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										Attributes
									
								
							
						
					
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							started the component write priority system
						
					
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				2019-08-20 19:25:59 -07:00 | 
			
		
			
			
			
			
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										Engines
									
								
							
						
					
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							write priority system and require read declaration for entity lookups by component
						
					
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				2019-08-21 15:13:48 -07:00 | 
			
		
			
			
			
			
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										Exceptions
									
								
							
						
					
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							started the component write priority system
						
					
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				2019-08-20 19:25:59 -07:00 | 
			
		
			
			
			
			
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										Graph
									
								
							
						
					
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							project structure cleanup
						
					
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				2019-07-17 11:34:29 -07:00 | 
			
		
			
			
			
			
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										Messages
									
								
							
						
					
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							started the component write priority system
						
					
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				2019-08-20 19:25:59 -07:00 | 
			
		
			
			
			
			
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										Renderers
									
								
							
						
					
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							rework EntityRenderer to OrderedRenderer
						
					
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				2019-08-01 15:06:19 -07:00 | 
			
		
			
			
			
			
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								.gitignore
							
						
					
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							rearrange project
						
					
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				2019-06-19 11:19:18 -07:00 | 
			
		
			
			
			
			
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								ComponentManager.cs
							
						
					
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							write priority system and require read declaration for entity lookups by component
						
					
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				2019-08-21 15:13:48 -07:00 | 
			
		
			
			
			
			
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								ComponentMessageManager.cs
							
						
					
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							started the component write priority system
						
					
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				2019-08-20 19:25:59 -07:00 | 
			
		
			
			
			
			
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								DrawLayerManager.cs
							
						
					
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							accidentally destroyed every pooled dictionary when an entity was destroyed LOOOL
						
					
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				2019-08-01 23:09:41 -07:00 | 
			
		
			
			
			
			
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								Engine.cs
							
						
					
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							write priority system and require read declaration for entity lookups by component
						
					
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				2019-08-21 15:13:48 -07:00 | 
			
		
			
			
			
			
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								Entity.cs
							
						
					
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							the big ComponentMessage rework
						
					
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				2019-07-18 14:02:57 -07:00 | 
			
		
			
			
			
			
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								EntityManager.cs
							
						
					
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							accidentally destroyed every pooled dictionary when an entity was destroyed LOOOL
						
					
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				2019-08-01 23:09:41 -07:00 | 
			
		
			
			
			
			
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								IComponent.cs
							
						
					
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							rearrange project
						
					
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				2019-06-19 11:19:18 -07:00 | 
			
		
			
			
			
			
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								IMessage.cs
							
						
					
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							rearrange project
						
					
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				2019-06-19 11:19:18 -07:00 | 
			
		
			
			
			
			
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								MessageManager.cs
							
						
					
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							delayed message system
						
					
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				2019-08-19 19:05:18 -07:00 | 
			
		
			
			
			
			
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								RenderManager.cs
							
						
					
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							more hashset pools
						
					
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				2019-08-09 19:29:08 -07:00 | 
			
		
			
			
			
			
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								Renderer.cs
							
						
					
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							allow only one component per type per entity
						
					
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				2019-08-10 17:34:00 -07:00 | 
			
		
			
			
			
			
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								World.cs
							
						
					
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							write priority system and require read declaration for entity lookups by component
						
					
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				2019-08-21 15:13:48 -07:00 | 
			
		
			
			
			
			
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								WorldBuilder.cs
							
						
					
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							more write conflict checks
						
					
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				2019-08-21 17:54:43 -07:00 | 
			
		
			
			
			
			
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								encompass-cs.csproj
							
						
					
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							0.13.0-rc3
						
					
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				2019-08-21 15:14:53 -07:00 |