Uniform buffers are now slices of dedicated allocs #48

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cosmonaut merged 1 commits from uniform_fix into main 2024-01-13 01:41:12 +00:00

This should fix an issue where draw calls could flicker if a defrag was in progress and a uniform buffer was being used.

Uniform buffer "pools" are now just a single dedicated VulkanBuffer, and the uniform buffer objects are offsets into that buffer.

This should fix an issue where draw calls could flicker if a defrag was in progress and a uniform buffer was being used. Uniform buffer "pools" are now just a single dedicated VulkanBuffer, and the uniform buffer objects are offsets into that buffer.
cosmonaut added 1 commit 2024-01-13 01:35:15 +00:00
continuous-integration/drone/push Build is passing Details
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a006ca1d45
uniform buffers are now slices of dedicated allocs
cosmonaut merged commit 7297eba889 into main 2024-01-13 01:41:12 +00:00
cosmonaut deleted branch uniform_fix 2024-01-13 01:41:12 +00:00
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Reference: MoonsideGames/Refresh#48
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