|  Evan Hemsley | 506aee8c37 | started rewriting managers to not reference interfaces | 2019-12-04 20:50:08 -08:00 | 
				
					
						|  Evan Hemsley | 2a7e97463e | forgot to rename SendMessageDelayed on WorldBuilder | 2019-11-25 19:37:03 -08:00 | 
				
					
						|  thatcosmonaut | dea3ad591e | test tweak | 2019-11-22 13:18:43 -08:00 | 
				
					
						|  thatcosmonaut | f05b7f725d | remove time dilation priority system in favor of averaging | 2019-11-22 13:14:36 -08:00 | 
				
					
						|  thatcosmonaut | d45295ae87 | messages with time dilation system | 2019-11-21 14:22:10 -08:00 | 
				
					
						|  thatcosmonaut | fc50bf9b81 | implementation of time dilation system for engines | 2019-11-21 13:53:33 -08:00 | 
				
					
						|  Evan Hemsley | d53bf043db | replace IDrawComponent with IDrawableComponent and remove SetDrawComponent | 2019-11-20 19:16:44 -08:00 | 
				
					
						|  Evan Hemsley | 62dfdb758a | remove exposed GUIDs from the API | 2019-11-20 19:01:29 -08:00 | 
				
					
						|  Evan Hemsley | b8d66e7642 | adds Engine.RemoveComponent<TComponent>(Entity) | 2019-11-17 10:48:39 -08:00 | 
				
					
						|  thatcosmonaut | 5da8e2b71d | add tests for component-entity getters | 2019-11-14 10:57:13 -08:00 | 
				
					
						|  thatcosmonaut | 3b6d473aeb | implement runtime type GetComponent | 2019-11-13 13:24:20 -08:00 | 
				
					
						|  thatcosmonaut | 591cd980d9 | runtime type HasComponent | 2019-11-13 13:15:43 -08:00 | 
				
					
						|  thatcosmonaut | 0920b9a8f7 | fix bug where multiple messages between same engines caused build crash | 2019-11-13 13:05:31 -08:00 | 
				
					
						|  Evan Hemsley | 790e36b2d3 | graph logic depends on MoonTools.Core.Graph | 2019-10-24 13:13:43 -07:00 | 
				
					
						|  Evan Hemsley | 85f99a565c | adds some convenience methods and doc comments | 2019-10-24 12:48:36 -07:00 | 
				
					
						|  Evan Hemsley | 5f72bef256 | DefaultWritePriority attribute for engines | 2019-09-26 13:26:48 -07:00 | 
				
					
						|  thatcosmonaut | 5872e916ac | Merge pull request #3 from thatcosmonaut/component_write_priority Component write priority | 2019-09-26 12:33:51 -07:00 | 
				
					
						|  Evan Hemsley | ddbfd492d3 | ordered renderer now requires IDrawComponent interface | 2019-09-26 12:29:59 -07:00 | 
				
					
						|  Evan Hemsley | 5bcde8bb96 | fix crash where overwriting an existing component on the same frame as an entity was being destroyed would cause the component to not be destroyed | 2019-08-22 20:07:41 -07:00 | 
				
					
						|  Evan Hemsley | 4a7f65f2f5 | more write conflict checks | 2019-08-21 17:54:43 -07:00 | 
				
					
						|  Evan Hemsley | 971a663cf9 | write priority system and require read declaration for entity lookups by component | 2019-08-21 15:13:48 -07:00 | 
				
					
						|  thatcosmonaut | 9813c260ae | started the component write priority system | 2019-08-20 19:25:59 -07:00 | 
				
					
						|  thatcosmonaut | b8d3d706ad | fix crash when entity is added and removed same frame | 2019-08-20 15:44:01 -07:00 | 
				
					
						|  thatcosmonaut | d084286c83 | delayed message system | 2019-08-19 19:05:18 -07:00 | 
				
					
						|  Evan Hemsley | 8fd2307fbb | fix pending component type and id lookups | 2019-08-11 11:47:12 -07:00 | 
				
					
						|  Evan Hemsley | 162dbe52a2 | fix broken entity ID lookup on pending components | 2019-08-11 11:26:31 -07:00 | 
				
					
						|  Evan Hemsley | c1e206ef49 | allow only one component per type per entity | 2019-08-10 17:34:00 -07:00 | 
				
					
						|  Evan Hemsley | dbe6cc4f53 | accidentally destroyed every pooled dictionary when an entity was destroyed LOOOL | 2019-08-01 23:09:41 -07:00 | 
				
					
						|  Evan Hemsley | 5dd923e07a | ReadComponent should no longer throw | 2019-08-01 16:48:02 -07:00 | 
				
					
						|  Evan Hemsley | d86c002305 | optimize component message system | 2019-08-01 16:24:57 -07:00 | 
				
					
						|  Evan Hemsley | ec3b0df585 | rework EntityRenderer to OrderedRenderer | 2019-08-01 15:06:19 -07:00 | 
				
					
						|  Evan Hemsley | d6c84b950a | remove activation concept from components and entities | 2019-07-31 10:35:17 -07:00 | 
				
					
						|  Evan Hemsley | c7cae0d9d1 | bring back ReadsPending attribute | 2019-07-23 10:17:53 -07:00 | 
				
					
						|  Evan Hemsley | 41c81a0aa0 | addcomponent optionally sends pending component message | 2019-07-22 22:52:51 -07:00 | 
				
					
						|  Evan Hemsley | fd8a0b1b00 | read existing or pending components automagically based on attribute declarations | 2019-07-20 14:10:06 -07:00 | 
				
					
						|  thatcosmonaut | fea5c57860 | update engine generator | 2019-07-19 17:50:13 -07:00 | 
				
					
						|  thatcosmonaut | 89154f21d7 | introduce concept of pending component | 2019-07-19 16:15:48 -07:00 | 
				
					
						|  Evan Hemsley | 1845d5f766 | read new and existing component system | 2019-07-19 12:47:17 -07:00 | 
				
					
						|  Evan Hemsley | 80effc06dc | fix componentmessage self-cycle and rename WorldBuilder.EmitMessage | 2019-07-18 21:07:26 -07:00 | 
				
					
						|  Evan Hemsley | 0639eef118 | rename EmitMessage to SendMessage and add special case for component self-cycle | 2019-07-18 20:31:31 -07:00 | 
				
					
						|  Evan Hemsley | c8c5a8c7c4 | change attributes | 2019-07-18 18:20:38 -07:00 | 
				
					
						|  Evan Hemsley | 3deff94dfe | all component reads use ComponentMessage now | 2019-07-18 17:50:38 -07:00 | 
				
					
						|  thatcosmonaut | a42123f58d | the big ComponentMessage rework | 2019-07-18 14:02:57 -07:00 | 
				
					
						|  thatcosmonaut | a62153730f | component updates at end of frame | 2019-07-17 18:53:31 -07:00 | 
				
					
						|  thatcosmonaut | f960712f57 | component writes moved back to end of frame | 2019-07-17 18:12:29 -07:00 | 
				
					
						|  Evan Hemsley | 949c3aa26d | adds read check to HasComponent and HasComponent and SomeComponent to Renderer | 2019-07-17 13:15:15 -07:00 | 
				
					
						|  Evan Hemsley | 918621db73 | adds SomeComponent to Engine and renames Some to SomeMessage | 2019-07-17 11:46:54 -07:00 | 
				
					
						|  Evan Hemsley | 64f6e13216 | move all methods off of Entity | 2019-07-17 11:24:21 -07:00 | 
				
					
						|  Evan Hemsley | 9b58473ae8 | engines must declare component reads + validation for Reads and Writes arguments | 2019-07-16 11:17:07 -07:00 | 
				
					
						|  Evan Hemsley | 7ab512e522 | started reworking component mutation | 2019-07-16 09:47:58 -07:00 | 
				
					
						|  Evan Hemsley | 2d929e4665 | adds EntityExists method + fixes crash when destroying an entity that has no components | 2019-07-12 17:37:31 -07:00 | 
				
					
						|  Evan Hemsley | 751d36a844 | fix crash when removing a specific component from an entity the same frame the entity is destroyed | 2019-07-10 18:22:08 -07:00 | 
				
					
						|  Evan Hemsley | caac238ff9 | fix issue where ReadComponents would read inactive components | 2019-07-10 09:53:38 -07:00 | 
				
					
						|  Evan Hemsley | 8d39c27b7f | fix engine ordering issue with Spawner | 2019-06-28 22:57:18 -07:00 | 
				
					
						|  Evan Hemsley | ca0781fc56 | Merge branch 'master' of github.com:thatcosmonaut/encompass-cs | 2019-06-28 22:08:09 -07:00 | 
				
					
						|  Evan Hemsley | a9d774a43f | add Spawner engine type | 2019-06-28 22:07:48 -07:00 | 
				
					
						|  Evan Hemsley | 87c5a785c7 | changing KeyValueTuple component returns to ValueTuple | 2019-06-27 16:55:12 -07:00 | 
				
					
						|  Evan Hemsley | 148d629e51 | AddEntityRenderer and AddGeneralRenderer take initialized renderers | 2019-06-24 16:49:26 -07:00 | 
				
					
						|  Evan Hemsley | 29179e0ad6 | fix borked tests | 2019-06-24 12:40:40 -07:00 | 
				
					
						|  thatcosmonaut | c7a4297cff | Merge pull request #1 from encompass-ecs/special_engines Detectors and some API Changes | 2019-06-24 12:35:32 -07:00 | 
				
					
						|  Evan Hemsley | 9bb8fbda25 | change WorldBuilder.AddEngine to take an instantiated Engine | 2019-06-24 12:26:19 -07:00 | 
				
					
						|  Evan Hemsley | b4347f4085 | implement Detector and change World and Engine update to use double | 2019-06-24 12:14:37 -07:00 | 
				
					
						|  Evan Hemsley | 88248a962c | rename some engine methods for consistency | 2019-06-21 17:50:01 -07:00 | 
				
					
						|  Evan Hemsley | e964055ec1 | add some convenience methods to Engines | 2019-06-21 17:44:07 -07:00 | 
				
					
						|  Evan Hemsley | fde3cfe9e3 | fix null lookup bug in message manager | 2019-06-21 17:23:52 -07:00 | 
				
					
						|  Evan Hemsley | 987b30ceae | fix cast bug in Entity.GetComponents | 2019-06-20 12:38:19 -07:00 | 
				
					
						|  Evan Hemsley | 5e161e2254 | update csproj files again | 2019-06-19 23:22:47 -07:00 | 
				
					
						|  Evan Hemsley | 8bfbd91450 | update csproj files | 2019-06-19 23:10:01 -07:00 | 
				
					
						|  Evan Hemsley | 4a54a5544c | refactor rendering to not use layer property | 2019-06-19 22:38:56 -07:00 | 
				
					
						|  Evan Hemsley | dd75a94d18 | misc backend fixes + more tests | 2019-06-19 20:37:46 -07:00 | 
				
					
						|  Evan Hemsley | 116f424262 | more entity tests | 2019-06-19 18:10:39 -07:00 | 
				
					
						|  Evan Hemsley | 1375adf63d | general renderer read tests | 2019-06-19 18:01:08 -07:00 | 
				
					
						|  Evan Hemsley | cf6d59bb5b | draw layer manager and final entity renderer tests | 2019-06-19 17:40:01 -07:00 | 
				
					
						|  Evan Hemsley | 5941029927 | initial rendering implementation | 2019-06-19 14:14:44 -07:00 | 
				
					
						|  Evan Hemsley | 8501b0670b | rearrange project | 2019-06-19 11:19:18 -07:00 | 
				
					
						|  Evan Hemsley | 5bd21c631e | more component read tests | 2019-06-17 12:12:07 -07:00 | 
				
					
						|  Evan Hemsley | 7c787290eb | refactor so entity and components use GUID | 2019-06-17 11:33:38 -07:00 | 
				
					
						|  Evan Hemsley | e8a8488dbb | test undeclared some | 2019-06-16 18:16:45 -07:00 | 
				
					
						|  Evan Hemsley | 0e3c775bc5 | Some method | 2019-06-16 18:11:35 -07:00 | 
				
					
						|  Evan Hemsley | c2abd4b292 | fix message add | 2019-06-16 18:03:57 -07:00 | 
				
					
						|  Evan Hemsley | cfc5ca178f | world builder structure | 2019-06-16 17:56:36 -07:00 | 
				
					
						|  Evan Hemsley | c1aa6a07c9 | start on message stuff | 2019-06-15 18:55:35 -07:00 | 
				
					
						|  Evan Hemsley | 32523d2d2d | remove debug print | 2019-06-15 16:45:33 -07:00 | 
				
					
						|  Evan Hemsley | 9a14461a2f | cycle detector | 2019-06-15 16:44:22 -07:00 | 
				
					
						|  Evan Hemsley | cb60c4ebd3 | started on directed graph implementation | 2019-06-15 14:47:55 -07:00 | 
				
					
						|  Evan Hemsley | 700f10f31e | formatting | 2019-06-15 12:32:56 -07:00 | 
				
					
						|  Evan Hemsley | d9756e0c3d | update component uses a callback now | 2019-06-15 11:40:42 -07:00 | 
				
					
						|  Evan Hemsley | cb872b7c42 | component update mechanism | 2019-06-15 00:39:08 -07:00 | 
				
					
						|  Evan Hemsley | 4b9610762a | read component tests | 2019-06-14 18:13:24 -07:00 | 
				
					
						|  Evan Hemsley | 40763d2559 | initial engine | 2019-06-14 17:51:06 -07:00 | 
				
					
						|  Evan Hemsley | f88870e2d8 | world builder | 2019-06-14 17:03:56 -07:00 | 
				
					
						|  Evan Hemsley | e4b4e47327 | changing everything to structs | 2019-06-13 22:15:15 -07:00 | 
				
					
						|  Evan Hemsley | f3fa440583 | more tests | 2019-06-13 20:41:21 -07:00 | 
				
					
						|  Evan Hemsley | d94d6bc8f3 | some basic entity and component structure | 2019-06-13 20:28:26 -07:00 | 
				
					
						|  Evan Hemsley | d6c50a7778 | initial commit | 2019-06-12 19:51:36 -07:00 |