.NET Standard Utility Structs for games
Updated
Fast Collections in C#
Updated
A GC-friendly graph theory library for .NET Standard intended for use with games.
Updated
A .NET Standard wrapper around the PhysFS IO library
Updated
A simple script for managing resolution scaling in FNA.
Updated
A 3D model library for sneaking around the XNA content pipeline.
Updated
A Bezier curve library for .NET Standard
Updated
Template (and VSCode build tasks) for developing a cross-platform multi-target .NET Framework and .NET Core game using Encompass and FNA.
Updated
.NET Standard Collision Detection
Updated
A convenient wrapper around the RefreshCS interop library for the Refresh graphics system.
Updated
Updated
For converting GMS sound directory structure to an external system like FAudioGMS
Updated
For palette indexing
Updated