TheSpydog created pull request MoonsideGames/Refresh#38
add msaa support for depth texturesTheSpydog pushed to depth-msaa at TheSpydog/Refresh
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2f9c8aed3b add msaa support for depth textures
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6439516835 ABI break: Textures now have a sample count, not render passes (#37)
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TheSpydog pushed to main at MoonsideGames/MoonWorksGraphicsTests
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a356eb29c8 Add DepthMSAA test + update other tests for new ABI + misc cleanup
TheSpydog created pull request MoonsideGames/MoonWorks#45
Textures now have a sample count, not render passesTheSpydog created pull request MoonsideGames/RefreshCS#7
ABI update + enum fixTheSpydog pushed to samplecount at TheSpydog/RefreshCS
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bc9ed80e04 textures now have a sample count, not render passes + sample count enum fix
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880bf79f3a Remove isFixed param from AcquireCommandBuffer (#6)
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TheSpydog pushed to samplecount at TheSpydog/MoonWorks
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5b7c39efb6 textures now have a sample count, not render passes
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88d9119830 Remove warning from DrawInstancedPrimitives doc comment (#44)
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TheSpydog created pull request MoonsideGames/Refresh#37
ABI break: Textures now have a sample count, not render passesTheSpydog pushed to samplecount at TheSpydog/Refresh
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e697739ae6 abi break: textures now have a sample count, not render passes
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89ba9c52ff vulkan: Fix framebuffer creation with mip levels (#36)
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e3ab5fadf8 vulkan: Fix 3D texture creation (#35)
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TheSpydog pushed to main at MoonsideGames/MoonWorksGraphicsTests
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d0dd3028e1 Fix stencil mask values
TheSpydog pushed to main at MoonsideGames/MoonWorksGraphicsTests
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b2aa5adc3b Add BasicStencil test + set default rasterizer to CCW_CullNone
TheSpydog pushed to main at MoonsideGames/MoonWorksGraphicsTests
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5233dad0ca Add TextureMipmaps test
TheSpydog created pull request MoonsideGames/Refresh#36
vulkan: Fix framebuffer creation with mip levelsTheSpydog pushed to rt-mips at TheSpydog/Refresh
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7e23ce97ce fix framebuffer creation with mip levels
TheSpydog pushed to main at MoonsideGames/MoonWorksGraphicsTests
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67e8a87c69 Renamed Mipmaps to RenderTextureMipmaps for clarity