Evan Hemsley
|
089f210c88
|
rename resolution scaler
|
2020-07-17 20:16:19 -07:00 |
Evan Hemsley
|
7f11936e5e
|
resolution scaling
|
2020-07-17 13:37:54 -07:00 |
Evan Hemsley
|
670ac8e247
|
remove some magic values from scoreRenderer
|
2020-07-16 15:34:58 -07:00 |
Evan Hemsley
|
17bed9c60b
|
score renderer
|
2020-07-16 15:07:42 -07:00 |
Evan Hemsley
|
0f6282b049
|
scoring stuff
|
2020-07-16 14:39:36 -07:00 |
Evan Hemsley
|
dccab83a00
|
random serve
|
2020-07-15 18:31:49 -07:00 |
Evan Hemsley
|
12e08e284c
|
ball destroy and respawn
|
2020-07-15 14:00:55 -07:00 |
Evan Hemsley
|
a86f8fd8a2
|
bounce and paddle stuff
|
2020-07-15 13:08:58 -07:00 |
Evan Hemsley
|
24ffd2c9ba
|
level boundaries
|
2020-07-14 18:53:55 -07:00 |
Evan Hemsley
|
72d99b36f3
|
some optimization and cleanup
|
2020-07-14 16:07:58 -07:00 |
Evan Hemsley
|
83754fbe44
|
add collision system
|
2020-07-13 11:49:20 -07:00 |
Evan Hemsley
|
684b1f83fc
|
use nuget package for structs
|
2020-07-13 11:49:03 -07:00 |
Evan Hemsley
|
b607c5a2e9
|
early paddle and ball structure
|
2020-07-12 14:54:08 -07:00 |
Evan Hemsley
|
d7b4b6e4fd
|
proper README
|
2020-07-11 18:26:50 -07:00 |
Evan Hemsley
|
f1cb6fe9ec
|
initial paddle drawing
|
2020-07-11 18:25:43 -07:00 |
Evan Hemsley
|
b4993eaeb8
|
initial commit
|
2020-07-11 14:36:18 -07:00 |