forked from MoonsideGames/Refresh
fix path quotes in shadercompiler
parent
fa92e9e08a
commit
b72b0b5fde
|
@ -238,7 +238,7 @@ partial class Program
|
|||
{
|
||||
Process glslc = Process.Start(
|
||||
"glslc",
|
||||
$"""{glslPath}"" -o ""{outputPath}"""
|
||||
$"\"{glslPath}\" -o \"{outputPath}\""
|
||||
);
|
||||
glslc.WaitForExit();
|
||||
if (glslc.ExitCode != 0)
|
||||
|
@ -254,7 +254,7 @@ partial class Program
|
|||
{
|
||||
Process spirvcross = Process.Start(
|
||||
"spirv-cross",
|
||||
$"""{spirvPath}"" --hlsl --shader-model 50 --output ""{outputPath}"""
|
||||
$"\"{spirvPath}\" --hlsl --shader-model 50 --output \"{outputPath}\""
|
||||
);
|
||||
spirvcross.WaitForExit();
|
||||
if (spirvcross.ExitCode != 0)
|
||||
|
|
Loading…
Reference in New Issue