cosmonaut
|
feb4b5e16b
|
vertex and index buffers
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2020-12-21 12:37:54 -08:00 |
cosmonaut
|
778a8d89bd
|
splitting up push shader params by stages
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2020-12-20 01:33:32 -08:00 |
cosmonaut
|
4233c7767e
|
draw functions
|
2020-12-20 01:29:15 -08:00 |
cosmonaut
|
2f06a8a13f
|
BeginRenderPass
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2020-12-20 00:05:12 -08:00 |
cosmonaut
|
ffae2d8bfb
|
remove AddDisposeShaderParamBuffer
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2020-12-19 23:41:03 -08:00 |
cosmonaut
|
db50e07be6
|
note about setting buffer data
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2020-12-19 23:35:30 -08:00 |
cosmonaut
|
7d2018e712
|
BindVertexBuffers and BindIndexBuffer
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2020-12-19 23:31:55 -08:00 |
cosmonaut
|
bedc1f7196
|
set sampler functions
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2020-12-18 21:35:21 -08:00 |
cosmonaut
|
bd4bd74020
|
revising shader param API
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2020-12-18 18:24:22 -08:00 |
cosmonaut
|
ba9447ae4c
|
render targets
|
2020-12-18 16:39:03 -08:00 |
cosmonaut
|
a6f13dff8d
|
implement texture creation
|
2020-12-18 14:35:33 -08:00 |
cosmonaut
|
501a9d61a2
|
fix some warnings and add vulkan headers
|
2020-12-17 16:39:25 -08:00 |
cosmonaut
|
91bea9e25a
|
remove unneeded layout info
|
2020-12-17 12:11:50 -08:00 |
cosmonaut
|
75093afddb
|
fix some doc comments
|
2020-12-17 11:44:34 -08:00 |
cosmonaut
|
09b776d172
|
implement CreateGraphicsPipeline
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2020-12-17 11:40:49 -08:00 |
cosmonaut
|
b10b9bfafd
|
VULKAN_CreateRenderPass
|
2020-12-17 00:19:02 -08:00 |
cosmonaut
|
fd731ac648
|
add Present call to API
|
2020-12-16 20:19:11 -08:00 |
cosmonaut
|
458bd6049d
|
swapchain creation
|
2020-12-16 19:50:31 -08:00 |
cosmonaut
|
36eb134c9f
|
instantiation madness
|
2020-12-16 19:28:02 -08:00 |
cosmonaut
|
ee6bcdc427
|
fix warnings on all but vulkan driver
|
2020-12-16 18:38:22 -08:00 |
cosmonaut
|
f8621562f2
|
remove FNA3D dependency
|
2020-12-16 18:12:20 -08:00 |
cosmonaut
|
dcef2e68c7
|
add boilerplate
|
2020-12-16 17:08:44 -08:00 |
cosmonaut
|
c57842afb9
|
laying out the multi-driver skeleton
|
2020-12-16 16:27:14 -08:00 |
cosmonaut
|
491c49d8ad
|
device create and destroy
|
2020-12-16 15:33:09 -08:00 |
cosmonaut
|
1d152a61bf
|
shader param buffer stuff
|
2020-12-16 15:15:42 -08:00 |
cosmonaut
|
fddba3a94d
|
shader interface
|
2020-12-16 14:59:14 -08:00 |
cosmonaut
|
5850d0851f
|
getters and setters and disposers
|
2020-12-16 14:53:34 -08:00 |
cosmonaut
|
6d10378978
|
targets
|
2020-12-16 14:02:03 -08:00 |
cosmonaut
|
3bd6dfae2d
|
texture creation
|
2020-12-16 13:49:10 -08:00 |
cosmonaut
|
78f2dc1bde
|
comments
|
2020-12-16 13:40:11 -08:00 |
cosmonaut
|
2229af92d4
|
render pass related things
|
2020-12-16 13:28:06 -08:00 |
cosmonaut
|
1d66372b83
|
sampler and shader param sets
|
2020-12-16 12:47:54 -08:00 |
cosmonaut
|
5961876847
|
separate sampler layout
|
2020-12-16 12:28:45 -08:00 |
cosmonaut
|
9526a40420
|
render state structure
|
2020-12-16 12:11:43 -08:00 |
cosmonaut
|
b43ecacfc4
|
draw functions
|
2020-12-15 18:29:26 -08:00 |
cosmonaut
|
de3b25ab82
|
make more stuff opaque
|
2020-12-15 18:08:49 -08:00 |
cosmonaut
|
98ca0d4c57
|
RenderTargetBinding
|
2020-12-15 16:45:11 -08:00 |
cosmonaut
|
cb3cc4007b
|
include FNA3D.h
|
2020-12-15 15:27:06 -08:00 |
cosmonaut
|
715950f44a
|
initial commit
|
2020-12-15 15:00:46 -08:00 |