level boundaries

main
Evan Hemsley 2020-07-14 18:53:55 -07:00
parent 72d99b36f3
commit 24ffd2c9ba
3 changed files with 66 additions and 1 deletions

View File

@ -0,0 +1,18 @@
using Encompass;
using PongFE.Components;
using PongFE.Messages;
namespace PongFE.Spawners
{
public class BoundarySpawner : Spawner<BoundarySpawnMessage>
{
protected override void Spawn(BoundarySpawnMessage message)
{
var entity = CreateEntity();
AddComponent(entity, new PositionComponent(message.Position));
AddComponent(entity, new CollisionComponent(new MoonTools.Bonk.Rectangle(0, 0, message.Width, message.Height)));
AddComponent(entity, new CanCauseBounceComponent());
}
}
}

View File

@ -0,0 +1,19 @@
using Encompass;
using MoonTools.Structs;
namespace PongFE.Messages
{
public struct BoundarySpawnMessage : IMessage
{
public Position2D Position { get; }
public int Width { get; }
public int Height { get; }
public BoundarySpawnMessage(Position2D position, int width, int height)
{
Position = position;
Width = width;
Height = height;
}
}
}

View File

@ -64,6 +64,7 @@ namespace PongFE
WorldBuilder.AddEngine(new UpdateVelocityEngine());
WorldBuilder.AddEngine(new BallSpawner(BallTexture));
WorldBuilder.AddEngine(new BoundarySpawner());
WorldBuilder.AddOrderedRenderer(new Texture2DRenderer(SpriteBatch));
@ -78,7 +79,34 @@ namespace PongFE
WorldBuilder.SendMessage(
new BallSpawnMessage(
new MoonTools.Structs.Position2D(640, 360),
new System.Numerics.Vector2(-100, -20)
new System.Numerics.Vector2(-200, -50)
)
);
// top boundary
WorldBuilder.SendMessage(
new BoundarySpawnMessage(
new MoonTools.Structs.Position2D(0, -6),
1280,
6
)
);
// right boundary
WorldBuilder.SendMessage(
new BoundarySpawnMessage(
new MoonTools.Structs.Position2D(1280, 0),
6,
720
)
);
// bottom boundary
WorldBuilder.SendMessage(
new BoundarySpawnMessage(
new MoonTools.Structs.Position2D(0, 720),
1280,
6
)
);