60 lines
2.1 KiB
C#
60 lines
2.1 KiB
C#
using System;
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using System.Reflection;
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using System.Collections.Generic;
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namespace Encompass
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{
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internal class RenderManager
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{
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private readonly ComponentManager componentManager;
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private readonly DrawLayerManager drawLayerManager;
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private readonly Dictionary<Type, Action<Guid, IComponent>> drawComponentTypeToOrderedRenderer = new Dictionary<Type, Action<Guid, IComponent>>();
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public RenderManager(
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ComponentManager componentManager,
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DrawLayerManager drawLayerManager
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)
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{
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this.componentManager = componentManager;
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this.drawLayerManager = drawLayerManager;
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}
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public void RegisterOrderedRenderer<TComponent>(Action<Guid, IComponent> renderAction) where TComponent : struct, IComponent
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{
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drawComponentTypeToOrderedRenderer.Add(typeof(TComponent), renderAction);
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}
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public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
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{
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drawLayerManager.RegisterGeneralRendererWithLayer(renderer, layer);
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}
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public void Draw()
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{
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foreach (var layer in drawLayerManager.LayerOrder)
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{
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var componentIDSet = drawLayerManager.ComponentIDsByLayer(layer);
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var generalRendererSet = drawLayerManager.GeneralRenderersByLayer(layer);
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foreach (var componentID in componentIDSet)
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{
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var component = componentManager.GetComponentByID(componentID);
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var componentType = componentManager.GetComponentTypeByID(componentID);
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if (drawComponentTypeToOrderedRenderer.ContainsKey(componentType))
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{
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var internalRenderAction = drawComponentTypeToOrderedRenderer[componentType];
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internalRenderAction(componentID, component);
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}
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}
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foreach (var generalRenderer in generalRendererSet)
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{
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generalRenderer.Render();
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}
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}
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}
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}
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}
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