TheSpydog
  • Joined on 2022-02-22
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TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • e7b2542bc0 Pipeline creation copied over from old work + shaderc update

2023-10-11 02:28:03 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • e48941eb48 Fix for command pool crash, fix for hanging on Wait

2023-10-08 21:16:28 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • 4fecc829bf Reworked Wait and Submit logic to use D3D11 Query objects as fences
  • ff41afb04a Stub out D3D11_Wait, fix crash when unclaiming windows, fix backend order
  • cb467c7b1a UnclaimWindow, swapchain destruction, fixed template signature
  • d5a3438547 Implemented BeginRenderPass and Submit, ClearScreen works now!
  • 287d3a7a6e More swapchain setup
  • Compare 11 commits »

2023-10-08 21:06:00 +00:00

TheSpydog created pull request MoonsideGames/Refresh#46

Update Driver Template + Window Crash Fix

2023-09-30 01:59:50 +00:00

TheSpydog created branch template-and-window-fixes in TheSpydog/Refresh

2023-09-30 01:55:22 +00:00

TheSpydog pushed to template-and-window-fixes at TheSpydog/Refresh

2023-09-30 01:55:22 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • 9e7589d844 Stub out D3D11_Wait, fix crash when unclaiming windows, fix backend order

2023-09-30 01:52:29 +00:00

TheSpydog commented on pull request MoonsideGames/Refresh#17

WIP: D3D11 Support

Closing in favor of a rewritten version (PR coming soon-ish).

2023-09-30 01:50:31 +00:00

TheSpydog closed pull request MoonsideGames/Refresh#17

WIP: D3D11 Support

2023-09-30 01:50:31 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • a91802cbe9 UnclaimWindow, swapchain destruction, fixed template signature

2023-09-28 02:12:33 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • d2aa5fa9d3 Implemented BeginRenderPass and Submit, ClearScreen works now!

2023-09-28 02:01:50 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2023-09-26 03:10:45 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • 1770e74931 Apply swapchainDesc fix from FNA3D, add cdefines.h to CMakeLists

2023-09-26 02:24:08 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • c26366cb39 Implemented AcquireCommandBuffer (from old D3D11 work)

2023-09-25 02:29:16 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2023-09-25 02:20:12 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • 8fca9089ec Update driver template for the latest Refresh API

2023-09-23 03:05:40 +00:00

TheSpydog created branch d3d11-revived in TheSpydog/Refresh

2023-09-23 03:01:39 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2023-09-23 03:01:39 +00:00

TheSpydog pushed to main at MoonsideGames/MoonWorksGraphicsTests

  • 0d48af5f7d Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy

2023-07-01 17:41:59 +00:00

TheSpydog pushed to main at MoonsideGames/MoonWorksGraphicsTests

2023-02-05 04:00:05 +00:00