• 1.15.0 172fa83417

    1.15.0 Stable

    cosmonaut released this 2 weeks ago | 1 commits to main since this release

    BREAKING API CHANGES

    • Added Refresh_SubmitAndAcquireFence
    • Added Refresh_WaitForFences
    • Added Refresh_QueryFence
    • Added Refresh_ReleaseFence
    • Changed Refresh_Submit to only take a single command buffer

    BEHAVIOR CHANGES

    • Refresh_Wait waits for device idle instead of waiting on submission fences
    Downloads
     
  • 1.14.1 f55968814f

    1.14.1 Stable

    cosmonaut released this 2 months ago | 3 commits to main since this release

    BEHAVIOR CHANGES

    • Reworked Vulkan physical device selection
    • Reworked Vulkan logical device initialization

    This should hopefully resolve Vulkan initialization issues on laptops.

    Downloads
     
  • 1.14.0 9631dc9f83

    1.14.0 Stable

    cosmonaut released this 4 months ago | 8 commits to main since this release

    BREAKING API CHANGES

    • Changed SetTextureDataYUV to take three data pointers and stride input, to optimize interop between video decoder libraries

    If you are using compressed video, you should grab this change!

    Downloads
     
  • 1.13.1 1f9f7e0939

    1.13.1 Stable

    cosmonaut released this 5 months ago | 10 commits to main since this release

    No ABI break in this release, but there is a significant memory management improvement!

    Downloads
     
  • 1.13.0 4df0459b04

    1.13.0 Stable

    cosmonaut released this 6 months ago | 11 commits to main since this release

    BREAKING API CHANGES

    • Removed format and data type specific load and free functions
    • Removed SaveQOI
    • Removed BGRA SavePNG path
    • Refresh_Image_Load takes raw RGBA bytes in PNG or QOI format and decodes them, returning a pixel buffer
    • Refresh_Image_Free should be used on data returned from Refresh_Image_Load
    Downloads
     
  • 1.12.0 3f5fe1ff67

    1.12.0 Stable

    cosmonaut released this 6 months ago | 14 commits to main since this release

    BUG FIXES

    • Added missing texture formats to size function
    • Fix MultipleThreads validation error when resetting command buffers

    BREAKING API CHANGES

    • Changed Refresh_Image_Load to Refresh_Image_LoadPNGFromFile
    • Changed Refresh_Image_Free to Refresh_Image_FreePNG
    • Added Refresh_Image_LoadPNGFromMemory
    • Added Refresh_Image_LoadQOIFromFile
    • Added Refresh_Image_LoadQOIFromMemory
    • Added Refresh_Image_FreeQOI
    • Added Refresh_Image_SaveQOI

    BEHAVIOR CHANGES

    • You can now load images directly from memory instead of using a filename.
    • Added support for the QOI image format: https://qoiformat.org/
    • You must call the appropriate Free function when freeing an image load pixel buffer.
    Downloads
     
  • 1.11.0 2d66ec775b

    1.11.0 Stable

    cosmonaut released this 8 months ago | 18 commits to main since this release

    BUG FIXES

    • Fixed transfer buffer alignment
    • Fixed 3D texture creation
    • Fixed framebuffers interacting incorrectly with mip levels

    BREAKING API CHANGES

    • Removed fixed command buffers
    • Shader loading now expects a .refresh blob instead of backend-specific shader binary
    • Removed sample count from render passes
    • Added sample count to textures

    BEHAVIOR CHANGES

    • We now ship a shader compiler, refreshc, which accepts glsl code and emits a .refresh binary blob that is used to load shaders from any backend. This tool expects that your machine has glslc and spirv-cross available, which can both be obtained from the Vulkan SDK.
    • MSAA support for depth textures
    Downloads
     
  • 1.10.0 28b4253fdf

    1.10.0 Stable

    cosmonaut released this 9 months ago | 29 commits to main since this release

    BUG FIXES

    • Fixed a render target segfault
    • Fixed an issue where pushing data multiple times to the same resource would not set a memory barrier

    BREAKING API CHANGES

    • Removed SRC1 blend factors
    • Removed depth clamp feature

    BEHAVIOR CHANGES

    • Enabled multi draw indirect feature and added indirect command struct
    • Made submission mutex behavior consistent across Refresh_Wait and Refresh_Submit
    • Removed input validation from several APIs - if you're using the C API directly you are responsible for submitting correct inputs!
    Downloads
     
  • 1.9.0 59f9eeed36

    1.9.0 Stable

    cosmonaut released this 11 months ago | 36 commits to main since this release

    BUG FIXES

    • Enabled missing anisotropy feature
    • Fixed bug where multisample enum values were not being translated into their equivalent Vulkan enums
    • Fixed bug where MSAA attachments in transient render pass creation were using a sample count of 1
    • Fixed bug where the clearValues array in BeginRenderPass was not being populated with clear values for multisample attachments
    • Fixed bug where the multisample texture was not being transitioned when beginning a render pass
    • Fixed bugs where multisampling logic wasn't kicking in for certain sample counts due to incorrect enum comparisons

    BREAKING API CHANGES

    • Removed REFRESH_SAMPLECOUNT_16/32/64, since hardware support for these sample counts is generally poor (and completely non-existent with MoltenVK and certain consoles).
    • Removed unused sampleCount parameter from Refresh_TextureCreateInfo
    • Removed sampleCount parameter from Refresh_ColorAttachmentDescription
    • Removed the renderArea parameter from Refresh_BeginRenderPass

    BEHAVIOR CHANGES

    • When creating a render pass or graphics pipeline, the requested multisample count will be converted into a sample count that's actually supported by the GPU
    • All color attachments are now forced to have an internal store op of STORE, even if REFRESH_STORE_OP_DONTCARE is specified. The one exception is internal multisample textures -- if DONTCARE is used, those textures will be discarded to save on bandwidth. (Their resolve textures will still be stored)
    Downloads
     
  • 1.8.2 5166ae87b2

    1.8.2 Stable

    cosmonaut released this 11 months ago | 40 commits to main since this release

    • Fixes window minimize regression on SDL 2.24
    • Various fixes related to claiming windows and swapchain recreation
    Downloads