add directional light + rename GBufferEffect for clarity fix texture leak fix intensity array for point lights deferred pbr shading rendering g-buffer add a core and framework csproj Reviewed-on: #1 |
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| .. | ||
| DeferredPBREffect.fx | ||
| DeferredPBR_GBufferEffect.fx | ||
| Macros.fxh | ||
| PBREffect.fx | ||
| SimpleDepthEffect.fx | ||