cosmonaut
|
6ce1ce21b8
|
remove more of refresh from the API
|
2021-01-26 17:39:20 -08:00 |
cosmonaut
|
b93945c51b
|
draw every loop
|
2021-01-26 14:09:10 -08:00 |
cosmonaut
|
a55cd83123
|
update sampler definition
|
2021-01-25 20:57:26 -08:00 |
cosmonaut
|
66e0fe9924
|
remove Bit from flags enum
|
2021-01-25 20:47:39 -08:00 |
cosmonaut
|
ce27a4bc4c
|
adding some GetDatas and SetDatas
|
2021-01-25 18:18:25 -08:00 |
cosmonaut
|
0dcb103994
|
rename Window to OSWindow for namespacing + add alpha timing to draw
|
2021-01-25 13:02:35 -08:00 |
cosmonaut
|
2978528f3b
|
set a more sensible max delta time
|
2021-01-22 23:43:48 -08:00 |
cosmonaut
|
a3307c0066
|
input refactor
|
2021-01-22 14:41:34 -08:00 |
cosmonaut
|
12c5f37ae9
|
update Clear
|
2021-01-22 14:16:38 -08:00 |
cosmonaut
|
f84c4dad26
|
make BindVertexSamplers like BindFragmentSamplers
|
2021-01-22 13:57:49 -08:00 |
cosmonaut
|
c02c23bc16
|
change BindIndexBuffer
|
2021-01-22 13:56:24 -08:00 |
cosmonaut
|
94a260ebd1
|
add convenience overload to BindVertexBuffers
|
2021-01-22 13:54:49 -08:00 |
cosmonaut
|
e4f68ae1df
|
fix mouse button input
|
2021-01-22 12:48:56 -08:00 |
cosmonaut
|
45861e122d
|
math struct layouts + change Matrix projections to use right handed NDC space
|
2021-01-22 00:46:22 -08:00 |
cosmonaut
|
f2487cd71b
|
add mouse input + move inputs to Input namespace
|
2021-01-22 00:20:07 -08:00 |
cosmonaut
|
1e77ad2cb4
|
remove another RefreshCS thing from the API
|
2021-01-21 19:55:09 -08:00 |
cosmonaut
|
db44c3e37a
|
change refs + a SetData convenience method
|
2021-01-21 17:27:25 -08:00 |
cosmonaut
|
a6ea645e91
|
some API tweaks
|
2021-01-21 14:05:10 -08:00 |
cosmonaut
|
0cdc398e43
|
rearrange Color struct
|
2021-01-20 16:09:29 -08:00 |
cosmonaut
|
a025e9ad76
|
Color and PackedVector
|
2021-01-20 15:16:37 -08:00 |
cosmonaut
|
e251d30aa9
|
Math
|
2021-01-20 14:44:59 -08:00 |
cosmonaut
|
d22a70c116
|
removing explicit RefreshCS references in API
|
2021-01-20 13:32:48 -08:00 |
cosmonaut
|
52b60b66f4
|
whoops that shouldn't be in there
|
2021-01-20 12:42:36 -08:00 |
cosmonaut
|
58427b8c90
|
refactor sound API to support generic decoding
|
2021-01-20 12:39:31 -08:00 |
cosmonaut
|
ab8a7846dd
|
allow static sound to be trimmed
|
2021-01-20 11:13:55 -08:00 |
cosmonaut
|
481c17945a
|
fix static sound length
|
2021-01-20 11:03:26 -08:00 |
cosmonaut
|
ffc51cca18
|
fix dynamic looping
|
2021-01-20 10:55:15 -08:00 |
cosmonaut
|
ec09a5952b
|
attach reverb
|
2021-01-19 22:06:23 -08:00 |
cosmonaut
|
ec28d17a75
|
fix static sound loading + window title
|
2021-01-19 21:33:25 -08:00 |
cosmonaut
|
adf047955e
|
handle quit
|
2021-01-19 20:23:09 -08:00 |
cosmonaut
|
408e438efc
|
fix invalid cast
|
2021-01-19 20:08:00 -08:00 |
cosmonaut
|
bc69931042
|
small style change
|
2021-01-19 19:34:26 -08:00 |
cosmonaut
|
2cabaa6186
|
replace Campari with MoonWorks.Graphics
|
2021-01-19 19:33:27 -08:00 |
cosmonaut
|
2b58edb257
|
more audio implementation
|
2021-01-19 19:26:30 -08:00 |
cosmonaut
|
768bf38e3f
|
starting audio implementation
|
2021-01-19 18:06:10 -08:00 |
cosmonaut
|
55cd87ab28
|
more window init stuff
|
2021-01-19 11:24:23 -08:00 |
cosmonaut
|
adc06fb4fc
|
gamepad constructor should be internal
|
2021-01-18 23:47:34 -08:00 |
cosmonaut
|
7d3932da9b
|
initial input handling
|
2021-01-18 23:29:07 -08:00 |