cosmonaut
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d32bbcd537
|
radian and degree conversions on Fix64
|
2022-06-21 11:20:32 -07:00 |
cosmonaut
|
b23792acd0
|
remove empty struct constructors for language compatibility
|
2022-06-20 13:04:44 -07:00 |
cosmonaut
|
97fad21c0c
|
update Wellspring
|
2022-06-17 14:09:23 -07:00 |
cosmonaut
|
2f5d25b458
|
Fix64 random fix
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2022-06-16 00:51:02 -07:00 |
cosmonaut
|
ba662d7c3e
|
add Fix64 random range
|
2022-06-14 18:25:37 -07:00 |
cosmonaut
|
c1085db9c5
|
add store ops to depth stencil attach info struct
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2022-06-08 17:15:14 -07:00 |
cosmonaut
|
bb0b6daa91
|
Fix64.Fractional
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2022-06-07 17:01:44 -07:00 |
cosmonaut
|
13519c3150
|
fix stencil clear
|
2022-06-06 18:44:03 -07:00 |
cosmonaut
|
6ab7a2f722
|
read ShaderModules from stream
|
2022-06-06 10:42:05 -07:00 |
cosmonaut
|
436affe5de
|
remove some unnecessary qualifiers
|
2022-06-05 12:29:35 -07:00 |
darkerbit
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ff544140e0
|
add file drop API
|
2022-06-05 12:27:46 -07:00 |
cosmonaut
|
a10f18b4eb
|
update README dependencies
|
2022-06-04 16:09:56 -07:00 |
cosmonaut
|
26e7e5c809
|
move mouse wheel reset to sensible location
|
2022-06-04 15:51:19 -07:00 |
cosmonaut
|
d2a51ce524
|
decouple fixed timestep from draw, add frame cap
|
2022-06-04 15:48:55 -07:00 |
cosmonaut
|
5a9709c843
|
revert Game and GameState change
|
2022-06-01 18:31:22 -07:00 |
cosmonaut
|
0e8188682e
|
game state now changes on next update
|
2022-05-23 19:12:27 -07:00 |
cosmonaut
|
9862bfd0a0
|
TextureSamplerBinding now stores IntPtrs
|
2022-05-23 19:12:17 -07:00 |
cosmonaut
|
4756fe2b14
|
add SetMasteringVolume method to AudioDevice
|
2022-05-23 19:11:48 -07:00 |
cosmonaut
|
e5c72c6f46
|
add lerp to Fix64
|
2022-05-18 18:28:53 -07:00 |
cosmonaut
|
318ca22021
|
add default case for clarity
|
2022-05-15 12:16:41 -07:00 |
cosmonaut
|
547f7a388e
|
add Fix64 random methods
|
2022-05-15 12:16:41 -07:00 |
cosmonaut
|
dd3fb75905
|
fix DDS mip level loader
|
2022-05-14 10:31:56 -07:00 |
cosmonaut
|
2bd88e1dc1
|
add a few useful functions
|
2022-05-13 16:26:26 -07:00 |
cosmonaut
|
66d363459b
|
improve DDS format support
|
2022-05-12 11:21:07 -07:00 |
cosmonaut
|
b22d3bed30
|
add DDS and BC7 support
|
2022-05-11 21:22:20 -07:00 |
cosmonaut
|
0d93207ae9
|
Fixed Point Math (#19)
Reviewed-on: MoonsideGames/MoonWorks#19
|
2022-05-11 17:34:09 +00:00 |
cosmonaut
|
5e2368bc7d
|
update wellspring
|
2022-05-02 10:12:38 -07:00 |
cosmonaut
|
a0082bcec6
|
change Marshal.SizeOf to sizeof
|
2022-04-27 14:14:15 -07:00 |
cosmonaut
|
810f270a41
|
blittable button identifiers
|
2022-04-27 11:37:35 -07:00 |
cosmonaut
|
27e0404ec0
|
expose Line properties + no-ID retrieve
|
2022-04-21 16:04:40 -07:00 |
cosmonaut
|
be4b5cf2c7
|
fix audio not being disposed in correct order
|
2022-04-20 14:57:24 -07:00 |
cosmonaut
|
83eb268a4a
|
add audio Seek functionality
|
2022-04-20 14:29:46 -07:00 |
cosmonaut
|
985e096a7b
|
add Update and Remove to SpatialHash2D
|
2022-04-20 10:57:16 -07:00 |
cosmonaut
|
dccd81e029
|
change collision API to support multi shapes
|
2022-04-18 11:33:40 -07:00 |
cosmonaut
|
65568ea234
|
Font rendering update
|
2022-04-13 15:10:23 -07:00 |
cosmonaut
|
b49dc3720a
|
update Wellspring
|
2022-04-13 10:11:07 -07:00 |
cosmonaut
|
61a6d0bdc0
|
Font Rendering (#18)
Adds a font rendering system based on Wellspring.
Reviewed-on: MoonsideGames/MoonWorks#18
|
2022-04-13 03:06:14 +00:00 |
cosmonaut
|
72c9dd4bda
|
close vorbis stream before freeing data
|
2022-04-08 00:17:58 -07:00 |
cosmonaut
|
412f0ca179
|
game state system
|
2022-04-08 00:03:42 -07:00 |
cosmonaut
|
b252d0eb92
|
forgot that C# arrays are not just memory
|
2022-04-07 15:11:14 -07:00 |
cosmonaut
|
ba66ed4225
|
stream ogg from memory instead of disk
|
2022-04-07 14:19:43 -07:00 |
cosmonaut
|
5e2b8de2d3
|
Spatial Hash Retrieve returns collision groups
|
2022-04-06 20:25:46 -07:00 |
cosmonaut
|
35ded250ed
|
some more collision fast paths
|
2022-04-05 17:31:27 -07:00 |
cosmonaut
|
f8146b799a
|
store rectangle properties as ints
|
2022-04-05 16:35:55 -07:00 |
cosmonaut
|
379bdcdcb1
|
bump moonworks target to .NET 6
|
2022-04-05 16:24:43 -07:00 |
cosmonaut
|
4b4abaab01
|
fix AABB2D transform method
|
2022-04-05 16:06:34 -07:00 |
cosmonaut
|
6a1fa004d6
|
set loop on play instead of construct
|
2022-04-05 16:05:42 -07:00 |
cosmonaut
|
b1b6b84809
|
WAV static sounds + static sound instance pool
|
2022-04-04 23:33:36 -07:00 |
cosmonaut
|
08a3c01f66
|
add Vector2.Angle
|
2022-03-31 15:31:53 -07:00 |
cosmonaut
|
ec5160c060
|
add int variant to MathHelper.Approach
|
2022-03-31 14:51:18 -07:00 |