TheSpydog
c4b9798fc1
enable samplerAnisotropy device feature ( #24 )
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Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2022-11-02 21:23:48 +00:00
cosmonaut
5166ae87b2
1.8.2
2022-11-01 16:26:27 -07:00
cosmonaut
3c7755d8bf
rework window claim and swapchain acquisition
2022-11-01 11:54:19 -07:00
cosmonaut
9073f68e0a
Fix swapchain extent check when size is zero
2022-10-31 14:16:32 -07:00
cosmonaut
403dcc6084
1.8.1
2022-10-04 10:15:26 -07:00
cosmonaut
fabd31448b
fix backend iteration when backend is not compiled
2022-10-04 10:15:16 -07:00
cosmonaut
9aaead40a3
1.8.0
2022-09-29 14:13:08 -07:00
cosmonaut
1a0beea402
Backend selection + swapchain API revision ( #23 )
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- The application must now call `Refresh_SetBackend` before creating the device
- `Refresh_SetBackend` can set a preferred backend, but will fall back if it is not available
- Device creation no longer takes presentation parameters
- Windows must now be explicitly claimed by the device
- Windows can be unclaimed by the device
- Windows can have their swapchain present mode changed after creation
Reviewed-on: MoonsideGames/Refresh#23
2022-09-29 21:11:25 +00:00
cosmonaut
5176f790d8
1.7.1
2022-09-22 14:01:48 -07:00
cosmonaut
f8bdf6fe1a
fix texture copy memory barrier + optimize RT memory barrier
2022-09-22 12:44:28 -07:00
cosmonaut
8f0ba8ffb2
1.7.0
2022-09-13 13:55:25 -07:00
cosmonaut
5568ce4949
Fix heap iteration ( #22 )
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Fixes an issue where certain memory heaps could potentially be overlooked.
Reviewed-on: MoonsideGames/Refresh#22
2022-09-13 20:54:24 +00:00
cosmonaut
f49c0ab190
Texture format rework ( #21 )
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- Adds number format information to the texture format names
- Adds several unsigned integer texture formats
Reviewed-on: MoonsideGames/Refresh#21
2022-09-13 20:51:41 +00:00
cosmonaut
764de140cc
1.6.1
2022-08-25 16:21:45 -07:00
cosmonaut
06ad0e1901
fix barrier issue when sampling depth texture
2022-08-25 16:20:35 -07:00
cosmonaut
83a59d7685
1.6.0
2022-08-25 13:51:54 -07:00
cosmonaut
5b27f600de
add DrawPrimitivesIndirect + fix sync issues
2022-08-25 12:21:49 -07:00
TheSpydog
d4693a9093
Prep for PS5Driver ( #19 )
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This PR contains the general changes needed for the PS5 driver (being developed separately, outside this repository).
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: MoonsideGames/Refresh#19
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2022-08-14 20:45:24 +00:00
cosmonaut
2fb9a6931b
fix SetTextureDataYUV image transitions
2022-07-29 18:15:02 -07:00
Hazel Stagner
c01ff21359
Fix blit destination layer and level
2022-07-22 20:59:01 -07:00
cosmonaut
e5da75d33a
fix exponential growth when submitting multiple command buffers
2022-06-27 10:21:40 -07:00
cosmonaut
99e9dc5b8c
fix framebuffer size miscalculation with depth attachment
2022-06-17 14:47:12 -07:00
cosmonaut
0e7720ccf6
D16 fallback when unsupported
2022-06-17 00:41:27 -07:00
cosmonaut
488cb8c535
add format to render pass hash
2022-06-06 11:46:08 -07:00
cosmonaut
3007b4c989
1.5.0
2022-05-11 21:18:54 -07:00
cosmonaut
163adfb5cd
add BC7 support
2022-05-11 21:16:24 -07:00
cosmonaut
f0b970496e
vertex format changes
2022-03-17 14:41:16 -07:00
cosmonaut
38d14fd99d
1.4.0
2022-03-14 10:54:32 -07:00
cosmonaut
4bba0f99f9
remove lineWidth from RasterizerState
2022-03-14 10:43:01 -07:00
cosmonaut
acefc530fd
1.3.0
2022-03-10 10:28:00 -08:00
cosmonaut
3820d458fe
remove Clear and add pWidth and pHeight to AcquireSwapchainTexture
2022-03-10 10:21:49 -08:00
cosmonaut
7a0b0f5709
suboptimal on recreate is still technically fine
2022-03-08 11:21:36 -08:00
cosmonaut
ce34f4a435
fix deadlock on multi window swapchain resize
2022-03-08 10:47:07 -08:00
TheSpydog
eb5617f40e
Update template for latest ABI breaks ( #16 )
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Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Co-authored-by: cosmonaut <evan@moonside.games>
Reviewed-on: MoonsideGames/Refresh#16
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2022-03-07 08:05:58 +00:00
cosmonaut
0380a96817
Swapchain resize fixes ( #18 )
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Fixes various errors related to the swapchain being recreated.
Additionally, `BeginRenderPass` now allows a NULL `renderArea` parameter. If NULL, Refresh will select a sensible default render area.
Co-authored-by: cosmonaut <evan@moonside.games>
Co-committed-by: cosmonaut <evan@moonside.games>
2022-03-07 06:31:39 +00:00
cosmonaut
22236607f7
1.2.1
2022-03-04 13:39:31 -08:00
cosmonaut
715ca591f6
fix compute pipeline create bug
2022-03-04 13:37:45 -08:00
cosmonaut
7b91c5a140
1.2.0
2022-03-04 13:18:58 -08:00
cosmonaut
2731d47419
rename viewport and scissor set functions
2022-03-04 12:47:36 -08:00
cosmonaut
0fbf1b2546
fix erroneous stack free
2022-03-04 12:36:02 -08:00
cosmonaut
f6b96fe34b
viewport and scissor ABI break
2022-03-04 12:30:33 -08:00
cosmonaut
9422d4975f
1.1.0
2022-03-03 17:32:21 -08:00
cosmonaut
435f56f6b7
move API defines to the top
2022-03-03 17:31:33 -08:00
cosmonaut
6302603b08
add some missing frees
2022-03-03 17:30:26 -08:00
cosmonaut
5fe4c8dbf3
remove command buffer from QueueDestroy calls
2022-03-03 17:07:07 -08:00
cosmonaut
67e3a8799c
1.0.0
2022-03-02 15:55:56 -08:00
cosmonaut
ee50c04428
remove interop structs
2022-03-02 15:49:40 -08:00
cosmonaut
9eae69f96b
remove unused enum
2022-03-02 11:46:41 -08:00
cosmonaut
057a48e96f
separate shader types
2022-03-02 11:22:52 -08:00
cosmonaut
61e83cfba8
D3D compatibility ABI break
2022-03-02 11:10:28 -08:00