||||
|
SDL_free(commandBuffer->boundComputeBuffers);
|
||||||
|
SDL_free(commandBuffer->boundComputeTextures);
|
||||||
SDL_free(commandBuffer->usedBuffers);
|
SDL_free(commandBuffer->usedBuffers);
|
||||||
SDL_free(commandBuffer->usedTextures);
|
SDL_free(commandBuffer->usedTextures);
|
||||||
SDL_free(commandBuffer->usedSamplers);
|
SDL_free(commandBuffer->usedSamplers);
|
||||||
|
@ -4109,8 +4115,9 @@ static VulkanBuffer* VULKAN_INTERNAL_CreateBuffer(
|
||||||
VkDeviceSize size,
|
VkDeviceSize size,
|
||||||
VulkanResourceAccessType resourceAccessType,
|
VulkanResourceAccessType resourceAccessType,
|
||||||
VkBufferUsageFlags usage,
|
VkBufferUsageFlags usage,
|
||||||
|
uint8_t requireHostVisible,
|
||||||
uint8_t preferDeviceLocal,
|
uint8_t preferDeviceLocal,
|
||||||
uint8_t isTransferBuffer
|
uint8_t dedicatedAllocation
|
||||||
) {
|
) {
|
||||||
VulkanBuffer* buffer;
|
VulkanBuffer* buffer;
|
||||||
VkResult vulkanResult;
|
VkResult vulkanResult;
|
||||||
|
@ -4122,6 +4129,7 @@ static VulkanBuffer* VULKAN_INTERNAL_CreateBuffer(
|
||||||
buffer->size = size;
|
buffer->size = size;
|
||||||
buffer->resourceAccessType = resourceAccessType;
|
buffer->resourceAccessType = resourceAccessType;
|
||||||
buffer->usage = usage;
|
buffer->usage = usage;
|
||||||
|
buffer->requireHostVisible = requireHostVisible;
|
||||||
buffer->preferDeviceLocal = preferDeviceLocal;
|
buffer->preferDeviceLocal = preferDeviceLocal;
|
||||||
|
|
||||||
bufferCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
bufferCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||||
|
@ -4145,8 +4153,9 @@ static VulkanBuffer* VULKAN_INTERNAL_CreateBuffer(
|
||||||
renderer,
|
renderer,
|
||||||
buffer->buffer,
|
buffer->buffer,
|
||||||
buffer->size,
|
buffer->size,
|
||||||
|
buffer->requireHostVisible,
|
||||||
buffer->preferDeviceLocal,
|
buffer->preferDeviceLocal,
|
||||||
isTransferBuffer,
|
dedicatedAllocation,
|
||||||
&buffer->usedRegion
|
&buffer->usedRegion
|
||||||
);
|
);
|
||||||
|
|
||||||
|
@ -4203,6 +4212,37 @@ static VulkanUniformBufferPool* VULKAN_INTERNAL_CreateUniformBufferPool(
|
||||||
VulkanUniformBufferType uniformBufferType
|
VulkanUniformBufferType uniformBufferType
|
||||||
) {
|
) {
|
||||||
VulkanUniformBufferPool* uniformBufferPool = SDL_malloc(sizeof(VulkanUniformBufferPool));
|
VulkanUniformBufferPool* uniformBufferPool = SDL_malloc(sizeof(VulkanUniformBufferPool));
|
||||||
|
VulkanResourceAccessType resourceAccessType;
|
||||||
|
|
||||||
|
if (uniformBufferType == UNIFORM_BUFFER_VERTEX)
|
||||||
|
{
|
||||||
|
resourceAccessType = RESOURCE_ACCESS_VERTEX_SHADER_READ_UNIFORM_BUFFER;
|
||||||
|
}
|
||||||
|
else if (uniformBufferType == UNIFORM_BUFFER_FRAGMENT)
|
||||||
|
{
|
||||||
|
resourceAccessType = RESOURCE_ACCESS_FRAGMENT_SHADER_READ_UNIFORM_BUFFER;
|
||||||
|
}
|
||||||
|
else if (uniformBufferType == UNIFORM_BUFFER_COMPUTE)
|
||||||
|
{
|
||||||
|
resourceAccessType = RESOURCE_ACCESS_COMPUTE_SHADER_READ_UNIFORM_BUFFER;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Refresh_LogError("Unrecognized uniform buffer type!");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
uniformBufferPool->buffer = VULKAN_INTERNAL_CreateBuffer(
|
||||||
|
renderer,
|
||||||
|
UBO_BUFFER_SIZE,
|
||||||
|
resourceAccessType,
|
||||||
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
||||||
|
1,
|
||||||
|
0,
|
||||||
|
1
|
||||||
|
);
|
||||||
|
|
||||||
|
uniformBufferPool->nextAvailableOffset = 0;
|
||||||
|
|
||||||
uniformBufferPool->type = uniformBufferType;
|
uniformBufferPool->type = uniformBufferType;
|
||||||
uniformBufferPool->lock = SDL_CreateMutex();
|
uniformBufferPool->lock = SDL_CreateMutex();
|
||||||
|
@ -4221,6 +4261,7 @@ static VulkanUniformBufferPool* VULKAN_INTERNAL_CreateUniformBufferPool(
|
||||||
}
|
}
|
||||||
|
|
||||||
static void VULKAN_INTERNAL_BindUniformBuffer(
|
static void VULKAN_INTERNAL_BindUniformBuffer(
|
||||||
|
VulkanRenderer *renderer,
|
||||||
VulkanCommandBuffer *commandBuffer,
|
VulkanCommandBuffer *commandBuffer,
|
||||||
VulkanUniformBuffer *uniformBuffer
|
VulkanUniformBuffer *uniformBuffer
|
||||||
) {
|
) {
|
||||||
|
@ -4237,26 +4278,59 @@ static void VULKAN_INTERNAL_BindUniformBuffer(
|
||||||
commandBuffer->boundUniformBufferCount += 1;
|
commandBuffer->boundUniformBufferCount += 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Buffer indirection so we can cleanly defrag */
|
||||||
|
static VulkanBufferContainer* VULKAN_INTERNAL_CreateBufferContainer(
|
||||||
|
VulkanRenderer *renderer,
|
||||||
|
uint32_t sizeInBytes,
|
||||||
|
VulkanResourceAccessType resourceAccessType,
|
||||||
|
VkBufferUsageFlags usageFlags,
|
||||||
|
uint8_t dedicated
|
||||||
|
) {
|
||||||
|
VulkanBufferContainer* bufferContainer;
|
||||||
|
VulkanBuffer* buffer;
|
||||||
|
|
||||||
|
/* always set transfer bits so we can defrag */
|
||||||
|
usageFlags |= VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
|
||||||
|
|
||||||
|
buffer = VULKAN_INTERNAL_CreateBuffer(
|
||||||
|
renderer,
|
||||||
|
sizeInBytes,
|
||||||
|
resourceAccessType,
|
||||||
|
usageFlags,
|
||||||
|
0,
|
||||||
|
1,
|
||||||
|
dedicated
|
||||||
|
);
|
||||||
|
|
||||||
|
if (buffer == NULL)
|
||||||
|
{
|
||||||
|
Refresh_LogError("Failed to create buffer!");
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
bufferContainer = SDL_malloc(sizeof(VulkanBufferContainer));
|
||||||
|
bufferContainer->vulkanBuffer = buffer;
|
||||||
|
buffer->container = bufferContainer;
|
||||||
|
|
||||||
|
return (VulkanBufferContainer*) bufferContainer;
|
||||||
|
}
|
||||||
|
|
||||||
static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
|
static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
|
||||||
VulkanRenderer *renderer,
|
VulkanRenderer *renderer,
|
||||||
VulkanUniformBufferPool *bufferPool
|
VulkanUniformBufferPool *bufferPool
|
||||||
) {
|
) {
|
||||||
VulkanResourceAccessType resourceAccessType;
|
|
||||||
VkDescriptorSetLayout descriptorSetLayout;
|
VkDescriptorSetLayout descriptorSetLayout;
|
||||||
|
|
||||||
if (bufferPool->type == UNIFORM_BUFFER_VERTEX)
|
if (bufferPool->type == UNIFORM_BUFFER_VERTEX)
|
||||||
{
|
{
|
||||||
resourceAccessType = RESOURCE_ACCESS_VERTEX_SHADER_READ_UNIFORM_BUFFER;
|
|
||||||
descriptorSetLayout = renderer->vertexUniformDescriptorSetLayout;
|
descriptorSetLayout = renderer->vertexUniformDescriptorSetLayout;
|
||||||
}
|
}
|
||||||
else if (bufferPool->type == UNIFORM_BUFFER_FRAGMENT)
|
else if (bufferPool->type == UNIFORM_BUFFER_FRAGMENT)
|
||||||
{
|
{
|
||||||
resourceAccessType = RESOURCE_ACCESS_FRAGMENT_SHADER_READ_UNIFORM_BUFFER;
|
|
||||||
descriptorSetLayout = renderer->fragmentUniformDescriptorSetLayout;
|
descriptorSetLayout = renderer->fragmentUniformDescriptorSetLayout;
|
||||||
}
|
}
|
||||||
else if (bufferPool->type == UNIFORM_BUFFER_COMPUTE)
|
else if (bufferPool->type == UNIFORM_BUFFER_COMPUTE)
|
||||||
{
|
{
|
||||||
resourceAccessType = RESOURCE_ACCESS_COMPUTE_SHADER_READ_UNIFORM_BUFFER;
|
|
||||||
descriptorSetLayout = renderer->computeUniformDescriptorSetLayout;
|
descriptorSetLayout = renderer->computeUniformDescriptorSetLayout;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -4265,26 +4339,20 @@ static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
VulkanUniformBuffer *buffer = SDL_malloc(sizeof(VulkanUniformBuffer));
|
VulkanUniformBuffer *uniformBuffer = SDL_malloc(sizeof(VulkanUniformBuffer));
|
||||||
buffer->pool = bufferPool;
|
uniformBuffer->pool = bufferPool;
|
||||||
|
uniformBuffer->poolOffset = bufferPool->nextAvailableOffset;
|
||||||
|
uniformBuffer->offset = 0;
|
||||||
|
|
||||||
buffer->vulkanBuffer = VULKAN_INTERNAL_CreateBuffer(
|
bufferPool->nextAvailableOffset += VULKAN_INTERNAL_NextHighestAlignment(UBO_SECTION_SIZE, renderer->minUBOAlignment);
|
||||||
renderer,
|
|
||||||
UBO_BUFFER_SIZE,
|
|
||||||
resourceAccessType,
|
|
||||||
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
|
||||||
0,
|
|
||||||
0
|
|
||||||
);
|
|
||||||
|
|
||||||
if (buffer->vulkanBuffer == NULL)
|
if (bufferPool->nextAvailableOffset >= UBO_BUFFER_SIZE)
|
||||||
{
|
{
|
||||||
Refresh_LogError("Failed to create buffer for uniform buffer!");
|
Refresh_LogError("Uniform buffer overflow!");
|
||||||
|
SDL_free(uniformBuffer);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
buffer->offset = 0;
|
|
||||||
|
|
||||||
/* Allocate a descriptor set for the uniform buffer */
|
/* Allocate a descriptor set for the uniform buffer */
|
||||||
|
|
||||||
if (bufferPool->descriptorPool.availableDescriptorSetCount == 0)
|
if (bufferPool->descriptorPool.availableDescriptorSetCount == 0)
|
||||||
|
@ -4294,6 +4362,7 @@ static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
|
||||||
&bufferPool->descriptorPool
|
&bufferPool->descriptorPool
|
||||||
)) {
|
)) {
|
||||||
Refresh_LogError("Failed to add uniform descriptor pool!");
|
Refresh_LogError("Failed to add uniform descriptor pool!");
|
||||||
|
SDL_free(uniformBuffer);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4303,7 +4372,7 @@ static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
|
||||||
bufferPool->descriptorPool.descriptorPools[bufferPool->descriptorPool.descriptorPoolCount - 1],
|
bufferPool->descriptorPool.descriptorPools[bufferPool->descriptorPool.descriptorPoolCount - 1],
|
||||||
descriptorSetLayout,
|
descriptorSetLayout,
|
||||||
1,
|
1,
|
||||||
&buffer->descriptorSet
|
&uniformBuffer->descriptorSet
|
||||||
)) {
|
)) {
|
||||||
Refresh_LogError("Failed to allocate uniform descriptor set!");
|
Refresh_LogError("Failed to allocate uniform descriptor set!");
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -4321,7 +4390,7 @@ static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
bufferPool->availableBuffers[bufferPool->availableBufferCount] = buffer;
|
bufferPool->availableBuffers[bufferPool->availableBufferCount] = uniformBuffer;
|
||||||
bufferPool->availableBufferCount += 1;
|
bufferPool->availableBufferCount += 1;
|
||||||
|
|
||||||
return 1;
|
return 1;
|
||||||
|
@ -4331,24 +4400,20 @@ static VulkanUniformBuffer* VULKAN_INTERNAL_CreateDummyUniformBuffer(
|
||||||
VulkanRenderer *renderer,
|
VulkanRenderer *renderer,
|
||||||
VulkanUniformBufferType uniformBufferType
|
VulkanUniformBufferType uniformBufferType
|
||||||
) {
|
) {
|
||||||
VulkanResourceAccessType resourceAccessType;
|
|
||||||
VkDescriptorSetLayout descriptorSetLayout;
|
VkDescriptorSetLayout descriptorSetLayout;
|
||||||
VkWriteDescriptorSet writeDescriptorSet;
|
VkWriteDescriptorSet writeDescriptorSet;
|
||||||
VkDescriptorBufferInfo descriptorBufferInfo;
|
VkDescriptorBufferInfo descriptorBufferInfo;
|
||||||
|
|
||||||
if (uniformBufferType == UNIFORM_BUFFER_VERTEX)
|
if (uniformBufferType == UNIFORM_BUFFER_VERTEX)
|
||||||
{
|
{
|
||||||
resourceAccessType = RESOURCE_ACCESS_VERTEX_SHADER_READ_UNIFORM_BUFFER;
|
|
||||||
descriptorSetLayout = renderer->vertexUniformDescriptorSetLayout;
|
descriptorSetLayout = renderer->vertexUniformDescriptorSetLayout;
|
||||||
}
|
}
|
||||||
else if (uniformBufferType == UNIFORM_BUFFER_FRAGMENT)
|
else if (uniformBufferType == UNIFORM_BUFFER_FRAGMENT)
|
||||||
{
|
{
|
||||||
resourceAccessType = RESOURCE_ACCESS_FRAGMENT_SHADER_READ_UNIFORM_BUFFER;
|
|
||||||
descriptorSetLayout = renderer->fragmentUniformDescriptorSetLayout;
|
descriptorSetLayout = renderer->fragmentUniformDescriptorSetLayout;
|
||||||
}
|
}
|
||||||
else if (uniformBufferType == UNIFORM_BUFFER_COMPUTE)
|
else if (uniformBufferType == UNIFORM_BUFFER_COMPUTE)
|
||||||
{
|
{
|
||||||
resourceAccessType = RESOURCE_ACCESS_COMPUTE_SHADER_READ_UNIFORM_BUFFER;
|
|
||||||
descriptorSetLayout = renderer->computeUniformDescriptorSetLayout;
|
descriptorSetLayout = renderer->computeUniformDescriptorSetLayout;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -4357,17 +4422,9 @@ static VulkanUniformBuffer* VULKAN_INTERNAL_CreateDummyUniformBuffer(
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
VulkanUniformBuffer *buffer = SDL_malloc(sizeof(VulkanUniformBuffer));
|
VulkanUniformBuffer *uniformBuffer = SDL_malloc(sizeof(VulkanUniformBuffer));
|
||||||
|
uniformBuffer->poolOffset = 0;
|
||||||
buffer->vulkanBuffer = VULKAN_INTERNAL_CreateBuffer(
|
uniformBuffer->offset = 0;
|
||||||
renderer,
|
|
||||||
UBO_BUFFER_SIZE,
|
|
||||||
resourceAccessType,
|
|
||||||
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
|
||||||
0,
|
|
||||||
0
|
|
||||||
);
|
|
||||||
buffer->offset = 0;
|
|
||||||
|
|
||||||
/* Allocate a descriptor set for the uniform buffer */
|
/* Allocate a descriptor set for the uniform buffer */
|
||||||
|
|
||||||
|
@ -4376,12 +4433,12 @@ static VulkanUniformBuffer* VULKAN_INTERNAL_CreateDummyUniformBuffer(
|
||||||
renderer->defaultDescriptorPool,
|
renderer->defaultDescriptorPool,
|
||||||
descriptorSetLayout,
|
descriptorSetLayout,
|
||||||
1,
|
1,
|
||||||
&buffer->descriptorSet
|
&uniformBuffer->descriptorSet
|
||||||
);
|
);
|
||||||
|
|
||||||
/* Update the descriptor set for the first and last time! */
|
/* Update the descriptor set for the first and last time! */
|
||||||
|
|
||||||
descriptorBufferInfo.buffer = buffer->vulkanBuffer->buffer;
|
descriptorBufferInfo.buffer = renderer->dummyBuffer->buffer;
|
||||||
descriptorBufferInfo.offset = 0;
|
descriptorBufferInfo.offset = 0;
|
||||||
descriptorBufferInfo.range = VK_WHOLE_SIZE;
|
descriptorBufferInfo.range = VK_WHOLE_SIZE;
|
||||||
|
|
||||||
|
@ -4391,7 +4448,7 @@ static VulkanUniformBuffer* VULKAN_INTERNAL_CreateDummyUniformBuffer(
|
||||||
writeDescriptorSet.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
writeDescriptorSet.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
||||||
writeDescriptorSet.dstArrayElement = 0;
|
writeDescriptorSet.dstArrayElement = 0;
|
||||||
writeDescriptorSet.dstBinding = 0;
|
writeDescriptorSet.dstBinding = 0;
|
||||||
writeDescriptorSet.dstSet = buffer->descriptorSet;
|
writeDescriptorSet.dstSet = uniformBuffer->descriptorSet;
|
||||||
writeDescriptorSet.pBufferInfo = &descriptorBufferInfo;
|
writeDescriptorSet.pBufferInfo = &descriptorBufferInfo;
|
||||||
writeDescriptorSet.pImageInfo = NULL;
|
writeDescriptorSet.pImageInfo = NULL;
|
||||||
writeDescriptorSet.pTexelBufferView = NULL;
|
writeDescriptorSet.pTexelBufferView = NULL;
|
||||||
|
@ -4404,9 +4461,9 @@ static VulkanUniformBuffer* VULKAN_INTERNAL_CreateDummyUniformBuffer(
|
||||||
NULL
|
NULL
|
||||||
);
|
);
|
||||||
|
|
||||||
buffer->pool = NULL; /* No pool because this is a dummy */
|
uniformBuffer->pool = NULL; /* No pool because this is a dummy */
|
||||||
|
|
||||||
return buffer;
|
return uniformBuffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void VULKAN_INTERNAL_DestroyUniformBufferPool(
|
static void VULKAN_INTERNAL_DestroyUniformBufferPool(
|
||||||
|
@ -4428,10 +4485,11 @@ static void VULKAN_INTERNAL_DestroyUniformBufferPool(
|
||||||
/* This is always destroyed after submissions, so all buffers are available */
|
/* This is always destroyed after submissions, so all buffers are available */
|
||||||
for (i = 0; i < uniformBufferPool->availableBufferCount; i += 1)
|
for (i = 0; i < uniformBufferPool->availableBufferCount; i += 1)
|
||||||
{
|
{
|
||||||
VULKAN_INTERNAL_DestroyBuffer(renderer, uniformBufferPool->availableBuffers[i]->vulkanBuffer);
|
|
||||||
SDL_free(uniformBufferPool->availableBuffers[i]);
|
SDL_free(uniformBufferPool->availableBuffers[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VULKAN_INTERNAL_DestroyBuffer(renderer, uniformBufferPool->buffer);
|
||||||
|
|
||||||
SDL_DestroyMutex(uniformBufferPool->lock);
|
SDL_DestroyMutex(uniformBufferPool->lock);
|
||||||
SDL_free(uniformBufferPool->availableBuffers);
|
SDL_free(uniformBufferPool->availableBuffers);
|
||||||
SDL_free(uniformBufferPool);
|
SDL_free(uniformBufferPool);
|
||||||
|
@ -4466,8 +4524,8 @@ static VulkanUniformBuffer* VULKAN_INTERNAL_AcquireUniformBufferFromPool(
|
||||||
|
|
||||||
/* Update the descriptor set with the correct range */
|
/* Update the descriptor set with the correct range */
|
||||||
|
|
||||||
descriptorBufferInfo.buffer = uniformBuffer->vulkanBuffer->buffer;
|
descriptorBufferInfo.buffer = uniformBuffer->pool->buffer->buffer;
|
||||||
descriptorBufferInfo.offset = 0;
|
descriptorBufferInfo.offset = uniformBuffer->poolOffset;
|
||||||
descriptorBufferInfo.range = blockSize;
|
descriptorBufferInfo.range = blockSize;
|
||||||
|
|
||||||
writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||||
|
@ -5106,6 +5164,7 @@ static void VULKAN_INTERNAL_EndCommandBuffer(
|
||||||
commandBuffer->computeUniformBuffer != NULL
|
commandBuffer->computeUniformBuffer != NULL
|
||||||
) {
|
) {
|
||||||
VULKAN_INTERNAL_BindUniformBuffer(
|
VULKAN_INTERNAL_BindUniformBuffer(
|
||||||
|
renderer,
|
||||||
commandBuffer,
|
commandBuffer,
|
||||||
commandBuffer->computeUniformBuffer
|
commandBuffer->computeUniformBuffer
|
||||||
);
|
);
|
||||||
|
@ -5146,9 +5205,7 @@ static void VULKAN_DestroyDevice(
|
||||||
|
|
||||||
SDL_free(renderer->submittedCommandBuffers);
|
SDL_free(renderer->submittedCommandBuffers);
|
||||||
|
|
||||||
VULKAN_INTERNAL_DestroyBuffer(renderer, renderer->dummyVertexUniformBuffer->vulkanBuffer);
|
VULKAN_INTERNAL_DestroyBuffer(renderer, renderer->dummyBuffer);
|
||||||
VULKAN_INTERNAL_DestroyBuffer(renderer, renderer->dummyFragmentUniformBuffer->vulkanBuffer);
|
|
||||||
VULKAN_INTERNAL_DestroyBuffer(renderer, renderer->dummyComputeUniformBuffer->vulkanBuffer);
|
|
||||||
|
|
||||||
SDL_free(renderer->dummyVertexUniformBuffer);
|
SDL_free(renderer->dummyVertexUniformBuffer);
|
||||||
SDL_free(renderer->dummyFragmentUniformBuffer);
|
SDL_free(renderer->dummyFragmentUniformBuffer);
|
||||||
|
@ -5371,6 +5428,7 @@ static void VULKAN_DestroyDevice(
|
||||||
SDL_free(renderer->computePipelinesToDestroy);
|
SDL_free(renderer->computePipelinesToDestroy);
|
||||||
SDL_free(renderer->shaderModulesToDestroy);
|
SDL_free(renderer->shaderModulesToDestroy);
|
||||||
SDL_free(renderer->samplersToDestroy);
|
SDL_free(renderer->samplersToDestroy);
|
||||||
|
SDL_free(renderer->framebuffersToDestroy);
|
||||||
|
|
||||||
SDL_DestroyMutex(renderer->allocatorLock);
|
SDL_DestroyMutex(renderer->allocatorLock);
|
||||||
SDL_DestroyMutex(renderer->disposeLock);
|
SDL_DestroyMutex(renderer->disposeLock);
|
||||||
|
@ -7035,8 +7093,6 @@ static Refresh_Buffer* VULKAN_CreateBuffer(
|
||||||
Refresh_BufferUsageFlags usageFlags,
|
Refresh_BufferUsageFlags usageFlags,
|
||||||
uint32_t sizeInBytes
|
uint32_t sizeInBytes
|
||||||
) {
|
) {
|
||||||
VulkanBufferContainer* bufferContainer;
|
|
||||||
VulkanBuffer* buffer;
|
|
||||||
VulkanResourceAccessType resourceAccessType;
|
VulkanResourceAccessType resourceAccessType;
|
||||||
VkBufferUsageFlags vulkanUsageFlags =
|
VkBufferUsageFlags vulkanUsageFlags =
|
||||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
|
||||||
|
@ -7070,26 +7126,13 @@ static Refresh_Buffer* VULKAN_CreateBuffer(
|
||||||
resourceAccessType = RESOURCE_ACCESS_INDIRECT_BUFFER;
|
resourceAccessType = RESOURCE_ACCESS_INDIRECT_BUFFER;
|
||||||
}
|
}
|
||||||
|
|
||||||
buffer = VULKAN_INTERNAL_CreateBuffer(
|
return (Refresh_Buffer*) VULKAN_INTERNAL_CreateBufferContainer(
|
||||||
(VulkanRenderer*)driverData,
|
(VulkanRenderer*) driverData,
|
||||||
sizeInBytes,
|
sizeInBytes,
|
||||||
resourceAccessType,
|
resourceAccessType,
|
||||||
vulkanUsageFlags,
|
vulkanUsageFlags,
|
||||||
1,
|
|
||||||
0
|
0
|
||||||
);
|
);
|
||||||
|
|
||||||
if (buffer == NULL)
|
|
||||||
{
|
|
||||||
Refresh_LogError("Failed to create buffer!");
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
bufferContainer = SDL_malloc(sizeof(VulkanBufferContainer));
|
|
||||||
bufferContainer->vulkanBuffer = buffer;
|
|
||||||
buffer->container = bufferContainer;
|
|
||||||
|
|
||||||
return (Refresh_Buffer*) bufferContainer;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Setters */
|
/* Setters */
|
||||||
|
@ -7170,6 +7213,7 @@ static VulkanTransferBuffer* VULKAN_INTERNAL_AcquireTransferBuffer(
|
||||||
RESOURCE_ACCESS_TRANSFER_READ_WRITE,
|
RESOURCE_ACCESS_TRANSFER_READ_WRITE,
|
||||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||||
1,
|
1,
|
||||||
|
1,
|
||||||
1
|
1
|
||||||
);
|
);
|
||||||
transferBuffer->fromPool = 0;
|
transferBuffer->fromPool = 0;
|
||||||
|
@ -7209,7 +7253,7 @@ static void VULKAN_SetTextureData(
|
||||||
VulkanTransferBuffer *transferBuffer;
|
VulkanTransferBuffer *transferBuffer;
|
||||||
VkBufferImageCopy imageCopy;
|
VkBufferImageCopy imageCopy;
|
||||||
uint8_t *stagingBufferPointer;
|
uint8_t *stagingBufferPointer;
|
||||||
uint32_t blockSize = VULKAN_INTERNAL_GetTextureBlockSize(vulkanTexture->format);
|
uint32_t blockSize = VULKAN_INTERNAL_TextureBlockSize(vulkanTexture->format);
|
||||||
uint32_t bufferRowLength;
|
uint32_t bufferRowLength;
|
||||||
uint32_t bufferImageHeight;
|
uint32_t bufferImageHeight;
|
||||||
|
|
||||||
|
@ -7788,10 +7832,11 @@ static uint32_t VULKAN_PushVertexShaderUniforms(
|
||||||
if (
|
if (
|
||||||
vulkanCommandBuffer->vertexUniformBuffer->offset +
|
vulkanCommandBuffer->vertexUniformBuffer->offset +
|
||||||
graphicsPipeline->vertexUniformBlockSize >=
|
graphicsPipeline->vertexUniformBlockSize >=
|
||||||
UBO_BUFFER_SIZE
|
UBO_SECTION_SIZE
|
||||||
) {
|
) {
|
||||||
/* We're out of space in this buffer, bind the old one and acquire a new one */
|
/* We're out of space in this buffer, bind the old one and acquire a new one */
|
||||||
VULKAN_INTERNAL_BindUniformBuffer(
|
VULKAN_INTERNAL_BindUniformBuffer(
|
||||||
|
renderer,
|
||||||
vulkanCommandBuffer,
|
vulkanCommandBuffer,
|
||||||
vulkanCommandBuffer->vertexUniformBuffer
|
vulkanCommandBuffer->vertexUniformBuffer
|
||||||
);
|
);
|
||||||
|
@ -7805,8 +7850,8 @@ static uint32_t VULKAN_PushVertexShaderUniforms(
|
||||||
offset = vulkanCommandBuffer->vertexUniformBuffer->offset;
|
offset = vulkanCommandBuffer->vertexUniformBuffer->offset;
|
||||||
|
|
||||||
VULKAN_INTERNAL_SetBufferData(
|
VULKAN_INTERNAL_SetBufferData(
|
||||||
vulkanCommandBuffer->vertexUniformBuffer->vulkanBuffer,
|
vulkanCommandBuffer->vertexUniformBuffer->pool->buffer,
|
||||||
vulkanCommandBuffer->vertexUniformBuffer->offset,
|
vulkanCommandBuffer->vertexUniformBuffer->poolOffset + vulkanCommandBuffer->vertexUniformBuffer->offset,
|
||||||
data,
|
data,
|
||||||
dataLengthInBytes
|
dataLengthInBytes
|
||||||
);
|
);
|
||||||
|
@ -7831,10 +7876,11 @@ static uint32_t VULKAN_PushFragmentShaderUniforms(
|
||||||
if (
|
if (
|
||||||
vulkanCommandBuffer->fragmentUniformBuffer->offset +
|
vulkanCommandBuffer->fragmentUniformBuffer->offset +
|
||||||
graphicsPipeline->fragmentUniformBlockSize >=
|
graphicsPipeline->fragmentUniformBlockSize >=
|
||||||
UBO_BUFFER_SIZE
|
UBO_SECTION_SIZE
|
||||||
) {
|
) {
|
||||||
/* We're out of space in this buffer, bind the old one and acquire a new one */
|
/* We're out of space in this buffer, bind the old one and acquire a new one */
|
||||||
VULKAN_INTERNAL_BindUniformBuffer(
|
VULKAN_INTERNAL_BindUniformBuffer(
|
||||||
|
renderer,
|
||||||
vulkanCommandBuffer,
|
vulkanCommandBuffer,
|
||||||
vulkanCommandBuffer->fragmentUniformBuffer
|
vulkanCommandBuffer->fragmentUniformBuffer
|
||||||
);
|
);
|
||||||
|
@ -7848,8 +7894,8 @@ static uint32_t VULKAN_PushFragmentShaderUniforms(
|
||||||
offset = vulkanCommandBuffer->fragmentUniformBuffer->offset;
|
offset = vulkanCommandBuffer->fragmentUniformBuffer->offset;
|
||||||
|
|
||||||
VULKAN_INTERNAL_SetBufferData(
|
VULKAN_INTERNAL_SetBufferData(
|
||||||
vulkanCommandBuffer->fragmentUniformBuffer->vulkanBuffer,
|
vulkanCommandBuffer->fragmentUniformBuffer->pool->buffer,
|
||||||
vulkanCommandBuffer->fragmentUniformBuffer->offset,
|
vulkanCommandBuffer->fragmentUniformBuffer->poolOffset + vulkanCommandBuffer->fragmentUniformBuffer->offset,
|
||||||
data,
|
data,
|
||||||
dataLengthInBytes
|
dataLengthInBytes
|
||||||
);
|
);
|
||||||
|
@ -7873,10 +7919,11 @@ static uint32_t VULKAN_PushComputeShaderUniforms(
|
||||||
if (
|
if (
|
||||||
vulkanCommandBuffer->computeUniformBuffer->offset +
|
vulkanCommandBuffer->computeUniformBuffer->offset +
|
||||||
computePipeline->uniformBlockSize >=
|
computePipeline->uniformBlockSize >=
|
||||||
UBO_BUFFER_SIZE
|
UBO_SECTION_SIZE
|
||||||
) {
|
) {
|
||||||
/* We're out of space in this buffer, bind the old one and acquire a new one */
|
/* We're out of space in this buffer, bind the old one and acquire a new one */
|
||||||
VULKAN_INTERNAL_BindUniformBuffer(
|
VULKAN_INTERNAL_BindUniformBuffer(
|
||||||
|
renderer,
|
||||||
vulkanCommandBuffer,
|
vulkanCommandBuffer,
|
||||||
vulkanCommandBuffer->computeUniformBuffer
|
vulkanCommandBuffer->computeUniformBuffer
|
||||||
);
|
);
|
||||||
|
@ -7890,8 +7937,8 @@ static uint32_t VULKAN_PushComputeShaderUniforms(
|
||||||
offset = vulkanCommandBuffer->computeUniformBuffer->offset;
|
offset = vulkanCommandBuffer->computeUniformBuffer->offset;
|
||||||
|
|
||||||
VULKAN_INTERNAL_SetBufferData(
|
VULKAN_INTERNAL_SetBufferData(
|
||||||
vulkanCommandBuffer->computeUniformBuffer->vulkanBuffer,
|
vulkanCommandBuffer->computeUniformBuffer->pool->buffer,
|
||||||
vulkanCommandBuffer->computeUniformBuffer->offset,
|
vulkanCommandBuffer->computeUniformBuffer->poolOffset + vulkanCommandBuffer->computeUniformBuffer->offset,
|
||||||
data,
|
data,
|
||||||
dataLengthInBytes
|
dataLengthInBytes
|
||||||
);
|
);
|
||||||
|
@ -8816,7 +8863,7 @@ static void VULKAN_BeginRenderPass(
|
||||||
VULKAN_INTERNAL_ImageMemoryBarrier(
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
||||||
renderer,
|
renderer,
|
||||||
vulkanCommandBuffer->commandBuffer,
|
vulkanCommandBuffer->commandBuffer,
|
||||||
RESOURCE_ACCESS_COLOR_ATTACHMENT_WRITE,
|
RESOURCE_ACCESS_COLOR_ATTACHMENT_READ_WRITE,
|
||||||
VK_IMAGE_ASPECT_COLOR_BIT,
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
||||||
0,
|
0,
|
||||||
texture->layerCount,
|
texture->layerCount,
|
||||||
|
@ -8849,7 +8896,7 @@ static void VULKAN_BeginRenderPass(
|
||||||
VULKAN_INTERNAL_ImageMemoryBarrier(
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
||||||
renderer,
|
renderer,
|
||||||
vulkanCommandBuffer->commandBuffer,
|
vulkanCommandBuffer->commandBuffer,
|
||||||
RESOURCE_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE,
|
RESOURCE_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_WRITE,
|
||||||
depthAspectFlags,
|
depthAspectFlags,
|
||||||
0,
|
0,
|
||||||
texture->layerCount,
|
texture->layerCount,
|
||||||
|
@ -8971,6 +9018,7 @@ static void VULKAN_EndRenderPass(
|
||||||
vulkanCommandBuffer->vertexUniformBuffer != NULL
|
vulkanCommandBuffer->vertexUniformBuffer != NULL
|
||||||
) {
|
) {
|
||||||
VULKAN_INTERNAL_BindUniformBuffer(
|
VULKAN_INTERNAL_BindUniformBuffer(
|
||||||
|
renderer,
|
||||||
vulkanCommandBuffer,
|
vulkanCommandBuffer,
|
||||||
vulkanCommandBuffer->vertexUniformBuffer
|
vulkanCommandBuffer->vertexUniformBuffer
|
||||||
);
|
);
|
||||||
|
@ -8981,6 +9029,7 @@ static void VULKAN_EndRenderPass(
|
||||||
vulkanCommandBuffer->fragmentUniformBuffer != NULL
|
vulkanCommandBuffer->fragmentUniformBuffer != NULL
|
||||||
) {
|
) {
|
||||||
VULKAN_INTERNAL_BindUniformBuffer(
|
VULKAN_INTERNAL_BindUniformBuffer(
|
||||||
|
renderer,
|
||||||
vulkanCommandBuffer,
|
vulkanCommandBuffer,
|
||||||
vulkanCommandBuffer->fragmentUniformBuffer
|
vulkanCommandBuffer->fragmentUniformBuffer
|
||||||
);
|
);
|
||||||
|
@ -9066,6 +9115,7 @@ static void VULKAN_BindGraphicsPipeline(
|
||||||
vulkanCommandBuffer->vertexUniformBuffer != NULL
|
vulkanCommandBuffer->vertexUniformBuffer != NULL
|
||||||
) {
|
) {
|
||||||
VULKAN_INTERNAL_BindUniformBuffer(
|
VULKAN_INTERNAL_BindUniformBuffer(
|
||||||
|
renderer,
|
||||||
vulkanCommandBuffer,
|
vulkanCommandBuffer,
|
||||||
vulkanCommandBuffer->vertexUniformBuffer
|
vulkanCommandBuffer->vertexUniformBuffer
|
||||||
);
|
);
|
||||||
|
@ -9088,6 +9138,7 @@ static void VULKAN_BindGraphicsPipeline(
|
||||||
vulkanCommandBuffer->fragmentUniformBuffer != NULL
|
vulkanCommandBuffer->fragmentUniformBuffer != NULL
|
||||||
) {
|
) {
|
||||||
VULKAN_INTERNAL_BindUniformBuffer(
|
VULKAN_INTERNAL_BindUniformBuffer(
|
||||||
|
renderer,
|
||||||
vulkanCommandBuffer,
|
vulkanCommandBuffer,
|
||||||
vulkanCommandBuffer->fragmentUniformBuffer
|
vulkanCommandBuffer->fragmentUniformBuffer
|
||||||
);
|
);
|
||||||
|
@ -9219,6 +9270,7 @@ static void VULKAN_BindComputePipeline(
|
||||||
vulkanCommandBuffer->computeUniformBuffer != NULL
|
vulkanCommandBuffer->computeUniformBuffer != NULL
|
||||||
) {
|
) {
|
||||||
VULKAN_INTERNAL_BindUniformBuffer(
|
VULKAN_INTERNAL_BindUniformBuffer(
|
||||||
|
renderer,
|
||||||
vulkanCommandBuffer,
|
vulkanCommandBuffer,
|
||||||
vulkanCommandBuffer->computeUniformBuffer
|
vulkanCommandBuffer->computeUniformBuffer
|
||||||
);
|
);
|
||||||
|
@ -10514,7 +10566,6 @@ static uint8_t VULKAN_INTERNAL_DefragmentMemory(
|
||||||
VkBufferCopy bufferCopy;
|
VkBufferCopy bufferCopy;
|
||||||
VkImageCopy *imageCopyRegions;
|
VkImageCopy *imageCopyRegions;
|
||||||
VulkanCommandBuffer *commandBuffer;
|
VulkanCommandBuffer *commandBuffer;
|
||||||
VkCommandBufferBeginInfo beginInfo;
|
|
||||||
uint32_t i, level;
|
uint32_t i, level;
|
||||||
VulkanResourceAccessType copyResourceAccessType = RESOURCE_ACCESS_NONE;
|
VulkanResourceAccessType copyResourceAccessType = RESOURCE_ACCESS_NONE;
|
||||||
VulkanResourceAccessType originalResourceAccessType;
|
VulkanResourceAccessType originalResourceAccessType;
|
||||||
|
@ -10524,11 +10575,6 @@ static uint8_t VULKAN_INTERNAL_DefragmentMemory(
|
||||||
renderer->needDefrag = 0;
|
renderer->needDefrag = 0;
|
||||||
renderer->defragInProgress = 1;
|
renderer->defragInProgress = 1;
|
||||||
|
|
||||||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
||||||
beginInfo.pNext = NULL;
|
|
||||||
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
|
||||||
beginInfo.pInheritanceInfo = NULL;
|
|
||||||
|
|
||||||
commandBuffer = (VulkanCommandBuffer*) VULKAN_AcquireCommandBuffer((Refresh_Renderer *) renderer);
|
commandBuffer = (VulkanCommandBuffer*) VULKAN_AcquireCommandBuffer((Refresh_Renderer *) renderer);
|
||||||
|
|
||||||
if (VULKAN_INTERNAL_FindAllocationToDefragment(
|
if (VULKAN_INTERNAL_FindAllocationToDefragment(
|
||||||
|
@ -10561,6 +10607,7 @@ static uint8_t VULKAN_INTERNAL_DefragmentMemory(
|
||||||
currentRegion->vulkanBuffer->size,
|
currentRegion->vulkanBuffer->size,
|
||||||
RESOURCE_ACCESS_NONE,
|
RESOURCE_ACCESS_NONE,
|
||||||
currentRegion->vulkanBuffer->usage,
|
currentRegion->vulkanBuffer->usage,
|
||||||
|
currentRegion->vulkanBuffer->requireHostVisible,
|
||||||
currentRegion->vulkanBuffer->preferDeviceLocal,
|
currentRegion->vulkanBuffer->preferDeviceLocal,
|
||||||
0
|
0
|
||||||
);
|
);
|
||||||
|
@ -11533,6 +11580,9 @@ static uint8_t VULKAN_INTERNAL_CreateLogicalDevice(
|
||||||
|
|
||||||
static void VULKAN_INTERNAL_LoadEntryPoints(void)
|
static void VULKAN_INTERNAL_LoadEntryPoints(void)
|
||||||
{
|
{
|
||||||
|
/* Required for MoltenVK support */
|
||||||
|
SDL_setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1);
|
||||||
|
|
||||||
/* Load Vulkan entry points */
|
/* Load Vulkan entry points */
|
||||||
if (SDL_Vulkan_LoadLibrary(NULL) < 0)
|
if (SDL_Vulkan_LoadLibrary(NULL) < 0)
|
||||||
{
|
{
|
||||||
|
@ -11705,14 +11755,6 @@ static Refresh_Device* VULKAN_CreateDevice(
|
||||||
renderer->physicalDeviceDriverProperties.conformanceVersion.minor,
|
renderer->physicalDeviceDriverProperties.conformanceVersion.minor,
|
||||||
renderer->physicalDeviceDriverProperties.conformanceVersion.patch
|
renderer->physicalDeviceDriverProperties.conformanceVersion.patch
|
||||||
);
|
);
|
||||||
Refresh_LogWarn(
|
|
||||||
"\n"
|
|
||||||
"!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n"
|
|
||||||
"! Refresh Vulkan is still in development! !\n"
|
|
||||||
"! The API is unstable and subject to change !\n"
|
|
||||||
"! You have been warned! !\n"
|
|
||||||
"!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
|
|
||||||
);
|
|
||||||
|
|
||||||
if (!VULKAN_INTERNAL_CreateLogicalDevice(
|
if (!VULKAN_INTERNAL_CreateLogicalDevice(
|
||||||
renderer
|
renderer
|
||||||
|
@ -11968,6 +12010,16 @@ static Refresh_Device* VULKAN_CreateDevice(
|
||||||
|
|
||||||
/* Dummy Uniform Buffers */
|
/* Dummy Uniform Buffers */
|
||||||
|
|
||||||
|
renderer->dummyBuffer = VULKAN_INTERNAL_CreateBuffer(
|
||||||
|
renderer,
|
||||||
|
16,
|
||||||
|
RESOURCE_ACCESS_GENERAL,
|
||||||
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
1
|
||||||
|
);
|
||||||
|
|
||||||
renderer->dummyVertexUniformBuffer = VULKAN_INTERNAL_CreateDummyUniformBuffer(
|
renderer->dummyVertexUniformBuffer = VULKAN_INTERNAL_CreateDummyUniformBuffer(
|
||||||
renderer,
|
renderer,
|
||||||
UNIFORM_BUFFER_VERTEX
|
UNIFORM_BUFFER_VERTEX
|
||||||
|
@ -12081,6 +12133,7 @@ static Refresh_Device* VULKAN_CreateDevice(
|
||||||
RESOURCE_ACCESS_TRANSFER_READ_WRITE,
|
RESOURCE_ACCESS_TRANSFER_READ_WRITE,
|
||||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||||
1,
|
1,
|
||||||
|
1,
|
||||||
1
|
1
|
||||||
);
|
);
|
||||||
|
|
||||||
|
|
|
@ -61,7 +61,7 @@
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level3</WarningLevel>
|
<WarningLevel>Level3</WarningLevel>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;REFRESH_DRIVER_D3D11;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>DebugFull</GenerateDebugInformation>
|
<GenerateDebugInformation>DebugFull</GenerateDebugInformation>
|
||||||
|
@ -72,7 +72,7 @@
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level3</WarningLevel>
|
<WarningLevel>Level3</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;REFRESH_DRIVER_D3D11;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
@ -84,6 +84,7 @@
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="..\src\Refresh.c" />
|
<ClCompile Include="..\src\Refresh.c" />
|
||||||
|
<ClCompile Include="..\src\Refresh_Driver_D3D11.c" />
|
||||||
<ClCompile Include="..\src\Refresh_Driver_Vulkan.c" />
|
<ClCompile Include="..\src\Refresh_Driver_Vulkan.c" />
|
||||||
<ClCompile Include="..\src\Refresh_Image.c" />
|
<ClCompile Include="..\src\Refresh_Image.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -91,6 +92,7 @@
|
||||||
<ClInclude Include="..\include\Refresh.h" />
|
<ClInclude Include="..\include\Refresh.h" />
|
||||||
<ClInclude Include="..\include\Refresh_Image.h" />
|
<ClInclude Include="..\include\Refresh_Image.h" />
|
||||||
<ClInclude Include="..\src\Refresh_Driver.h" />
|
<ClInclude Include="..\src\Refresh_Driver.h" />
|
||||||
|
<ClInclude Include="..\src\Refresh_Driver_D3D11_cdefines.h" />
|
||||||
<ClInclude Include="..\src\Refresh_Driver_Vulkan_vkfuncs.h" />
|
<ClInclude Include="..\src\Refresh_Driver_Vulkan_vkfuncs.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
|
|
@ -10,6 +10,9 @@
|
||||||
<ClCompile Include="..\src\Refresh_Image.c">
|
<ClCompile Include="..\src\Refresh_Image.c">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\Refresh_Driver_D3D11.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="..\include\Refresh.h">
|
<ClInclude Include="..\include\Refresh.h">
|
||||||
|
@ -24,6 +27,9 @@
|
||||||
<ClInclude Include="..\include\Refresh_Image.h">
|
<ClInclude Include="..\include\Refresh_Image.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\Refresh_Driver_D3D11_cdefines.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Filter Include="Header Files">
|
<Filter Include="Header Files">
|
||||||
|
|
Loading…
Reference in New Issue